Got way lucky in 97. Always hate doing that battle, but always necessary.
AA50-41 djensen (Axis) vs. DizzKneeLand33 (Allies +9)
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - Russians
Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 artillery and 6 infantry moved from Karelia S.S.R. to Baltic States
2 infantry moved from Belorussia to Baltic States
1 armour moved from Russia to Baltic StatesCombat - Russians
Battle in 6 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Russians roll dice for 1 submarine in 6 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Germans lost in 6 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Russians win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Baltic States
Russians attack with 1 armour, 1 artillery and 8 infantry
Germans defend with 2 armour and 2 infantry
Russians roll dice for 1 armour, 1 artillery and 8 infantry in Baltic States, round 1 : 2/10 hits
Germans roll dice for 2 armour and 2 infantry in Baltic States, round 1 : 1/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 1 artillery and 7 infantry in Baltic States, round 2 : 2/9 hits
Germans roll dice for 2 armour in Baltic States, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour and 2 infantry
Casualties for Russians: 3 infantry
Russians win with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour and 2 infantry
Casualties for Russians: 3 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Russia to Belorussia
1 artillery and 2 infantry moved from Russia to Caucasus
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Novosibirsk to Russia
3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
2 infantry moved from Soviet Far East to Yakut S.S.R.
2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Evenki National Okrug to NovosibirskPlace Units - Russians
1 armour and 1 infantry placed in Karelia S.S.R.
1 armour and 3 infantry placed in Caucasus
1 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Russians :
Baltic States : 1 armour, 1 artillery and 5 infantry
Belorussia : 1 infantry
Caucasus : 1 aaGun, 1 armour, 1 artillery, 1 factory and 11 infantry
Evenki National Okrug : 1 infantry
Karelia S.S.R. : 1 aaGun, 1 armour, 1 factory and 3 infantry
Eastern Ukraine : 1 infantry
Novosibirsk : 1 infantry
Russia : 1 aaGun, 1 armour, 1 factory and 3 infantry
Stanovoj Chrebet : 3 infantry
Yakut S.S.R. : 4 infantry
6 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 34 / 45
Russians : 27 / 32
Japanese : 17 / 17
British : 43 / 43
Italians : 10 / 10
Chinese : 7 / 0
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - Japanese
Japanese buy 2 armour and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
2 fighters moved from 57 Sea Zone to 56 Sea Zone
2 fighters moved from 57 Sea Zone to 53 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
3 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Philippine Islands
3 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from Formosa to Yunnan
1 fighter moved from Manchuria to Yunnan
2 fighters moved from 61 Sea Zone to 35 Sea Zone
1 carrier moved from 61 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung
1 battleship moved from 61 Sea Zone to 50 Sea Zone
1 fighter moved from Japan to Suiyuan
3 infantry moved from Manchuria to Suiyuan
3 infantry moved from Kiangsu to HupehCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Kwangtung, round 1 : 0/2 hits
British roll dice for 1 infantry in Kwangtung, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits
British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Kwangtung, round 3 : 0/1 hits
British roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
Japanese roll dice for 1 armour in Kwangtung, round 4 : 1/1 hits
British roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Hupeh
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Hupeh, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Hupeh, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Hupeh
Japanese roll dice for 2 infantry in Hupeh, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Hupeh
1 infantry owned by the Japanese retreated to Kiangsu
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Suiyuan
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Suiyuan, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Suiyuan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 3 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 1 : 2/5 hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 1 : 1/2 hits
1 fighter owned by the Chinese , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Japanese win with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Battle in 53 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 battleship
Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 1 : 0/3 hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese lost in 53 Sea Zone
Japanese roll dice for 2 fighters in 53 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 fighters in 53 Sea Zone, round 4 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship in 53 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Japanese lost in 53 Sea Zone
Japanese roll dice for 1 fighter in 53 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Japanese lost in 53 Sea Zone
Americans win with 1 battleship remaining. Battle score for attacker is -28
Casualties for Japanese: 1 destroyer and 2 fighters
Battle in 56 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 56 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 56 Sea Zone
1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 35 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 : 1/1 hits
1 transport owned by the British , 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer and 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer and 1 transport
Battle in 50 Sea Zone
Japanese attack with 1 battleship and 2 transports
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship and 2 transports in 50 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 50 Sea Zone
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Philippine Islands
Japanese attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 1 : 1/4 hits
Americans roll dice for 2 infantry in Philippine Islands, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Japanese roll dice for 1 artillery and 2 infantry in Philippine Islands, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Philippine Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 cruiser moved from 61 Sea Zone to 50 Sea Zone
2 carriers moved from 57 Sea Zone to 62 Sea Zone
2 fighters moved from 56 Sea Zone to 62 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Yunnan to French Indo-China Thailand
1 fighter moved from Yunnan to French Indo-China Thailand
1 fighter moved from Suiyuan to KiangsuPlace Units - Japanese
2 armour placed in Japan
1 transport placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
1 unit repaired.Territory Summary for Japanese :
Borneo : 1 flag, 2 infantry
East Indies : 1 flag, 2 infantry
French Indo-China Thailand : 2 fighters
Iwo Jima : 1 infantry
Japan : 1 aaGun, 2 armour, 1 artillery, 1 factory and 3 infantry
Kiangsu : 1 fighter and 1 infantry
Kwangtung : 1 flag, 1 armour
Philippine Islands : 1 flag, 1 artillery and 1 infantry
Suiyuan : 1 flag, 3 infantry
Yunnan : 1 flag, 2 infantry
37 Sea Zone : 1 carrier and 1 fighter
38 Sea Zone : 1 transport
49 Sea Zone : 1 transport
50 Sea Zone : 1 battleship, 1 cruiser and 2 transports
61 Sea Zone : 1 transport
62 Sea Zone : 2 carriers, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 34 / 45
Russians : 27 / 32
Japanese : 30 / 40
British : 34 / 43
Italians : 10 / 10
Chinese : 5 / 0
Americans : 38 / 40 -
I just discovered that the face-to-face tournament I’m playing in doesn’t use National Objetives, which I think is completely lame. If you want a game without NOs then play 1942.
Anyway, would you be willing to restart without NOs? I think Allies have the advantage without NOs.
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Wow, sure we could play like that. I don’t understand not using NO’s myself either. One, they add tons of flavor to the game (especially in the Pacific). Two, I agree with your assertion that the Allies would have the advantage (from just looking at it – I’ve never actually played without NO’s).
We can start over if you like. Of course I would expect no bid to be placed for the Allies, unless I’m missing something. ;)
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Okay, turns out the tournament is AA50-1942 (i.e., the broken version). I have no idea what’s going on with this.
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Hehehehe well let me know once you know for sure! You can always hope it’s a typo. The number “2” is SO close to the number “1” on the keyboard….
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Let’s do AA50-1942: <sigh>With NOs, I think, Axis have a 4-7 IPC advangtage. Let’s give Allies +3 and see how it goes.
We’ll flip for sides: odd I’m Axis, even I’m Allies
Rolling 1d6:
(3)</sigh> -
I must admit I don’t know the first thing about the 1942 setup. Well, I guess the territory borders are on the same places on the map lol.
So, if you don’t mind giving me a day or two to look over the setup and get up to speed a bit, I will be able to give you a more competitive game that way. :)
Let me know if that works for you!
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Sure. Or we can dive in for a few turns with zero bid and see what happens?
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Sure, that sounds good too. Go ahead and send me a turn whenever you want (it looks like Japan plays first?). I’ll probably not be sending a turn back until tomorrow, but indeed a crash course in 1942 sounds fun.
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I’ve heard that it’s “broken” so let’s try to figure out why. :-D
I’ll probably post tomorrow morning PST.
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TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 factory and 2 transports; Remaining resources: 2 PUs;Combat Move - Japanese
1 battleship moved from 38 Sea Zone to 35 Sea Zone
2 fighters moved from 38 Sea Zone to 35 Sea Zone
1 carrier moved from 38 Sea Zone to 35 Sea Zone
1 fighter moved from Formosa to 35 Sea Zone
1 submarine moved from 46 Sea Zone to 53 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
1 fighter moved from 51 Sea Zone to 53 Sea Zone
1 bomber moved from Japan to 53 Sea Zone
1 infantry moved from Burma to Yunnan
2 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from French Indo-China Thailand to Yunnan
1 fighter moved from Japan to Suiyuan
1 infantry moved from Kiangsu to Suiyuan
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Fukien
1 infantry moved from Kiangsu to Fukien
1 infantry moved from Kiangsu to Suiyuan
1 fighter moved from Manchuria to YunnanCombat - Japanese
Battle in Suiyuan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 1 : 2/3 hits
Chinese roll dice for 2 infantry in Suiyuan, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Japanese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 53 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 carrier, 1 destroyer and 1 fighter
Japanese roll dice for 1 submarine in 53 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 53 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 1 : 0/3 hits
1 destroyer owned by the Americans lost in 53 Sea Zone
Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 1/1 hits
1 carrier owned by the Americans lost in 53 Sea Zone
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 fighter in 53 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 53 Sea Zone
1 submarine owned by the Japanese Submerged
Japanese roll dice for 1 bomber and 1 fighter in 53 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 fighter in 53 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 fighter owned by the Japanese lost in 53 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
Battle in Yunnan
Japanese attack with 2 fighters and 3 infantry
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 1 : 4/5 hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 1 : 1/3 hits
1 fighter owned by the Chinese , 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 2 infantry
Japanese win with 2 fighters and 2 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 2 infantry
Battle in Fukien
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Fukien, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Fukien, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Fukien
Japanese roll dice for 1 armour and 1 infantry in Fukien, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 3 fighters
British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 35 Sea Zone, round 1 : 3/5 hits
British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
1 fighter owned by the British , 1 carrier owned by the British and 1 destroyer owned by the British lost in 35 Sea Zone
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 1 battleship, 1 carrier and 3 fighters remaining. Battle score for attacker is 39
Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport
Japanese win with 1 battleship, 1 carrier and 3 fighters remaining. Battle score for attacker is 39
Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport
Recording Battle StatisticsNon Combat Move - Japanese
2 fighters moved from Yunnan to French Indo-China Thailand
1 infantry moved from Kwangtung to French Indo-China Thailand
1 bomber moved from 53 Sea Zone to Caroline Islands
1 fighter moved from Suiyuan to Manchuria
1 infantry moved from Manchuria to Suiyuan
1 fighter moved from 35 Sea Zone to French Indo-China Thailand
1 cruiser moved from 50 Sea Zone to 61 Sea Zone
1 carrier moved from 51 Sea Zone to 62 Sea ZonePlace Units - Japanese
2 transports placed in 62 Sea Zone
1 factory placed in East IndiesTurn Complete - Japanese
Japanese collect 34 PUs; end with 36 PUs total
1 unit repaired.Territory Summary for Japanese :
Borneo : 1 infantry
Caroline Islands : 1 bomber and 1 infantry
East Indies : 1 factory and 1 infantry
Fukien : 1 flag, 1 armour and 1 infantry
French Indo-China Thailand : 3 fighters and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory and 3 infantry
Manchuria : 1 fighter and 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 2 infantry
Solomon Islands : 1 infantry
Suiyuan : 1 flag, 3 infantry
Wake Island : 1 infantry
Yunnan : 1 flag, 2 infantry
35 Sea Zone : 1 battleship, 1 carrier and 2 fighters
53 Sea Zone : 1 submarine
61 Sea Zone : 1 cruiser and 1 transport
62 Sea Zone : 1 battleship, 1 carrier and 2 transportsProduction/PUs Summary :
Germans : 37 / 37
Russians : 24 / 24
Japanese : 34 / 36
British : 31 / 31
Italians : 10 / 10
Chinese : 4 / 0
Americans : 38 / 38 -
Sorry I completely had a brain fart and forgot you had posted your turn for this game lol.
I am looking over the board and will post my newbie, never-seen-the-scenario Russian turn soon. ;)
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TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :1
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Caucasus to Ukraine
1 artillery moved from Caucasus to Ukraine
1 fighter moved from Karelia S.S.R. to Ukraine
3 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Archangel to Belorussia
1 bomber moved from Russia to Belorussia
1 infantry moved from Archangel to Belorussia
2 armour, 1 artillery and 3 infantry moved from Russia to Eastern Ukraine
1 armour moved from Archangel to Eastern Ukraine
1 armour moved from Caucasus to Eastern UkraineCombat - Russians
Battle in Eastern Ukraine
Russians attack with 4 armour, 1 artillery and 3 infantry
Germans defend with 2 armour, 1 artillery and 2 infantry
Russians roll dice for 4 armour, 1 artillery and 3 infantry in Eastern Ukraine, round 1 : 4/8 hits
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 1 : 3/5 hits
3 infantry owned by the Russians , 2 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Eastern Ukraine
Russians roll dice for 4 armour and 1 artillery in Eastern Ukraine, round 2 : 3/5 hits
Germans roll dice for 1 armour in Eastern Ukraine, round 2 : 0/1 hits
1 armour owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 4 armour and 1 artillery remaining. Battle score for attacker is 11
Casualties for Germans: 2 armour, 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Russians win with 4 armour and 1 artillery remaining. Battle score for attacker is 11
Casualties for Germans: 2 armour, 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Battle in Belorussia
Russians attack with 1 bomber and 5 infantry
Germans defend with 3 infantry
Russians roll dice for 1 bomber and 5 infantry in Belorussia, round 1 : 1/6 hits
Germans roll dice for 3 infantry in Belorussia, round 1 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 bomber and 3 infantry in Belorussia, round 2 : 3/4 hits
Germans roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Russians win with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine, round 1 : 1/5 hits
Germans roll dice for 1 armour and 2 infantry in Ukraine, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 3 : 2/3 hits
Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 2 infantry
Russians win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 2 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 aaGun moved from Karelia S.S.R. to Archangel
1 fighter moved from Ukraine to Caucasus
2 infantry moved from Kazakh S.S.R. to Caucasus
3 infantry moved from Soviet Far East to Stanovoj Chrebet
3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
2 infantry moved from Novosibirsk to Russia
1 infantry moved from Urals to Russia
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 bomber moved from Belorussia to Novosibirsk
1 submarine moved from 4 Sea Zone to 2 Sea ZonePlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
1 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians :
Archangel : 1 aaGun and 1 infantry
Belorussia : 1 flag, 2 infantry
Caucasus : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 5 infantry
Eastern Ukraine : 1 flag, 4 armour and 1 artillery
Evenki National Okrug : 1 infantry
Karelia S.S.R. : 1 factory
Novosibirsk : 1 bomber and 1 infantry
Russia : 1 aaGun, 1 armour, 1 factory and 5 infantry
Stanovoj Chrebet : 7 infantry
Ukraine : 1 flag, 1 artillery and 1 infantry
2 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 33 / 37
Russians : 28 / 28
Japanese : 34 / 36
British : 31 / 31
Italians : 10 / 10
Chinese : 4 / 0
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :1
Purchase Units - Germans
Germans buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Norway to 2 Sea Zone
1 submarine moved from 8 Sea Zone to 2 Sea Zone
1 submarine moved from 7 Sea Zone to 2 Sea Zone
1 bomber moved from Germany to 2 Sea Zone
1 fighter moved from France to 12 Sea Zone
1 fighter moved from Germany to 12 Sea Zone
1 destroyer moved from 13 Sea Zone to 12 Sea Zone
1 infantry moved from Finland to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 artillery and 2 infantry moved from East Poland to Belorussia
1 fighter moved from East Poland to Belorussia
2 infantry moved from Bulgaria Romania to Ukraine
1 fighter moved from Bulgaria Romania to Ukraine
1 armour moved from Bulgaria Romania to UkraineCombat - Germans
Battle in 2 Sea Zone
Germans attack with 1 bomber, 1 fighter and 2 submarines
Russians defend with 1 submarine; British defend with 1 battleship, 1 destroyer and 1 transport
British roll dice for 1 submarine in 2 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 submarines in 2 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 battleship, 1 destroyer and 1 transport in 2 Sea Zone, round 1 : 1/2 hits
1 battleship owned by the British , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 2 Sea Zone
1 submarine owned by the Germans retreated to 8 Sea Zone
British win with 1 submarine and 1 transport remaining. Battle score for attacker is 22
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 destroyer
Turning on Edit Mode
EDIT: Germans player Removing units owned by PlayerID named:Germans from 8 Sea Zone: 1 submarine
EDIT: Germans player Adding units owned by PlayerID named:Germans to 2 Sea Zone: 1 submarine
EDIT: Germans player Removing units owned by PlayerID named:British from 2 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Battle in 12 Sea Zone
Germans attack with 1 destroyer and 2 fighters
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 destroyer and 2 fighters in 12 Sea Zone, round 1 : 3/3 hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the British , 1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 12 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 destroyer
Casualties for British: 1 cruiser and 1 destroyer
Germans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 destroyer
Casualties for British: 1 cruiser and 1 destroyer
Battle in Ukraine
Germans attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 fighter and 2 infantry in Ukraine, round 1 : 3/4 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Germans win with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belorussia
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Belorussia, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Belorussia, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Germans win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from 2 Sea Zone to Norway
1 bomber moved from 2 Sea Zone to 3 Sea Zone
1 bomber moved from 3 Sea Zone to Norway
1 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Norway to Finland
1 armour and 1 infantry moved from Germany to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 armour and 1 infantry moved from France to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 armour and 1 infantry moved from 14 Sea Zone to Libya
1 fighter moved from Belorussia to Baltic States
1 fighter moved from Ukraine to Poland
1 infantry moved from Baltic States to East Poland
2 infantry moved from Baltic States to Karelia S.S.R.
1 armour moved from Poland to Karelia S.S.R.
1 armour and 1 infantry moved from Northwestern Europe to France
2 infantry moved from Poland to Baltic States
2 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
1 fighter moved from 12 Sea Zone to France
1 fighter moved from 12 Sea Zone to Morocco Algeria
1 armour and 1 infantry moved from Libya to Morocco Algeria
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 infantry moved from Germany to Poland
1 armour moved from Germany to PolandPlace Units - Germans
3 armour, 1 artillery and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs totalTerritory Summary for Germans :
Baltic States : 1 fighter and 2 infantry
Belorussia : 1 artillery and 1 infantry
East Poland : 1 infantry
France : 1 aaGun, 1 armour, 1 fighter and 3 infantry
Finland : 1 infantry
Germany : 1 aaGun, 3 armour, 1 artillery, 1 factory and 6 infantry
Karelia S.S.R. : 1 flag, 2 armour, 1 factory and 5 infantry
Libya : 1 armour and 1 infantry
Morocco Algeria : 1 armour, 1 artillery, 1 fighter and 2 infantry
Norway : 1 bomber, 1 fighter and 2 infantry
Poland : 1 armour, 1 fighter and 1 infantry
Bulgaria Romania : 2 infantry
Ukraine : 1 armour and 2 infantry
2 Sea Zone : 1 submarine
5 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
14 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 38 / 38
Russians : 23 / 28
Japanese : 34 / 36
British : 31 / 31
Italians : 10 / 10
Chinese : 4 / 0
Americans : 38 / 38 -
Hi there! I am attacking the 2 inf, 1 bmbr, 1 ftr in Norway with 1 inf, 1 armor, 2 ftr, 1 bmbr. I scored 2 hits on the first roll.
Did you want to take the bomber as one of the casualties, or take 2 inf and leave the bomber?
Thanks!
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1 bomber, 1 inf
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TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :1
Purchase Units - British
British buy 1 battleship, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Eastern Canada to 1 Sea Zone
1 armour moved from Eastern Canada to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Norway
1 bomber and 2 fighters moved from United Kingdom to Norway
1 infantry moved from India to Burma
British take Burma from JapaneseCombat - British
Battle in Norway
British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 bomber, 1 fighter and 2 infantry
British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Norway, round 1 : 2/5 hits
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Norway, round 1 : 2/4 hits
1 infantry owned by the British , 1 armour owned by the British , 1 bomber owned by the Germans and 1 infantry owned by the Germans lost in Norway
British roll dice for 1 bomber and 2 fighters in Norway, round 2 : 2/3 hits
Germans roll dice for 1 fighter and 1 infantry in Norway, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 fighter owned by the Germans lost in Norway
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 bomber, 1 fighter and 2 infantry
Casualties for British: 1 armour and 1 infantry
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 bomber, 1 fighter and 2 infantry
Casualties for British: 1 armour and 1 infantry
Recording Battle Statistics
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
British are now being played by: Human
Russians are now being played by: Human
Italians are now being played by: Human
Chinese are now being played by: Human
Americans are now being played by: HumanNon Combat Move - British
1 bomber and 2 fighters moved from Norway to United Kingdom
1 cruiser moved from 1 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Persia to Trans-Jordan
1 infantry moved from India to Persia
1 aaGun moved from India to Persia
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 27 Sea Zone to 22 Sea ZonePlace Units - British
1 battleship and 1 transport placed in 8 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 34 PUs totalTerritory Summary for British :
Australia : 1 aaGun, 1 fighter and 3 infantry
Burma : 1 flag, 1 infantry
Eastern Canada : 1 infantry
Egypt : 1 armour, 1 artillery, 1 fighter and 4 infantry
India : 1 infantry
New Zealand : 1 infantry
Persia : 1 aaGun and 1 infantry
Rhodesia : 1 artillery and 1 infantry
Trans-Jordan : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 2 fighters and 3 infantry
Western Canada : 1 infantry
3 Sea Zone : 1 transport
8 Sea Zone : 1 battleship, 1 cruiser and 1 transport
15 Sea Zone : 1 destroyer
22 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 38 / 38
Russians : 23 / 28
Japanese : 32 / 36
British : 33 / 34
Italians : 10 / 10
Chinese : 4 / 0
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :1
Purchase Units - Italians
Italians buy 2 armour; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Italy to 14 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Trans-JordanCombat - Italians
Battle in 15 Sea Zone
Italians attack with 1 battleship, 1 cruiser and 1 transport
British defend with 1 destroyer
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 15 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer in 15 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the British lost in 15 Sea Zone
Italians win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Italians win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Trans-Jordan
Italians attack with 1 armour and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 1 : 0/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Italians win with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 armour moved from Balkans to Poland
1 armour moved from Italy to Bulgaria Romania
2 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Italy to France
1 fighter moved from Italy to France
1 artillery moved from Italy to BalkansPlace Units - Italians
2 armour placed in ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
1 unit repaired.Territory Summary for Italians :
Balkans : 1 artillery
France : 1 fighter and 1 infantry
Italy : 1 aaGun, 2 armour and 1 factory
Libya : 2 infantry
Poland : 1 armour
Bulgaria Romania : 1 armour and 2 infantry
Trans-Jordan : 1 flag, 1 armour and 1 infantry
14 Sea Zone : 1 cruiser
15 Sea Zone : 1 battleship, 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 38 / 38
Russians : 23 / 28
Japanese : 32 / 36
British : 32 / 34
Italians : 11 / 11
Chinese : 4 / 0
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :1
Non Combat Move - Chinese
1 infantry moved from Chinghai to NingxiaPlace Units - Chinese
2 infantry placed in NingxiaTurn Complete - Chinese
Territory Summary for Chinese :
Hupeh : 1 infantry
Ningxia : 4 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 38 / 38
Russians : 23 / 28
Japanese : 32 / 36
British : 32 / 34
Italians : 11 / 11
Chinese : 4 / 0
Americans : 38 / 0





