Keep the cruiser alive. I agree, I should have pointed out the fighter edit especially since it was moved after china dice. I did not do it for the reason you mention and it is easy to see in the summary text. Nevertheless, i apologise and will be more carefull in the future
L12G4Karl7(Axis)v.Gamerman(Allies)+Tech
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tam
A
Rolls: 3@1 2@3 1@4; Total Hits: 03@1: (4, 3, 2)2@3: (5, 4)1@4: (5)
D
Rolls: 2@2; Total Hits: 12@2: (6, 2) -
ugh… the dice!
A
Rolls: 2@1 2@3 1@4; Total Hits: 22@1: (5, 6)2@3: (3, 1)1@4: (5)
D
Rolls: 2@2; Total Hits: 02@2: (4, 6) -
there we go
vol
A
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (1, 2)1@3: (6)1@4: (1)
D
Rolls: 1@2; Total Hits: 01@2: (5) -
vol twol
cau
A
Rolls: 4@1 3@3; Total Hits: 14@1: (3, 3, 5, 4)3@3: (1, 4, 6)
D
Rolls: 1@2; Total Hits: 01@2: (5) -
Cau twol
it is amazing that an aussie is in Cau
ncm
aa from ros to cau
all air back to starting points
2inf from sukr to ros
2nf from sukr to bry
mech in epl to bry
art in bel to bry
3inf from nov to bel
air in nov to wgr
10inf from ger to wgr
2inf from nor to fin
aa from bry to rus
3inf from bes to sukr
6inf, aa from wgr to den
aa from ger to wgrplace
art, 2inf in wgr
3inf in sukr and nukr
3inf in nov
4inf in ger
2nf in rom -
collect
cvd nor
Rolls: 2@3; Total Hits: 02@3: (4, 6)yugo
Rolls: 6@3; Total Hits: 46@3: (2, 6, 3, 1, 5, 1) -
collect 74-2=72
we could have a nice clash of armor there in the CAU, USSR… :-D
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Boy, my goose would be cooked if the USSR had greater offensive capability.
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corrected map
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with all this new found cash germany might just be able to pull it off……
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with all this new found cash germany might just be able to pull it off……
When I saw this first, I was afraid you had liberated France
Gotta go - can play tonight -
Not liberated, re-captured. :-P
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5 extra for any Axis control of Caucasus? I wasn’t aware of that one…
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Oil!
Yeah, russia is where the money is for Germany,
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Still don’t understand why Japan wouldn’t get +2s for middle eastern territories when Italy and Germany do. In addition to the oil islands.
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My limited global experience notwithstanding….
appears this one might go a lot of rounds! -
The allies have their work cut out for them.  8-)
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remind me, airbases are like miIC’s for damage purposes right?
Ha, I see the rule book an arms reach away and I am asking you… :-P
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Still liking my chances a lot :-)
It’s a good game if both think they will winYou’re asking me because it’s easier and faster, and I give service with a smile :-)
Airbases have a max damage of 6, however they are completely inoperable when there is 3 or more damage. So you can’t scramble for a round… :-D





