The allied continued to be blessed by the dice gods !
This turn hitting.
1 times on 1/6
3 times on 2/6
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Giving bonus movement to units
1 armour and 2 infantry moved from Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Recording Battle Statistics
Non Combat Move - Italians
1 aaGun moved from Baltic States to Belarus
1 aaGun moved from Novgorod to Belarus
1 artillery and 6 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
1 infantry placed in Ukraine
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
Giving bonus movement to units
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 carrier moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from Dutch New Guinea to 45 Sea Zone
Combat - ANZAC
Battle in 6 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle Statistics
Non Combat Move - ANZAC
1 infantry moved from Hunan to Kiangsi
1 bomber moved from Kwangsi to Kiangsi
Place Units - ANZAC
1 carrier and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Combat Move - French
Giving bonus movement to units
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Morocco to Algeria
Non Combat Move - French
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
Turn Complete - French
interceptors? @ Russia
Didn’t open the map, scramble if it’s just one bomber. Stay grounded if it’s more then 1.
wow, yeah . . NO INTERCEPTING!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Germans
Germans buy 9 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
2 bombers, 2 fighters and 2 tactical_bombers moved from Belarus to Russia
1 artillery and 2 infantry moved from Archangel to Nenetsia
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 artillery and 2 infantry moved from Archangel to Smolensk
1 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Russia
1 infantry moved from Rostov to Tambov
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery, 3 fighters and 1 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Germans win with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Nenetsia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Nenetsia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia causes: 20 damage to unit: factory_major
Bombing raid in Russia causes: 5 damage to unit: airfield
Bombing raid in Russia causes 25 damage total.
Damaged units is as follows: factory_major = 20, airfield = 5
Recording Battle Statistics
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Belarus
1 bomber moved from Russia to Archangel
2 tactical_bombers moved from Russia to Archangel
1 bomber moved from Russia to Bryansk
2 artilleries moved from Rostov to Bryansk
1 aaGun moved from Rostov to Bryansk
2 infantry moved from Rostov to Bryansk
4 armour moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Bryansk
1 armour moved from Eastern Poland to Archangel
3 artilleries moved from Novgorod to Archangel
1 armour moved from Norway to Karelia
1 armour moved from Western Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Novgorod
5 armour moved from Germany to Baltic States
1 armour moved from Poland to Belarus
1 armour moved from Western Germany to Poland
3 fighters moved from Holland Belgium to Western Germany
Place Units - Germans
3 armour placed in Novgorod
2 armour and 2 mech_infantrys placed in Western Germany
4 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Russians
Russians buy 2 armour and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Russians
Giving bonus movement to units
1 fighter moved from Russia to Smolensk
1 fighter moved from Volgograd to Rostov
1 tactical_bomber moved from Volgograd to Smolensk
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
2 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Tambov
5 armour and 1 mech_infantry moved from Samara to Bryansk
22 artilleries and 56 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Smolensk
3 infantry moved from Russia to Smolensk
1 fighter moved from Volgograd to Smolensk
1 artillery and 7 infantry moved from Volgograd to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery and 9 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 artillery and 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 artillery and 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Russians win with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 5 armour, 22 artilleries, 56 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 2 armour, 2 artilleries, 1 bomber and 2 infantry; Italians defend with 1 armour, 1 artillery and 1 infantry
Russians win, taking Bryansk from Italians with 5 armour, 22 artilleries, 53 infantry and 1 mech_infantry remaining. Battle score for attacker is 47
Casualties for Germans: 1 aaGun, 2 armour, 2 artilleries, 1 bomber and 2 infantry
Casualties for Russians: 3 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Russians win with 5 armour, 22 artilleries, 53 infantry and 1 mech_infantry remaining. Battle score for attacker is 47
Casualties for Germans: 1 aaGun, 2 armour, 2 artilleries, 1 bomber and 2 infantry
Casualties for Russians: 3 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Recording Battle Statistics
Non Combat Move - Russians
4 aaGuns moved from Russia to Bryansk
1 fighter moved from Rostov to Russia
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
3 armour moved from Volgograd to Bryansk
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Samara to Vologda
2 infantry moved from Samara to Russia
1 infantry moved from Urals to Novosibirsk
1 infantry moved from Egypt to Alexandria
Place Units - Russians
2 armour and 1 fighter placed in Volgograd
Turn Complete - Russians
Russians collect 24 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 destroyer and 1 transport; Remaining resources: 3 PUs;
Combat Move - Japanese
Giving bonus movement to units
1 artillery and 1 infantry moved from Korea to Manchuria
1 bomber moved from Amur to Manchuria
1 armour, 1 fighter and 2 tactical_bombers moved from Amur to Buryatia
1 fighter moved from Japan to Manchuria
Combat - Japanese
Battle in Buryatia
Japanese attack with 1 armour, 1 fighter and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Recording Battle Statistics
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Buryatia to Amur
1 bomber and 1 fighter moved from Manchuria to Amur
1 infantry moved from Siberia to Amur
2 tactical_bombers moved from Japan to Amur
1 fighter and 2 tactical_bombers moved from Borneo to Philippines
Place Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 17 PUs (11 lost to blockades); end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 fighter, 5 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 armour, 3 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 armour and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 93 Sea Zone
3 bombers moved from Gibraltar to Northern Italy
1 bomber moved from Gibraltar to Southern Italy
1 bomber moved from Gibraltar to Southern France
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 1 destroyer
Japanese defend with 1 destroyer, 3 fighters and 1 transport
Japanese win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Strategic bombing raid in Southern Italy
Bombing raid in Southern Italy causes: 5 damage to unit: factory_minor
Bombing raid in Southern Italy causes 5 damage total.
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy causes: 16 damage to unit: factory_major
Bombing raid in Northern Italy causes 16 damage total.
Strategic bombing raid in Southern France
Bombing raid in Southern France causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Recording Battle Statistics
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
3 bombers moved from Northern Italy to Algeria
1 bomber moved from Southern Italy to Algeria
1 bomber moved from Southern France to Gibraltar
2 fighters moved from Gibraltar to United Kingdom
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries, 2 carriers, 1 destroyer, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
1 armour, 2 artilleries and 5 infantry placed in Central United States
3 submarines and 2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Giving bonus movement to units
4 artilleries, 1 fighter and 12 infantry moved from Jehol to Manchuria
2 artilleries and 3 infantry moved from Kiangsi to Anhwe
Combat - Chinese
Battle in Manchuria
Chinese attack with 4 artilleries, 1 fighter and 12 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Manchuria from Japanese with 4 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Chinese win with 4 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Recording Battle Statistics
Non Combat Move - Chinese
1 fighter moved from Manchuria to Anhwe
Place Units - Chinese
2 artilleries and 7 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Combat Move - British
Giving bonus movement to units
1 artillery, 3 infantry and 2 mech_infantrys moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 39 Sea Zone to 43 Sea Zone
1 artillery, 3 infantry and 3 mech_infantrys moved from 43 Sea Zone to Borneo
2 fighters moved from French Indo China to Borneo
1 battleship moved from 45 Sea Zone to 43 Sea Zone
Combat - British
Battle in Borneo
British attack with 1 artillery, 2 fighters, 3 infantry and 3 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
British win, taking Borneo from Japanese with 1 artillery, 2 fighters, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
British win with 1 artillery, 2 fighters, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Recording Battle Statistics
Non Combat Move - British
2 fighters moved from Borneo to 43 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
5 armour and 9 mech_infantrys moved from Iraq to Northwest Persia
5 armour and 9 mech_infantrys moved from Northwest Persia to Caucasus
1 aaGun, 1 artillery and 5 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Burma to French Indo China
2 artilleries and 2 infantry moved from Kiangsi to Kwangsi
1 mech_infantry moved from Central Mongolia to Yakut S.S.R.
1 armour and 2 mech_infantrys moved from Jehol to Central Mongolia
3 aaGuns moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Algeria to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to United Kingdom
Place Units - British
1 armour, 1 artillery, 1 fighter and 4 infantry placed in United Kingdom
1 submarine placed in 80 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 36 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Place Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some units change owners in territory India
Some units change owners in territory 39 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Italians
Italians repair 4 damage on 4 factory_minors; Remaining resources: 12 PUs;
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Giving bonus movement to units
Non Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 infantry placed in Southern France
2 infantry placed in Ukraine
Turn Complete - Italians
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 5 PUs;
Combat Move - ANZAC
Giving bonus movement to units
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from Kiangsi to Dutch New Guinea
1 infantry moved from Kiangsi to Kwangsi
Combat - ANZAC
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 1 destroyer, 2 fighters and 1 transport
2 submarines owned by the ANZAC Submerged
Japanese win with 2 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for ANZAC: 1 submarine
Recording Battle Statistics
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 carrier and 2 submarines moved from 62 Sea Zone to 45 Sea Zone
1 transport moved from 45 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
interceptors?
none . . . you do realize that you’ve already done max damage to that factory yes?
no. I better get some sleep. I do realize I’m about to lose two games to you and…that sucks.
Well, good night. Get some sleep and redo your combat moves in the morning so you don’t get shot down for nothing.