@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L12G4Karl7(Axis)v.Gamerman(Allies)+Tech
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Perhaps
I’m actually as anxious as you to see this move forward, but I tend to give precedence to comparatively quick and easy AA50 moves (although I haven’t had too many to make) and spent a lot of time trying to get a game back and track where they lost a player and I’m helping them get the game going again and finished, so haven’t looked too much at this game again yet…. I converted the whole game from AAA to Battlemap and have been trying to figure out a J3 in a game that I haven’t participated in… and I’m ALMOST done! :lol:But I have a lot of time on my hands :-D so it shouldn’t be long… hopefully tonight, because man this game is compelling.
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*back on track
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You know me, easy come, easy go… so no prob on my end. Just excited to see what the allies do.
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bump 8-)
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I am looking for a couple hours to set aside to figure out the next moves…
Leaving for a few hours right now… maybe tonight, but there are a lot of other things competing for my gaming affections… :-) -
sounds good. I’ll check in later tonight. If you don’t post tonight, pm me when you do if you could.
Thanks!
8-)
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US8 with 80, buy a researcher
Rolling 1:
(5) -
With 75, buy 5 INF, SS, TP, DD, CV, FTR, BMB (save 1)
Combat moves -
Hol - INF (Fra) 2 FTR (Z110) FTR (Z93)
NUk - SBR (TrJ)
FIC - SBR (Ind)
Z44 - SS (Z54) BMB (Que)
Z16 - FTR (Haw) BMB (WUS)NUK AA
Rolls: 1@1; Total Hits: 01@1: (5)
FIC AA
Rolls: 1@1; Total Hits: 01@1: (5) -
NUK SBR
Rolling 1:
(2)
FIC SBR
Rolling 1:
(4)
Hol
Rolls: 1@1 3@3; Total Hits: 11@1: (3)3@3: (4, 4, 3)
Rolls: 1@2; Total Hits: 01@2: (5) -
Z44
Rolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (2)
Rolls: 1@2; Total Hits: 11@2: (1) -
Z16
Rolls: 1@3 1@4; Total Hits: 21@3: (3)1@4: (3)
Rolls: 1@2; Total Hits: 11@2: (2) -
Maximum carnage from the destroyers :-P
Midway - BMB (Z16) FTR (WUS)
WInd - BMB (FIC)
Rus - BMB (NUk)
Z112 - CV, TP w/ Brit infantry (Z110) 2 FTR (Hol)
Z110 - FTR (Hol)
Z101 - 2 TP (Z91)
Z91 - 3 TP, CA (Z93) TP (Z110)
Z104 - CV w/ Brit fighter (Z93)
CUS - ART (WUS)
Haw - INF, AA, 2 FTR (WUS)
Z77 - 2 SS, DD (Z98)
Nte - BMB (Z44) MECH (Nsw) 2 FTR (Car)
Z30 - TP (Z62)
Nsw - INF (Z63) AA (Nze)
Z78 - SS (Z41)
Z26 - 2 SS, DD (Z10)
Fra - FTR (Hol) MECH (SFr)
Wfr - 4 INF, MECH (Sfr) 4 ARM (Fra)
Z98 - DD (Z93)
Z62 - SS (Z33) DD, CA, BB (Z63)
Z33 - SS (Z26)Place 5 INF (CUS)
Place TP (Z101)
Place SS, DD, CV (Z10)
Place FTR, BMB (WUS)
Collect 80, 81 on hand -
India8 with 5, buy a researcher
Rolling 1:
(4) -
UK8 with 45, buy 7 INF, 2 ART, MECH, BMB
Combat moves -
NIt - 4 INF (Fra) 4 FTR (Z96)
Suk - SBR (TrJ)
Yugo - INF (Lib)
Nor - INF (Z112)
Den - 5 INF, ART (UK) FTR (Z104) 2 FTR, TAC (Fra) FTR (Z110)
Alb - INF, ART (Mal) CA, BB (Z97)
Z81 - DD (Z97) to avoid possible combat in 97Scramble to Z97?
I have 2 cruisers and a battleship
I am landing an infantry on empty Yugoslavia and an infantry and artillery plus cruiser and battleship bombardment on a single infantry in Albania.
Map attached -
Let’s keep this game moving forward….
Very unlikely you would want to scramble in Z97. If you do after I complete this turn, that is fine. We can go back and roll a Z97 battle (and re-roll Albania if I win Z97 against scramble)OK, so
Ukr AA
Rolls: 1@1; Total Hits: 01@1: (6) You still owe me about 10 AA misses on SBR’s… :lol: -
OK so now you only owe me 9 :wink:
Ukr SBR
Rolling 1:
(4)
Denmark AA
Rolls: 3@1; Total Hits: 13@1: (3, 1, 3) -
Fighter down
Denmark
Rolls: 4@1 2@2 3@3 1@4; Total Hits: 24@1: (3, 1, 4, 6)2@2: (2, 6)3@3: (5, 5, 4)1@4: (5)
Rolls: 6@2; Total Hits: 26@2: (1, 5, 4, 2, 3, 4) -
Denmark2
Rolls: 2@1 2@2 3@3 1@4; Total Hits: 12@1: (2, 4)2@2: (5, 5)3@3: (5, 5, 5)1@4: (4)
Rolls: 5@2; Total Hits: 15@2: (3, 3, 2, 4, 5)
Albania
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (3, 1)1@3: (5)1@4: (5)
Rolls: 1@2; Total Hits: 11@2: (1) -
Monty’s idea is not working
The fighters or 0 for 6!!
Denmark3
Rolls: 1@1 2@2 3@3 1@4; Total Hits: 11@1: (3)2@2: (3, 5)3@3: (5, 5, 2)1@4: (5)
Rolls: 4@2; Total Hits: 14@2: (5, 5, 1, 3) -
Wow. The RAF is just plain sucking bad
Lucky for me the Germans were caught off guard
Denmark4
Rolls: 2@2 3@3 1@4; Total Hits: 32@2: (6, 6)3@3: (6, 3, 2)1@4: (4)
Rolls: 3@2; Total Hits: 03@2: (3, 3, 5)
Time to finish 'em off!





