Moving. Should be able to go by Wednesday.
L12G4Karl7(Axis)v.Gamerman(Allies)+Tech
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ha, I knew that would happen… wow, my luck these last couple rounds has been pretty poor. It like the fates want you to win. Blah.
ncm
bomber to roscollect
97
Rolls: 6@3; Total Hits: 36@3: (5, 2, 6, 3, 2, 6) -
collect 2+2=4
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Wow, you finally attack with the Italian tank and the first time you do, you lose it.
What a relief - that thing caused havoc since I3
Although attacking Caucasus… if it survived I would be hitting it with ANZ infantry and fighter… -
As far as luck…. let’s not go there. For the record I think the dice have been pretty average over all. Everybody tends to remember when they were disappointed by the dice, though, and forget when everything went great.
Gotta go do something and then eat lunch, but I’ll get ANZ and France out of the way before I leave at 3:00 central…
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very true. I seem to recall having some good rolls at the start of this thing
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oh, I should say, I am leaving this saturday for a week. Posting will be less, but I will be checking in as can.
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This will be a interesting move for Anzac.
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Thanks for letting me know your plans to leave Saturday - I will keep making moves unlike last time, since you might be able to play from time to time
ANZ7 with 16, buy INF, ARM, TP
Combat moves -
Dgu - INF, ART (Nsw) BMB (Nte)
Rolls: 2@2 1@4; Total Hits: 12@2: (6, 3)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (5) -
Nte - BMB (Dgu) INF (Sau) AA (Que) ARM (Nsw)
Que - FTR (Nte)
Ind - INF (Bur)
Gre - INF (Alb)
Cau - INF (Npr)
Z63 - DD (Z62)Collect 20, 20 on hand
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Fra7
Fra - INF (Hol)
Hol - INF (Z110)
Npr - INF (Irq)
Z96 - INF (Lib)Collect 17, 17 on hand
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Huh. I wonder why Japan doesn’t get the persia/iraq oil NO bonuses…. they need oil too…
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The dutch east indies had oil… so I assume the +5 is oil
If only I could take Paris again… :cry:
Ger
buy
art
17infcm
hol
2inf from wger
bombernita
3inf from wgr
3ftr, bombinf from bul to alb
vol
2inf from ros
ftr, tacb from brytam
3inf from bry
ftr, 2tacbsmo
inf from arch
inf from bry
tacbinf from arch walksinto volo
cau
inf, 3mech, 3arm from ros -
hol
A
Rolls: 2@1 1@4; Total Hits: 12@1: (5, 3)1@4: (2)
D
Rolls: 1@2; Total Hits: 11@2: (1) -
hol twlo inf
nita
A
Rolls: 3@1 3@3 1@4; Total Hits: 23@1: (1, 2, 4)3@3: (5, 5, 4)1@4: (3)
D
Rolls: 2@2; Total Hits: 02@2: (5, 3) -
nita cleared
smo
A
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 5)1@3: (5)
D
Rolls: 1@2; Total Hits: 11@2: (2) -
smo
A
Rolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (5)
D
Rolls: 1@2; Total Hits: 01@2: (5) -
smo
A
Rolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (1)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
tam
A
Rolls: 3@1 2@3 1@4; Total Hits: 03@1: (4, 3, 2)2@3: (5, 4)1@4: (5)
D
Rolls: 2@2; Total Hits: 12@2: (6, 2) -
ugh… the dice!
A
Rolls: 2@1 2@3 1@4; Total Hits: 22@1: (5, 6)2@3: (3, 1)1@4: (5)
D
Rolls: 2@2; Total Hits: 02@2: (4, 6)





