Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from 111 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from Poland to Slovakia Hungary 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs12L - BoldFresh (allies +9) vs EB (axis)
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@ExtraBilly:
Many times I have acknowledged my good fortune. I do not think it is polite to brag about good dice. You are probably the best guy to play against. You have two gears Woof or Whine. Either one is entertaining.
when i dice someone (as rare as a blue moon) i let them know that i know how lucky i got. I dont say things like ‘well if you had had more material there maybe i wouldnt have made the attack’ thereby implying they should have planned for my incredible dice and therefor mad an error. Dont knpw why i waste my time that probably went right over your head.
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Whatever dude. I had a 60% chance of getting 3 hits in sz12 with the Italians. 3 hits turns the upcoming G11 attack into a 66% winner. Had your buy on US9 been different I could of never gotten those good of odds. That is all I was saying. You put your units in a position where I have a 50% chance of winning. I take the risk and get rewarded then you whine. Fortune favors the Bold :-)
You take this way too seriously. Its a game. I do not care if I do not get a hit the rest of the game and you completely run me over. My self worth is not tied to the results of an Axis and Allies game.
You have insulted me when I have done nothing to you but use the dice roller. Sorry I keep using it but its the only way to play this game.
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Have fun with the Russians :-)
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the only thing insulting is your ridiculous luck.
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maybe closely followed by your lack of understanding of strategy in this game.
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R10
NC
gbr - ftr (bra)
wca - ftr (sol)
z50 - sub (z49)nothing is more repulsive than a luckbox that cannot admit it.
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you refuse to understand that you shouldn’t have gotten the hits you got in z14 in the FIRST PLACE. it’s all interconnected. your luck earlier in the game leads to more opportunities later in the game. the person you are dicing cannot afford to replace all the units you snuff out with your red-hot dice. you just don’t get it.
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the unraveling began on UK1 when you took out 2 uk ftrs for 1 cruiser. then the real blow was landed in trj. the rest continues to emanate from those blows.
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Jap11
Purchase
58 buys 4sub 3dd 1ftrCombat
Sum - SBR 1bmb Ind
EAf - 3arm Egy
sz61 - 1sub 6ftr sz62
sz60 - 1dd 6ftr sz62Sum AA
Rolls: 1@1; Total Hits: 01@1: (2) -
Damage Sum
Rolling 1d6:
(3) -
3 damage Sum
sz61
Rolls: 1@2 6@3; Total Hits: 31@2: (1)6@3: (2, 4, 3, 5, 5, 5)
Rolls: 1@2; Total Hits: 11@2: (2) -
sz61 cwlo 1sub
sz60
Rolls: 1@2 6@3; Total Hits: 51@2: (2)6@3: (1, 3, 6, 2, 6, 3)
Rolls: 1@2; Total Hits: 01@2: (4) -
sz60 twol
Noncombat
1bmb Sum - Ind
6ftr sz61 - sz62
6ftr sz60 - sz62
2inf 1art 1aa Ind - Bur
1arm Ind - Yun
1inf Yun - Hup
1art Chi - Nin
1aa Per - Ind
1aa TrJ - Egy
1inf Arc - MosBuild
1ftr Jap
4sub 3dd sz62Collect
45 + 10 = 55 -
you refuse to understand that you shouldn’t have gotten the hits you got in z14 in the FIRST PLACE. it’s all interconnected. your luck earlier in the game leads to more opportunities later in the game. the person you are dicing cannot afford to replace all the units you snuff out with your red-hot dice. you just don’t get it.
How was sz14 such a huge dicing? Average result has the UK winning with 2bb 1car 1ftr and 1bmb survive.You had 1dd 2bb 1ftr and 1car survive. Looks like an average result to me.
Anyway you knew the results of sz14 when you did US9. You knew you had to protect the UK fleet. You bought a trn and a sub instead of a possible cruiser for sz10. You did not provide maximum protection.
Not sure why I bother to point of these facts. Some people do not believe in personal accountability. It is much easier for them to blame the Lady Luck for their misfortunes.
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Keep yappin ur bs - im not going to spell things out for u. Lets just leave it at this, u didnt make a good move but once again the dice covered you.
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Better lucky than good is a phrase that could have been coined for u. Leave strategy to thosr of us who dont have such charmed dice.
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Im laughing my ass off that u keep talking about this cruiser. Its hilarious. The move u made was poor compared to what u could have done, but hey u dont know what u dont know so maybe u can stop running ur mouth if u dont want ti look more foolish than u already do. The dice love u, but strategy doesnt even know ur name bra
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UK11 - with 41 buys 3 rpr to gbr, 6 inf, 2 ftr
NC
phi - inf, art (car)
z50 - acc (z38)
z42 - trn (z25)
z25 - trn (z27), arm (saf)place 6 inf, 2 ftr (gbr)
collect 36, has 36
dude, with the dice you have had this game should already be long over. you are making sub-optimal moves left and right but the dice never give me a crack to do anything. if, for example, i could have killed the italian fleet losing a single fighter (similar to your massacre of trj) i could have been right back in the game. ALTERNATIVELY, if i could have got a 26% result and lost nothing against your italian bombers you would have been 50/50 on my fleet (a VERY risky attack against 2 battleships). instead you got upper 30% with the italian attack then follow up with an odds on attack with the germans. it’s too ridiculous. what you have no concept of, is that i would rather you attack my fleets even if you got hella lucky like you did than have you make some of the more optimal moves that were available to you (but that’s about 5 levels deeper than you ever look).
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Perhaps attacking you fleet was not the optimal move. I play this game to have fun, and it sure was fun sinking your fleet :-D
Anyway I found out what the Allies had up their sleeves. A bunch of snot from wiping their crybaby noses.
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@ExtraBilly:
Perhaps attacking you fleet was not the optimal move. I play this game to have fun, and it sure was fun sinking your fleet :-D
Anyway I found out what the Allies had up their sleeves. A bunch of snot from wiping their crybaby noses.
haha you are such a moron.





