Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from 111 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from Poland to Slovakia Hungary 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs12L - BoldFresh (allies +9) vs EB (axis)
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collect 55, has 55
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yeah billy, you’re toast. but i’m sure it’s nothing your uberdice can’t solve for you… :lol:
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you got problems on every level bill. and they are big problems, not small ones. :lol:
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hang on a sec - may change that. go ahead look
ing at germany but i may change the pacific. -
yeah let’s stick with shoot from the hip - it’s more fun.
go ahead.
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not changing USA in other words.
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I’m sure the USA move could be better (doubt i hit optimum in the 45
second evaluation i did) but should be good enough given the problems you got. :wink: -
Well this is probably a terrible move, but I am doing it anyway.
Ger7
Purchase
50 buys 10 armCombat
Per - 1ftr 1bmb Egy, 2inf Egy via 1trn sz15 to sz34, 4inf 2art 14arm Cau
Kaz - 2inf 2bmb 2ftr CauPer
Rolls: 4@1 4@2 14@3 1@4; Total Hits: 74@1: (2, 6, 5, 4)4@2: (3, 2, 2, 5)14@3: (4, 6, 5, 6, 6, 5, 3, 4, 4, 3, 3, 2, 4, 4)1@4: (1)
Rolls: 3@2 1@3; Total Hits: 33@2: (3, 1, 1)1@3: (3) -
Per twlo 3inf
Kaz
Rolls: 2@1 2@3 2@4; Total Hits: 22@1: (1, 4)2@3: (6, 6)2@4: (5, 4)
Rolls: 2@2; Total Hits: 02@2: (6, 5) -
Kaz twol
Noncombat
2bmb Kaz - EPl
1bmb Per - EPl
2ftr Kaz - EPl
1ftr Per - Ukr
6inf 1aa Pol - EPl
1inf Pol - BSt
6arm Ger - EPlBuild
10arm GerCollect
36 + 15 = 51 -
Forgot one noncom 2inf Blk - Bul
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why would you think that is a terrible move?
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Is that a trick question? Now you are going to show me why it was terrible?
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no i was just wondering why a person would say “this is probably a
terrible move by i am going to do it anyway”. :lol: -
Deep water Bold. I am not a very good swimmer. :lol:
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i probably made a poor US move too. i better look at this when i am better than half-asleep. gnite.
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noncom change 1bmb Kaz - FIC
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R7 - with 17 buys 4 inf, arm
CM
cau () - inf (rus)
kaz (2 inf) - 2 inf (rus), 2 ftr (ind)
nov (inf) - 2 inf, art (rus) this is the same battle i lost last time. for you to do it again, it would be a 1 in 1500 or socombat:
nov - 2 inf, art vs. inf
Rolls: 1@1 2@2; Total Hits: 11@1: (6)2@2: (2, 3)
Rolls: 1@2; Total Hits: 11@2: (2) -
of course he hits again… why not?
nov twlo inf
kaz - 2 inf, 2 ftr vs. 2 inf
Rolls: 2@1 2@3; Total Hits: 12@1: (2, 3)2@3: (2, 4)
Rolls: 2@2; Total Hits: 02@2: (4, 5) -
kaz2
Rolls: 2@1 2@3; Total Hits: 22@1: (1, 6)2@3: (4, 3)
Rolls: 1@2; Total Hits: 01@2: (4)





