Thanks very much for looking into this. I appreciate that it is not a bug, and I now understand what constitutes such. Forgive me, I am still very new to TripleA and I’m still learning what the program can and cannot do. :-)
However, I do still think that the issue of upgrading an original Minor IC (AND placing new units at it during the MNU phase) could be handled better. Of the three options I mentioned above, I think option 1 needs to be eliminated, if possible. Why? Well, because I think it is a mistake/wrong that the game will allow you to upgrade the Minor IC, then click ‘OK’, and then not be able to place the new units.
If this can’t be fixed then fair enough, but I think it may confuse new players (and I hope TripleA gets LOTS of new players in the near future). I mean, I now know how to perform this part of the game process but new players may not, and it could mean making the difference between placing new units in the current turn or waiting till the next. And as we all know, one turn can make all the difference.
Thank you again.