@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Alsch (Axis) vs Commander Brado + HoboSmasher (Allies) G40 A2
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Map?
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Hobo Smasher will not be playing…
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Quick computer fix.
Map.
Sorry bout naming the thread with him then, oops. :lol:
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But I willl rename the map.
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Ha if you’d like for us to start a new thread to keep things straight, I wouldn’t mind. :-D
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This thread is fine…
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Sure thing. Sorry bout that.
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Russia Turn 1
Builds : 8 Inf, 3 Art, save 1 IPC
Non Coms
2 Inf from Amu to Sib
3 Inf from Amu to Bury
6 Inf, 1 AA from Sak to Bury
1 Sub from SZ127 to SZ111
1 BB from SZ115 to SZ113
1 Sub from SZ115 to SZ112
1 Inf from Cau to Npr(activating minor)
1 Inf from Cau to Ros
1 Inf from Bel to Arch
6 Inf from Nov to Arch
1 Inf from Kar to Nov
2 Inf from Vyb to Nov
3 Inf from Bal to Nov
2 Inf from Epl to Bel
1 Inf from Bes to Epl
1 Inf, 1 Art from Nukr to Bry
3 Inf from Sukr to Bry
1 Inf, 1 Art from Rus to Bry
1 Mech, 1 Arm from Vol to Rus
1 Mech, 1 Arm from Rus to Bel
1 Tac, 1 FTR from Rus to NovBuilds : 1 Inf, 2 Art in Sukr
     2 Inf, 1 Art in Nov
     5 Inf in RusCollect : 38 IPC’s
Japan’s Turn…
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Russia’s neutral; it can’t enter Npr.
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In addition Germany’s not going to allow the Russian sub to go through the Denmark straight.
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I’ll assume the infantry goes with the other one to Rostov, and I’ll put the sub back in SZ 115. Feel free to correct me if you’d like those changed.
Japan 1
26 IPCs
3 TT (21)
save 5
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Combat
2 Inf Jeh to Cha (mt)
3 Inf, 1 Art Sha to Anh (mt)
1 Art Jeh to Anh
3 Inf, 1 Art Ksu to Anh3 Inf, 1 Art Ksi to Hun
1 Art Kwa to Hun
2 Fig, 2 Tac Man to Hun
1 Fig For to Hun3 Inf Kwa to Yun
1 Fig, 1 Tac Ksu to Yun
2 Strat Jap to Yun -
Apparently the name of the country is censored… weird.
Cha twol
Anh twolHun
Attack (3 Inf, 2 Art, 3 Fig, 2 Tac)
Rolls: 1@1 4@2 3@3 2@4; Total Hits: 31@1: (2)4@2: (3, 3, 1, 6)3@3: (5, 6, 1)2@4: (4, 5)Defense (2 Inf)
Rolls: 2@2; Total Hits: 02@2: (6, 5)Yun
Attack (3 Inf, 1 Fig, 1 Tac, 2 Strat)
Rolls: 3@1 1@3 3@4; Total Hits: 33@1: (2, 6, 5)1@3: (6)3@4: (3, 3, 1)Defense (4 Inf)
Rolls: 4@2; Total Hits: 04@2: (3, 4, 4, 3) -
Phew, Yunnan’s always dicey.
Hun twol
Yun R2
Attack (3 Inf, 1 Fig, 1 Tac, 2 Strat)
Rolls: 3@1 1@3 3@4; Total Hits: 33@1: (6, 2, 6)1@3: (3)3@4: (2, 6, 2)Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (1) -
Yun twlo 1 Inf
Non-coms
1 Fig, 1 Tac, 2 Strat Yun to Kwa
3 Fig, 2 Tac Hun to Kwa
1 Fig Oki to Kwa
2 Fig, 2 Tac Jap to Kwa
1 Fig Kor to Jeh
1 Mech Man to Anh
1 CA SZ 20 to SZ 36
1 TT SZ 20 - 19 - 20, take
2 Inf Man to Ksi
1 DD, 1 BB, 1 TT SZ 19 to SZ 36, take
1 Inf Oki, 1 Art Man to Kwa
1 SS SZ 19 to SZ 6
Fleet SZ 6 to SZ 33
1 DD SZ 33 to SZ 36
4 Inf, 1 AA gun Man to Jeh
4 Inf Kor to ManPlace
3 TT SZ 6
Collect
30 + 10 NO + 5 leftover = 45 IPCs
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The Russian sub from SZ115 will stay put. The 1 Inf from Cau will go to Ros, instead of Npr.
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Ah so I got it right and the map’s correct. Perfect.
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Since the sub from SZ115 can’t move to SZ112. The BB from SZ115 will move to SZ114.
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US Turn 1
Builds : 1 NB, 3 Transports, 2 Inf, 1 DD, save 2 IPC’s
Non Coms
1 DD, 1 SS from SZ35 to SZ54
1 FTR from Phi to Gua
1 BB, 1 AC, 1 CC, 1 DD from SZ10 to SZ64
1 CC, 1 DD, 1 SS, 1 Trans from SZ26 to SZ64
2 FTR’s from Haw to SZ64, land on AC
1 FTR, 1 Tac from SZ10 to Eus
1 Inf from Cus, 1 Inf from Eus to Trans in SZ101, moves with CC to SZ64, lands in Smx
1 Art, 1 AA from Eus to to Cus
1 Mech, 1 Arm from Cus to Smx
1 SBR, 1 Mech from Cus to Wus
1 Inf, 1 Art from Wus to CusBuilds :
1 NB in Smx
3 Trans, 1 DD in SZ101
2 Inf in CusCollect : 54 IPC’s
China’s Turn
Will post the maps separately after all the turns…
China Turn 1
Builds : 4 Inf
Com Moves
Yun
2 Inf from Kwe attack Yun
5 Inf, 1 FTR from Sze attack YunCombat
Yunnan
Rolls: 7@1 1@3; Total Hits: 27@1: (1, 2, 3, 2, 2, 6, 2)1@3: (1)





