Antholin vs Stalingradski, round 3\.

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                3 infantry moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kiangsu to Yunnan
                1 fighter moved from Kiangsu to Yunnan
                2 tactical_bombers moved from Manchuria to Hunan
                2 fighters moved from Manchuria to Hunan
                2 bombers moved from Japan to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 fighter moved from Formosa to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 1 :  5/9 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                    Japanese win with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  4/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  3/4 hits
                        3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 4 infantry
                    Japanese win with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 4 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Jehol to Chahar
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 artillery and 3 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Manchuria to Chahar
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 fighters moved from Hunan to Kwangsi
                1 fighter moved from Hunan to Kwangsi
                2 tactical_bombers moved from Hunan to Kwangsi
                1 fighter moved from Korea to Kiangsu
                1 fighter moved from Okinawa to Kwangsi
                1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
                2 infantry moved from Korea to Manchuria
                2 infantry moved from Korea to Manchuria
                1 armour moved from Japan to 6 Sea Zone
                1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Kiangsu
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 armour moved from 19 Sea Zone to Kiangsu
                2 fighters moved from Japan to Kiangsu
                2 tactical_bombers moved from Japan to Kiangsu
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
                1 battleship moved from 19 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Kwangsi : 2 bombers, 5 fighters and 3 tactical_bombers
        Kiangsu : 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 2 infantry and 2 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
        Jehol : 1 aaGun, 1 artillery and 6 infantry
        Siam : 2 infantry
        Manchuria : 4 infantry
        Yunnan : 1 flag, 1 artillery
        Hunan : 1 flag, 1 artillery and 2 infantry
        Chahar : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        Anhwe : 1 flag, 2 artilleries and 6 infantry
        33 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
        37 Sea Zone : 1 transport
        36 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
        19 Sea Zone : 2 transports
        6 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 42 / 69
        Russians : 37 / 37
        Japanese : 30 / 40
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Purchase Units - Americans
                Americans buy 2 carriers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units

    Non Combat Move - Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Western United States
                1 fighter moved from Western United States to 10 Sea Zone
                1 bomber moved from Central United States to Eastern United States
                1 fighter moved from Eastern United States to 10 Sea Zone
                1 artillery moved from Eastern United States to Central United States
                2 mech_infantrys moved from Central United States to Eastern United States
                1 fighter moved from Philippines to Guam
                1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone

    Place Units - Americans
                1 infantry placed in Central United States
                1 fighter placed in Eastern United States
                2 carriers and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • Jeff - I messed up my Chinese NCM - I had a good round and didn’t lose a unit in Yunnan - I’ll redo the move, and edit if the dice roll differently.

    We should either do this as the default, or edit after the fact - one of the issues of using TripleA.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                    Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Chinese player Adding units owned by PlayerID named:Chinese to Yunnan: 1 infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Shensi to Sikang
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                3 infantry placed in Shensi
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • Antholin - scramble in SZ97?

    Here’s a map -

    Italian scramble.tsvg

  • '11

    No scramble, the Papal fleet will have to fight by itself.


  • The Brits feel no remorse sinking the Pope’s vessels…


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Combat Move - British
                Giving bonus movement to units
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 artillery moved from Alexandria to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 mech_infantry moved from Egypt to Ethiopia
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                    British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 106 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                    British win, taking 106 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    British win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Ethiopia
                    British attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Ethiopia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                    British win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                    Units damaged: 1 battleship owned by the Italians
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for British: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                    British win with 1 bomber, 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for British: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                Recording Battle Statistics

    Non Combat Move - British
                1 fighter moved from 96 Sea Zone to Malta
                1 tactical_bomber moved from 97 Sea Zone to Malta
                1 bomber moved from 97 Sea Zone to Malta
                1 infantry moved from Alexandria to Egypt
                1 armour moved from Alexandria to Egypt
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                3 infantry moved from Malaya to Shan State
                4 infantry moved from India to Burma
                3 aaGuns moved from India to Burma
                1 artillery moved from India to Burma
                1 fighter moved from Burma to India
                1 battleship moved from 37 Sea Zone to 56 Sea Zone
                1 battleship moved from 56 Sea Zone to 61 Sea Zone
                1 infantry moved from Alexandria to Egypt

    Place Units - British
                1 artillery and 8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                    Some units change owners in territory India

  • '11

    Question for you. IN SZ97, I’ve attacked with 1 Cruiser, 1 Destroyer, 1 Fighter & 1 Strat. 1st round I have two hits, would you rather take both on the AC, or 1 AC & 1 Fighter?


  • Great question, revealing a mistake on my part and a good decision on your part not to scramble - since I can’t lose the carrier and keep the fighters, my first two hits will be fighters.

    Ouch!

    You’ve uncovered a great way to make the Italian fleet attck painful for Britain.

  • '11

    But, could the fighters not land in Malta? Or does it have to be within 1 space of movement?

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 infantry moved from Libya to Tunisia
                1 artillery moved from Libya to Tunisia
                1 armour moved from Tobruk to Tunisia
                1 mech_infantry moved from Tobruk to Tunisia
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Northern Italy to 97 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter and 1 submarine
                    British defend with 1 cruiser
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the British lost in 96 Sea Zone
                    Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                    Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter
                    British defend with 1 carrier and 2 fighters
                        Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in 97 Sea Zone, round 1 :  2/4 hits
                        British roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 1 :  1/3 hits
                        1 destroyer owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone
                        Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 97 Sea Zone, round 2 :  0/3 hits
                        British roll dice for 1 carrier in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 97 Sea Zone, round 3 :  1/3 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier in 97 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 97 Sea Zone, round 4 :  2/3 hits
                        British roll dice for 1 carrier in 97 Sea Zone, round 4 :  0/1 hits
                        1 carrier owned by the British lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 28
                    Casualties for British: 1 carrier and 2 fighters
                    Casualties for Italians: 1 destroyer
                    Italians win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 28
                    Casualties for British: 1 carrier and 2 fighters
                    Casualties for Italians: 1 destroyer
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 1 :  1/4 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Recording Battle Statistics
                Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                Setting uses for triggers used this phase.

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 bomber moved from 97 Sea Zone to Southern Italy
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 armour and 2 infantry moved from Albania to Yugoslavia
                6 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from Northern Italy to Southern France
                2 aaGuns, 1 armour and 2 artilleries moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs (1 lost to blockades); end with 10 PUs total

    Territory Summary for Italians :

    Kenya : 1 flag, 1 infantry
        Southern France : 2 infantry
        Tunisia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Tobruk : 1 artillery and 3 infantry
        Northern Italy : 1 factory_major and 6 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters and 1 harbour
        96 Sea Zone : 1 submarine

  • '11

    That’s weird, it says I end the turn with 10 IPCs, but I actually have 11. As I gained Tunisia & Kenya, after having only lost Ethiopia. It says in the summary that I took  Kenya. Do you know of a way to adjust that?


  • J - my bet is that the French Destroyer convoy raided that IPC immediately upon your collect income phase.

    Also, I forgot to post a summary for Anzac, but I will for France. Anzac’s turn was pretty tame.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans
                1 destroyer moved from 93 Sea Zone to 96 Sea Zone

    Combat - French
                Battle in 96 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 submarine
                    French win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                    French win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Recording Battle Statistics

    Non Combat Move - French
                1 cruiser moved from 93 Sea Zone to 91 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 76 Sea Zone
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French

  • '11

    @Stalingradski:

    J - my bet is that the French Destroyer convoy raided that IPC immediately upon your collect income phase.

    Also, I forgot to post a summary for Anzac, but I will for France. Anzac’s turn was pretty tame.

    R-good point. I didn’t even seem him in relation to Kenya, as the sea zone lines aren’t as well defined in here, at least for my eye. Thank you.

  • '11

    R-all right, so weird question & I’m not sure why I can’t complete this. But, I was attempting to Strat bomb UK with 2 Strats, 1 Fighter & 3 Tacs, but it says I do not have enough movement for 1 Tac & the Fighters. I’m not sure as to why, as they are starting out from Western Germany & have plenty of movement.

    If for some reason I can’t complete this, then I will just use the aircraft elsewhere in battles for this turn. If you don’t mind taking a look, perhaps you’ll pick up something I missed.

    Thank you.

    Germany R2 CM.tsvg


  • In general, if we come across glitches in the game, I’m ok with using the edit option afterwards. But in some cases, it means you can’t even do the turn you want to do. I’ll take a look at the map and see what I see.

  • '11

    No, never mind then. It seems to be more of a pain than it is worth. I will instead do my regular combat, with planes assisted and will not Strat bomb UK. Thanks for looking though.

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