L12G4Karl7(Axis)v.Gamerman(Allies)+Tech

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Stalingrad5DiceRolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (3)DiceRolls: 1@2; Total Hits: 11@2: (2)
    This was supposed to be a very high percentage battle….

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Agh - another upper 10%er for you
    Stalingrad not liberated

    TamDiceRolls: 2@2 1@3; Total Hits: 32@2: (2, 1)1@3: (1)DiceRolls: 2@2; Total Hits: 12@2: (1, 3)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    SmoDiceRolls: 2@2 1@3; Total Hits: 12@2: (4, 3)1@3: (3)DiceRolls: 2@2; Total Hits: 12@2: (4, 1)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Retreat to Russia
    Air to Russia
    Rus - INF, 2 MECH, ARM (Volo) 8 INF, 2 ART, 6 MECH, ARM (Sam)
    Sam - INF (Novo)

    Collect 11, 14 on hand

    L12G40Karl7(Axis)v.Gamerman(Allies)9bRus.AAM

  • 22 20 19 18 17 16 15 14 12

    Japan

    your bombers and starting to aggravate the axis

    buy
    2trn
    3inf
    1art
    3mech
    3dd
    cv
    ss

    cm

    ind
    army in bur to ind – India Falls!  5ipcs plundered by Japanese henchmen.  Tojo tours Tajmahal.  :evil:  (1 victory city left for the game!  8-) – but which?  Maybe aiding Germans in middle east is best…  :?)

    ngu
    inf,art from fic
    2inf from jav
    2bb, cc from 42
    6ftrs from 42

    ura
    army from tim

    arm from tim blitzs novo

    cc

    ngu
    A
    DiceRolls: 2@1 2@2 7@3 3@4; Total Hits: 82@1: (6, 1)2@2: (2, 4)7@3: (2, 5, 2, 2, 1, 3, 4)3@4: (5, 3, 6)
    D

    DiceRolls: 2@2; Total Hits: 12@2: (1, 3)

    ura
    A
    DiceRolls: 9@1 6@2 1@3; Total Hits: 99@1: (1, 1, 3, 5, 3, 1, 5, 1, 3)6@2: (2, 1, 4, 3, 1, 1)1@3: (3)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • 22 20 19 18 17 16 15 14 12

    all cleared, lost inf in ura and dgu each

    ncm
    cvs, ss, dds in 42 to 46
    fleet in 36 to 46
    trn in 42 to 46/wlast in land in dgu
    aa from tim to ura
    2mech, arm from kwe to sik
    3arm from yun to ind
    aa from bur to ind
    2ss from 6 to 36
    dd from 6 to 26
    ftr, tacb from yun to jeh
    2tacb from yun to phi
    3tacb from yun to sik

    place
    2dd in 20
    2mech in ksu
    1mech in hon
    rest in around Japan

    collect 89+5=94

    so, looks like I’m giving you a chance for a major fleet action in 46. But then would that not leave Hawaii open?

    rule question: can you move into/through on ncm into a sz into which your enemy can sramble?

    L12G40Karl7(Axis)v.Gamerman(Allies)9cJapan.AAM

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Karl7:

    so, looks like I’m giving you a chance for a major fleet action in 46. But then would that not leave Hawaii open?

    Have yet to look, but you do have to hold 6 cities throughout an entire round, so as long as I can get it back….

    rule question: can you move into/through on ncm into a sz into which your enemy can sramble?

    YES
    Scrambling is ONLY an option when any boat in your sea zone is under attack, or any territory adjacent to that sea zone is being attacked by amphibious assault.
    In fact, I have already reinforced the Balkans during noncombat though Z97 is a scramble zone.  (The French just walked into Greece, for example)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Karl7:

    army in bur to ind – India Falls!  5ipcs plundered by Japanese henchmen.  Tojo tours Tajmahal.  :evil:  (1 victory city left for the game!  8-) – but which?  Maybe aiding Germans in middle east is best…   :?)

    Somebody’s smelling victory!  My experience with P40 is that the 6th city is harder to get than the 3rd through 5th combined.  And then you have to hold 6 or more throughout an entire round of play after getting the 6th.  No, you will definitely earn victory!

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Not sure if it’s the best move, but

    get ready for a NEUTRAL CRUSH!!

  • 22 20 19 18 17 16 15 14 12

    bah!  I thought you’d pass it up.  I did not see that!    :-o :-o

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I’m not 100%, but since I’ve never done it I don’t think I can resist

    And you acting like you didn’t see it tells me you are hoping I will do it.  Or not.  You’re tricky  :-)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Checking your move out…
    Not sure what you placed, but what you said you bought costs 85 and you only had 79

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Plus your map has an artillery on Japan instead of an infantry, making your purchase cost 86
    I think you over-bought/over-placed by 7 IPCs

  • 22 20 19 18 17 16 15 14 12

    let me check

  • 22 20 19 18 17 16 15 14 12

    looks like over bought by 5

    get rid of ss in 6 and turn and inf in Japan to art.  I think that should fix

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Karl7:

    so, looks like I’m giving you a chance for a major fleet action in 46. But then would that not leave Hawaii open?

    Again, nice try
    I would have to be desperate, and I don’t think I am yet

    You do know that your subpar defense in Z36 was actually good for you because it makes me down a carrier?  It’s hurting…

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Karl7:

    buy
    2trn
    3inf
    1art
    3mech
    3dd
    cv
    ss

    14
    9
    4
    12
    24
    16
    6
    And you placed 2 infantry and 2 artillery in Japan, adding 1 more IPC
    You placed 86, you had 79, so you overspent by 7

  • 22 20 19 18 17 16 15 14 12

    ok, yes, so nix ss and replace art with inf – for some reason I keep wanting to think that 3dd is 18 not 24…  :-P

    That should cure.

    The battle off china was a strange affair.

    The neutral crush is a risky affair no question.  If you do it, I think the allies got to go all in to crush Germany while holding Hawaii or Australia…

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Karl7:

    ok, yes, so nix ss and replace art with inf – for some reason I keep wanting to think that 3dd is 18 not 24…  :-P

    That should cure.

    Yes, that’s what I anticipated, so I’ll go with that.  So there’s 5 infantry and 1 artillery on Japan I believe.

    The battle off china was a strange affair.

    What’s this?Â

    The neutral crush is a risky affair no question.  If you do it, I think the allies got to go all in to crush Germany while holding Hawaii or Australia….

    Thanks for the advice.  Although I know you that you might just be messing with me  :-)
    The main thing I don’t like is USA ground units going the wrong direction in Europe, and Britain is a little low on manpower to do Turkey.  But I don’t like having air units sitting around doing nothing (one reason playing Japan drives me nuts), so…
    I’ve never really considered controlling a lot of the neutrals, but when you look at it…
    WOW is Spain strategic!!!  And Turkey allows you to go into the Black Sea - look out.
    Hard to resist when the Afghans are right there in my retreat path!  Â

  • 25 24 23 22 15 11 10 Official Q&A Mod

    And I have to hold Hawaii AND Australia!
    But in my experience with P40, taking and holding one by Japan is very difficult.  Maybe you will show me how it’s done.  You are very good at this game - if you weren’t you would have given up by now!  :-D

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