@mike64 no
Test Game Seth
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Seth - thought I did it right at end of my turn. Here is saved copy. Sorry.
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[quote author=bobgordon303 link=topic=27515.msg969326#msg969326 date=1338872016]
Seth - thought I did it right at end of my turn. Here is saved copy. Sorry.
[/quote]So you did, looks like my internet wigged out then.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to unitsNon Combat Move - Russians
3 artilleries moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Bryansk to Belarus
1 armour moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Bryansk
1 armour moved from Volgograd to Bryansk
3 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Amur to Buryatia
2 aaGuns and 7 infantry moved from Sakha to BuryatiaPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour and 4 infantry placed in Russia
Russians undo move 3.
4 infantry placed in Russia
1 armour placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 armour, 1 battleship, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Anhwe to Suiyuyan
1 artillery and 2 infantry moved from Hunan to Yunnan
2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries and 3 infantry moved from Anhwe to Hopei
Japanese take Hopei from ChineseCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 4 infantry and 4 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 4 infantry and 4 tactical_bombers in Yunnan, round 1 : 7/15 hits
Chinese roll dice for 5 infantry in Yunnan, round 1 : 1/5 hits
1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Chinese: 5 infantry
Japanese win with 1 artillery, 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Chinese: 5 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
4 tactical_bombers moved from Yunnan to Kwangsi
4 fighters moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kiangsu
1 artillery moved from Jehol to Chahar
1 armour moved from Korea to Jehol
1 fighter moved from Korea to Chahar
1 tactical_bomber moved from Korea to Chahar
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to Caroline Islands
1 aaGun, 1 artillery and 11 infantry moved from Korea to Manchuria
1 infantry moved from Kiangsu to KiangsiPlace Units - Japanese
1 battleship placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kiangsu
1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsTerritory Summary for Japanese :
Caroline Islands : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 5 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers
Kiangsu : 2 armour, 2 bombers, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 armour
Manchuria : 1 aaGun, 1 artillery and 11 infantry
Yunnan : 1 flag, 1 artillery and 3 infantry
Suiyuyan : 1 flag, 2 infantry and 1 mech_infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, Hopei : 1 flag, 2 artilleries and 3 infantry
Chahar : 1 flag, 1 artillery, 1 fighter and 1 tactical_bomber
Anhwe : 1 flag, 33 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
36 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleshipProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 15
British : 27 / 39
UK_Pacific : 21 / 21
Italians : 15 / 19
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to unitsNon Combat Move - Americans
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Central United States to Western United States
1 bomber moved from Western United States to Hawaiian Islands
1 cruiser moved from 28 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Western United States
1 tactical_bomber moved from Hawaiian Islands to Western United States
1 artillery and 1 infantry moved from Eastern United States to Central United States
1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
2 destroyers and 1 submarine placed in 10 Sea Zone
1 destroyer and 1 fighter placed in 101 Sea Zone
Americans undo move 2.
1 bomber and 1 fighter placed in Eastern United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
7 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 1 infantry
Chinese win with 1 fighter and 6 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Combat Move - British
Giving bonus movement to units
1 armour and 1 mech_infantry moved from Egypt to Kenya
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
2 infantry moved from Rhodesia to Belgian Congo
1 tactical_bomber moved from Egypt to Kenya
1 fighter moved from Malta to EgyptCombat - British
Battle in Kenya
British attack with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
Italians win with 1 artillery remaining. Battle score for attacker is -8
Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 3 infantry
1 tactical_bomber owned by the British retreated
Recording Battle StatisticsNon Combat Move - British
1 tactical_bomber moved from Kenya to Egypt
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
3 infantry and 2 mech_infantrys moved from India to Burma
1 battleship, 1 cruiser and 1 transport moved from 91 Sea Zone to 102 Sea Zone
1 destroyer moved from 91 Sea Zone to 103 Sea ZonePlace Units - British
2 fighters and 1 infantry placed in United Kingdom
1 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 25 PUs (2 lost to blockades); end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Place Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Italians
Italians buy 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 artillery moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Tunisia to Algeria
1 armour moved from Tunisia to Algeria
1 fighter moved from Southern Italy to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 fighter and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Algeria, round 1 : 2/3 hits
French roll dice for 1 infantry in Algeria, round 1 : 0/1 hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Italians win with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 transport moved from 92 Sea Zone to 97 Sea Zone
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
1 battleship moved from 92 Sea Zone to 97 Sea Zone
1 transport moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Algeria to Libya
1 mech_infantry moved from Tunisia to Libya
1 artillery moved from Tunisia to Libya
1 aaGun moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Bulgaria to Romania
1 aaGun moved from Northern Italy to Greater Southern Germany
2 artilleries moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 2 armour, 1 harbour and 1 infantry
Kenya : 1 flag, Anglo Egyptian Sudan : 1 flag, 1 artillery
Algeria : 1 flag, 1 armour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 aaGun
Tunisia : 1 flag, Greater Southern Germany : 1 aaGun
Slovakia Hungary : 1 aaGun
Romania : 2 infantry
Northern Italy : 2 artilleries, 1 factory_major and 1 infantry
Libya : 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 4 infantry and 1 tactical_bomber
95 Sea Zone : 1 destroyer
97 Sea Zone : 1 battleship, 1 cruiser and 2 transportsProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 13
British : 26 / 27
UK_Pacific : 24 / 24
Italians : 17 / 27
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Combat Move - French
Giving bonus movement to units
1 cruiser moved from 91 Sea Zone to 102 Sea ZoneNon Combat Move - French
1 destroyer moved from 58 Sea Zone to 79 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 submarine moved from 105 Sea Zone to 103 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 103 Sea Zone
1 fighter moved from 110 Sea Zone to 103 Sea ZoneCombat - Germans
Battle in 103 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 103 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 103 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer in 103 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 103 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Recording Battle StatisticsNon Combat Move - Germans
1 cruiser moved from 104 Sea Zone to 92 Sea Zone
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 aaGun moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 103 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 103 Sea Zone to 92 Sea Zone
1 aaGun, 5 armour, 4 artilleries and 6 infantry moved from Germany to Poland
4 armour moved from Western Germany to Slovakia Hungary
2 tactical_bombers moved from Bulgaria to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Northern Italy to Southern Italy
1 armour moved from Normandy Bordeaux to Western Germany
1 armour moved from Western Germany to Slovakia Hungary
1 artillery moved from Western Germany to Germany
1 fighter moved from Normandy Bordeaux to Western Germany
3 infantry moved from Norway to Finland
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from France to Southern FrancePlace Units - Germans
1 armour and 1 fighter placed in Western Germany
2 infantry placed in France
2 armour, 1 artillery and 3 infantry placed in Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Gibraltar : 1 aaGun and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 2 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Slovakia Hungary : 5 armour, 2 artilleries, 4 infantry and 2 tactical_bombers
Western Germany : 1 aaGun, 1 airfield, 2 armour, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
Romania : 2 infantry
Poland : 4 aaGuns, 5 armour, 9 artilleries and 19 infantry
Germany : 2 armour, 2 artilleries, 1 factory_major and 3 infantry
Southern Italy : 1 infantry
112 Sea Zone : 1 submarine
119 Sea Zone : 1 submarine
Bulgaria : 1 flag, Greece : 1 flag, 3 armour and 4 infantry
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
103 Sea Zone : 1 submarine
Yugoslavia : 1 flag, Finland : 1 flag, 9 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 13
British : 26 / 27
UK_Pacific : 24 / 24
Italians : 17 / 27
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Politics - Russians
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Recording Battle StatisticsNon Combat Move - Russians
1 cruiser and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 5 infantry moved from Novgorod to Belarus
1 armour moved from Bryansk to Belarus
5 infantry moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Belarus
4 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Western Ukraine
1 armour moved from Volgograd to Bryansk
6 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 armour placed in Volgograd
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs (1 lost to blockades); end with 39 PUs total -
Korea
A
Rolls: 9@1 2@2 1@3 1@4; Total Hits: 39@1: (2, 6, 3, 5, 2, 3, 6, 1, 3)2@2: (4, 6)1@3: (3)1@4: (3)
D
Rolls: 1@2; Total Hits: 11@2: (1) -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
2 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Suiyuyan to Hopei
1 mech_infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to Kweichow
1 fighter moved from Chahar to Kweichow
1 tactical_bomber moved from Chahar to Kweichow
1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kiangsu to Yunnan
1 armour moved from Kiangsu to KweichowCombat - Japanese
Battle in Kweichow
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 6 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Casualties for Chinese: 6 infantry
Japanese win with 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Casualties for Chinese: 6 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to Kiangsi
1 armour moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Kiangsi
1 fighter moved from Kweichow to Kiangsi
1 tactical_bomber moved from Kweichow to Kiangsi
2 artilleries moved from Hopei to Kweichow
2 infantry moved from Hopei to Kweichow
1 armour moved from Jehol to Kweichow
Turning on Edit Mode
EDIT: Japanese player Removing units owned by PlayerID named:Russians from Korea: 1 infantry
EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Manchuria: 11 infantry
EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Manchuria: 1 artillery
EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Korea: 1 artillery and 10 infantry
EDIT: Japanese player Changing ownership of Korea from Russians to Japanese
EDIT: Turning off Edit Mode
1 aaGun moved from Manchuria to Korea
1 battleship moved from 6 Sea Zone to 33 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea ZonePlace Units - Japanese
3 armour placed in Kiangsu
1 artillery placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to unitsNon Combat Move - Americans
1 cruiser and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Hawaiian Islands to Western United States
1 fighter moved from Eastern United States to Western United States
1 bomber moved from Eastern United States to Western United StatesPlace Units - Americans
1 carrier placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in 101 Sea Zone
1 bomber placed in Western United States
Americans undo move 4.
Americans undo move 3.
1 fighter placed in Western United States
1 bomber placed in Eastern United States
Notification to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Setting uses for triggers used this phase.Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to units
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
4 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 4 infantry
Japanese defend with 2 infantry
Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Chinese win with 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
1 infantry placed in Szechwan
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - British
Giving bonus movement to units
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Malaya to Shan State
1 artillery, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber moved from Burma to Shan State
1 artillery and 1 infantry moved from India to Burma
1 armour and 2 mech_infantrys moved from India to Shan State
1 cruiser and 2 destroyers moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 78 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 102 Sea Zone to 106 Sea ZoneCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
British win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Recording Battle StatisticsNon Combat Move - British
1 infantry moved from Eastern Persia to West India
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_AlliesPlace Units - British
2 destroyers placed in 106 Sea Zone
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 26 PUs (2 lost to blockades); end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Place Units - UK_Pacific
2 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 26 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Some units change owners in territory India -
I don’t think the axis can afford to stall, the allies are getting a lot more cash every turn. The longer it goes, the worse off the axis are. They start with a good unit advantage, but that’s slipping from your grasp. I’ll show you my uber aggressive axis strat next game. :-)





