@mike64 no
Test Game Seth
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I did follow your OOL in the first take. But it’d been so long that I forgot that I used edit mode in that previous save file to remove the IC from Kiangsu since it’d been liberated. I undid a move during noncom which caused the same error to pop up. So I used edit mode to reconstruct the map, the only issues is both battles would’ve left cripples; two damaged cvs in sz92 and one damaged bb in sz19. Also, that would’ve left you with 6 unused kamikazes. I tried to resolve this by spamming some axis subs in sz92 and using the kamikazes against the bb. If you look at the dice rolls, you’ll see I tried this several times and that I actually shorted myself the hit bb in sz19. After the retakes, I was either left one cv short or with an undamaged bb. I gave up after a couple takes and decided that the bb was dead anyway and this was close enough.
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kk
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 fighter and 2 infantry moved from Anhwe to Shantung
1 artillery moved from Anhwe to ShantungCombat - Chinese
Battle in Shantung
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Shantung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Chinese win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Shantung to AnhwePlace Units - Chinese
6 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Combat Move - British
Giving bonus movement to units
1 artillery and 2 infantry moved from Kiangsi to Kiangsu
2 fighters and 1 tactical_bomber moved from Anhwe to Kiangsu
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
British take Normandy Bordeaux from Germans
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
2 armour and 5 mech_infantrys moved from Iraq to Egypt
3 armour, 1 artillery, 4 infantry and 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to EgyptCombat - British
Battle in Kiangsu
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 artillery
British win, taking Kiangsu from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 artillery
Casualties for British: 2 infantry
British win with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 artillery
Casualties for British: 2 infantry
Battle in Egypt
British attack with 5 armour, 1 artillery, 1 fighter, 6 infantry, 9 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 harbour
British win, taking Egypt from Italians with 5 armour, 1 artillery, 1 fighter, 6 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
British win with 5 armour, 1 artillery, 1 fighter, 6 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Kiangsu to French Indo China
2 mech_infantrys moved from Yunnan to French Indo China
1 armour and 2 mech_infantrys moved from Yunnan to Hopei
1 mech_infantry moved from Kiangsi to Chahar
1 artillery and 2 infantry moved from Kiangsi to Anhwe
1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 aaGun moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
4 infantry placed in United Kingdom
2 destroyers and 1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Place Units - UK_Pacific
1 submarine and 1 transport placed in 39 Sea Zone
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some units change owners in territory India
Some units change owners in territory 39 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Italians
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 bomber moved from Southern France to 91 Sea Zone
2 tactical_bombers moved from Southern France to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 submarine and 2 tactical_bombers
British defend with 1 destroyer; Americans defend with 2 carriers
Italians win with 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Casualties for Americans: 2 carriers
Italians win with 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Casualties for Americans: 2 carriers
Battle in 91 Sea Zone
Italians attack with 1 bomber
French defend with 1 cruiser; Americans defend with 1 destroyer and 6 transports
Americans win with 1 cruiser, 1 destroyer and 6 transports remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Recording Battle StatisticsNon Combat Move - Italians
2 tactical_bombers moved from 92 Sea Zone to Algeria
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
1 aaGun moved from Poland to Baltic States
1 artillery moved from Eastern Poland to Western UkrainePlace Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
of note…because in this game I accidentally triggered neutrals, be certain to watch that you don’t overfly a neutral. I almost did this - the game was going to allow my two fighters to accompany a strat over Spain. But that is not really allowed. So i didn’t do that move. Just a heads up.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 submarine moved from 45 Sea Zone to 19 Sea ZoneNon Combat Move - ANZAC
1 bomber moved from Dutch New Guinea to KwangsiPlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Combat Move - French
Giving bonus movement to units
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
2 infantry moved from Gibraltar to 91 Sea ZoneCombat - French
Battle in 95 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Recording Battle StatisticsNon Combat Move - French
Turn Complete - French
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drat, I meant to build an airbase in gibraltar . . . :|
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
2 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
2 artilleries moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour moved from Ukraine to Rostov
1 armour moved from Ukraine to Caucasus
6 infantry moved from Novgorod to Archangel
6 artilleries moved from Novgorod to Archangel
6 infantry moved from Novgorod to Archangel
2 armour moved from Karelia to Archangel
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Novgorod to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to SmolenskCombat - Germans
Battle in Archangel
Germans attack with 2 armour, 6 artilleries and 12 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 2 armour, 6 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Germans win with 2 armour, 6 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Germans win with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery and 4 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Germans win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 armour moved from 113 Sea Zone to Norway
4 infantry moved from Finland to Norway
2 armour moved from Karelia to Belarus
3 aaGuns, 14 armour, 9 artilleries and 9 infantry moved from Novgorod to Belarus
2 fighters and 2 tactical_bombers moved from Smolensk to Belarus
1 aaGun moved from Ukraine to Rostov
6 armour moved from Germany to Eastern Poland
1 armour moved from Western Germany to Poland
2 armour moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to France
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Finland to NorwayPlace Units - Germans
3 artilleries placed in Novgorod
5 armour and 1 infantry placed in Germany
1 bomber and 1 infantry placed in Western Germany
1 infantry placed in FranceTurn Complete - Germans
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
prefer you not try to unwind a dramatic move like forgetting an airbase.
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@bobgordon303:
prefer you not try to unwind a dramatic move like forgetting an airbase.
???
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Russians
Russians repair 6 damage on 6 factory_minors; Remaining resources: 29 PUs;
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
3 infantry moved from Volgograd to Caucasus
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour
Casualties for Russians: 3 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour
Casualties for Russians: 3 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
5 armour and 1 mech_infantry moved from Nenetsia to Samara
3 infantry moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
3 armour moved from Russia to Volgograd
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Nenetsia to Urals
3 infantry moved from Russia to Samara
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 5 infantry placed in Russia
Turning on Edit Mode
EDIT: Russians player Removing units owned by PlayerID named:Russians from Yakut S.S.R.: 1 infantry
EDIT: Russians player Removing units owned by PlayerID named:Russians from Dzavhan: 2 infantry
EDIT: Russians player Adding units owned by PlayerID named:Russians to Buryatia: 1 infantry
EDIT: Russians player Adding units owned by PlayerID named:Russians to Ulaanbaatar: 1 infantry
EDIT: Russians player Adding units owned by PlayerID named:Russians to Yakut S.S.R.: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to unitsCombat - Japanese
Recording Battle StatisticsNon Combat Move - Japanese
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 armour moved from Sakha to Amur
2 aaGuns, 1 fighter and 2 tactical_bombers moved from Manchuria to Amur
1 bomber moved from Japan to Amur
1 fighter moved from Caroline Islands to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Philippines to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Borneo to PhilippinesPlace Units - Japanese
1 armour and 2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 18 PUs (9 lost to blockades); end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 carriers, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 bomber moved from Western United States to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
3 destroyers and 6 submarines moved from 25 Sea Zone to 6 Sea Zone
3 fighters moved from Midway to 6 Sea Zone
1 destroyer moved from 28 Sea Zone to 26 Sea Zone
1 bomber moved from Anhwe to 6 Sea Zone
5 bombers and 5 fighters moved from Gibraltar to Algeria
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour and 3 infantry moved from Gibraltar to 92 Sea Zone
1 armour and 3 infantry moved from 92 Sea Zone to AlgeriaCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 2 bombers, 4 destroyers, 3 fighters and 6 submarines
Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese win with 3 fighters and 1 transport remaining. Battle score for attacker is -25
Casualties for Japanese: 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Americans: 2 bombers, 4 destroyers, 3 fighters and 6 submarines
Battle in Algeria
Americans attack with 1 armour, 5 bombers, 5 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry; Italians defend with 1 infantry and 2 tactical_bombers
Americans win, taking Algeria from Italians with 1 armour, 5 bombers, 5 fighters and 1 infantry remaining. Battle score for attacker is 26
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry and 2 tactical_bombers
Casualties for Americans: 2 infantry
Americans win with 1 armour, 5 bombers, 5 fighters and 1 infantry remaining. Battle score for attacker is 26
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry and 2 tactical_bombers
Casualties for Americans: 2 infantry
Recording Battle Statistics
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
5 bombers and 5 fighters moved from Algeria to Gibraltar
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
3 transports moved from 91 Sea Zone to 102 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries, 1 destroyer, 5 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 armour moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 carriers and 1 destroyer placed in 101 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Central United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
1 artillery, 1 fighter and 6 infantry moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Shantung to Jehol
2 artilleries and 3 infantry moved from Kwangsi to KiangsiPlace Units - Chinese
2 artilleries and 5 infantry placed in JeholTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Combat Move - British
Giving bonus movement to units
6 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Algeria
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
5 armour and 9 mech_infantrys moved from Egypt to Iraq
1 artillery and 5 infantry moved from Egypt to Trans-JordanCombat - British
Battle in Normandy Bordeaux
British attack with 3 fighters and 4 infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
3 fighters owned by the British retreated
Germans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Casualties for British: 4 infantry
Recording Battle StatisticsNon Combat Move - British
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 aaGun moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from French Indo China to Malaya
1 mech_infantry moved from French Indo China to Burma
1 armour and 2 mech_infantrys moved from Hopei to Central Mongolia
1 mech_infantry moved from Chahar to Central Mongolia
3 aaGuns, 1 armour and 2 mech_infantrys moved from Anhwe to Jehol
1 artillery and 2 infantry moved from Anhwe to Kiangsi
1 artillery moved from Kiangsu to KiangsiPlace Units - British
6 infantry placed in United Kingdom
1 airfield placed in GibraltarTurn Complete - British
British collect 37 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Place Units - UK_Pacific
1 carrier and 1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some units change owners in territory 39 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 armour and 2 infantry moved from Ukraine to Bryansk
1 artillery moved from Western Ukraine to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 aaGun moved from Baltic States to Belarus
1 aaGun moved from Novgorod to Belarus
1 artillery and 6 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
1 infantry placed in UkraineTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total





