@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Antholin vs Stalingradski, round 3\.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - British
Giving bonus movement to units
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 fighter moved from India to 41 Sea Zone
1 bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
1 bomber moved from Anglo Egyptian Sudan to Alexandria
1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from India to French Indo ChinaCombat - British
Battle in French Indo China
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
British win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alexandria
British attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
Germans defend with 1 tactical_bomber; Italians defend with 1 infantry
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 mech_infantry moved from Kenya to Egypt
1 artillery moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from 41 Sea Zone to Burma
3 aaGuns, 2 artilleries, 13 infantry and 3 mech_infantrys moved from India to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 battleship moved from 61 Sea Zone to 62 Sea Zone
2 fighters moved from United Kingdom to 104 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to French West Africa
2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 89 Sea Zone to 87 Sea ZonePlace Units - British
1 fighter and 2 infantry placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 27 PUs (4 lost to blockades); end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Place Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some units change owners in territory India -
You’ve done a great job kicking the snot out of China.
I think I might have saved Egypt for a turn…
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Italians
Italians buy 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
3 fighters moved from Tobruk to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Malta to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Syria
Italians take Syria from French
1 infantry moved from 99 Sea Zone to Syria
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 3 fighters and 1 transport
British defend with 1 cruiser and 2 destroyers
Italians roll dice for 1 bomber, 1 cruiser, 3 fighters and 1 transport in 98 Sea Zone, round 1 : 3/5 hits
British roll dice for 1 cruiser and 2 destroyers in 98 Sea Zone, round 1 : 1/3 hits
1 cruiser owned by the British , 1 fighter owned by the Italians and 2 destroyers owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 18
Casualties for British: 1 cruiser and 2 destroyers
Casualties for Italians: 1 fighter
Italians win with 1 bomber, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 18
Casualties for British: 1 cruiser and 2 destroyers
Casualties for Italians: 1 fighter
Recording Battle StatisticsNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to Tobruk
1 armour moved from Northern Italy to Slovakia Hungary
1 bomber moved from 98 Sea Zone to Southern Italy
1 artillery moved from Tobruk to Alexandria
5 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Slovakia Hungary to RomaniaPlace Units - Italians
1 transport placed in 95 Sea Zone
1 artillery and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 infantry
Alexandria : 1 flag, 1 artillery
Malta : 1 flag, Algeria : 1 flag, 1 artillery and 1 mech_infantry
Syria : 1 flag, 1 armour and 1 infantry
Tunisia : 1 flag, Slovakia Hungary : 2 aaGuns, 1 armour, 2 artilleries and 6 infantry
Romania : 1 infantry
Tobruk : 1 armour, 2 fighters and 1 infantry
Northern Italy : 1 artillery, 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
95 Sea Zone : 1 transport
99 Sea Zone : 1 transport -
You’ve done a great job kicking the snot out of China.
I think I might have saved Egypt for a turn…
I hate China with a very strong passion, and I want to totally obliterate them. But, I realize that it is near impossible due to the Allies intervening and they can crop up anywhere. Reminds me of my black plague histories. :x
I think you might be able to save Egypt for a while as well. And for the life of me I cannot fathom why I didn’t place my German Fighter & Tac in South Italy instead of SZ95. It truly astounds me how I often look over these, at the time minute details, that come up with profound differences later on. Oh well, eventually that will impact me.
Well, good game so far and I am very much looking forward to the weekend moves. Until then.
-
I think those small details become fantastic learning opportunities, when you take the long view. I think you are quickly becoming a formidable opponent, and all it takes is seeing situational play repeatedly, if you have the desire to be skilled at this game, which you do.
I say that realizing that I have many, many more lumps to take and lessons to learn…
I’m looking forward to us getting back into the tournament and taking it out on others… :evil:
-
Thank you sir, your moves really keep me on my toes and thinking on different strategies. Which is a large part of this game, just growing with the challenges presented and learning from them. Your USSR is very well played and I keep looking at them in awe, as this is the first time for Global, that I have seen a Russia so formidable early on. Well played.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to 104 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to French West AfricaTurn Complete - French
-
I can’t believe I thought it was your turn… I’ve been waiting… :-D
-
Hah, no big deal. I was waiting for you FRANZAC moves. Is Anzac in there?
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Politics - Germans
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Setting uses for triggers used this phase.Purchase Units - Germans
Germans buy 10 artilleries, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 battleship moved from 95 Sea Zone to 98 Sea Zone
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 fighter moved from 96 Sea Zone to Egypt
2 bombers moved from Tobruk to Egypt
4 infantry moved from 98 Sea Zone to Egypt
3 artilleries moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to EgyptCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 1 : 2/3 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Russians and 1 destroyer owned by the Germans lost in 114 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser
Battle in Egypt
Germans attack with 1 armour, 3 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; French defend with 1 infantry; British defend with 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Germans roll dice for 1 battleship and 1 cruiser in Egypt, round 1 : 1/2 hits
Germans roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Egypt, round 1 : 5/12 hits
British roll dice for 1 armour, 1 bomber, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 1 : 6/15 hits
4 infantry owned by the British , 1 infantry owned by the French , 1 infantry owned by the ANZAC , 4 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Egypt
Germans roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Egypt, round 2 : 4/6 hits
British roll dice for 1 armour, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 3/9 hits
3 infantry owned by the British , 1 armour owned by the Germans , 1 mech_infantry owned by the British , 1 artillery owned by the Germans and 1 fighter owned by the Germans lost in Egypt
British win with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for ANZAC: 1 infantry
Casualties for Germans: 1 armour, 3 artilleries, 1 fighter and 4 infantry
Casualties for French: 1 infantry
Casualties for British: 7 infantry and 1 mech_infantry
2 bombers owned by the Germans and 1 tactical_bomber owned by the Germans retreated
Recording Battle StatisticsNon Combat Move - Germans
3 aaGuns, 5 armour, 2 artilleries, 18 infantry and 2 mech_infantrys moved from Poland to Slovakia Hungary
7 infantry moved from Germany to Slovakia Hungary
5 infantry moved from Bulgaria to Greece
3 armour moved from Romania to Greece
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 carrier moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 carrier moved from 96 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
2 bombers moved from Egypt to Southern Italy
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 fighter moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from Western Germany to 99 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 infantry moved from Germany to Slovakia Hungary
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from 114 Sea Zone to Slovakia Hungary
1 fighter moved from 114 Sea Zone to Slovakia HungaryPlace Units - Germans
1 transport placed in 93 Sea Zone
1 fighter placed in Southern France
10 artilleries placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Morocco : 1 flag, Normandy Bordeaux : 1 flag, 3 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 aaGuns, 5 armour, 2 artilleries, 1 fighter, 26 infantry, 3 mech_infantrys and 1 tactical_bomber
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Poland : 1 infantry
Germany : 10 artilleries and 1 factory_major
Southern Italy : 2 bombers, 1 fighter and 1 tactical_bomber
125 Sea Zone : 1 destroyer
93 Sea Zone : 1 transport
Bulgaria : 1 flag, -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Politics - Russians
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
1 infantry moved from Baltic States to Poland
2 infantry moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to PolandCombat - Russians
Battle in Poland
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Russians win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from Romania to Eastern Poland
1 tactical_bomber moved from Romania to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
5 infantry moved from Belarus to Eastern Poland
1 armour moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
1 fighter moved from Poland to Eastern Poland
1 infantry moved from Novgorod to Baltic States
2 infantry moved from Bryansk to Belarus
3 infantry moved from Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Russia to Belarus
1 infantry moved from Russia to Bryansk
4 infantry moved from Novosibirsk to Tsinghai
2 infantry moved from Kazakhstan to Tsinghai
1 aaGun moved from Novosibirsk to Tsinghai
2 infantry moved from Volgograd to Caucasus
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea ZonePlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
2 mech_infantrys placed in Volgograd
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs -
I am completely impressed with your Axis play in Europe. This game is a monster!
-
Thanks, but the outcome is very far from over. I’ve created a monster with Russia. Now, it is going to be an epic slugfest for the ages.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Shensi to Tsinghai
1 bomber moved from Anhwe to Tsinghai
1 bomber moved from Kiangsi to Tsinghai
6 infantry moved from Suiyuyan to Kansu
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanCombat - Japanese
Battle in Kansu
Japanese attack with 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 6 infantry in Kansu, round 1 : 1/6 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 7 infantry and 1 mech_infantry
Russians defend with 1 aaGun and 6 infantry; Chinese defend with 1 fighter and 7 infantry
AA guns fire in Tsinghai : 0/2 hits
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 7 infantry and 1 mech_infantry in Tsinghai, round 1 : 5/14 hits
Chinese roll dice for 1 aaGun, 1 fighter and 13 infantry in Tsinghai, round 1 : 5/14 hits
4 infantry owned by the Russians , 5 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Tsinghai
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 2 infantry and 1 mech_infantry in Tsinghai, round 2 : 4/9 hits
Chinese roll dice for 1 fighter and 9 infantry in Tsinghai, round 2 : 1/10 hits
2 infantry owned by the Russians , 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 infantry and 1 mech_infantry in Tsinghai, round 3 : 6/8 hits
Chinese roll dice for 1 fighter and 5 infantry in Tsinghai, round 3 : 2/6 hits
1 fighter owned by the Chinese , 1 infantry owned by the Japanese , 5 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 3 artilleries and 2 bombers remaining. Battle score for attacker is 29
Casualties for Japanese: 7 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun and 6 infantry
Casualties for Chinese: 1 fighter and 7 infantry
Japanese win with 1 armour, 3 artilleries and 2 bombers remaining. Battle score for attacker is 29
Casualties for Japanese: 7 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun and 6 infantry
Casualties for Chinese: 1 fighter and 7 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 42 Sea Zone to Philippines
2 tactical_bombers moved from 44 Sea Zone to Philippines
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 42 Sea Zone to 35 Sea Zone
2 carriers, 1 destroyer and 2 fighters moved from 44 Sea Zone to 35 Sea Zone
1 battleship moved from 43 Sea Zone to 35 Sea Zone
3 fighters moved from Korea to 35 Sea Zone
2 infantry moved from Anhwe to Kiangsu
1 bomber moved from Tsinghai to Suiyuyan
1 bomber moved from Tsinghai to Suiyuyan
1 aaGun moved from Suiyuyan to Kansu
1 destroyer moved from 43 Sea Zone to 21 Sea Zone
3 tactical_bombers moved from Korea to Kiangsu
2 tactical_bombers moved from Korea to Kiangsu
1 fighter moved from Korea to Japan
3 mech_infantrys moved from Kwangtung to Kiangsu
1 fighter moved from Japan to Korea
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanPlace Units - Japanese
10 infantry placed in Korea
1 factory_minor placed in Kwangtung
4 infantry placed in Japan
2 mech_infantrys placed in Japan
Japanese undo move 4.
2 mech_infantrys placed in Kiangsu
Japanese undo move 4.
2 mech_infantrys placed in Japan
Japanese undo move 4.
Japanese undo move 1.
8 infantry and 2 mech_infantrys placed in Korea
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Japanese :
Korea : 1 factory_upgrade, 3 fighters, 11 infantry and 2 mech_infantrys
Kiangsu : 1 factory_minor, 4 infantry, 4 mech_infantrys and 5 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 13 infantry
Shensi : 1 flag, Suiyuyan : 1 flag, 2 bombers
Kweichow : 1 flag, Hunan : 1 flag, Kansu : 1 flag, 1 aaGun and 6 infantry
Hopei : 1 flag, Tsinghai : 1 flag, 1 armour and 3 artilleries
Chahar : 1 flag, Anhwe : 1 flag, Borneo : 1 flag, Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 6 infantry and 3 tactical_bombers
Celebes : 1 flag, Java : 1 flag, Sumatra : 1 flag, 1 artillery and 1 infantry -
Let me know when you’re ready for my US turn, sir.
-
Will do, I’m going to repost Japan quickly. As I’ll be doing all the same moves, with just no stop-gaps in between. 1 fell swoop, so to speak.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
6 infantry moved from Suiyuyan to Kansu
1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Shensi to Tsinghai
1 bomber moved from Kiangsi to Tsinghai
1 bomber moved from Anhwe to TsinghaiCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 7 infantry and 1 mech_infantry
Russians defend with 1 aaGun and 6 infantry; Chinese defend with 1 fighter and 7 infantry
AA guns fire in Tsinghai : 0/2 hits
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 7 infantry and 1 mech_infantry in Tsinghai, round 1 : 1/14 hits
Chinese roll dice for 1 aaGun, 1 fighter and 13 infantry in Tsinghai, round 1 : 6/14 hits
6 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Tsinghai
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 5/8 hits
Chinese roll dice for 1 fighter and 13 infantry in Tsinghai, round 2 : 4/14 hits
5 infantry owned by the Russians , 1 infantry owned by the Japanese , 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Tsinghai
1 armour owned by the Japanese and 1 artillery owned by the Japanese retreated to Shensi
Chinese win with 1 fighter and 8 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 2 artilleries, 7 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Kansu
Japanese attack with 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 6 infantry in Kansu, round 1 : 0/6 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 5 infantry in Kansu, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
3 mech_infantrys moved from Kwangtung to Kiangsu
2 infantry moved from Anhwe to Kiangsu
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Kiangsu to Hopei
1 bomber moved from Tsinghai to Chahar
1 aaGun moved from Suiyuyan to Hopei
1 bomber moved from Tsinghai to Hopei
1 tactical_bomber moved from 42 Sea Zone to Philippines
2 tactical_bombers moved from 44 Sea Zone to Philippines
1 battleship moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
2 carriers, 1 destroyer and 2 fighters moved from 44 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 42 Sea Zone to 35 Sea Zone
3 fighters moved from Korea to 35 Sea Zone
5 tactical_bombers moved from Korea to Kiangsu
1 destroyer moved from 35 Sea Zone to 21 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
8 infantry and 2 mech_infantrys placed in Korea
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Japanese :
Korea : 1 factory_upgrade, 3 fighters, 11 infantry and 2 mech_infantrys
Kiangsu : 1 factory_minor, 4 infantry, 3 mech_infantrys and 5 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 13 infantry
Shensi : 1 flag, 1 armour and 1 artillery
Suiyuyan : 1 flag, Kweichow : 1 flag, Hunan : 1 flag, Kansu : 1 flag, 5 infantry
Hopei : 1 flag, 1 aaGun, 1 bomber and 1 mech_infantry
Chahar : 1 flag, 1 bomber
Anhwe : 1 flag, Borneo : 1 flag, Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 6 infantry and 3 tactical_bombers
Celebes : 1 flag, Java : 1 flag, Sumatra : 1 flag, 1 artillery and 1 infantry -
Whoo, that was nasty. But what the original outcome should have been. The Chinese are truly a force to be reckoned with for the Japanese. And someday, I’ll be able to snuff them out. Practice makes perfect. My poor, Bonzai brigades. Wah, wah.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Americans take Morocco from Germans
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 submarine moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
2 fighters moved from 33 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
Americans take Celebes from Japanese
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
Americans take Java from Japanese
2 fighters moved from 33 Sea Zone to 21 Sea Zone
1 bomber moved from United Kingdom to Western GermanyCombat - Americans
Battle in 21 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Western Germany
Bombing raid in Western Germany causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Recording Battle StatisticsNon Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
5 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 12 Sea Zone
1 fighter moved from 12 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 infantry placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs





