• TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 bomber, 3 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units

    Non Combat Move - Americans
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Guam to 54 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Central United States to Western United States
                1 bomber moved from Western United States to Hawaiian Islands
                1 cruiser moved from 28 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to Western United States
                1 tactical_bomber moved from Hawaiian Islands to Western United States
                1 artillery and 1 infantry moved from Eastern United States to Central United States
                1 mech_infantry moved from Central United States to Western United States

    Place Units - Americans
                2 destroyers and 1 submarine placed in 10 Sea Zone
                1 destroyer and 1 fighter placed in 101 Sea Zone
                Americans undo move 2.
                1 bomber and 1 fighter placed in Eastern United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                7 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 1 artillery and 3 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Chinese: 1 infantry
                    Chinese win with 1 fighter and 6 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Combat Move - British
                Giving bonus movement to units
                1 armour and 1 mech_infantry moved from Egypt to Kenya
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                2 infantry moved from Rhodesia to Belgian Congo
                1 tactical_bomber moved from Egypt to Kenya
                1 fighter moved from Malta to Egypt

    Combat - British
                Battle in Kenya
                    British attack with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 3 infantry
                    Italians win with 1 artillery remaining. Battle score for attacker is -8
                    Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 3 infantry
                    1 tactical_bomber owned by the British retreated
                Recording Battle Statistics

    Non Combat Move - British
                1 tactical_bomber moved from Kenya to Egypt
                1 destroyer moved from 81 Sea Zone to 79 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                3 infantry and 2 mech_infantrys moved from India to Burma
                1 battleship, 1 cruiser and 1 transport moved from 91 Sea Zone to 102 Sea Zone
                1 destroyer moved from 91 Sea Zone to 103 Sea Zone

    Place Units - British
                2 fighters and 1 infantry placed in United Kingdom
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 25 PUs (2 lost to blockades); end with 27 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Place Units - UK_Pacific
                1 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                    Some units change owners in territory India


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Tunisia to Algeria
                1 armour moved from Tunisia to Algeria
                1 fighter moved from Southern Italy to Algeria

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 armour, 1 fighter and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 fighter and 1 infantry in Algeria, round 1 :  2/3 hits
                        French roll dice for 1 infantry in Algeria, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                    Italians win with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 cruiser moved from 92 Sea Zone to 97 Sea Zone
                1 battleship moved from 92 Sea Zone to 97 Sea Zone
                1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 fighter moved from Algeria to Libya
                1 mech_infantry moved from Tunisia to Libya
                1 artillery moved from Tunisia to Libya
                1 aaGun moved from Yugoslavia to Slovakia Hungary
                2 infantry moved from Bulgaria to Romania
                1 aaGun moved from Northern Italy to Greater Southern Germany
                2 artilleries moved from Southern France to Northern Italy
                1 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 2 armour, 1 harbour and 1 infantry
        Kenya : 1 flag,    Anglo Egyptian Sudan : 1 flag, 1 artillery
        Algeria : 1 flag, 1 armour and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 aaGun
        Tunisia : 1 flag,    Greater Southern Germany : 1 aaGun
        Slovakia Hungary : 1 aaGun
        Romania : 2 infantry
        Northern Italy : 2 artilleries, 1 factory_major and 1 infantry
        Libya : 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 4 infantry and 1 tactical_bomber
        95 Sea Zone : 1 destroyer
        97 Sea Zone : 1 battleship, 1 cruiser and 2 transports

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 31 / 43
        Americans : 52 / 52
        Chinese : 7 / 13
        British : 26 / 27
        UK_Pacific : 24 / 24
        Italians : 17 / 27
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from New South Wales to Queensland
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Combat Move - French
                Giving bonus movement to units
                1 cruiser moved from 91 Sea Zone to 102 Sea Zone

    Non Combat Move - French
                1 destroyer moved from 58 Sea Zone to 79 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 submarine moved from 105 Sea Zone to 103 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 103 Sea Zone
                1 fighter moved from 110 Sea Zone to 103 Sea Zone

    Combat - Germans
                Battle in 103 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 103 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 103 Sea Zone, round 1 :  2/2 hits
                        British roll dice for 1 destroyer in 103 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 103 Sea Zone
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Germans
                1 cruiser moved from 104 Sea Zone to 92 Sea Zone
                1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 aaGun, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 aaGun moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 103 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from 103 Sea Zone to 92 Sea Zone
                1 aaGun, 5 armour, 4 artilleries and 6 infantry moved from Germany to Poland
                4 armour moved from Western Germany to Slovakia Hungary
                2 tactical_bombers moved from Bulgaria to Slovakia Hungary
                1 infantry moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Normandy Bordeaux to Western Germany
                1 armour moved from Western Germany to Slovakia Hungary
                1 artillery moved from Western Germany to Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                3 infantry moved from Norway to Finland
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from France to Southern France

    Place Units - Germans
                1 armour and 1 fighter placed in Western Germany
                2 infantry placed in France
                2 armour, 1 artillery and 3 infantry placed in Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    Gibraltar : 1 aaGun and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 2 infantry
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Slovakia Hungary : 5 armour, 2 artilleries, 4 infantry and 2 tactical_bombers
        Western Germany : 1 aaGun, 1 airfield, 2 armour, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
        Romania : 2 infantry
        Poland : 4 aaGuns, 5 armour, 9 artilleries and 19 infantry
        Germany : 2 armour, 2 artilleries, 1 factory_major and 3 infantry
        Southern Italy : 1 infantry
        112 Sea Zone : 1 submarine
        119 Sea Zone : 1 submarine
        Bulgaria : 1 flag,    Greece : 1 flag, 3 armour and 4 infantry
        92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
        103 Sea Zone : 1 submarine
        Yugoslavia : 1 flag,    Finland : 1 flag, 9 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 31 / 43
        Americans : 52 / 52
        Chinese : 7 / 13
        British : 26 / 27
        UK_Pacific : 24 / 24
        Italians : 17 / 27
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Politics - Russians
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Recording Battle Statistics

    Non Combat Move - Russians
                1 cruiser and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 5 infantry moved from Novgorod to Belarus
                1 armour moved from Bryansk to Belarus
                5 infantry moved from Bryansk to Belarus
                2 aaGuns moved from Bryansk to Belarus
                4 infantry moved from Russia to Bryansk
                3 infantry moved from Ukraine to Western Ukraine
                1 armour moved from Volgograd to Bryansk
                6 infantry moved from Yenisey to Timguska

    Place Units - Russians
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 armour placed in Volgograd
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs (1 lost to blockades); end with 39 PUs total


  • Korea
    A
    DiceRolls: 9@1 2@2 1@3 1@4; Total Hits: 39@1: (2, 6, 3, 5, 2, 3, 6, 1, 3)2@2: (4, 6)1@3: (3)1@4: (3)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                2 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Suiyuyan to Hopei
                1 mech_infantry moved from Hopei to Kweichow
                1 infantry moved from Hopei to Kweichow
                1 fighter moved from Chahar to Kweichow
                1 tactical_bomber moved from Chahar to Kweichow
                1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers moved from Kwangsi to Yunnan
                2 bombers moved from Kiangsu to Yunnan
                1 armour moved from Kiangsu to Kweichow

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers
                    Chinese defend with 6 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 6 infantry
                    Japanese win with 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 6 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to Kiangsi
                1 armour moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 fighter moved from Kweichow to Kiangsi
                1 tactical_bomber moved from Kweichow to Kiangsi
                2 artilleries moved from Hopei to Kweichow
                2 infantry moved from Hopei to Kweichow
                1 armour moved from Jehol to Kweichow
                Turning on Edit Mode
                EDIT: Japanese player Removing units owned by PlayerID named:Russians from Korea: 1 infantry
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Manchuria: 11 infantry
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Manchuria: 1 artillery
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Korea: 1 artillery and 10 infantry
                EDIT: Japanese player Changing ownership of Korea from Russians to Japanese
                EDIT: Turning off Edit Mode
                1 aaGun moved from Manchuria to Korea
                1 battleship moved from 6 Sea Zone to 33 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone

    Place Units - Japanese
                3 armour placed in Kiangsu
                1 artillery placed in Japan
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units

    Non Combat Move - Americans
                1 cruiser and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 bombers moved from Hawaiian Islands to Western United States
                1 fighter moved from Eastern United States to Western United States
                1 bomber moved from Eastern United States to Western United States

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 bomber placed in Western United States
                Americans undo move 4.
                Americans undo move 3.
                1 fighter placed in Western United States
                1 bomber placed in Eastern United States
                Notification to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Setting uses for triggers used this phase.

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                4 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                    Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Chinese attack with 4 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Chinese win with 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                1 infantry placed in Szechwan
                3 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Combat Move - British
                Giving bonus movement to units
                1 mech_infantry moved from Burma to Siam
                      UK_Pacific take Siam from Japanese
                2 infantry moved from Malaya to Shan State
                1 artillery, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber moved from Burma to Shan State
                1 artillery and 1 infantry moved from India to Burma
                1 armour and 2 mech_infantrys moved from India to Shan State
                1 cruiser and 2 destroyers moved from 79 Sea Zone to 39 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 transport moved from 72 Sea Zone to 78 Sea Zone
                1 battleship, 1 cruiser and 1 transport moved from 102 Sea Zone to 106 Sea Zone

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery
                    British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                    British win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                Recording Battle Statistics

    Non Combat Move - British
                1 infantry moved from Eastern Persia to West India
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies

    Place Units - British
                2 destroyers placed in 106 Sea Zone
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 26 PUs (2 lost to blockades); end with 29 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Place Units - UK_Pacific
                2 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 26 PUs; end with 26 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
                    Some units change owners in territory India


  • I don’t think the axis can afford to stall, the allies are getting a lot more cash every turn. The longer it goes, the worse off the axis are. They start with a good unit advantage, but that’s slipping from your grasp. I’ll show you my uber aggressive axis strat next game. :-)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 armour, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                4 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 battleship moved from 97 Sea Zone to 99 Sea Zone
                1 cruiser moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                      Italians take Syria from French

    Combat - Italians
                Recording Battle Statistics

    Non Combat Move - Italians
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 armour moved from Algeria to Libya
                1 mech_infantry moved from Libya to Tobruk
                3 infantry moved from Libya to Tobruk
                2 artilleries moved from Libya to Tobruk
                1 tactical_bomber moved from Southern Italy to Libya
                1 bomber moved from Southern Italy to Libya
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 artillery moved from Northern Italy to Greater Southern Germany
                1 aaGun moved from Slovakia Hungary to Poland
                1 aaGun moved from Greater Southern Germany to Slovakia Hungary
                1 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 armour, 1 infantry and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Politics - French
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                Giving bonus movement to units
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 cruiser moved from 102 Sea Zone to 106 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Politics - Germans
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 5 armour, 3 artilleries and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                      Germans take Eastern Poland from Russians
                4 armour, 9 artilleries and 19 infantry moved from Poland to Eastern Poland
                5 armour, 2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Recording Battle Statistics

    Non Combat Move - Germans
                4 infantry moved from Greece to Bulgaria
                3 armour moved from Greece to Romania
                2 aaGuns moved from Poland to Eastern Poland
                2 armour, 2 artilleries and 3 infantry moved from Germany to Poland
                2 armour moved from Poland to Eastern Poland
                2 armour moved from Western Germany to Poland
                2 fighters moved from Western Germany to Poland
                1 bomber moved from Western Germany to Poland
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Southern Italy
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 battleship, 1 carrier, 1 cruiser and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
                1 submarine moved from 103 Sea Zone to 92 Sea Zone
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                1 armour and 1 fighter placed in Western Germany
                4 armour and 3 artilleries placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs (2 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

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