@mike64 no
Test Game Seth
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 submarine moved from 105 Sea Zone to 103 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 103 Sea Zone
1 fighter moved from 110 Sea Zone to 103 Sea ZoneCombat - Germans
Battle in 103 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 103 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 103 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer in 103 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 103 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Recording Battle StatisticsNon Combat Move - Germans
1 cruiser moved from 104 Sea Zone to 92 Sea Zone
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 aaGun moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 103 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 103 Sea Zone to 92 Sea Zone
1 aaGun, 5 armour, 4 artilleries and 6 infantry moved from Germany to Poland
4 armour moved from Western Germany to Slovakia Hungary
2 tactical_bombers moved from Bulgaria to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Northern Italy to Southern Italy
1 armour moved from Normandy Bordeaux to Western Germany
1 armour moved from Western Germany to Slovakia Hungary
1 artillery moved from Western Germany to Germany
1 fighter moved from Normandy Bordeaux to Western Germany
3 infantry moved from Norway to Finland
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from France to Southern FrancePlace Units - Germans
1 armour and 1 fighter placed in Western Germany
2 infantry placed in France
2 armour, 1 artillery and 3 infantry placed in Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Gibraltar : 1 aaGun and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 2 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Slovakia Hungary : 5 armour, 2 artilleries, 4 infantry and 2 tactical_bombers
Western Germany : 1 aaGun, 1 airfield, 2 armour, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
Romania : 2 infantry
Poland : 4 aaGuns, 5 armour, 9 artilleries and 19 infantry
Germany : 2 armour, 2 artilleries, 1 factory_major and 3 infantry
Southern Italy : 1 infantry
112 Sea Zone : 1 submarine
119 Sea Zone : 1 submarine
Bulgaria : 1 flag, Greece : 1 flag, 3 armour and 4 infantry
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
103 Sea Zone : 1 submarine
Yugoslavia : 1 flag, Finland : 1 flag, 9 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 13
British : 26 / 27
UK_Pacific : 24 / 24
Italians : 17 / 27
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Politics - Russians
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Recording Battle StatisticsNon Combat Move - Russians
1 cruiser and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 5 infantry moved from Novgorod to Belarus
1 armour moved from Bryansk to Belarus
5 infantry moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Belarus
4 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Western Ukraine
1 armour moved from Volgograd to Bryansk
6 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 armour placed in Volgograd
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs (1 lost to blockades); end with 39 PUs total -
Korea
A
Rolls: 9@1 2@2 1@3 1@4; Total Hits: 39@1: (2, 6, 3, 5, 2, 3, 6, 1, 3)2@2: (4, 6)1@3: (3)1@4: (3)
D
Rolls: 1@2; Total Hits: 11@2: (1) -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
2 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Suiyuyan to Hopei
1 mech_infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to Kweichow
1 fighter moved from Chahar to Kweichow
1 tactical_bomber moved from Chahar to Kweichow
1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kiangsu to Yunnan
1 armour moved from Kiangsu to KweichowCombat - Japanese
Battle in Kweichow
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 6 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Casualties for Chinese: 6 infantry
Japanese win with 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Casualties for Chinese: 6 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to Kiangsi
1 armour moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Kiangsi
1 fighter moved from Kweichow to Kiangsi
1 tactical_bomber moved from Kweichow to Kiangsi
2 artilleries moved from Hopei to Kweichow
2 infantry moved from Hopei to Kweichow
1 armour moved from Jehol to Kweichow
Turning on Edit Mode
EDIT: Japanese player Removing units owned by PlayerID named:Russians from Korea: 1 infantry
EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Manchuria: 11 infantry
EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Manchuria: 1 artillery
EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Korea: 1 artillery and 10 infantry
EDIT: Japanese player Changing ownership of Korea from Russians to Japanese
EDIT: Turning off Edit Mode
1 aaGun moved from Manchuria to Korea
1 battleship moved from 6 Sea Zone to 33 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea ZonePlace Units - Japanese
3 armour placed in Kiangsu
1 artillery placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to unitsNon Combat Move - Americans
1 cruiser and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Hawaiian Islands to Western United States
1 fighter moved from Eastern United States to Western United States
1 bomber moved from Eastern United States to Western United StatesPlace Units - Americans
1 carrier placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in 101 Sea Zone
1 bomber placed in Western United States
Americans undo move 4.
Americans undo move 3.
1 fighter placed in Western United States
1 bomber placed in Eastern United States
Notification to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Setting uses for triggers used this phase.Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to units
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
4 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 4 infantry
Japanese defend with 2 infantry
Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Chinese win with 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
1 infantry placed in Szechwan
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - British
Giving bonus movement to units
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Malaya to Shan State
1 artillery, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber moved from Burma to Shan State
1 artillery and 1 infantry moved from India to Burma
1 armour and 2 mech_infantrys moved from India to Shan State
1 cruiser and 2 destroyers moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 78 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 102 Sea Zone to 106 Sea ZoneCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
British win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Recording Battle StatisticsNon Combat Move - British
1 infantry moved from Eastern Persia to West India
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_AlliesPlace Units - British
2 destroyers placed in 106 Sea Zone
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 26 PUs (2 lost to blockades); end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Place Units - UK_Pacific
2 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 26 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Some units change owners in territory India -
I don’t think the axis can afford to stall, the allies are getting a lot more cash every turn. The longer it goes, the worse off the axis are. They start with a good unit advantage, but that’s slipping from your grasp. I’ll show you my uber aggressive axis strat next game. :-)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Italians
Italians buy 1 armour, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
4 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 battleship moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
Italians take Syria from FrenchCombat - Italians
Recording Battle StatisticsNon Combat Move - Italians
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Algeria to Libya
1 mech_infantry moved from Libya to Tobruk
3 infantry moved from Libya to Tobruk
2 artilleries moved from Libya to Tobruk
1 tactical_bomber moved from Southern Italy to Libya
1 bomber moved from Southern Italy to Libya
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to Greater Southern Germany
1 aaGun moved from Slovakia Hungary to Poland
1 aaGun moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 armour, 1 infantry and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Politics - French
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Giving bonus movement to units
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 cruiser moved from 102 Sea Zone to 106 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Politics - Germans
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 5 armour, 3 artilleries and 1 fighter; Remaining resources: 1 PUs;Combat Move - Germans
Giving bonus movement to units
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
Germans take Eastern Poland from Russians
4 armour, 9 artilleries and 19 infantry moved from Poland to Eastern Poland
5 armour, 2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Recording Battle StatisticsNon Combat Move - Germans
4 infantry moved from Greece to Bulgaria
3 armour moved from Greece to Romania
2 aaGuns moved from Poland to Eastern Poland
2 armour, 2 artilleries and 3 infantry moved from Germany to Poland
2 armour moved from Poland to Eastern Poland
2 armour moved from Western Germany to Poland
2 fighters moved from Western Germany to Poland
1 bomber moved from Western Germany to Poland
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 fighter moved from 92 Sea Zone to Gibraltar
1 battleship, 1 carrier, 1 cruiser and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
1 armour and 1 fighter placed in Western Germany
4 armour and 3 artilleries placed in GermanyTurn Complete - Germans
Germans collect 44 PUs (2 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Russians
Russians buy 1 armour and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from GermansCombat - Russians
Recording Battle StatisticsNon Combat Move - Russians
6 infantry moved from Timguska to Kansu
1 mech_infantry moved from Turkmenistan to Persia
Russians take Persia from Neutral_Allies
1 armour moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 aaGuns moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
2 aaGuns, 3 armour, 6 artilleries, 26 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
2 artilleries and 11 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
4 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Caucasus
1 fighter moved from Novgorod to BryanskPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier and 1 fighter; Remaining resources: 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Setting uses for triggers used this phase.
Giving bonus movement to units
2 artilleries moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
1 armour moved from Kweichow to Shensi
2 fighters moved from Kiangsi to Shensi
2 tactical_bombers moved from Kiangsi to Shensi
1 armour moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Szechwan
2 bombers moved from Kiangsi to Szechwan
1 fighter moved from Kiangsi to Yunnan
1 tactical_bomber moved from Kiangsi to Yunnan
1 armour moved from Kiangsi to Yunnan
1 mech_infantry moved from Kiangsi to Yunnan
3 armour moved from Kiangsu to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
2 fighters moved from Kiangsi to Kwangtung
2 tactical_bombers moved from Kiangsi to Kwangtung
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Formosa
1 infantry moved from 20 Sea Zone to Formosa
1 cruiser moved from 21 Sea Zone to 20 Sea Zone
1 battleship moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 3 fighters and 1 transport
1 submarine owned by the Japanese Submerged
Americans win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shensi
Japanese attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Japanese win with 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in 20 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
British defend with 1 transport
Japanese win with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Japanese win with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kwangtung
Japanese attack with 3 armour, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 3 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Japanese win with 3 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Formosa
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Formosa from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Recording Battle Statistics
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian IslandsNon Combat Move - Japanese
1 artillery moved from Chahar to Suiyuyan
2 fighters moved from Shensi to Suiyuyan
2 tactical_bombers moved from Shensi to Suiyuyan
2 bombers moved from Szechwan to Suiyuyan
1 fighter moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
2 fighters moved from Kwangtung to Kweichow
2 tactical_bombers moved from Kwangtung to Kiangsi
1 fighter moved from 33 Sea Zone to Caroline Islands
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to Caroline Islands
1 destroyer moved from 21 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 battleship, 1 carrier and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
3 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 artillery moved from Korea to Manchuria
1 aaGun moved from Korea to Manchuria
1 submarine moved from 21 Sea Zone to 44 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to KoreaPlace Units - Japanese
3 armour placed in Kiangsu
1 fighter placed in Japan
1 carrier placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Politics - Americans
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Setting uses for triggers used this phase.Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Setting uses for triggers used this phase.
Giving bonus movement to units
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
3 bombers moved from Western United States to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
3 fighters and 1 tactical_bomber moved from Western United States to 123 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 2 submarines
Japanese defend with 1 submarine
Americans win, taking 26 Sea Zone from Neutral with 1 destroyer, 3 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Americans win with 1 destroyer, 3 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Recording Battle StatisticsNon Combat Move - Americans
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea ZonePlace Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
1 carrier and 2 transports placed in 101 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Central United States
Americans undo move 3.
2 infantry placed in Central United States
1 fighter and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to units
1 fighter and 3 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour and 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantry
Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Szechwan to BurmaPlace Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Sikang
2 infantry placed in Szechwan
Chinese undo move 3.
1 infantry placed in Kansu
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Combat Move - British
1 unit repaired.
Giving bonus movement to units
1 artillery and 1 infantry moved from Burma to Yunnan
1 armour, 1 artillery, 2 fighters, 13 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Shan State to Yunnan
1 mech_infantry moved from Siam to Kwangsi
Chinese take Kwangsi from Japanese
2 armour and 3 mech_infantrys moved from India to Yunnan
1 transport moved from 78 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
3 fighters moved from United Kingdom to 119 Sea ZoneCombat - British
Battle in Iraq
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
British win, taking Iraq from Neutral_Axis with 1 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
British win with 1 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in 119 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 2 submarines
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Yunnan
British attack with 3 armour, 2 artilleries, 2 fighters, 14 infantry, 6 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
British win, taking Yunnan from Japanese with 3 armour, 2 artilleries, 2 fighters, 12 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 2 infantry
British win with 3 armour, 2 artilleries, 2 fighters, 12 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 2 infantry
Recording Battle StatisticsNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 aaGun moved from Burma to Yunnan
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to French Guiana
1 fighter moved from 119 Sea Zone to Scotland
2 fighters moved from 119 Sea Zone to United Kingdom
1 mech_infantry moved from Eire to United Kingdom
1 aaGun and 3 infantry moved from United Kingdom to Scotland
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Yunnan to BurmaPlace Units - British
1 carrier placed in 106 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Place Units - UK_Pacific
2 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs (2 lost to blockades); end with 23 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 armour moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
Italians take Alexandria from British
1 armour moved from 98 Sea Zone to Alexandria
2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from Libya to Alexandria
1 bomber, 1 fighter and 1 tactical_bomber moved from Libya to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from RussiansCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Italians win with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 bomber, 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Syria
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 battleship moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 99 Sea Zone to 95 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from Greater Southern Germany to YugoslaviaPlace Units - Italians
1 carrier placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs





