@SuperbattleshipYamato russia-turn-2-complete-global-1940-game-37.tsvg nice
TheHeavyJ (Axis) vs. Kilroy (Allies) AA40 Euro G3
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TripleA Turn Summary for game: WWII Europe 1940 SeaLion-Balanced, version: 2.4
Game History
Round :1
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Giving bonus movement to units
1 armour moved from Albania to 97 Sea Zone
2 infantry moved from Albania to 97 Sea Zone
1 armour moved from Southern Italy to 97 Sea Zone
2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 cruisers moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
2 destroyers moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
2 armour moved from 98 Sea Zone to Alexandria
1 armour moved from Tobruk to Alexandria
2 mech_infantrys moved from Tobruk to Alexandria
4 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
1 fighter moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
2 infantry moved from Ethiopia to Anglo Egyptian SudanCombat - Italians
Battle in Southern France
Italians attack with 2 artilleries, 2 fighters and 1 infantry
French defend with 1 artillery, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries, 2 fighters and 1 infantry in Southern France, round 1 : 3/5 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Italians win with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 2 destroyers and 2 transports
British defend with 1 cruiser and 1 transport
Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 2 transports in 98 Sea Zone, round 1 : 1/5 hits
British roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 98 Sea Zone
1 transport owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Italians win with 1 battleship, 2 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in Alexandria
Italians attack with 3 armour, 1 artillery, 6 infantry and 2 mech_infantrys
British defend with 1 armour, 2 artilleries, 1 fighter and 2 infantry
Italians roll dice for 3 armour, 1 artillery, 6 infantry and 2 mech_infantrys in Alexandria, round 1 : 3/12 hits
British roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Alexandria, round 1 : 1/6 hits
2 infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians roll dice for 3 armour, 1 artillery, 5 infantry and 2 mech_infantrys in Alexandria, round 2 : 4/11 hits
British roll dice for 1 armour, 1 artillery and 1 fighter in Alexandria, round 2 : 1/3 hits
1 armour owned by the British , 1 artillery owned by the British , 1 fighter owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 3 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 24
Casualties for British: 1 armour, 2 artilleries, 1 fighter and 2 infantry
Casualties for Italians: 2 infantry
Italians win with 3 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 24
Casualties for British: 1 armour, 2 artilleries, 1 fighter and 2 infantry
Casualties for Italians: 2 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 2 infantry
British defend with 1 infantry
Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 1 : 0/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Recording Battle Statistics
Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to FrenchNon Combat Move - Italians
2 fighters moved from Southern France to Northern ItalyPlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs (3 lost to blockades); end with 12 PUs totalTerritory Summary for Italians :
Alexandria : 1 flag, 3 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Kenya : 1 flag, 1 infantry
Southern France : 1 flag, 2 artilleries, 1 harbour and 1 infantry
Northern Italy : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 4 infantry
Libya : 3 infantry
Southern Italy : 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry -
TripleA Turn Summary for game: WWII Europe 1940 SeaLion-Balanced, version: 2.4
Game History
Round :1
Purchase Units - Americans
Americans buy 2 bombers and 1 fighter; Remaining resources: 1 PUs;Combat Move - Americans
Giving bonus movement to units
1 bomber moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United StatesNon Combat Move - Americans
Place Units - Americans
2 bombers and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 35 PUs; end with 36 PUs totalTerritory Summary for Americans :
Central United States : 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 1 armour, 1 artillery, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
101 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 39 / 61
Russians : 28 / 28
British : 28 / 23
Italians : 14 / 12
Americans : 35 / 36
French : 8 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Europe 1940 SeaLion-Balanced, version: 2.4
Game History
Round :1
Combat Move - French
Giving bonus movement to units
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to Algeria
1 infantry moved from Algeria to TunisiaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 3 infantry
Algeria : 1 infantry
Syria : 1 infantry
French West Africa : 1 infantry
Tunisia : 2 infantry
76 Sea Zone : 1 destroyer
92 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 39 / 61
Russians : 28 / 28
British : 28 / 23
Italians : 14 / 12
Americans : 35 / 36
French : 8 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Europe 1940 SeaLion-Balanced, version: 2.4
Game History
Round :2
Purchase Units - Germans
Germans buy 10 armour; Remaining resources: 1 PUs;Combat Move - Germans
Giving bonus movement to units
2 submarines moved from 109 Sea Zone to 111 Sea Zone
1 bomber moved from Western Germany to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
2 tactical_bombers moved from Western Germany to 112 Sea Zone
2 fighters moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 submarines moved from 106 Sea Zone to 101 Sea Zone
1 armour moved from France to Holland Belgium
1 armour moved from Western Germany to Normandy Bordeaux
1 armour moved from Western Germany to Holland Belgium
1 armour moved from Germany to Slovakia Hungary
1 armour moved from Germany to Poland
1 armour moved from Germany to Romania
5 infantry moved from Bulgaria to RomaniaCombat - Germans
Battle in 111 Sea Zone
Germans attack with 2 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 battleship
Germans roll dice for 2 submarines in 111 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 battleship in 111 Sea Zone, round 1 : 1/1 hits
1 battleship owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship
Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship
Battle in 112 Sea Zone
Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 1 battleship and 1 cruiser
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 1 : 3/5 hits
British roll dice for 1 battleship and 1 cruiser in 112 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the British , 1 battleship owned by the British and 1 fighter owned by the Germans lost in 112 Sea Zone
Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 1 fighter
Casualties for British: 1 battleship and 1 cruiser
Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 1 fighter
Casualties for British: 1 battleship and 1 cruiser
Recording Battle StatisticsNon Combat Move - Germans
2 fighters moved from 111 Sea Zone to Germany
1 tactical_bomber moved from 111 Sea Zone to Germany
1 bomber moved from 112 Sea Zone to Germany
2 tactical_bombers moved from 112 Sea Zone to Germany
1 fighter moved from 112 Sea Zone to GermanyPlace Units - Germans
3 armour placed in Germany
7 armour placed in Western GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 40 PUs total
Trigger Germans 4 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 1 Control Europe: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 armour, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_major
Slovakia Hungary : 2 armour, 3 artilleries and 8 infantry
Western Germany : 1 aaGun, 1 airfield, 7 armour, 1 factory_major and 1 harbour
Romania : 2 armour and 6 infantry
Poland : 2 armour, 3 artilleries and 8 infantry
Germany : 1 aaGun, 3 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 infantry and 3 tactical_bombers
Norway : 1 infantry
Denmark : 1 infantry
Holland Belgium : 2 armour
113 Sea Zone : 1 transport -
TripleA Turn Summary for game: WWII Europe 1940 SeaLion-Balanced, version: 2.4
Game History
Round :2
Purchase Units - Russians
Russians buy 4 armour and 1 artillery; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 battleship moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 armour moved from Ukraine to Bessarabia
1 fighter moved from Bryansk to Western Ukraine
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
1 infantry moved from Caucasus to Rostov
1 fighter moved from Novgorod to Baltic StatesNon Combat Move - Russians
Place Units - Russians
2 armour placed in Volgograd
2 armour and 1 artillery placed in NovgorodTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians :
Belarus : 1 infantry
Karelia : 3 infantry
Baltic States : 1 fighter and 5 infantry
Bryansk : 1 artillery and 1 infantry
Rostov : 1 infantry
Vyborg : 3 infantry
Archangel : 1 infantry
Eastern Poland : 1 artillery and 3 infantry
Bessarabia : 1 armour and 2 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 infantry and 1 tactical_bomber
Western Ukraine : 1 fighter and 1 infantry
Volgograd : 2 armour, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Novgorod : 1 aaGun, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Smolensk : 1 artillery
125 Sea Zone : 1 submarine
114 Sea Zone : 1 battleship
115 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 39 / 50
Russians : 28 / 28
British : 28 / 23
Italians : 14 / 12
Americans : 35 / 36
French : 8 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Europe 1940 SeaLion-Balanced, version: 2.4
Game History
Round :2
Purchase Units - British
British buy 1 battleship and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Giving bonus movement to units
1 cruiser moved from 87 Sea Zone to 91 Sea Zone
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to 111 Sea ZoneCombat - British
Battle in 111 Sea Zone
British attack with 2 fighters
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from 111 Sea Zone to United Kingdom
1 fighter moved from 111 Sea Zone to United Kingdom
1 destroyer moved from 104 Sea Zone to 110 Sea ZonePlace Units - British
1 infantry placed in United Kingdom
1 battleship placed in 71 Sea ZoneTurn Complete - British
British collect 25 PUs (3 lost to blockades); end with 25 PUs totalTerritory Summary for British :
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Ontario : 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Anglo Egyptian Sudan : 1 infantry
76 Sea Zone : 1 destroyer
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber
71 Sea Zone : 1 battleship
110 Sea Zone : 1 destroyer and 2 submarinesProduction/PUs Summary :
Germans : 39 / 50
Russians : 28 / 28
British : 28 / 25
Italians : 14 / 12
Americans : 35 / 36
French : 8 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Europe 1940 SeaLion-Balanced, version: 2.4
Game History
Round :2
Purchase Units - Italians
Italians buy 2 armour; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
3 armour moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
2 mech_infantrys moved from Alexandria to Egypt
2 infantry moved from Alexandria to Tobruk
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from BritishCombat - Italians
Battle in Egypt
Italians attack with 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys
British defend with 1 harbour and 1 infantry
Italians roll dice for 1 battleship in Egypt, round 1 : 1/1 hits
British roll dice for 1 infantry in Egypt, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 3 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 3 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
Place Units - Italians
2 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs totalTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 infantry
Trans-Jordan : 1 flag, 1 infantry
Alexandria : 1 flag, Egypt : 1 flag, 3 armour, 1 artillery, 1 harbour and 2 mech_infantrys
Kenya : 1 flag, Southern France : 1 flag, 2 artilleries, 1 harbour and 1 infantry
Tobruk : 2 infantry
Northern Italy : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 2 fighters and 4 infantry
Libya : 3 infantry
Southern Italy : 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry -
TripleA Turn Summary for game: WWII Europe 1940 SeaLion-Balanced, version: 2.4
Game History
Round :2
Purchase Units - Americans
Americans buy 1 artillery, 6 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to unitsNon Combat Move - Americans
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 35 PUs; end with 35 PUs totalTerritory Summary for Americans :
Central United States : 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 1 armour, 2 artilleries, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
101 Sea Zone : 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 39 / 50
Russians : 28 / 28
British : 24 / 25
Italians : 18 / 18
Americans : 35 / 35
French : 8 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Europe 1940 SeaLion-Balanced, version: 2.4
Game History
Round :2
Politics - French
French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - French
Giving bonus movement to units
1 infantry moved from Algeria to Tunisia
1 infantry moved from Tunisia to Libya
1 infantry moved from Tunisia to Libya
1 infantry moved from Syria to Trans-JordanCombat - French
Battle in Libya
French attack with 2 infantry
Italians defend with 3 infantry
French roll dice for 2 infantry in Libya, round 1 : 0/2 hits
Italians roll dice for 3 infantry in Libya, round 1 : 0/3 hits
French roll dice for 2 infantry in Libya, round 2 : 0/2 hits
Italians roll dice for 3 infantry in Libya, round 2 : 2/3 hits
2 infantry owned by the French lost in Libya
Italians win with 3 infantry remaining. Battle score for attacker is -6
Casualties for French: 2 infantry
Battle in Trans-Jordan
French attack with 1 infantry
Italians defend with 1 infantry
French roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the French lost in Trans-Jordan
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Recording Battle StatisticsNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 3 infantry
French West Africa : 1 infantry
Tunisia : 1 infantry
76 Sea Zone : 1 destroyer
92 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 39 / 50
Russians : 28 / 28
British : 24 / 25
Italians : 18 / 18
Americans : 35 / 35
French : 8 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Europe 1940 SeaLion-Balanced, version: 2.4
Game History
Round :3
Politics - Germans
Trigger Axis Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttatchment attached to Chile
Trigger Axis Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttatchment attached to Argentina
Trigger Axis Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttatchment attached to Venezuela
Trigger Axis Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttatchment attached to Sweden
Trigger Axis Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttatchment attached to Switzerland
Trigger Axis Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttatchment attached to Spain
Trigger Axis Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttatchment attached to Portugal
Trigger Axis Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttatchment attached to Turkey
Trigger Axis Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttatchment attached to Saudi Arabia
Trigger Axis Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttatchment attached to Afghanistan
Trigger Axis Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttatchment attached to Mozambique
Trigger Axis Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttatchment attached to AngolaPurchase Units - Germans
Germans buy 8 armour; Remaining resources: 2 PUs;Combat Move - Germans
Giving bonus movement to units
3 fighters moved from Germany to 110 Sea Zone
3 tactical_bombers moved from Germany to 110 Sea Zone
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
2 submarines moved from 101 Sea Zone to 103 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer and 2 submarines
British roll dice for 2 submarines in 110 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 1 : 6/7 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
2 submarines owned by the British Submerged
Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 destroyer
Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 destroyer
Recording Battle StatisticsNon Combat Move - Germans
1 bomber moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
3 tactical_bombers moved from 110 Sea Zone to Holland Belgium
3 armour moved from Germany to Romania
3 armour moved from Western Germany to Poland
2 armour moved from Western Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
1 armour moved from Western Germany to PolandPlace Units - Germans
3 armour placed in Germany
5 armour placed in Western GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 41 PUs total
Trigger Germans 4 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Control Europe: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 armour, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_major
Slovakia Hungary : 5 armour, 3 artilleries and 8 infantry
Western Germany : 1 aaGun, 1 airfield, 5 armour, 1 factory_major and 1 harbour
Romania : 5 armour and 6 infantry
Poland : 6 armour, 3 artilleries and 8 infantry
Germany : 1 aaGun, 3 armour, 1 factory_minor and 1 infantry
Norway : 1 infantry
Denmark : 1 infantry
Holland Belgium : 2 armour, 1 bomber, 2 fighters and 3 tactical_bombers
113 Sea Zone : 1 transport -
TripleA Turn Summary for game: WWII Europe 1940 SeaLion-Balanced, version: 2.4
Game History
Round :3
Purchase Units - Russians
Russians buy 2 artilleries and 2 fighters; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Belarus
1 artillery moved from Smolensk to Belarus
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Archangel to Novgorod
1 submarine moved from 125 Sea Zone to 119 Sea ZoneNon Combat Move - Russians
Place Units - Russians
1 artillery and 1 fighter placed in Novgorod
1 artillery and 1 fighter placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians :
Belarus : 1 artillery and 2 infantry
Karelia : 3 infantry
Baltic States : 1 fighter and 5 infantry
Vyborg : 3 infantry
Eastern Poland : 1 artillery and 3 infantry
Bessarabia : 1 armour and 2 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 infantry and 1 tactical_bomber
Ukraine : 1 infantry
Western Ukraine : 1 artillery, 1 fighter and 1 infantry
Volgograd : 2 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry
Novgorod : 1 aaGun, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
119 Sea Zone : 1 submarine
114 Sea Zone : 1 battleship
115 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 39 / 51
Russians : 28 / 28
British : 24 / 25
Italians : 18 / 18
Americans : 35 / 35
French : 8 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Europe 1940 SeaLion-Balanced, version: 2.4
Game History
Round :3
Purchase Units - British
British buy 2 bombers; Remaining resources: 1 PUs;Combat Move - British
Giving bonus movement to units
1 submarine moved from 110 Sea Zone to 111 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 battleship moved from 71 Sea Zone to 76 Sea ZoneCombat - British
Battle in Normandy Bordeaux
British attack with 2 fighters
Germans defend with 2 armour, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 2 fighters in Normandy Bordeaux, round 1 : 1/2 hits
Germans roll dice for 2 armour and 1 artillery in Normandy Bordeaux, round 1 : 2/3 hits
2 fighters owned by the British and 1 artillery owned by the Germans lost in Normandy Bordeaux
Germans win with 2 armour remaining. Battle score for attacker is -16
Casualties for Germans: 1 artillery
Casualties for British: 2 fighters
Recording Battle StatisticsNon Combat Move - British
Place Units - British
1 bomber placed in United Kingdom
1 bomber placed in United KingdomTurn Complete - British
British collect 24 PUs; end with 25 PUs totalTerritory Summary for British :
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Ontario : 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Anglo Egyptian Sudan : 1 infantry
76 Sea Zone : 1 battleship and 1 destroyer
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber
110 Sea Zone : 1 submarine
111 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 39 / 51
Russians : 28 / 28
British : 24 / 25
Italians : 18 / 18
Americans : 35 / 35
French : 8 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Europe 1940 SeaLion-Balanced, version: 2.4
Game History
Round :3
Politics - Italians
Trigger Axis Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttatchment attached to Chile
Trigger Axis Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttatchment attached to Argentina
Trigger Axis Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttatchment attached to Venezuela
Trigger Axis Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttatchment attached to Sweden
Trigger Axis Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttatchment attached to Switzerland
Trigger Axis Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttatchment attached to Spain
Trigger Axis Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttatchment attached to Portugal
Trigger Axis Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttatchment attached to Turkey
Trigger Axis Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttatchment attached to Saudi Arabia
Trigger Axis Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttatchment attached to Afghanistan
Trigger Axis Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttatchment attached to Mozambique
Trigger Axis Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttatchment attached to AngolaPurchase Units - Italians
Italians buy 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
2 infantry moved from Tobruk to Libya
3 infantry moved from Libya to Tunisia
3 armour moved from Egypt to Anglo Egyptian Sudan
2 mech_infantrys moved from Egypt to Tobruk
2 destroyers moved from 98 Sea Zone to 95 Sea Zone
1 battleship moved from 98 Sea Zone to 95 Sea Zone
2 cruisers moved from 98 Sea Zone to 95 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
2 fighters moved from Northern Italy to TunisiaCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 3 armour
British defend with 1 infantry
Italians roll dice for 3 armour in Anglo Egyptian Sudan, round 1 : 2/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 2 armour remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Italians win with 2 armour remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Tunisia
Italians attack with 2 fighters and 3 infantry
French defend with 1 infantry
Italians roll dice for 2 fighters and 3 infantry in Tunisia, round 1 : 1/5 hits
French roll dice for 1 infantry in Tunisia, round 1 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
2 fighters moved from Tunisia to Libya
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
2 armour moved from Northern Italy to Slovakia Hungary
2 artilleries moved from Southern France to Normandy BordeauxPlace Units - Italians
3 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs totalTerritory Summary for Italians :
Belgian Congo : 1 flag, Trans-Jordan : 1 flag, Alexandria : 1 flag, Egypt : 1 flag, 1 artillery and 1 harbour
Kenya : 1 flag, Anglo Egyptian Sudan : 1 flag, 2 armour
Rhodesia : 1 flag, 1 infantry
Normandy Bordeaux : 2 artilleries
Southern France : 1 flag, 1 harbour and 1 infantry
Tunisia : 1 flag, 2 infantry
Slovakia Hungary : 2 armour
Tobruk : 2 mech_infantrys
Northern Italy : 1 aaGun, 1 airfield, 1 factory_major and 4 infantry
Libya : 2 fighters and 2 infantry
Southern Italy : 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
95 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 3 submarines
97 Sea Zone : 2 transports
Iraq : 1 flag, 4 infantry -
TripleA Turn Summary for game: WWII Europe 1940 SeaLion-Balanced, version: 2.4
Game History
Round :3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to unitsNon Combat Move - Americans
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 carrier and 1 cruiser placed in 101 Sea Zone
Notification to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Axis: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Axis: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Axis: Changing Relationship for Americans and British from Neutrality to Allied
Trigger Americans War Axis: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Axis: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Axis: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 35 PUs; end with 35 PUs total
Objective Americans 1 At War: Americans met a national objective for an additional 30 PUs; end with 65 PUsTerritory Summary for Americans :
Central United States : 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 1 armour, 3 artilleries, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 39 / 51
Russians : 28 / 28
British : 22 / 25
Italians : 23 / 23
Americans : 35 / 65
French : 7 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Europe 1940 SeaLion-Balanced, version: 2.4
Game History
Round :3
Combat Move - French
Giving bonus movement to units
1 destroyer moved from 76 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 3 infantry
French West Africa : 1 infantry
92 Sea Zone : 1 cruiser and 1 destroyer
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 39 / 51
Russians : 28 / 28
British : 22 / 25
Italians : 23 / 23
Americans : 35 / 65
French : 7 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Europe 1940 SeaLion-Balanced, version: 2.4
Game History
Round :4
Purchase Units - Germans
Germans buy 2 battleships, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
Giving bonus movement to units
2 submarines moved from 103 Sea Zone to 105 Sea ZoneNon Combat Move - Germans
1 armour moved from Western Germany to Poland
1 armour moved from Western Germany to Slovakia Hungary
1 bomber moved from Holland Belgium to Western Germany
3 tactical_bombers moved from Holland Belgium to Western Germany
2 fighters moved from Holland Belgium to Western GermanyPlace Units - Germans
2 battleships and 1 transport placed in 113 Sea Zone
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 40 PUs total
Trigger Germans 4 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 1 Control Europe: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 armour, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_major
Slovakia Hungary : 6 armour, 3 artilleries and 8 infantry
Western Germany : 1 aaGun, 1 airfield, 3 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 3 tactical_bombers
Romania : 5 armour and 6 infantry
Poland : 7 armour, 3 artilleries and 8 infantry
Germany : 1 aaGun, 3 armour, 1 factory_minor and 1 infantry
Norway : 1 infantry
Denmark : 1 infantry
Holland Belgium : 2 armour
113 Sea Zone : 2 battleships and 2 transports -
TripleA Turn Summary for game: WWII Europe 1940 SeaLion-Balanced, version: 2.4
Game History
Round :4
Politics - Russians
Notification to player Russians: Russia has joined the Allies, and declared war on the Axis!
Trigger Russians War Axis: Changing Relationship for Germans and Russians from Neutrality to War
Trigger Russians War Axis: Changing Relationship for Italians and Russians from Neutrality to War
Trigger Russians War Axis: Changing Relationship for Russians and British from Neutrality to Allied
Trigger Russians War Axis: Changing Relationship for Russians and French from Neutrality to Allied
Trigger Russians War Axis: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Russians War Axis: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Russians
Russians buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Russians
Giving bonus movement to units
1 artillery moved from Novgorod to Vyborg
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 tactical_bomber moved from Russia to Bryansk
1 armour moved from Volgograd to Ukraine
1 infantry moved from Novgorod to Karelia
1 submarine moved from 119 Sea Zone to 108 Sea ZoneNon Combat Move - Russians
Place Units - Russians
1 armour, 1 fighter and 1 infantry placed in Russia
1 armour and 1 infantry placed in Novgorod
Trigger Russians 3 At War With Axis: Russians has 2 infantry placed in NovosibirskTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Russians :
Belarus : 1 artillery and 1 infantry
Karelia : 4 infantry
Baltic States : 1 artillery, 1 fighter and 5 infantry
Bryansk : 1 tactical_bomber
Vyborg : 1 artillery and 3 infantry
Eastern Poland : 1 artillery and 5 infantry
Bessarabia : 1 armour and 2 infantry
Russia : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 2 fighters and 2 infantry
Ukraine : 1 armour and 1 infantry
Western Ukraine : 1 artillery and 1 fighter
Novosibirsk : 2 infantry
Volgograd : 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry
Novgorod : 1 aaGun, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
108 Sea Zone : 1 submarine
114 Sea Zone : 1 battleship
115 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 39 / 50
Russians : 28 / 33
British : 22 / 25
Italians : 23 / 23
Americans : 35 / 65
French : 7 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Europe 1940 SeaLion-Balanced, version: 2.4
Game History
Round :4
Purchase Units - British
British buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Giving bonus movement to units
1 bomber moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 battleship moved from 76 Sea Zone to 81 Sea Zone
1 bomber moved from United Kingdom to Southern FranceCombat - British
Strategic bombing raid in Normandy Bordeaux
AA guns fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux causes: 4 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 4 damage total.
Battle in Southern France
British attack with 1 bomber
Italians defend with 1 harbour and 1 infantry
British roll dice for 1 bomber in Southern France, round 1 : 0/1 hits
Italians roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
British roll dice for 1 bomber in Southern France, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
British win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
British win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 bomber moved from Southern France to United Kingdom
1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - British
1 bomber and 1 fighter placed in United Kingdom
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 22 PUs; end with 22 PUs totalTerritory Summary for British :
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Ontario : 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber
81 Sea Zone : 1 battleship and 1 destroyer
110 Sea Zone : 1 submarine
111 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 39 / 50
Russians : 28 / 33
British : 22 / 22
Italians : 23 / 23
Americans : 35 / 65
French : 7 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Europe 1940 SeaLion-Balanced, version: 2.4
Game History
Round :4
Purchase Units - Italians
Italians buy 3 armour and 1 artillery; Remaining resources: 1 PUs;Combat Move - Italians
Giving bonus movement to units
1 armour moved from Anglo Egyptian Sudan to Nigeria
Italians take French Equatorial Africa from French
Italians take Nigeria from British
1 armour moved from Anglo Egyptian Sudan to Rhodesia
2 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 battleship moved from 95 Sea Zone to 92 Sea Zone
2 cruisers moved from 95 Sea Zone to 92 Sea Zone
2 destroyers and 3 submarines moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Iraq to Syria
Italians take Syria from French
1 infantry moved from Rhodesia to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 2 destroyers, 3 submarines and 1 transport
French defend with 1 cruiser and 1 destroyer; British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber
Italians roll dice for 3 submarines in 92 Sea Zone, round 1 : 1/3 hits
Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 transport in 92 Sea Zone, round 1 : 3/5 hits
British roll dice for 1 carrier, 2 cruisers, 2 destroyers and 1 tactical_bomber in 92 Sea Zone, round 1 : 1/6 hits
Units damaged: 1 battleship owned by the Italians
1 cruiser owned by the French , 1 cruiser owned by the British , 1 destroyer owned by the French and 1 destroyer owned by the British lost in 92 Sea Zone
Italians roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits
Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 transport in 92 Sea Zone, round 2 : 4/5 hits
British roll dice for 1 tactical_bomber in 92 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 carrier in 92 Sea Zone, round 2 : 0/1 hits
1 tactical_bomber owned by the British and 1 carrier owned by the British lost in 92 Sea Zone
Italians win with 1 battleship, 2 cruisers, 2 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 67
Casualties for French: 1 cruiser and 1 destroyer
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber
Italians win with 1 battleship, 2 cruisers, 2 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 67
Casualties for French: 1 cruiser and 1 destroyer
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber
Recording Battle StatisticsNon Combat Move - Italians
1 artillery moved from Normandy Bordeaux to Spain
Italians take Spain from Neutral_True
1 infantry moved from Iraq to Saudi Arabia
Italians take Saudi Arabia from Neutral_True
1 infantry moved from Iraq to Turkey
Italians take Turkey from Neutral_True
1 infantry moved from Northern Italy to Switzerland
Italians take Switzerland from Neutral_TruePlace Units - Italians
3 armour and 1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 34 PUs; end with 35 PUs total
Objective Italians 2 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, Trans-Jordan : 1 flag, Alexandria : 1 flag, Gibraltar : 1 flag, 1 airfield, 1 harbour and 1 infantry
Egypt : 1 flag, 1 artillery and 1 harbour
Nigeria : 1 flag, 1 armour
Kenya : 1 flag, Anglo Egyptian Sudan : 1 flag, Rhodesia : 1 flag, 1 armour
Tanganyika Territory : 1 flag, 1 infantry
French Equatorial Africa : 1 flag, Normandy Bordeaux : 1 artillery
Algeria : 1 flag, 2 infantry
Southern France : 1 flag, 1 harbour
Syria : 1 flag, 1 infantry
Tunisia : 1 flag, Slovakia Hungary : 2 armour
Tobruk : 2 mech_infantrys
Northern Italy : 1 aaGun, 1 airfield, 3 armour, 1 artillery, 1 factory_major and 3 infantry
Libya : 2 fighters and 2 infantry
Southern Italy : 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
Turkey : 1 flag, 9 infantry
Saudi Arabia : 1 flag, 3 infantry
Switzerland : 1 flag, 3 infantry
97 Sea Zone : 1 transport
Iraq : 1 flag, 1 infantry
92 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 3 submarines and 1 transport
Spain : 1 flag, 1 artillery and 6 infantry -
TripleA Turn Summary for game: WWII Europe 1940 SeaLion-Balanced, version: 2.4
Game History
Round :4
Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to WarPurchase Units - Americans
Americans buy 1 battleship, 1 bomber, 3 destroyers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionType to disallowed for rulesAttatchment attached to Americans
Giving bonus movement to units
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 106 Sea Zone
Americans take 106 Sea Zone from Germans
1 fighter moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 carrier moved from 106 Sea Zone to 107 Sea Zone
1 fighter moved from 106 Sea Zone to 107 Sea Zone
1 fighter moved from 106 Sea Zone to 107 Sea Zone
1 destroyer moved from 106 Sea Zone to 107 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 infantry and 1 transport moved from 101 Sea Zone to 107 Sea Zone
1 cruiser moved from 101 Sea Zone to 107 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Eastern United States to United KingdomCombat - Americans
Recording Battle StatisticsNon Combat Move - Americans
Place Units - Americans
1 bomber and 3 infantry placed in Eastern United States
1 battleship and 3 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 35 PUs; end with 35 PUs total
Objective Americans 1 At War: Americans met a national objective for an additional 30 PUs; end with 65 PUsTerritory Summary for Americans :
Central United States : 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
United Kingdom : 3 bombers