@farmboy it might still default to something close to what we end up. Both players have to be thinking both that they don’t want to give anything to their opponent and they want to a good position if htey end up with allies. I think that might lead to well placed but low cost units (which along with a fig or two makes the most sense in a standard bid game.
12L - Gamerman(allies +4) vs EB(axis) Game 2
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this round is going great
nov3
Rolls: 2@2; Total Hits: 02@2: (3, 6)
Rolls: 1@2; Total Hits: 01@2: (4) -
0/7 just like normal
nov4
Rolls: 2@2; Total Hits: 02@2: (6, 4)
Rolls: 1@2; Total Hits: 11@2: (1) -
this is a 1 in 75 about to happen
nov to death
Rolls: 10@2; Total Hits: 210@2: (3, 3, 4, 5, 4, 6, 3, 2, 2, 3)
Rolls: 10@2; Total Hits: 210@2: (5, 3, 3, 1, 2, 6, 6, 4, 6, 3) -
yes sir. 1 in 75! just like that
kaz - 2 inf, 2 ftr vs. inf
Rolls: 2@1 2@3; Total Hits: 22@1: (6, 3)2@3: (1, 3)
Rolls: 1@2; Total Hits: 01@2: (3) -
kaz twol
i guess if i can clear z28 and keep the sub the round will be even.
z28 sneak attack
Rolls: 1@2; Total Hits: 11@2: (2) -
step one complete
z28 defense
Rolls: 1@3; Total Hits: 01@3: (4) -
z28 r2 sneak attack
Rolls: 1@2; Total Hits: 11@2: (1) -
You posted in my game with Gamerman
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ahhhh z28 cleared, no losses.
sweet!
NC
ind - 2 ftr (nov)
rus - 2 inf (arc)
arc - aa (kar)place 5 inf, art (rus)
collect 16, has 17
i guess that round ended up fair from an odds standpoint. i think i’d rather have cleared nov wol than z28 wol but at least i found my missing twos!
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Good move Gamerman. That stings.
Italy2
Purchase
15 buys 1arm 2inf 1artCombat
sz5 - 1ftr FraNoncombat
1ftr sz5 - Fra
2inf 1arm Ita - Fra
1inf 1art Fra - GerBuild
1arm 2inf 1art ItaCollect
10 + 10 = 20 -
Z5 transports weren’t deleted on your map, but will be on mine
Can do America now -
US3 with 48, buy 3 INF, 2 ARM, TP, CA, FTR
Combat moves -
Alg - INF, ARM (EUS)
Ita - SBR (Cau)Ita AA
Rolls: 1@1; Total Hits: 01@1: (4)
If miss
Rolling 1:
(6) -
Could barely bring myself to try that… glad this time
GBr - BMB (Ita) BMB (ECa)
Z12 - DD (Z18) CV, 2 FTR, BB (Z10)
Sol - INF, ART (Z54)
Z46 - FTR (Aus)
Mad - FTR (Aus)
ECa - FTR (Z46)Place TP, CA, 3 INF, ARM, FTR (EUS)
Place ARM (WUS)
Collect 49, 49 on hand -
Ger3
Purchase
45 buys 1aa 1bmb 1ftr 4inf 1armCombat
Mad - 1inf Egy 1arm TrJ via 1trn sz15 to sz32
Ukr - 2bmb Ger, 1inf EUK
Pol - 3ftr Fra, 3ftr 2arm Ger, 2inf 2art 3arm EPlMad
Rolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (4)
Rolls: 1@4; Total Hits: 11@4: (1) -
Mad 1st to hit
Rolls: 10@3; Total Hits: 310@3: (4, 4, 5, 6, 6, 6, 1, 5, 1, 3)
Rolls: 10@4; Total Hits: 710@4: (4, 5, 3, 2, 4, 5, 4, 1, 2, 6) -
ouch
EPl
Rolls: 1@1 2@4; Total Hits: 11@1: (3)2@4: (5, 1)
Rolls: 1@2; Total Hits: 11@2: (2) -
Ukr hwlo 1inf
Pol
Rolls: 4@2 11@3; Total Hits: 114@2: (1, 6, 1, 6)11@3: (6, 1, 3, 1, 5, 3, 1, 3, 3, 2, 2)
Rolls: 1@2; Total Hits: 11@2: (1) -
So I fail to see that you could attack Madagascar, and I come out smelling like a rose. Seems like that happens so often, I call it the “curse of the clever”
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Pol twlo 1inf
Noncombat
5ftr Pol - Fra
1ftr Pol - Ger
1aa Ger - Pol
1aa 1art TrJ - EgyBuild
1aa 1ftr 1bmb 4inf 1arm GerCollect
31 + 10 = 41 -
So I fail to see that you could attack Madagascar, and I come out smelling like a rose. Seems like that happens so often, I call it the “curse of the clever”
Yeah that was pretty much an awful turn for Germany. I think I used all my luck in the Cau attack. :-)
I have made a few mistakes as well :|





