Just trying to set up a new forum for a private game.
Rattenkrieg vs. Presbanrep part VII
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
2 transports moved from 52 Sea Zone to 60 Sea Zone
2 armour and 1 infantry moved from Hawaiian Islands to 52 Sea Zone
2 armour, 1 battleship, 1 destroyer, 1 infantry and 2 transports moved from 52 Sea Zone to 46 Sea Zone
2 armour and 1 infantry moved from 46 Sea Zone to Australia
2 bombers moved from Japan to Hawaiian Islands
2 fighters moved from Japan to 60 Sea Zone
3 armour and 1 infantry moved from Trans-Jordan to Anglo Egypt
3 artilleries moved from Evenki National Okrug to Russia
1 artillery and 5 infantry moved from Kazakh S.S.R. to Caucasus
1 battleship, 1 carrier, 1 infantry and 1 transport moved from 23 Sea Zone to 18 Sea Zone
1 infantry moved from 18 Sea Zone to Brazil
Japanese take Brazil from Americans
1 fighter moved from Russia to GermanyCombat - Japanese
Battle in Australia
Japanese attack with 2 armour and 1 infantry
British defend with 1 infantry
Japanese win, taking Australia from British with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo Egypt
Japanese attack with 3 armour and 1 infantry
British defend with 1 infantry; Americans defend with 1 artillery
Japanese win, taking Anglo Egypt from British with 3 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Casualties for Americans: 1 artillery
Japanese win with 3 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Casualties for Americans: 1 artillery
Recording Battle StatisticsNon Combat Move - Japanese
Place Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 60 Sea Zone
2 armour and 3 infantry placed in Japan
1 armour placed in IndiaTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Purchase Units - Americans
Americans buy nothing; Remaining resources:Turn Complete - Americans
Americans collect 33 PUs; end with 75 PUs total





