TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
Yun twlo 2inf
Sui
Rolls: 3@1; Total Hits: 13@1: (3, 5, 1)
Rolls: 1@2; Total Hits: 11@2: (2)
Sui twlo 1inf
Hup
Rolls: 3@1; Total Hits: 13@1: (4, 5, 1)
Rolls: 1@2; Total Hits: 01@2: (4)
Hup twol
sz53
Rolls: 1@2 2@3; Total Hits: 21@2: (5)2@3: (1, 3)
Rolls: 1@4; Total Hits: 01@4: (5)
sz53 twol
sz56
Rolls: 2@3; Total Hits: 22@3: (3, 3)
Rolls: 1@2; Total Hits: 11@2: (2)
sz56 cwlo 1ftr
sz35
Rolls: 2@3; Total Hits: 22@3: (1, 1)
Rolls: 1@2; Total Hits: 01@2: (4)
sz35 cwol
Noncombat
1ftr Kwa - FIC
2ftr Yun - FIC
2ftr sz35 - sz37
1ac sz61 - sz37
1ftr sz56 - sz62
1ac sz57 - sz62
2ftr sz53 - sz60
1ac sz57 - sz60
Build
1dd 1trn sz62
Collect
31 + 10 + 2 saved = 43
Nice
I have my work cut out for me
UK1 with 43, buy DD, CV, BB (save 1)
Combat moves -
Z5 - DD (Z6) 2 FTR (GBr)
Lib - BMB (GBr) 2 INF, FTR (Egy)
Z5
Rolls: 1@2 2@3; Total Hits: 21@2: (2)2@3: (1, 4)
Rolls: 1@3; Total Hits: 11@3: (2)
Lose DD (I always lose cheapest units by default if I don’t say)
Lib
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (4, 5)1@3: (2)1@4: (4)
Rolls: 2@2; Total Hits: 12@2: (2, 3)
TrJ - 2 ART (Egy) BMB (Lib)
Per - ARM (Egy) 3 INF, ART, AA (Ind)
GBr - ARM (ECa) offload from 7
Z7 - TP, DD (Z9) 2 FTR (Z5)
Z48 - DD (Z41)
Z43 - TP (Z41)
Ind - INF (Bur)
Rho - 2 INF (SAf)
Place DD, CV, BB (Z7)
Collect 40, 41 on hand
Italy1
Purchase
10 buys 1dd save 2
Combat
Cau - 1inf Blk 1arm Ita via 1trn sz14 to sz16, 1cru 1bb sz14
Cau
Rolls: 1@1 2@3 1@4; Total Hits: 31@1: (5)2@3: (3, 3)1@4: (3)
Rolls: 15@2 1@3; Total Hits: 415@2: (5, 5, 3, 3, 6, 3, 2, 5, 4, 4, 1, 1, 2, 6, 6)1@3: (6)
Cau hwlo 1inf 1arm
Noncombat
1arm 1inf Blk - Bul
1inf 1art 1ftr Ita - Fra
Build
1dd sz14
Collect
9 + 2 saved = 11
Aagh! Even the Italians get good dice!
Time for the age old question……
What to do with America…
Die on the beaches of Normandy? Die on the beaches of Iwo Jima?
Or both.
http://www.youtube.com/watch?v=vqFpVOoerng
Hmmmmmmmm….
Why don’t you just build a bunch of stuff in North America and just stay there. No need for any aggressive action :lol:
Yeah, I have always been tempted to save almost all my money on US1…. or else buy mostly air so I don’t have to commit…
I just can’t stop myself from going Pacific. There’s so much money there and I just can’t concede the 9 IPC’s I still have there
US/China1
With 4 TT, China gets 2 INF
With 40, USA buys TP, DD, FTR, CV (save 1)
Combat moves -
Z53 - FTR (Haw) FTR, BMB (WUS) BMB (EUS)
Rolls: 2@3 2@4; Total Hits: 32@3: (2, 1)2@4: (5, 3)
Rolls: 1@2; Total Hits: 01@2: (5)
You rolling 5’s always helps…
China combat move -
Yun - INF (Fuk)
Banzaiiii!! And remember the Tigers!
Rolls: 10@1; Total Hits: 410@1: (4, 1, 5, 5, 2, 1, 3, 3, 1, 1)
Rolls: 10@2; Total Hits: 310@2: (5, 1, 6, 3, 6, 4, 3, 6, 1, 1)
Now those were some bad boy Chinese, but they needed to hit in the very first round, sadly…. :cry:
Aus - FTR (Z44) FTR, BMB (Z53)
Sol - BMB (Z53)
Z56 - DD, CV (Z44) FTR (Z53) FTR (EUS)
Ala - INF (WCa) INF (CUS) INF, AA (WUS)
Pan - INF, ART (EUS)
Z20 - TP, DD (Z10)
ECa - AA (EUS)
Place 2 INF (Chi)
Place TP, DD, CV, FTR (Z56)
Collect 48, 49 on hand
When I wrote no aggressive action I meant for the whole game. Just stay in North America. It is nice there :lol: