@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Antholin vs Stalingradski, round 3\.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Szechwan to Shensi
1 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour and 1 artillery
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour and 1 artillery
Casualties for Chinese: 3 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour and 1 artillery
Casualties for Chinese: 3 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 artillery placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Combat Move - British
Giving bonus movement to units
3 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from JapaneseCombat - British
Battle in Iraq
British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
British win with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Recording Battle StatisticsNon Combat Move - British
2 fighters moved from Iraq to Egypt
1 bomber moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 transport moved from 76 Sea Zone to 72 Sea Zone
3 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Siam to French Indo China
3 aaGuns, 2 artilleries, 13 infantry and 3 mech_infantrys moved from Burma to Yunnan
8 infantry moved from India to Burma
1 tactical_bomber moved from Burma to Persia
1 fighter moved from Burma to Persia
2 fighters moved from French West Africa to Anglo Egyptian Sudan
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 87 Sea Zone to 91 Sea Zone
5 infantry moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 battleship moved from 62 Sea Zone to 54 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Burma to YunnanPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 armour, 1 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 26 PUs (6 lost to blockades); end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Place Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Italians
Italians buy 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Syria to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from Syria to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Alexandria to Egypt
1 armour moved from Tobruk to Egypt
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
2 fighters moved from Tobruk to Egypt
1 bomber moved from Southern Italy to Egypt
1 artillery and 1 mech_infantry moved from Algeria to Morocco
3 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to RomaniaCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters and 5 infantry
British defend with 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians roll dice for 1 cruiser in Egypt, round 1 : 1/1 hits
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters and 5 infantry in Egypt, round 1 : 4/12 hits
British roll dice for 2 armour, 1 artillery, 1 bomber, 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 1 : 7/12 hits
1 infantry owned by the British , 1 armour owned by the British , 2 artilleries owned by the Italians , 1 artillery owned by the British , 2 mech_infantrys owned by the British and 5 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 1 bomber and 2 fighters in Egypt, round 2 : 1/5 hits
British roll dice for 1 armour, 1 bomber, 4 fighters and 1 tactical_bomber in Egypt, round 2 : 5/7 hits
1 armour owned by the British , 2 fighters owned by the Italians , 2 armour owned by the Italians and 1 bomber owned by the Italians lost in Egypt
British win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -40
Casualties for British: 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for Italians: 2 armour, 2 artilleries, 1 bomber, 2 fighters and 5 infantry
Battle in Morocco
Italians attack with 1 artillery and 1 mech_infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery and 1 mech_infantry in Morocco, round 1 : 1/2 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 1 : 1/2 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Morocco
Italians roll dice for 1 artillery in Morocco, round 2 : 1/1 hits
Americans roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Italians win with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Romania
Italians attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery and 3 infantry in Romania, round 1 : 0/4 hits
Russians roll dice for 2 infantry in Romania, round 1 : 1/2 hits
1 infantry owned by the Italians lost in Romania
Italians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians roll dice for 1 artillery and 1 infantry in Romania, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Romania, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Italians: 3 infantry
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Italians: 3 infantry
Recording Battle StatisticsNon Combat Move - Italians
4 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 fighter placed in Southern Italy
3 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, Alexandria : 1 flag, Malta : 1 flag, Morocco : 1 flag, 1 artillery
Algeria : 1 flag, Syria : 1 flag, Tunisia : 1 flag, Slovakia Hungary : 2 aaGuns, 1 armour, 1 artillery and 3 infantry
Romania : 1 artillery
Northern Italy : 3 artilleries, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour -
Wow, that battle for Egypt didn’t go nearly as well as I planned. I used the battle calculator ahead of time, and the odds were much in my favor. Hopefully that will not be a mark of things to come. I used up a lot of resources breaking on the wall of Fighter defense barbarity. Good show sir.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
1 armour, 1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 62 Sea Zone to 46 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 46 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from French West Africa to Anglo Egyptian Sudan
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from United Kingdom to ScotlandTurn Complete - French
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Germany is about to trade infantry for British and French aircraft… bloody!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 tactical_bomber moved from Slovakia Hungary to Poland
1 fighter moved from Slovakia Hungary to Poland
4 transports moved from 98 Sea Zone to 99 Sea Zone
3 armour and 5 infantry moved from Greece to 99 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
3 armour, 5 infantry and 4 transports moved from 99 Sea Zone to 98 Sea Zone
2 bombers moved from Southern Italy to Egypt
1 fighter moved from 99 Sea Zone to Egypt
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 fighter moved from 99 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
3 armour, 1 artillery and 6 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
5 infantry moved from Slovakia Hungary to PolandCombat - Germans
Battle in Poland
Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Poland, round 1 : 3/7 hits
Russians roll dice for 3 infantry in Poland, round 1 : 2/3 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Germans win with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in 81 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 1 : 1/2 hits
French roll dice for 1 destroyer in 81 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the French lost in 81 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Egypt
Germans attack with 3 armour, 1 artillery, 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers
French defend with 1 fighter and 1 infantry; British defend with 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 1 tactical_bomber
Germans roll dice for 1 battleship and 1 cruiser in Egypt, round 1 : 1/2 hits
Germans roll dice for 3 armour, 1 artillery, 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers in Egypt, round 1 : 6/16 hits
British roll dice for 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 1 : 5/8 hits
1 bomber owned by the British , 1 tactical_bomber owned by the British , 1 infantry owned by the French , 5 infantry owned by the Germans , 3 fighters owned by the British and 1 fighter owned by the French lost in Egypt
Germans roll dice for 3 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Egypt, round 2 : 4/11 hits
British roll dice for 1 fighter in Egypt, round 2 : 0/1 hits
1 fighter owned by the British lost in Egypt
Germans win, taking Egypt from British with 3 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 61
Casualties for Germans: 5 infantry
Casualties for French: 1 fighter and 1 infantry
Casualties for British: 1 bomber, 4 fighters and 1 tactical_bomber
Germans win with 3 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 61
Casualties for Germans: 5 infantry
Casualties for French: 1 fighter and 1 infantry
Casualties for British: 1 bomber, 4 fighters and 1 tactical_bomber
Recording Battle StatisticsNon Combat Move - Germans
1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from 81 Sea Zone to 98 Sea Zone
1 carrier moved from 99 Sea Zone to 98 Sea Zone
2 destroyers moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
10 artilleries moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Poland to Slovakia Hungary
1 fighter moved from Poland to Slovakia Hungary
2 bombers moved from Egypt to Greece
1 fighter moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from Southern France to Western Germany
3 aaGuns, 2 artilleries and 1 infantry moved from Normandy Bordeaux to Southern FrancePlace Units - Germans
6 artilleries and 4 infantry placed in Germany
2 infantry placed in Southern France
1 fighter placed in Western Germany
Germans undo move 1.
Germans undo move 2.
Germans undo move 1.
6 artilleries and 4 infantry placed in Germany
2 infantry placed in Southern France
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Alexandria : 1 fighter and 1 tactical_bomber
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 3 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 aaGuns, 5 armour, 12 artilleries, 1 fighter, 21 infantry, 3 mech_infantrys and 1 tactical_bomber
Western Germany : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Poland : 3 infantry
Germany : 6 artilleries, 1 factory_major and 4 infantry
Karelia : 1 flag, 1 infantry
125 Sea Zone : 1 destroyer
Bulgaria : 1 flag, -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Russians
Russians buy 3 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Baltic States to Poland
2 infantry moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
2 infantry moved from Bessarabia to Romania
1 fighter moved from Eastern Poland to Romania
2 infantry moved from Novgorod to Karelia
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from Novgorod to KareliaCombat - Russians
Battle in Poland
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Russians win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Karelia
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Eastern Poland
1 armour moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Baltic States
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Romania to Eastern Poland
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
2 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Volgograd to Ukraine
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Caucasus to Rostov
2 aaGuns and 18 infantry moved from Amur to Buryatia
1 submarine moved from 114 Sea Zone to 115 Sea ZonePlace Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
2 infantry placed in Volgograd
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs -
By the Gods, what a slugfest.
I don’t know how this all will end!
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Wow, this back and forth stacking and taking of the Eastern block will probably take most of this game. It will take quite some time.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from 37 Sea Zone to Shan State
Japanese take Shan State from UK_Pacific
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea Zone
5 infantry moved from Kansu to Tsinghai
1 bomber moved from Chahar to Tsinghai
1 bomber moved from Hopei to Tsinghai
2 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kiangsu to Kwangsi
1 mech_infantry moved from Hopei to Kweichow
1 tactical_bomber moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 tactical_bomber moved from Kiangsu to Hunan
1 tactical_bomber moved from Philippines to Kwangsi
1 tactical_bomber moved from Philippines to 19 Sea Zone
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 tactical_bomber moved from Kiangsu to KweichowCombat - Japanese
Battle in Tsinghai
Japanese attack with 2 bombers and 5 infantry
Chinese defend with 1 artillery, 1 fighter and 6 infantry
Japanese roll dice for 2 bombers and 5 infantry in Tsinghai, round 1 : 2/7 hits
Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Tsinghai, round 1 : 3/8 hits
3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
2 infantry owned by the Japanese retreated to Kansu
Chinese win with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 2 infantry
Battle in Hunan
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Hunan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 1 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in Kwangsi, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 tactical_bomber moved from 19 Sea Zone to Kiangsu
4 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Hopei to Anhwe
1 tactical_bomber moved from Hunan to Kiangsu
1 tactical_bomber moved from 44 Sea Zone to Kwangtung
2 bombers moved from Tsinghai to Anhwe
2 tactical_bombers moved from Kweichow to Kiangsu
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 3 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
3 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from 20 Sea Zone to Kwangtung
2 tactical_bombers moved from Kwangsi to 20 Sea Zone
2 mech_infantrys moved from Korea to Jehol
11 infantry moved from Korea to ManchuriaPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 20 Sea Zone
3 infantry placed in Kiangsu
6 infantry placed in KoreaTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs totalTerritory Summary for Japanese :
Kwangsi : 2 infantry
Korea : 1 factory_upgrade, 3 fighters and 6 infantry
Kiangsu : 1 factory_minor, 3 infantry and 5 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 13 infantry
Jehol : 2 mech_infantrys
Siam : 1 infantry
Manchuria : 11 infantry
Suiyuyan : 1 flag, Kweichow : 1 flag, 2 mech_infantrys
Hunan : 1 flag, 2 mech_infantrys
Kansu : 1 flag, 2 infantry
Hopei : 1 flag, Chahar : 1 flag, Anhwe : 1 flag, 1 aaGun, 2 bombers and 4 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag, Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
Philippines : 1 flag, 1 airfield and 1 harbour
Sumatra : 1 flag, 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
British take Gibraltar from Germans
1 infantry, 1 mech_infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
1 destroyer moved from 90 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
UK_Pacific take Borneo from Japanese
1 battleship, 4 carriers, 3 cruisers, 3 destroyers and 6 fighters moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 42 Sea ZoneCombat - Americans
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux causes: 5 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 5 damage total.
Battle in Morocco
Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery
Americans win, taking Morocco from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Americans win with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 42 Sea Zone
Americans attack with 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 6 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Americans win with 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Recording Battle StatisticsNon Combat Move - Americans
1 fighter moved from 33 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from 30 Sea Zone to 49 Sea Zone
1 fighter moved from 49 Sea Zone to Queensland
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 12 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 12 Sea Zone
1 fighter moved from 12 Sea Zone to Hawaiian Islands
1 submarine moved from 21 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
3 infantry moved from Tsinghai to Kansu
1 artillery moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Kansu from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Chinese win with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Kansu to Shensi
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
2 artilleries and 1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Combat Move - British
Giving bonus movement to units
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Iraq to Syria
British take Syria from Italians
2 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 fighter and 1 tactical_bomber moved from Persia to Egypt
1 fighter moved from Yunnan to 37 Sea Zone
1 artillery and 3 infantry moved from Yunnan to Kwangsi
4 infantry moved from Burma to Shan State
1 infantry moved from French Indo China to Siam
2 mech_infantrys moved from Yunnan to Siam
1 artillery and 3 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 mech_infantry moved from India to Shan State
6 infantry and 1 mech_infantry moved from Yunnan to Kweichow
1 battleship moved from 33 Sea Zone to 46 Sea Zone
1 battleship moved from 46 Sea Zone to 42 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea ZoneCombat - British
Battle in Hunan
British attack with 1 artillery and 4 infantry
Japanese defend with 2 mech_infantrys
British win, taking Hunan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 infantry
British win with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Siam
British attack with 1 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British win, taking Siam from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
British win with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kweichow
British attack with 6 infantry and 1 mech_infantry
Japanese defend with 2 mech_infantrys
British win, taking Kweichow from Japanese with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 2 infantry
British win with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 2 infantry
Battle in Shan State
British attack with 4 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
British win with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 3 transports
British win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
British win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in Kwangsi
British attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
British win, taking Kwangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
British win with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 109 Sea Zone
British attack with 1 destroyer
Germans defend with 2 submarines
Germans win with 2 submarines remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Egypt
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win with 1 armour remaining. Battle score for attacker is -15
Casualties for Germans: 2 armour, 1 artillery and 1 infantry
Casualties for British: 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Recording Battle StatisticsNon Combat Move - British
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Rhodesia to Union of South Africa
4 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
1 fighter moved from 37 Sea Zone to BurmaPlace Units - British
2 armour placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 26 PUs (6 lost to blockades); end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Place Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs total
Some units change owners in territory India -
Well, I got crunces in Egypt. UK now has one fighter on the board. Hopefully the sacrifice allows Russia breathing room… a lot of Italian and German troops died in Africa… we’ll see!
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Yes they did. I cannot believe how difficult it was to break Egypt. The fight for the Kremlin probably won’t stack up close to it. But, I take solace in the fact that the RAF bled considerably.
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I counted out the spaces several times for the fighter from Yunnan and it didn’t have any place to land. How did it manage to end up back in Burma? I don’t get it. As the UK took back Shan & Siam on their turn, they couldn’t have landed there. And each time you cross a boundry is 1 space of movement. Also, the fighter didn’t take off from an air base.





