HI,
I managed to get it working. But it is strange, somehow I am playing with dice, while the gamesetting seems to be on LL, which I prefer. How do I manage to get it on LL before I restart the game?
Ok, this is ridiculous!
Return fire :
Rolls: 1@1; Total Hits: 01@1: (6)
Round 5
I’m going to roll multiple rounds…
Rolls: 5@2 5@3; Total Hits: 25@2: (6, 1, 5, 3, 4)5@3: (5, 5, 4, 5, 2)
Ok, this is just retarded! Finally got a hit in Round 6… w/my DD…
Return fire(5 rounds) :
Rolls: 5@1; Total Hits: 15@1: (2, 2, 2, 5, 1)
Ok, missed… DD & CC survive
SZ 36
Ok, this one REALLY counts… Better get better dicing than SZ106…
Rolls: 1@2 3@3 2@4; Total Hits: 21@2: (1)3@3: (6, 6, 4)2@4: (6, 2)
Of course! Should have got at least 3 hits! Only got 2! :x
Return fire
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (4, 3)1@3: (3)1@4: (1)
Each lose 1 DD & 1 hit on BB…
Ok, better make up for my lousy dicing in this round!
Round 2
Rolls: 3@3 2@4; Total Hits: 43@3: (6, 2, 2)2@4: (1, 4)
Finally! Now ALL misses!
Return fire :
Rolls: 1@2 1@3 1@4; Total Hits: 31@2: (1)1@3: (1)1@4: (3)
Ok, this is almost unacceptable! And time to quit! I should have at least 2 FTR’s and 1 BB left!
SZ36 taken w/1 British FTR & 1 damaged BB left…
Non Coms
1 FTR from SZ36 lands in Fic
3 Inf from Mal to Shn
2 Inf from Bur to Yun
1 Inf from Ind to Trans in SZ39, moves to SZ42, offloads in Java
4 Inf, 1 Art, 1 AA from Ind to Bur
1 Inf from Wind to Epr(activating minor)
1 DD from SZ71 to SZ81
2 Inf from Saf to Rho
1 Inf from Sud to Egy
2 Inf, 1 Art, 1 Arm from Alx to Egy
1 Trans from SZ98, moves to SZ96, picks up 1 Inf, 1 AA from Mal, moves to SZ81, drops off in Egy
1 DD from SZ98 to SZ94
1 CC, 1 AC from SZ98 to SZ92
1 Tac from SZ98 to Gib
1 FTR from Mal to Gib
1 Trans from SZ109 to SZ106
1 Inf, 1 FTR from Sco to Eng
1 Art from Ont to Que
1 DD, 1 BB from SZ111 to SZ118
Placement :
4 Inf, 4 Art in UK
1 Trans in SZ39
1 Mech, 1 Arm in Ind
Collect :
UK London - 33 IPC’s
UK Pacific - 26 IPC’s
Anzacs Turn
Just kidding about quitting… :-D :-o 8-) :lol: :-P :roll: :wink:
Anzac Turn 1
Builds : 1 FTR
Non Coms
1 Trans from SZ62, picks up 1 Inf in Nsw, moves to SZ45, drops off in Dgu
1 DD from SZ62 to SZ54
1 CC from SZ63 to SZ61
2 Inf, 1 Art, 1 FTR from Que to Sau
1 Inf, 1 AA from Nsw to Sau
2 FTR’s from Nze to Sau
Placement :
1 FTR in Nsw
Collect : 20 IPC’s
Italy’s Turn
UK and Anzac maps…
Italy 1
10 IPCs
1 Mech (4)
1 Arm (6)
save 0
Combat
2 Inf, 2 Art, 1 Arm Nita to Sfr
1 Inf, 1 Art Lib to Tun
1 Mech Tob to Tun
1 Inf Tob to Alx (mt)
1 Inf Eth to Sud (mt)
1 Inf, 1 Art Eth to Ken (mt)
1 Inf Iso to Ken
1 SS SZ 95 to SZ 93
1 Fig, 1 Tac Nita to SZ 93
1 Fig Sita to SZ 93
1 CA, 1 TT SZ 95 to SZ 99, take
2 Inf Sita to Syr
1 CA, 1 BB, 2 TT SZ 97 to SZ 99, take
3 Inf Sita, 1 Arm Alb to Syr
Alx twol
Sud twol
Ken twol
Sfr
Attack (2 Inf, 2 Art, 1 Arm)
Rolls: 4@2 1@3; Total Hits: 34@2: (1, 2, 5, 3)1@3: (2)
Defense (1 Inf, 1 Art)
Rolls: 2@2; Total Hits: 02@2: (6, 3)
Tun
Attack (1 Inf, 1 Art, 1 Mech)
Rolls: 1@1 2@2; Total Hits: 11@1: (3)2@2: (6, 2)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (3)
SZ 93
Attack (1 SS, 2 Fig, 1 Tac)
Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (1)2@3: (5, 1)1@4: (4)
Defense (1 DD, 1 CA)
Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (2)
Syr
Attack (5 Inf, 1 Arm, 2 CA, 1 BB)
Rolls: 5@1 3@3 1@4; Total Hits: 35@1: (6, 3, 2, 6, 3)3@3: (2, 1, 6)1@4: (2)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (2)
Knew I should’ve brought a DD.
Sfr twol
Tun twol
SZ 93 cwlo 1 SS, 1 Fig
Syr twlo 1 Inf
Non-coms
1 AA gun Nita to Fra
2 Inf Alb to Bul
1 Fig, 1 Tac SZ 93 to Sita
2 DD SZ 95 to SZ 97
Place
1 Mech, 1 Arm Sita
Collect
17 - 1 = 16 IPCs
France Turn 1
Non Coms
1 FTR from UK to Gib
1 Inf from Alg to Mor
1 Inf from Fwa to Fca
1 DD from SZ72 to SZ81
Germany’s Turn
Go ahead and update the French move w/the Germany map…
G2
70 IPCs
12 Inf (36)
5 Art (20)
1 SS (6)
1 DD (8)
save 0
Oh and repair BB SZ 112
Combat
Fleet SZ 112 to SZ 91, take
1 Inf Nor; 1 Inf, 1 Art Wgr; 1 Inf, 1 Art, 1 Arm Wfr to Gib
1 Strat to SZ 112
Scramble SZ 91?
1 CA, 1 BB, 1 CV, 1 Fig, 1 Tac, 1 Strat
the sub is irrelevant, no DD.
The Sbr is going to SZ112 or SZ91? If SZ91, how is he getting there? Correct me if I’m wrong but it appears it takes 5 movement to get there? W/only 2 movement left. I don’t see the Sbr has enough movement left to land anywhere?
Nevermind. I see how the Sbr can get there…