Making it 4 hits on 4 dices, in 4 separate battles !
AA50-41 djensen (Axis) vs. DizzKneeLand33 (Allies +9)
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Archangel to Karelia S.S.R.
1 armour moved from Russia to Karelia S.S.R.
1 infantry moved from Belorussia to East Poland
1 infantry moved from Eastern Ukraine to East Poland
1 infantry moved from Ukraine to East Poland
1 armour moved from Ukraine to East PolandCombat - Russians
Battle in East Poland
Russians attack with 1 armour and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour and 3 infantry in East Poland, round 1 : 0/4 hits
Germans roll dice for 2 infantry in East Poland, round 1 : 1/2 hits
1 infantry owned by the Russians lost in East Poland
Russians roll dice for 1 armour and 2 infantry in East Poland, round 2 : 1/3 hits
Germans roll dice for 2 infantry in East Poland, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Russians roll dice for 1 armour and 1 infantry in East Poland, round 3 : 1/2 hits
Germans roll dice for 1 infantry in East Poland, round 3 : 0/1 hits
1 infantry owned by the Germans lost in East Poland
Russians win, taking East Poland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Karelia S.S.R.
Russians attack with 1 armour and 3 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 1 armour and 3 infantry in Karelia S.S.R., round 1 : 1/4 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Russians win with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Russia to Belorussia
1 infantry moved from Caucasus to Russia
1 infantry moved from Caucasus to Russia
1 armour moved from Russia to Eastern Ukraine
1 infantry moved from Russia to Archangel
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
4 infantry placed in Caucasus
2 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Russians :
Archangel : 1 aaGun, 2 artilleries and 8 infantry
Belorussia : 1 infantry
Caucasus : 1 aaGun, 1 armour, 1 artillery, 1 factory and 4 infantry
East Poland : 1 armour and 1 infantry
Evenki National Okrug : 1 infantry
Karelia S.S.R. : 1 armour, 1 factory and 2 infantry
Eastern Ukraine : 1 armour and 1 infantry
Novosibirsk : 1 infantry
Russia : 1 aaGun, 3 armour, 1 factory and 7 infantry
Stanovoj Chrebet : 6 infantry
Ukraine : 1 infantry
6 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 32 / 45
Russians : 29 / 34
Japanese : 29 / 41
British : 34 / 41
Italians : 10 / 15
Chinese : 6 / 0
Americans : 38 / 49 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory and 3 infantry; Remaining resources: 2 PUs;Combat Move - Japanese
1 armour moved from Kwangtung to Fukien
Japanese take Fukien from Chinese
1 armour moved from Fukien to Hupeh
2 infantry moved from Hupeh to Sikang
2 infantry moved from Suiyuan to Ningxia
1 fighter moved from Manchuria to Ningxia
1 fighter moved from French Indo-China Thailand to Ningxia
1 fighter moved from French Indo-China Thailand to Sikang
1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Australia
2 fighters moved from 51 Sea Zone to 40 Sea Zone
2 infantry moved from Borneo to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Australia
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Kiangsu
1 infantry moved from Manchuria to Kiangsu
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 infantry moved from Philippine Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
2 infantry moved from East Indies to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Australia
2 fighters moved from 37 Sea Zone to Australia
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 50 Sea Zone to 39 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from BritishCombat - Japanese
Battle in Australia
Japanese attack with 1 artillery, 2 fighters and 5 infantry
British defend with 1 aaGun, 1 artillery and 3 infantry
AA guns fire in Australia : 2/2 hits
2 fighters owned by the Japanese lost in Australia
Japanese roll dice for 1 battleship in Australia, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 5 infantry in Australia, round 1 : 1/6 hits
British roll dice for 1 artillery and 3 infantry in Australia, round 1 : 2/4 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Australia
Japanese roll dice for 1 artillery and 3 infantry in Australia, round 2 : 2/4 hits
British roll dice for 1 artillery and 2 infantry in Australia, round 2 : 2/3 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in Australia
Japanese roll dice for 1 artillery and 1 infantry in Australia, round 3 : 0/2 hits
British roll dice for 1 artillery in Australia, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Australia, round 4 : 1/2 hits
British roll dice for 1 artillery in Australia, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Australia
Japanese win, taking Australia from British with 1 artillery remaining. Battle score for attacker is -22
Casualties for Japanese: 2 fighters and 5 infantry
Casualties for British: 1 artillery and 3 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -22
Casualties for Japanese: 2 fighters and 5 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in 40 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 40 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer and 1 transport in 40 Sea Zone, round 1 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 40 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Sikang
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Sikang, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Ningxia
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Ningxia, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Ningxia, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia
Japanese win, taking Ningxia from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Kiangsu, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Kiangsu, round 1 : 0/1 hits
Japanese roll dice for 1 armour and 2 infantry in Kiangsu, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 fighters moved from 40 Sea Zone to 39 Sea Zone
1 fighter moved from Sikang to French Indo-China Thailand
1 fighter moved from Ningxia to Manchuria
1 fighter moved from Ningxia to Suiyuan
1 carrier moved from 51 Sea Zone to 62 Sea Zone
1 destroyer moved from 53 Sea Zone to 60 Sea Zone
1 cruiser moved from 51 Sea Zone to 39 Sea Zone
1 carrier and 2 fighters moved from 51 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 factory placed in Manchuria
3 armour and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 39 PUs; end with 41 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Japanese :
Australia : 1 flag, 1 aaGun and 1 artillery
Borneo : 1 flag, Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 1 armour, 1 artillery and 2 infantry
East Indies : 1 flag, French Indo-China Thailand : 1 fighter
Fukien : 1 flag, Hupeh : 1 flag, 1 armour
Iwo Jima : 1 infantry
Japan : 1 aaGun, 3 armour, 1 factory and 4 infantry
Kiangsu : 1 armour and 2 infantry
Kwangtung : 1 flag, 1 infantry
Manchuria : 1 factory and 1 fighter
Ningxia : 1 flag, 1 infantry
Philippine Islands : 1 flag, Sikang : 1 flag, 2 infantry
Suiyuan : 1 flag, 1 fighter
Yunnan : 1 flag, 36 Sea Zone : 1 carrier and 2 fighters
39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports
60 Sea Zone : 1 destroyer
61 Sea Zone : 1 transport
62 Sea Zone : 1 carrier and 2 transportsProduction/PUs Summary :
Germans : 32 / 45
Russians : 28 / 34
Japanese : 39 / 56
British : 30 / 41
Italians : 10 / 15
Chinese : 1 / 0
Americans : 38 / 49 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - British
British buy 1 battleship, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 infantry moved from 6 Sea Zone to Northwestern Europe
1 artillery, 1 bomber and 3 infantry moved from Egypt to Libya
1 fighter moved from Persia to LibyaCombat - British
Battle in Libya
British attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Germans defend with 1 armour and 2 infantry; Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Libya, round 1 : 2/6 hits
Italians roll dice for 1 armour and 3 infantry in Libya, round 1 : 0/4 hits
2 infantry owned by the Germans lost in Libya
British roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Libya, round 2 : 2/6 hits
Italians roll dice for 1 armour and 1 infantry in Libya, round 2 : 0/2 hits
1 armour owned by the Germans and 1 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour and 2 infantry
Casualties for Italians: 1 infantry
British win with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour and 2 infantry
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Libya to Egypt
1 bomber moved from Libya to Egypt
1 armour moved from Eastern Canada to Western CanadaPlace Units - British
2 infantry placed in United Kingdom
1 battleship, 1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTerritory Summary for British :
Belgian Congo : 1 infantry
Egypt : 1 armour, 1 bomber, 1 fighter and 3 infantry
India : 1 infantry
Libya : 1 flag, 1 artillery and 3 infantry
Northwestern Europe : 1 flag, 2 infantry
Persia : 1 aaGun, 1 artillery and 3 infantry
Rhodesia : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Western Canada : 1 armour and 1 infantry
6 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 30 / 45
Russians : 28 / 34
Japanese : 39 / 56
British : 33 / 33
Italians : 9 / 15
Chinese : 1 / 0
Americans : 38 / 49 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Bulgaria Romania to East Poland
1 transport moved from 16 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from 16 Sea Zone to Ukraine
1 fighter moved from Bulgaria Romania to East PolandCombat - Italians
Battle in Ukraine
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Ukraine, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in East Poland
Italians attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 armour and 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 infantry in East Poland, round 1 : 2/3 hits
Russians roll dice for 1 armour and 1 infantry in East Poland, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Italians lost in East Poland
Italians win, taking East Poland from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour and 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 armour and 1 fighter remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour and 1 infantry
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
2 infantry moved from Italy to France
1 fighter moved from East Poland to FrancePlace Units - Italians
5 infantry placed in ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs totalTerritory Summary for Italians :
East Poland : 1 flag, 1 armour
France : 1 fighter and 2 infantry
Italy : 1 aaGun, 1 factory and 5 infantry
Morocco Algeria : 1 infantry
Ukraine : 1 flag, 1 artillery and 1 infantry
16 Sea Zone : 1 battleship, 2 cruisers and 1 transportProduction/PUs Summary :
Germans : 30 / 45
Russians : 25 / 34
Japanese : 39 / 56
British : 33 / 33
Italians : 12 / 12
Chinese : 1 / 0
Americans : 38 / 49 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Turn Complete - Chinese
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 30 / 45
Russians : 25 / 34
Japanese : 39 / 56
British : 33 / 33
Italians : 12 / 12
Chinese : 1 / 0
Americans : 38 / 0 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Americans :
Eastern Canada : 1 aaGun, 1 armour, 1 artillery and 5 infantry
Eastern United States : 1 armour, 1 factory and 1 infantry
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Stanovoj Chrebet : 1 bomber
Wake Island : 1 infantry
Western United States : 1 aaGun, 1 factory and 1 infantry
1 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
10 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 30 / 45
Russians : 25 / 34
Japanese : 39 / 56
British : 33 / 33
Italians : 12 / 12
Chinese : 1 / 0
Americans : 38 / 48 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 armour, 2 artilleries, 1 bomber and 6 infantry moved from Baltic States to Karelia S.S.R.
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
3 infantry moved from France to Northwestern Europe
1 fighter moved from France to Northwestern Europe
1 fighter moved from 5 Sea Zone to Northwestern Europe
1 fighter moved from 5 Sea Zone to Karelia S.S.R.Combat - Germans
Battle in Northwestern Europe
Germans attack with 2 fighters and 3 infantry
British defend with 2 infantry
Germans roll dice for 2 fighters and 3 infantry in Northwestern Europe, round 1 : 2/5 hits
British roll dice for 2 infantry in Northwestern Europe, round 1 : 0/2 hits
2 infantry owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Germans win with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Karelia S.S.R.
Germans attack with 5 armour, 2 artilleries, 1 bomber, 1 fighter and 8 infantry
Russians defend with 1 armour, 1 factory and 2 infantry
Germans roll dice for 1 cruiser in Karelia S.S.R., round 1 : 1/1 hits
Germans roll dice for 5 armour, 2 artilleries, 1 bomber, 1 fighter and 8 infantry in Karelia S.S.R., round 1 : 7/17 hits
Russians roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 1 : 2/3 hits
2 infantry owned by the Russians , 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 5 armour, 2 artilleries, 1 bomber, 1 fighter and 6 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 2 infantry
Germans win with 5 armour, 2 artilleries, 1 bomber, 1 fighter and 6 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 bomber moved from Karelia S.S.R. to Germany
3 infantry moved from Germany to Poland
1 armour moved from Bulgaria Romania to Poland
1 fighter moved from Karelia S.S.R. to Poland
2 fighters moved from Northwestern Europe to PolandPlace Units - Germans
2 armour, 2 artilleries, 1 bomber and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 34 PUs; end with 34 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
Baltic States : 1 flag, France : 2 infantry
Germany : 1 aaGun, 2 armour, 2 artilleries, 2 bombers, 1 factory and 5 infantry
Karelia S.S.R. : 1 flag, 5 armour, 2 artilleries, 1 factory and 6 infantry
Northwestern Europe : 3 infantry
Poland : 1 armour, 3 fighters and 3 infantry
5 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers and 1 transportProduction/PUs Summary :
Germans : 34 / 49
Russians : 23 / 34
Japanese : 39 / 56
British : 31 / 33
Italians : 12 / 12
Chinese : 1 / 0
Americans : 38 / 48 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 3 infantry moved from Caucasus to Ukraine
1 infantry moved from Eastern Ukraine to East Poland
1 armour moved from Caucasus to East Poland
1 infantry moved from Belorussia to Karelia S.S.R.
1 armour moved from Eastern Ukraine to Karelia S.S.R.
2 artilleries and 8 infantry moved from Archangel to Karelia S.S.R.
3 armour moved from Russia to Karelia S.S.R.Combat - Russians
Battle in East Poland
Russians attack with 1 armour and 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 armour and 1 infantry in East Poland, round 1 : 2/2 hits
Italians roll dice for 1 armour in East Poland, round 1 : 0/1 hits
1 armour owned by the Italians lost in East Poland
Russians win, taking East Poland from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 armour
Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 armour
Battle in Ukraine
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 1 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 1 : 0/2 hits
1 infantry owned by the Italians lost in Ukraine
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 0/4 hits
Italians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 3 : 4/4 hits
Italians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Russians win with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Karelia S.S.R.
Russians attack with 4 armour, 2 artilleries and 9 infantry
Germans defend with 5 armour, 2 artilleries, 1 factory and 6 infantry
Russians roll dice for 4 armour, 2 artilleries and 9 infantry in Karelia S.S.R., round 1 : 6/15 hits
Germans roll dice for 5 armour, 2 artilleries and 6 infantry in Karelia S.S.R., round 1 : 3/13 hits
3 infantry owned by the Russians and 6 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 4 armour, 2 artilleries and 6 infantry in Karelia S.S.R., round 2 : 7/12 hits
Germans roll dice for 5 armour and 2 artilleries in Karelia S.S.R., round 2 : 4/7 hits
4 infantry owned by the Russians , 5 armour owned by the Germans and 2 artilleries owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 4 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 30
Casualties for Germans: 5 armour, 2 artilleries and 6 infantry
Casualties for Russians: 7 infantry
Russians win with 4 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 30
Casualties for Germans: 5 armour, 2 artilleries and 6 infantry
Casualties for Russians: 7 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 aaGun moved from Archangel to Karelia S.S.R.
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Archangel
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.Place Units - Russians
1 armour, 1 artillery and 2 infantry placed in Caucasus
2 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Belorussia : 1 infantry
Caucasus : 1 aaGun, 1 armour, 1 artillery, 1 factory and 4 infantry
East Poland : 1 armour and 1 infantry
Karelia S.S.R. : 1 aaGun, 4 armour, 2 artilleries, 1 factory and 2 infantry
Kazakh S.S.R. : 2 infantry
Eastern Ukraine : 1 infantry
Novosibirsk : 3 infantry
Russia : 1 aaGun, 2 armour, 1 factory and 3 infantry
Stanovoj Chrebet : 6 infantry
Ukraine : 1 artillery and 3 infantry
6 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 32 / 49
Russians : 28 / 28
Japanese : 39 / 56
British : 31 / 33
Italians : 9 / 12
Chinese : 1 / 0
Americans : 38 / 48 -
I got seriously diced in Karelia. You shoulda had maybe 3 units remaining.
-
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Burma to India
1 fighter moved from French Indo-China Thailand to India
1 artillery moved from Australia to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to Solomon Islands
Japanese take Solomon Islands from British
2 fighters moved from 36 Sea Zone to India
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from RussiansCombat - Japanese
Battle in India
Japanese attack with 3 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 3 fighters and 1 infantry in India, round 1 : 0/4 hits
British roll dice for 1 infantry in India, round 1 : 0/1 hits
Japanese roll dice for 3 fighters and 1 infantry in India, round 2 : 1/4 hits
British roll dice for 1 infantry in India, round 2 : 0/1 hits
1 infantry owned by the British lost in India
Japanese win, taking India from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from India to Burma
1 fighter moved from India to Burma
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter moved from Manchuria to 62 Sea Zone
1 armour moved from Hupeh to Yunnan
1 armour moved from Kiangsu to Yunnan
2 infantry moved from Kiangsu to Hupeh
1 infantry moved from Kwangtung to French Indo-China Thailand
1 destroyer moved from 60 Sea Zone to 62 Sea Zone
1 aaGun moved from Australia to 39 Sea Zone
1 aaGun and 2 transports moved from 39 Sea Zone to 38 Sea Zone
1 aaGun moved from 38 Sea Zone to East Indies
1 carrier moved from 36 Sea Zone to 62 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 39 Sea Zone to 38 Sea Zone
1 fighter moved from India to YunnanPlace Units - Japanese
1 factory placed in East Indies
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 fighter and 1 transport placed in 62 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Japanese :
Australia : 1 flag, Borneo : 1 flag, Burma : 1 flag, 2 fighters
Buryatia S.S.R. : 1 flag, 1 armour, 1 artillery and 3 infantry
East Indies : 1 flag, 1 aaGun and 1 factory
French Indo-China Thailand : 1 infantry
Fukien : 1 flag, Hupeh : 1 flag, 2 infantry
India : 1 flag, 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 2 armour, 1 bomber, 1 factory and 3 infantry
Kwangtung : 1 flag, Manchuria : 1 armour, 1 artillery, 1 factory and 1 infantry
Ningxia : 1 flag, 1 infantry
Philippine Islands : 1 flag, Sikang : 1 flag, 2 infantry
Solomon Islands : 1 flag, 1 artillery
Soviet Far East : 1 flag, Suiyuan : 1 flag, 1 fighter
Yakut S.S.R. : 1 flag, 1 armour
Yunnan : 1 flag, 2 armour and 1 fighter
38 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
46 Sea Zone : 1 transport
62 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 32 / 49
Russians : 26 / 28
Japanese : 44 / 59
British : 28 / 33
Italians : 9 / 12
Chinese : 1 / 0
Americans : 38 / 48 -
Very true about Karelia. I would have been happy with just normal results. Had it gone bad, I already had the retreat move/non-com planned….
-
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Purchase Units - British
British buy 4 armour and 4 infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 3 infantry moved from Libya to Morocco Algeria
1 infantry moved from Persia to India
1 fighter moved from Egypt to India
1 bomber moved from Egypt to India
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 1 artillery, 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Northwestern EuropeCombat - British
Battle in India
British attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in India, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in India, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
British win with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Morocco Algeria
British attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 3 infantry in Morocco Algeria, round 1 : 0/4 hits
Germans roll dice for 1 infantry in Morocco Algeria, round 1 : 0/1 hits
British roll dice for 1 artillery and 3 infantry in Morocco Algeria, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Morocco Algeria
British win, taking Morocco Algeria from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
British win with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 5 Sea Zone
British attack with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Germans defend with 1 carrier, 1 cruiser, 3 destroyers and 1 transport
British roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 5 Sea Zone, round 1 : 3/8 hits
Germans roll dice for 1 carrier, 1 cruiser, 3 destroyers and 1 transport in 5 Sea Zone, round 1 : 0/5 hits
3 destroyers owned by the Germans lost in 5 Sea Zone
British roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 5 Sea Zone, round 2 : 4/8 hits
Germans roll dice for 1 carrier, 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 2/2 hits
Units damaged: 2 battleships owned by the British
1 transport owned by the Germans , 1 cruiser owned by the Germans and 1 carrier owned by the Germans lost in 5 Sea Zone
British win with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 57
Casualties for Germans: 1 carrier, 1 cruiser, 3 destroyers and 1 transport
British win with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 57
Casualties for Germans: 1 carrier, 1 cruiser, 3 destroyers and 1 transport
Battle in Northwestern Europe
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 3 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Northwestern Europe, round 1 : 1/4 hits
Germans roll dice for 3 infantry in Northwestern Europe, round 1 : 3/3 hits
2 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Northwestern Europe
British roll dice for 1 armour in Northwestern Europe, round 2 : 1/1 hits
Germans roll dice for 2 infantry in Northwestern Europe, round 2 : 2/2 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Northwestern Europe
Germans win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 2 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from India to Persia
1 bomber moved from India to PersiaPlace Units - British
4 armour and 4 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 33 PUs total
2 units repaired.Territory Summary for British :
Belgian Congo : 1 infantry
Egypt : 1 armour and 3 infantry
India : 1 infantry
Libya : 1 flag, Morocco Algeria : 1 flag, 1 artillery and 2 infantry
Persia : 1 aaGun, 1 artillery, 1 bomber, 1 fighter and 2 infantry
Rhodesia : 1 infantry
United Kingdom : 1 aaGun, 4 armour, 1 factory and 4 infantry
Western Canada : 1 armour and 1 infantry
5 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 31 / 49
Russians : 26 / 28
Japanese : 41 / 59
British : 32 / 33
Italians : 9 / 12
Chinese : 1 / 0
Americans : 38 / 48 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Non Combat Move - Italians
1 transport moved from 16 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to Bulgaria Romania
4 infantry moved from Italy to FrancePlace Units - Italians
4 infantry placed in ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs totalTerritory Summary for Italians :
France : 1 fighter and 6 infantry
Italy : 1 aaGun, 1 factory and 4 infantry
Bulgaria Romania : 1 infantry
16 Sea Zone : 1 battleship, 2 cruisers and 1 transportProduction/PUs Summary :
Germans : 31 / 49
Russians : 26 / 28
Japanese : 41 / 59
British : 32 / 33
Italians : 9 / 9
Chinese : 1 / 0
Americans : 38 / 48 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Combat Move - Americans
1 infantry moved from Eastern Canada to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 armour moved from Eastern Canada to 1 Sea Zone
1 artillery moved from Eastern Canada to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Norway
Americans take Norway from GermansCombat - Americans
Recording Battle StatisticsNon Combat Move - Americans
1 aaGun moved from Eastern Canada to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 armour and 1 infantry moved from Eastern United States to Eastern Canada
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
1 aaGun moved from 3 Sea Zone to Norway
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports moved from 10 Sea Zone to 1 Sea Zone
1 bomber moved from Stanovoj Chrebet to Western United StatesPlace Units - Americans
3 submarines placed in 56 Sea Zone
1 armour and 1 infantry placed in Western United States
2 armour and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 41 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Americans :
Eastern Canada : 1 armour and 3 infantry
Eastern United States : 2 armour, 1 factory and 4 infantry
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Norway : 1 flag, 1 aaGun, 1 armour, 1 artillery and 3 infantry
Wake Island : 1 infantry
Western United States : 1 aaGun, 1 armour, 1 bomber, 1 factory and 2 infantry
1 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports
3 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
56 Sea Zone : 3 submarinesProduction/PUs Summary :
Germans : 28 / 49
Russians : 26 / 28
Japanese : 41 / 59
British : 32 / 33
Italians : 9 / 9
Chinese : 1 / 0
Americans : 41 / 51 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :4
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Poland to Belorussia
3 infantry moved from Poland to East Poland
1 fighter moved from Poland to Belorussia
1 bomber moved from Germany to Belorussia
1 fighter moved from Poland to East Poland
1 bomber moved from Germany to Karelia S.S.R.
1 fighter moved from Poland to East PolandCombat - Germans
Strategic bombing raid in Karelia S.S.R.
AA guns fire in Karelia S.S.R. : 0/1 hits
Bombing raid in Karelia S.S.R. costs: 2 production.
AA raid costs 2 production in Karelia S.S.R.
Battle in Belorussia
Germans attack with 1 armour, 1 bomber and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 fighter in Belorussia, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Belorussia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in East Poland
Germans attack with 2 fighters and 3 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 2 fighters and 3 infantry in East Poland, round 1 : 1/5 hits
Russians roll dice for 1 armour and 1 infantry in East Poland, round 1 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in East Poland
Germans roll dice for 2 fighters and 1 infantry in East Poland, round 2 : 2/3 hits
Russians roll dice for 1 armour in East Poland, round 2 : 0/1 hits
1 armour owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 infantry
Germans win with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
2 fighters moved from East Poland to Poland
1 infantry moved from Northwestern Europe to France
1 bomber moved from Belorussia to Germany
1 bomber moved from Karelia S.S.R. to Germany
1 fighter moved from Belorussia to Poland
1 fighter moved from Poland to France
2 armour, 2 artilleries and 5 infantry moved from Germany to PolandPlace Units - Germans
1 artillery, 2 bombers and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 30 PUs; end with 30 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 35 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Germans :
Baltic States : 1 flag, Belorussia : 1 flag, 1 armour
East Poland : 1 flag, 1 infantry
France : 1 fighter and 3 infantry
Germany : 1 aaGun, 1 artillery, 4 bombers, 1 factory and 7 infantry
Poland : 2 armour, 2 artilleries, 2 fighters and 5 infantryProduction/PUs Summary :
Germans : 30 / 40
Russians : 24 / 28
Japanese : 41 / 59
British : 32 / 33
Italians : 9 / 9
Chinese : 1 / 0
Americans : 41 / 51 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :4
Purchase Units - Russians
Russians repair 2 damage on 2 factories; Remaining resources: 26 PUs;
Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from Karelia S.S.R. to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Ukraine to East Poland
1 infantry moved from Eastern Ukraine to East Poland
1 armour moved from Karelia S.S.R. to East Poland
1 artillery and 2 infantry moved from Ukraine to Bulgaria Romania
2 artilleries moved from Karelia S.S.R. to Belorussia
1 infantry moved from Archangel to Belorussia
1 armour and 2 infantry moved from Russia to Belorussia
1 armour moved from Karelia S.S.R. to BelorussiaCombat - Russians
Battle in Bulgaria Romania
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Bulgaria Romania, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Bulgaria Romania, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Bulgaria Romania
Russians win, taking Bulgaria Romania from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in East Poland
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in East Poland, round 1 : 0/3 hits
Germans roll dice for 1 infantry in East Poland, round 1 : 0/1 hits
Russians roll dice for 1 armour and 2 infantry in East Poland, round 2 : 0/3 hits
Germans roll dice for 1 infantry in East Poland, round 2 : 1/1 hits
1 infantry owned by the Russians lost in East Poland
Russians roll dice for 1 armour and 1 infantry in East Poland, round 3 : 1/2 hits
Germans roll dice for 1 infantry in East Poland, round 3 : 0/1 hits
1 infantry owned by the Germans lost in East Poland
Russians win, taking East Poland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Russians attack with 2 armour, 2 artilleries and 3 infantry
Germans defend with 1 armour
Russians roll dice for 2 armour, 2 artilleries and 3 infantry in Belorussia, round 1 : 2/7 hits
Germans roll dice for 1 armour in Belorussia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Russians win with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Russians attack with 6 infantry
Japanese defend with 1 armour
Russians roll dice for 6 infantry in Yakut S.S.R., round 1 : 2/6 hits
Japanese roll dice for 1 armour in Yakut S.S.R., round 1 : 0/1 hits
1 armour owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 6 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Russians win with 6 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Recording Battle StatisticsNon Combat Move - Russians
1 submarine moved from 6 Sea Zone to 12 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Caucasus to Ukraine
1 armour and 1 infantry moved from Russia to CaucasusPlace Units - Russians
2 infantry placed in Karelia S.S.R.
4 infantry placed in Caucasus
1 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for Russians :
Baltic States : 1 infantry
Belorussia : 2 armour, 2 artilleries and 2 infantry
Caucasus : 1 aaGun, 1 armour, 1 factory and 5 infantry
East Poland : 1 armour and 1 infantry
Karelia S.S.R. : 1 aaGun, 2 armour, 1 factory and 3 infantry
Kazakh S.S.R. : 2 infantry
Novosibirsk : 3 infantry
Bulgaria Romania : 1 flag, 1 artillery and 2 infantry
Russia : 1 aaGun, 1 armour, 1 factory and 1 infantry
Ukraine : 1 armour, 1 artillery and 4 infantry
Yakut S.S.R. : 6 infantry
12 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 25 / 40
Russians : 30 / 35
Japanese : 40 / 59
British : 32 / 33
Italians : 9 / 9
Chinese : 1 / 0
Americans : 41 / 51 -
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 1 bomber, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery moved from Solomon Islands to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 52 Sea Zone
1 artillery moved from 52 Sea Zone to Wake Island
2 fighters moved from 62 Sea Zone to Wake Island
1 carrier moved from 62 Sea Zone to 52 Sea Zone
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo-China Thailand to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
1 battleship and 1 cruiser moved from 38 Sea Zone to 35 Sea Zone
2 armour moved from Yunnan to India
1 infantry moved from Ningxia to Chinghai
Japanese take Chinghai from Chinese
2 fighters moved from Burma to IndiaCombat - Japanese
Battle in India
Japanese attack with 2 armour, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in India, round 1 : 1/1 hits
British roll dice for 1 infantry in India, round 1 : 0/1 hits
1 infantry owned by the British lost in India
Japanese win, taking India from British with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Wake Island
Japanese attack with 1 artillery and 2 fighters
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 2 fighters in Wake Island, round 1 : 0/3 hits
Americans roll dice for 1 infantry in Wake Island, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 2 fighters in Wake Island, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Japanese win with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 fighters moved from Wake Island to 52 Sea Zone
1 destroyer moved from 62 Sea Zone to 52 Sea Zone
1 transport moved from 38 Sea Zone to 35 Sea Zone
1 carrier moved from 38 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 armour moved from Manchuria to Ningxia
2 infantry moved from Hupeh to Sikang
1 artillery and 1 infantry moved from Manchuria to Suiyuan
2 armour and 2 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 bomber moved from Japan to French Indo-China Thailand
2 fighters moved from 38 Sea Zone to 35 Sea Zone
2 fighters moved from India to Yunnan
1 fighter moved from Suiyuan to Manchuria
1 fighter moved from Manchuria to Buryatia S.S.R.Place Units - Japanese
2 artilleries and 2 infantry placed in East Indies
1 bomber placed in Japan
1 destroyer placed in 62 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Manchuria
2 armour and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for British :
Belgian Congo : 1 infantry
Egypt : 1 armour and 3 infantry
India : 1 infantry
Libya : 1 flag, Morocco Algeria : 1 flag, 1 artillery and 2 infantry
Persia : 1 aaGun, 1 artillery, 1 bomber, 1 fighter and 2 infantry
Rhodesia : 1 infantry
United Kingdom : 1 aaGun, 4 armour, 1 factory and 4 infantry
Western Canada : 1 armour and 1 infantry
5 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 25 / 40
Russians : 30 / 35
Japanese : 40 / 59
British : 32 / 33
Italians : 9 / 9
Chinese : 1 / 0
Americans : 41 / 51 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :4
Purchase Units - British
British buy 6 infantry and 2 transports; Remaining resources: 1 PUs;
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
Russians are now being played by: Human
British are now being played by: Human
Italians are now being played by: Human
Chinese are now being played by: Human
Americans are now being played by: HumanCombat Move - British
1 artillery, 1 bomber, 1 fighter and 2 infantry moved from Persia to India
2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports moved from 5 Sea Zone to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Northwestern Europe
British take Northwestern Europe from GermansCombat - British
Battle in India
British attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Japanese defend with 2 armour and 1 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in India, round 1 : 2/5 hits
Japanese roll dice for 2 armour and 1 infantry in India, round 1 : 1/3 hits
1 infantry owned by the British , 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in India
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in India, round 2 : 1/4 hits
Japanese roll dice for 1 armour in India, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 2 armour and 1 infantry
Casualties for British: 2 infantry
British win with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 2 armour and 1 infantry
Casualties for British: 2 infantry
Recording Battle StatisticsNon Combat Move - British
1 aaGun moved from Persia to Trans-Jordan
1 artillery and 2 infantry moved from Morocco Algeria to Libya
1 armour and 3 infantry moved from Egypt to Trans-Jordan
1 bomber and 1 fighter moved from India to Trans-Jordan
1 infantry moved from Belgian Congo to Anglo-Egypt Sudan
1 infantry moved from Rhodesia to Belgian CongoPlace Units - British
2 transports placed in 7 Sea Zone
6 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 35 PUs totalTerritory Summary for British :
Anglo-Egypt Sudan : 1 infantry
Belgian Congo : 1 infantry
India : 1 artillery
Libya : 1 flag, 1 artillery and 2 infantry
Morocco Algeria : 1 flag, Northwestern Europe : 1 flag, 1 infantry
Trans-Jordan : 1 aaGun, 1 armour, 1 bomber, 1 fighter and 3 infantry
United Kingdom : 1 aaGun, 4 armour, 1 factory and 9 infantry
Western Canada : 1 armour and 1 infantry
7 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transportsProduction/PUs Summary :
Germans : 23 / 40
Russians : 29 / 35
Japanese : 42 / 60
British : 34 / 35
Italians : 9 / 9
Chinese : 0 / 0
Americans : 41 / 51 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :4
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 16 Sea Zone to 14 Sea Zone
2 infantry moved from Italy to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 fighter moved from France to Bulgaria Romania
2 infantry moved from 16 Sea Zone to Bulgaria RomaniaCombat - Italians
Battle in Bulgaria Romania
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Bulgaria Romania, round 1 : 1/2 hits
Italians roll dice for 1 fighter and 2 infantry in Bulgaria Romania, round 1 : 0/3 hits
Russians roll dice for 1 artillery and 2 infantry in Bulgaria Romania, round 1 : 0/3 hits
1 infantry owned by the Russians lost in Bulgaria Romania
Italians roll dice for 1 fighter and 2 infantry in Bulgaria Romania, round 2 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Bulgaria Romania, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Bulgaria Romania
Italians roll dice for 1 fighter and 2 infantry in Bulgaria Romania, round 3 : 0/3 hits
Russians roll dice for 1 artillery in Bulgaria Romania, round 3 : 0/1 hits
Italians roll dice for 1 fighter and 2 infantry in Bulgaria Romania, round 4 : 1/3 hits
Russians roll dice for 1 artillery in Bulgaria Romania, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Bulgaria Romania
Italians win, taking Bulgaria Romania from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Italians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 fighter moved from Bulgaria Romania to Poland
2 infantry moved from Italy to FrancePlace Units - Italians
3 infantry placed in ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs totalTerritory Summary for Italians :
France : 8 infantry
Italy : 1 aaGun, 1 factory and 3 infantry
Poland : 1 fighter
Bulgaria Romania : 2 infantry
16 Sea Zone : 1 battleship, 2 cruisers and 1 transportProduction/PUs Summary :
Germans : 25 / 40
Russians : 27 / 35
Japanese : 42 / 60
British : 34 / 35
Italians : 9 / 9
Chinese : 0 / 0
Americans : 41 / 51 -
Need OOL:
Okay, I have rolled the subs in SZ52, and they got one hit (the battle is 1 bmbr, 3 sub vs 1 DD, 1 CV, 2 ftr, 1 trn). The bomber has not yet rolled.
So, would you like to take the destroyer or the carrier as your casualty? Or, do I need to roll the bomber first and edit if needed? The question is coming up between the sub and bomber rolls (but you probably know that). Of course, with no DD present, the ordering wouldn’t be an issue….
(actually, I’m glad this came up, so that I know how to handle this for now on).
Thanks!





