Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 16 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 carriers and 4 fighters moved from 7 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Aleutian Islands to Siberia 2 bombers moved from Alaska to Siberia 1 bomber moved from Western United States to Siberia 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 armour, 1 bomber, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 11 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Chahar to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 76 Sea Zone 2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia 1 battleship moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from Egypt to Ethiopia Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers and 3 fighters remaining. Battle score for attacker is 55 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports Battle in Ethiopia British attack with 1 armour, 2 artilleries and 2 infantry Italians defend with 1 artillery and 3 infantry 1 armour owned by the British retreated to Anglo Egyptian Sudan Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8 Casualties for British: 2 artilleries and 2 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from West India to 80 Sea Zone 1 bomber moved from 97 Sea Zone to Egypt 1 fighter moved from 97 Sea Zone to Malta 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to United Kingdom 1 artillery and 4 infantry moved from Iraq to Persia 1 aaGun and 2 infantry moved from Trans-Jordan to Iraq 3 aaGuns, 1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to Eastern Persia Place Units - British 1 carrier and 1 destroyer placed in 80 Sea Zone 1 infantry placed in Persia 2 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific12L - BoldFresh (allies +9) vs EB (axis)
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Lib cwol
Sud
Rolls: 4@3; Total Hits: 14@3: (4, 4, 1, 4)
Rolls: 1@2; Total Hits: 01@2: (6) -
Its a freaking joke. You shot down one of my fighters on US turnwith a single 2 and ive just whiffed on 5 2s and hit way way under odds in yet another huge fleet battle. Its too ridiculous. You are no fun to play cuz you dont even know when you get hella lucky and strategy against you is moot :lol:
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Sud cwol
Noncombat
4bmb sz12 - Fra
10arm Per - Bur
1inf Per - Ind
5inf Cau - PerBuild
8sub sz5
1ftr GerCollect
44 + 15 = 59 -
You can keep up with your cutesy comments but anyone who knows anything about odds would know you just either dont realize how consistently lucky u get or are too poor a sport to admit it.
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Many times I have acknowledged my good fortune. I do not think it is polite to brag about good dice. You are probably the best guy to play against. You have two gears Woof or Whine. Either one is entertaining.
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@ExtraBilly:
Many times I have acknowledged my good fortune. I do not think it is polite to brag about good dice. You are probably the best guy to play against. You have two gears Woof or Whine. Either one is entertaining.
when i dice someone (as rare as a blue moon) i let them know that i know how lucky i got. I dont say things like ‘well if you had had more material there maybe i wouldnt have made the attack’ thereby implying they should have planned for my incredible dice and therefor mad an error. Dont knpw why i waste my time that probably went right over your head.
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Whatever dude. I had a 60% chance of getting 3 hits in sz12 with the Italians. 3 hits turns the upcoming G11 attack into a 66% winner. Had your buy on US9 been different I could of never gotten those good of odds. That is all I was saying. You put your units in a position where I have a 50% chance of winning. I take the risk and get rewarded then you whine. Fortune favors the Bold :-)
You take this way too seriously. Its a game. I do not care if I do not get a hit the rest of the game and you completely run me over. My self worth is not tied to the results of an Axis and Allies game.
You have insulted me when I have done nothing to you but use the dice roller. Sorry I keep using it but its the only way to play this game.
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Have fun with the Russians :-)
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the only thing insulting is your ridiculous luck.
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maybe closely followed by your lack of understanding of strategy in this game.
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R10
NC
gbr - ftr (bra)
wca - ftr (sol)
z50 - sub (z49)nothing is more repulsive than a luckbox that cannot admit it.
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you refuse to understand that you shouldn’t have gotten the hits you got in z14 in the FIRST PLACE. it’s all interconnected. your luck earlier in the game leads to more opportunities later in the game. the person you are dicing cannot afford to replace all the units you snuff out with your red-hot dice. you just don’t get it.
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the unraveling began on UK1 when you took out 2 uk ftrs for 1 cruiser. then the real blow was landed in trj. the rest continues to emanate from those blows.
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Jap11
Purchase
58 buys 4sub 3dd 1ftrCombat
Sum - SBR 1bmb Ind
EAf - 3arm Egy
sz61 - 1sub 6ftr sz62
sz60 - 1dd 6ftr sz62Sum AA
Rolls: 1@1; Total Hits: 01@1: (2) -
Damage Sum
Rolling 1d6:
(3) -
3 damage Sum
sz61
Rolls: 1@2 6@3; Total Hits: 31@2: (1)6@3: (2, 4, 3, 5, 5, 5)
Rolls: 1@2; Total Hits: 11@2: (2) -
sz61 cwlo 1sub
sz60
Rolls: 1@2 6@3; Total Hits: 51@2: (2)6@3: (1, 3, 6, 2, 6, 3)
Rolls: 1@2; Total Hits: 01@2: (4) -
sz60 twol
Noncombat
1bmb Sum - Ind
6ftr sz61 - sz62
6ftr sz60 - sz62
2inf 1art 1aa Ind - Bur
1arm Ind - Yun
1inf Yun - Hup
1art Chi - Nin
1aa Per - Ind
1aa TrJ - Egy
1inf Arc - MosBuild
1ftr Jap
4sub 3dd sz62Collect
45 + 10 = 55 -
you refuse to understand that you shouldn’t have gotten the hits you got in z14 in the FIRST PLACE. it’s all interconnected. your luck earlier in the game leads to more opportunities later in the game. the person you are dicing cannot afford to replace all the units you snuff out with your red-hot dice. you just don’t get it.
How was sz14 such a huge dicing? Average result has the UK winning with 2bb 1car 1ftr and 1bmb survive.You had 1dd 2bb 1ftr and 1car survive. Looks like an average result to me.
Anyway you knew the results of sz14 when you did US9. You knew you had to protect the UK fleet. You bought a trn and a sub instead of a possible cruiser for sz10. You did not provide maximum protection.
Not sure why I bother to point of these facts. Some people do not believe in personal accountability. It is much easier for them to blame the Lady Luck for their misfortunes.
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Keep yappin ur bs - im not going to spell things out for u. Lets just leave it at this, u didnt make a good move but once again the dice covered you.





