Antholin vs Stalingradski, round 3\.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to unitsNon Combat Move - Russians
1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber moved from Novgorod to Baltic States
1 artillery and 3 infantry moved from Eastern Poland to Baltic States
3 infantry moved from Bessarabia to Eastern Poland
3 infantry moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 armour moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Western Ukraine
4 infantry moved from Russia to Bryansk
2 infantry moved from Kazakhstan to Novosibirsk
1 aaGun moved from Samara to Novosibirsk
2 infantry moved from Volgograd to Kazakhstan
1 submarine moved from 124 Sea Zone to 117 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
2 aaGuns and 18 infantry moved from Sakha to BuryatiaPlace Units - Russians
1 armour placed in Russia
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
2 infantry placed in Volgograd
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 artillery and 2 infantry moved from Hunan to Yunnan
1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Hopei
2 artilleries and 5 infantry moved from Anhwe to Kweichow
2 bombers, 5 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
2 fighters moved from Kiangsu to Yunnan
2 tactical_bombers moved from Kiangsu to Yunnan
1 fighter moved from Kiangsu to YunnanCombat - Japanese
Battle in Hopei
Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Hopei, round 1 : 0/5 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Hopei, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 artilleries and 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 5 infantry in Kweichow, round 1 : 2/7 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 1 : 3/8 hits
Chinese roll dice for 3 infantry in Yunnan, round 1 : 2/3 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Japanese win with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 5 fighters and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 5 fighters and 3 tactical_bombers in Szechwan, round 1 : 6/10 hits
Chinese roll dice for 4 infantry in Szechwan, round 1 : 2/4 hits
4 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Szechwan
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 2 fighters
Casualties for Chinese: 4 infantry
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 2 fighters
Casualties for Chinese: 4 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 tactical_bombers moved from Yunnan to Hunan
3 fighters moved from Yunnan to Hunan
1 armour moved from Kiangsu to Hopei
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 aaGun and 6 infantry moved from Jehol to Chahar
2 infantry moved from Manchuria to Jehol
2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries moved from 36 Sea Zone to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
2 carriers moved from 33 Sea Zone to 36 Sea Zone
2 fighters moved from 33 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 cruiser moved from 33 Sea Zone to 36 Sea Zone
2 bombers moved from Szechwan to Kwangsi
3 fighters moved from Szechwan to Hunan
3 tactical_bombers moved from Szechwan to Hunan
1 fighter moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 33 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 factory_minor placed in Korea
3 mech_infantrys placed in Kiangsu
3 infantry placed in Japan
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Paulau Island : 1 infantry
Kwangsi : 3 artilleries, 2 bombers and 5 infantry
Korea : 1 factory_minor
Kiangsu : 1 factory_minor and 3 mech_infantrys
Kiangsi : 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Jehol : 2 infantry
Yunnan : 1 flag, 1 artillery
Kweichow : 1 flag, 2 artilleries and 5 infantry
Hunan : 1 flag, 6 fighters and 5 tactical_bombers
Hopei : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Chahar : 1 flag, 1 aaGun and 6 infantry
Anhwe : 1 flag, 33 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport
36 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports
6 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 32 / 42
Americans : 52 / 52
Chinese : 6 / 15
British : 28 / 34
UK_Pacific : 20 / 20
Italians : 11 / 10
ANZAC : 14 / 14
French : 8 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to unitsNon Combat Move - Americans
1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 carriers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 10 Sea Zone
1 fighter moved from 10 Sea Zone to 12 Sea Zone
1 fighter moved from 12 Sea Zone to 26 Sea Zone
1 infantry moved from Central United States to Western United States
1 artillery moved from Central United States to Western United States
1 fighter moved from Guam to 26 Sea ZonePlace Units - Americans
1 fighter and 1 tactical_bomber placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Non Combat Move - Chinese
2 infantry moved from Shensi to Tsinghai
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in Sikang
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Combat Move - British
Giving bonus movement to units
1 artillery moved from Ethiopia to Kenya
1 mech_infantry moved from Ethiopia to Kenya
1 bomber moved from Malta to Anglo Egyptian Sudan
1 bomber moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from DutchCombat - British
Battle in Kenya
British attack with 1 artillery, 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
British win with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 bomber moved from Kenya to Tanganyika Territory
2 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to Egypt
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
3 aaGuns, 1 artillery and 6 infantry moved from Burma to India
1 infantry moved from Shan State to BurmaPlace Units - British
1 factory_minor placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
4 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Place Units - UK_Pacific
4 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 artillery and 1 mech_infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to Algeria
2 infantry moved from Tobruk to Alexandria
2 fighters moved from Southern Italy to Alexandria
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 armour moved from 96 Sea Zone to Malta
1 fighter moved from Southern Italy to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 3 fighters and 2 infantry
ANZAC defend with 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Alexandria, round 1 : 3/5 hits
British roll dice for 1 infantry in Alexandria, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Battle in Malta
Italians attack with 1 armour and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 cruiser in Malta, round 1 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Malta, round 1 : 2/2 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 1 : 1/1 hits
1 infantry owned by the British , 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
Italians win, taking Malta from British with 1 armour remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 armour remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantry
Battle in Algeria
Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Algeria, round 1 : 3/3 hits
French roll dice for 1 infantry in Algeria, round 1 : 0/1 hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Italians win with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
3 fighters moved from Alexandria to Tobruk
1 armour moved from Tunisia to Tobruk
1 bomber moved from Algeria to Southern Italy
2 aaGuns, 2 artilleries and 2 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Yugoslavia to Northern Italy
5 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 transport placed in 95 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Malta : 1 flag, 1 armour
Algeria : 1 flag, 1 artillery and 1 mech_infantry
Tunisia : 1 flag, Slovakia Hungary : 2 aaGuns, 2 artilleries and 2 infantry
Tobruk : 1 armour, 1 artillery, 3 fighters and 1 infantry
Northern Italy : 1 armour, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
96 Sea Zone : 1 cruiser and 1 transport
95 Sea Zone : 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to South Australia
1 artillery moved from New South Wales to South Australia
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 armour and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
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All right, here is a map to see if you Intercept in Egypt against Strat bombing.
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No scramble, sir.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Germans
Germans buy 2 destroyers, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
Giving bonus movement to units
2 submarines moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanCombat - Germans
Battle in 109 Sea Zone
Germans attack with 2 submarines
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 2 submarines in 109 Sea Zone, round 1 : 1/2 hits
Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Germans win with 2 submarines remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Air Battle in Egypt
Germans attacks with 3 units heading to Egypt
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Egypt
AA guns fire in Egypt : 0/3 hits
Bombing raid in Egypt causes: 6 damage to unit: harbour
Bombing raid in Egypt causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 12 damage total.
Damaged units is as follows: harbour = 6, factory_minor = 6
Recording Battle Statistics
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from Egypt to Tobruk
1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 armour moved from Greater Southern Germany to Poland
1 mech_infantry moved from Greater Southern Germany to Poland
1 aaGun, 2 artilleries and 6 infantry moved from Slovakia Hungary to Poland
4 armour, 5 infantry and 1 mech_infantry moved from Germany to Poland
3 armour moved from Greece to Romania
5 infantry moved from Greece to Bulgaria
2 artilleries and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
2 artilleries moved from 96 Sea Zone to Tobruk
2 infantry moved from 96 Sea Zone to Tobruk
1 carrier and 2 destroyers moved from 93 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Southern Italy
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from 93 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 battleship moved from 91 Sea Zone to 95 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanPlace Units - Germans
1 fighter placed in Western Germany
2 destroyers placed in 113 Sea Zone
8 infantry placed in Germany
1 transport placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Alexandria : 1 tactical_bomber
Gibraltar : 1 flag, 1 harbour
Morocco : 1 flag, Normandy Bordeaux : 1 flag, 3 aaGuns, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Romania : 3 armour
Poland : 3 aaGuns, 5 armour, 2 artilleries, 19 infantry and 2 mech_infantrys
Germany : 1 factory_major and 8 infantry
Tobruk : 2 artilleries, 2 bombers and 2 infantry
Southern Italy : 1 artillery
113 Sea Zone : 2 destroyers
96 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
95 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
93 Sea Zone : 1 transport
Bulgaria : 1 flag, 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to unitsNon Combat Move - Russians
2 aaGuns, 3 artilleries, 2 fighters, 23 infantry and 1 tactical_bomber moved from Baltic States to Eastern Poland
2 armour and 2 mech_infantrys moved from Belarus to Eastern Poland
1 aaGun, 1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
4 infantry moved from Bryansk to Belarus
1 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Novgorod to Belarus
2 infantry moved from Russia to Bryansk
1 armour moved from Russia to Belarus
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 117 Sea Zone to 101 Sea Zone
2 infantry moved from Kazakhstan to Novosibirsk
2 infantry moved from Volgograd to KazakhstanPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
2 infantry placed in Volgograd
1 armour, 1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Politics - Japanese
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 factory_upgrade, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Setting uses for triggers used this phase.
Giving bonus movement to units
2 infantry moved from Kiangsi to Kwangtung
3 mech_infantrys moved from Kiangsu to Kwangtung
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
3 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Japanese take Borneo from UK_Pacific
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
6 infantry moved from Chahar to Suiyuyan
2 artilleries and 5 infantry moved from Kweichow to Shensi
1 armour, 1 artillery and 2 infantry moved from Hopei to Shensi
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 fighter moved from 36 Sea Zone to Java
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Java
1 bomber moved from Kwangsi to Philippines
1 fighter moved from 36 Sea Zone to Celebes
1 tactical_bomber moved from 36 Sea Zone to Celebes
1 fighter moved from Caroline Islands to 45 Sea Zone
1 bomber moved from Kwangsi to SuiyuyanCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 : 1/4 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Japanese win with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 1 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 1 : 0/1 hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 3 artilleries and 7 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries and 7 infantry in Shensi, round 1 : 1/11 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 bomber and 4 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 bomber and 4 infantry in Philippines, round 1 : 1/5 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 2/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 bomber and 2 infantry in Philippines, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 2 infantry in Philippines, round 3 : 0/3 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits
Japanese roll dice for 1 bomber and 2 infantry in Philippines, round 4 : 1/3 hits
Americans roll dice for 1 infantry in Philippines, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Japanese win with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Suiyuyan
Japanese attack with 1 bomber and 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 6 infantry in Suiyuyan, round 1 : 3/7 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 bomber and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 infantry and 3 mech_infantrys
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 infantry and 3 mech_infantrys in Kwangtung, round 1 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Japanese win with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 aaGun moved from Chahar to Suiyuyan
1 mech_infantry moved from Hopei to Shensi
2 infantry moved from Jehol to Anhwe
6 fighters and 5 tactical_bombers moved from Hunan to Korea
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Caroline Islands to 44 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 bomber moved from Philippines to Kiangsi
1 bomber moved from Suiyuyan to Anhwe
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 33 Sea Zone to 44 Sea Zone
1 battleship moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 42 Sea ZonePlace Units - Japanese
Units in Korea being upgraded or consumed: 1 factory_minor
1 factory_upgrade and 3 infantry placed in Korea
2 infantry and 1 mech_infantry placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Paulau Island : 1 infantry
Korea : 1 factory_upgrade, 6 fighters, 3 infantry and 5 tactical_bombers
Kiangsu : 1 factory_minor, 2 infantry and 1 mech_infantry
Kiangsi : 1 bomber
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Shensi : 1 flag, 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry
Yunnan : 1 flag, Suiyuyan : 1 flag, 1 aaGun and 6 infantry
Kweichow : 1 flag, Hunan : 1 flag, Hopei : 1 flag, Szechwan : 1 flag, 1 artillery
Chahar : 1 flag, Anhwe : 1 flag, 1 bomber and 2 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour, 2 infantry and 3 mech_infantrys
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Politics - Americans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Setting uses for triggers used this phase.Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Setting uses for triggers used this phase.
Giving bonus movement to units
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
???
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Iwo Jima from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Americans win with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Recording Battle StatisticsNon Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to 108 Sea Zone
1 bomber moved from 108 Sea Zone to United KingdomPlace Units - Americans
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 carrier and 1 transport placed in 101 Sea Zone
1 fighter placed in Western United States
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
2 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
1 infantry moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - British
Giving bonus movement to units
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 fighter moved from India to 41 Sea Zone
1 bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
1 bomber moved from Anglo Egyptian Sudan to Alexandria
1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from India to French Indo ChinaCombat - British
Battle in French Indo China
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
British win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alexandria
British attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
Germans defend with 1 tactical_bomber; Italians defend with 1 infantry
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 mech_infantry moved from Kenya to Egypt
1 artillery moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from 41 Sea Zone to Burma
3 aaGuns, 2 artilleries, 13 infantry and 3 mech_infantrys moved from India to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 battleship moved from 61 Sea Zone to 62 Sea Zone
2 fighters moved from United Kingdom to 104 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to French West Africa
2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 89 Sea Zone to 87 Sea ZonePlace Units - British
1 fighter and 2 infantry placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 27 PUs (4 lost to blockades); end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Place Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some units change owners in territory India -
You’ve done a great job kicking the snot out of China.
I think I might have saved Egypt for a turn…
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Italians
Italians buy 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
3 fighters moved from Tobruk to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Malta to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Syria
Italians take Syria from French
1 infantry moved from 99 Sea Zone to Syria
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 3 fighters and 1 transport
British defend with 1 cruiser and 2 destroyers
Italians roll dice for 1 bomber, 1 cruiser, 3 fighters and 1 transport in 98 Sea Zone, round 1 : 3/5 hits
British roll dice for 1 cruiser and 2 destroyers in 98 Sea Zone, round 1 : 1/3 hits
1 cruiser owned by the British , 1 fighter owned by the Italians and 2 destroyers owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 18
Casualties for British: 1 cruiser and 2 destroyers
Casualties for Italians: 1 fighter
Italians win with 1 bomber, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 18
Casualties for British: 1 cruiser and 2 destroyers
Casualties for Italians: 1 fighter
Recording Battle StatisticsNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to Tobruk
1 armour moved from Northern Italy to Slovakia Hungary
1 bomber moved from 98 Sea Zone to Southern Italy
1 artillery moved from Tobruk to Alexandria
5 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Slovakia Hungary to RomaniaPlace Units - Italians
1 transport placed in 95 Sea Zone
1 artillery and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 infantry
Alexandria : 1 flag, 1 artillery
Malta : 1 flag, Algeria : 1 flag, 1 artillery and 1 mech_infantry
Syria : 1 flag, 1 armour and 1 infantry
Tunisia : 1 flag, Slovakia Hungary : 2 aaGuns, 1 armour, 2 artilleries and 6 infantry
Romania : 1 infantry
Tobruk : 1 armour, 2 fighters and 1 infantry
Northern Italy : 1 artillery, 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
95 Sea Zone : 1 transport
99 Sea Zone : 1 transport