Antholin vs Stalingradski, round 3\.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Germans
Germans buy 4 armour, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
Turning on Edit Mode
EDIT: Germans player Adding units owned by PlayerID named:Germans to Finland: 1 fighter
EDIT: Germans player Adding units owned by PlayerID named:Americans to 125 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
3 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Norway
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 112 Sea Zone to 123 Sea Zone
1 fighter moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 fighter moved from Finland to Norway
1 tactical_bomber moved from Finland to Norway
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
2 bombers moved from Greece to Volgograd
1 infantry moved from Egypt to Trans-JordanCombat - Germans
Americans scrambles 1 units out of Iceland to defend against the attack in 123 Sea Zone
Battle in 123 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer; Americans defend with 1 fighter and 2 transports
Germans roll dice for 1 submarine in 123 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 2 transports in 123 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 123 Sea Zone
Americans win with 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Novgorod
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 1 : 1/6 hits
Russians roll dice for 3 infantry in Novgorod, round 1 : 2/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Germans win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Norway
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Norway, round 1 : 3/6 hits
Americans roll dice for 1 artillery in Norway, round 1 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Norway
Germans win, taking Norway from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Germans win with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Trans-Jordan
Germans attack with 3 infantry
British defend with 1 infantry
Germans roll dice for 3 infantry in Trans-Jordan, round 1 : 0/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
Germans roll dice for 3 infantry in Trans-Jordan, round 2 : 1/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Germans win with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 0/2 hits
Bombing raid in Volgograd causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Recording Battle Statistics
Moving scrambled unit from 123 Sea Zone back to originating territory: IcelandNon Combat Move - Germans
6 infantry moved from Poland to Eastern Poland
1 battleship moved from 115 Sea Zone to 113 Sea Zone
1 carrier moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Novgorod to 115 Sea Zone
1 tactical_bomber moved from Novgorod to 115 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from Morocco to Algeria
2 bombers moved from Volgograd to Bulgaria
2 mech_infantrys moved from Eastern Poland to Bulgaria
1 fighter moved from Norway to Western Germany
1 tactical_bomber moved from Norway to Western Germany
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
2 mech_infantrys moved from Eastern Poland to Bulgaria
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to PolandPlace Units - Germans
4 armour and 6 mech_infantrys placed in Germany
3 infantry placed in Egypt
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag, 3 infantry
Egypt : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
Cyprus : 1 flag, Morocco : 1 flag, 1 artillery and 5 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Poland : 1 infantry
Germany : 4 armour, 1 factory_major and 6 mech_infantrys
Norway : 3 infantry
Eastern Poland : 3 aaGuns, 6 armour, 18 artilleries, 28 infantry and 5 mech_infantrys
Bessarabia : 1 flag, Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
113 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
94 Sea Zone : 1 transport
Bulgaria : 1 flag, 2 bombers and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Russians
Russians repair 8 damage on 2 factory_majors and 6 factory_minors; Remaining resources: 33 PUs;
Russians buy 1 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
3 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Karelia to FinlandCombat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Russians win with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Finland
Russians attack with 1 infantry
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Bryansk to Belarus
1 armour moved from Russia to Belarus
2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Rostov
2 infantry moved from Northwest Persia to Iraq
2 infantry moved from Caucasus to Northwest Persia
2 infantry moved from Volgograd to Caucasus
3 infantry moved from Russia to Bryansk
2 aaGuns and 16 infantry moved from Amur to Manchuria
1 infantry moved from Soviet Far East to SiberiaPlace Units - Russians
3 infantry placed in Volgograd
1 armour, 3 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 38 PUs;
Japanese buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 bomber moved from Yunnan to 42 Sea Zone
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
8 infantry moved from Anhwe to Jehol
8 infantry moved from Kwangsi to French Indo China
1 infantry moved from Anhwe to Shantung
1 infantry moved from Anhwe to Shantung
1 fighter and 1 tactical_bomber moved from Yunnan to ShantungCombat - Japanese
Battle in Shantung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 1 : 2/4 hits
Chinese roll dice for 1 mech_infantry in Shantung, round 1 : 0/1 hits
1 mech_infantry owned by the Americans lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Japanese win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Jehol
Japanese attack with 8 infantry
Chinese defend with 1 infantry
Japanese roll dice for 8 infantry in Jehol, round 1 : 2/8 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 8 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport; Americans defend with 1 transport
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 transport
Battle in French Indo China
Japanese attack with 8 infantry
British defend with 1 aaGun; Americans defend with 1 infantry
Japanese roll dice for 8 infantry in French Indo China, round 1 : 2/8 hits
Americans roll dice for 1 aaGun and 1 infantry in French Indo China, round 1 : 1/1 hits
1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 aaGun owned by the British lost in French Indo China
Japanese win, taking French Indo China from Americans with 7 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 1 infantry
Japanese win with 7 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 bomber moved from 42 Sea Zone to India
1 bomber moved from Yunnan to India
7 infantry moved from Yunnan to Burma
3 fighters moved from Kiangsu to Japan
6 infantry moved from Anhwe to Jehol
1 fighter moved from Shantung to Kiangsu
1 tactical_bomber moved from Shantung to Kiangsu
3 fighters and 3 tactical_bombers moved from Yunnan to KiangsuPlace Units - Japanese
2 infantry placed in Kiangsu
8 artilleries placed in KoreaTurn Complete - Japanese
Japanese collect 21 PUs (12 lost to blockades); end with 21 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Japanese :
Shantung : 2 infantry
Korea : 10 artilleries, 1 factory_upgrade and 15 infantry
Kiangsu : 1 factory_minor, 4 fighters, 5 infantry and 7 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 12 infantry
Jehol : 14 infantry
Yunnan : 1 flag, Anhwe : 1 flag, Shan State : 1 flag, 1 infantry
Burma : 1 flag, 7 infantry
India : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 9 infantry
French Indo China : 1 flag, 7 infantry -
R-would you mind editing my Japanese sub from SZ95 to SZ98? I have forgotten to move him for 3 turns now, and I readily meant to move him this turn. Thank you sir.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Politics - Americans
Turning on Edit Mode
EDIT: Americans player Removing units owned by PlayerID named:Japanese from 95 Sea Zone: 1 submarine
EDIT: Americans player Adding units owned by PlayerID named:Japanese to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit ModePurchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 destroyer, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
4 fighters and 2 tactical_bombers moved from 125 Sea Zone to 115 Sea Zone
2 bombers moved from United Kingdom to 115 Sea Zone
2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
2 artilleries and 2 infantry moved from 125 Sea Zone to Norway
1 fighter moved from Iceland to Norway
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
1 battleship moved from 35 Sea Zone to 37 Sea Zone
3 cruisers moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
2 artilleries and 2 infantry moved from Manchuria to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo ChinaCombat - Americans
Battle in Norway
Americans attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 3 infantry
Americans win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 3 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Americans win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 3 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in 115 Sea Zone
Americans attack with 2 bombers, 4 fighters and 2 tactical_bombers
Germans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 27
Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for Americans: 1 fighter and 2 tactical_bombers
Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 27
Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for Americans: 1 fighter and 2 tactical_bombers
Battle in Shan State
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Shan State from Japanese with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Americans win with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in French Indo China
Americans attack with 2 artilleries, 1 fighter and 4 infantry
Japanese defend with 7 infantry
Americans win, taking French Indo China from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 7 infantry
Casualties for Americans: 3 infantry
Americans win with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 7 infantry
Casualties for Americans: 3 infantry
Recording Battle StatisticsNon Combat Move - Americans
2 carriers, 4 destroyers and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 carriers and 3 destroyers moved from 35 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
2 infantry and 1 transport moved from 12 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 9 Sea Zone
1 fighter moved from 9 Sea Zone to Midway
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter moved from Midway to 23 Sea Zone
1 fighter moved from 23 Sea Zone to Caroline Islands
1 fighter moved from Norway to 125 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from 115 Sea Zone to Belarus
3 fighters moved from 115 Sea Zone to Novgorod
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 117 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 123 Sea Zone
2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
2 transports moved from 106 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 117 Sea Zone
1 fighter moved from 117 Sea Zone to Iceland
1 bomber moved from Eastern United States to 108 Sea Zone
1 bomber moved from 108 Sea Zone to United Kingdom
2 infantry moved from French Equatorial Africa to Belgian Congo
2 infantry moved from French West Africa to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
2 infantry moved from 70 Sea Zone to Belgian Congo
3 destroyers and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
2 aaGuns moved from Quebec to Eastern United StatesPlace Units - Americans
Turning on Edit Mode
EDIT: Americans player Changing ownership of Norway from Germans to Americans
EDIT: Americans player Adding units owned by PlayerID named:Americans to Norway: 1 artillery
EDIT: Americans player Removing units owned by PlayerID named:Americans from 125 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
2 artilleries, 1 bomber, 2 fighters and 2 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea Zone
2 transports placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Americans player Adding units owned by PlayerID named:Americans to 123 Sea Zone: 1 transport
EDIT: Americans player Removing units owned by PlayerID named:Americans from 125 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
2 artilleries and 14 infantry moved from Shensi to Hopei
1 infantry moved from Kweichow to Hopei
1 fighter moved from Manchuria to HopeiPlace Units - Chinese
2 infantry placed in Kweichow
3 infantry placed in Hopei
Chinese undo move 2.
1 infantry placed in Kweichow
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Giving bonus movement to units
1 armour moved from Iraq to Syria
British take Syria from Germans
1 armour moved from Syria to Iraq
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 tactical_bomber moved from Iraq to West IndiaCombat - British
Battle in West India
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking West India from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
British win with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 tactical_bomber moved from West India to Eastern Persia
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Kenya
1 cruiser, 1 destroyer and 2 transports moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Ethiopia to Kenya
1 armour moved from Ethiopia to Kenya
1 mech_infantry moved from Ethiopia to Kenya
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
1 destroyer moved from 106 Sea Zone to 117 Sea Zone
1 destroyer moved from 117 Sea Zone to 123 Sea ZonePlace Units - British
1 carrier placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 30 PUs (1 lost to blockades); end with 30 PUs total -
Well, I am severly lacking in naval skill with the German & Japanese fleets. I have a hell of a lot to learn on that front. Also, America is so big & brutal, I just don’t see how any Axis player can best them on any field. They’re a force to be reckoned with.
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I’m getting sloppy - could you edit my 3 fighters and tac from London to the US fleet above Norway?
And the dice gods have been cruel - I had to edit off a fighter in the Norway battle and place an artillery, FYI… you got 4 hits in your two rounds of combat, and in my haste I clicked the button to lose the units, when I needed to take the territory…
Yes - the US is tough… it comes down to an early kill (turns 7-10) for the Axis being the way, or the US becomes a beast. But this game is very far from over.
Your German fleet did cost me three aircraft, the ability to collect an extra 5 for Russia, and the potential that you’ll take Novgorod anyhow and kill three more fighters… something gained, something lost.
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Oh, I’m not complaining. I just see the US and I shudder, as surely as the actual German high commanders must have. They’re a very difficult power to deal with as the Axis and I find them difficult to play as the Allies. But, practice makes perfect.
I’ll gladly edit your aircraft. And thank you again for editing my lone Japanese sub. He is the lynch pin in my key to dominating the Indian Ocean. He will henceforth be refered to as Godzilla.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Italians
Turning on Edit Mode
EDIT: Italians player Adding units owned by PlayerID named:British to 125 Sea Zone: 3 fighters and 1 tactical_bomber
EDIT: Italians player Removing units owned by PlayerID named:British from United Kingdom: 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Italians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
2 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
Italians take Syria from BritishCombat - Italians
Battle in Baltic States
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Baltic States, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
3 mech_infantrys moved from Eastern Poland to Bulgaria
1 armour moved from Eastern Poland to Bulgaria
3 transports moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Eastern Poland to Romania
1 aaGun moved from Eastern Poland to Romania
1 destroyer moved from 92 Sea Zone to 98 Sea ZonePlace Units - Italians
9 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Alexandria : 1 flag, Gibraltar : 1 flag, 2 artilleries, 1 harbour and 8 infantry
Malta : 1 flag, Morocco : 2 infantry
Normandy Bordeaux : 1 infantry
Algeria : 1 flag, Southern France : 1 aaGun and 3 infantry
Syria : 1 flag, 2 infantry
Tunisia : 1 flag, Romania : 1 aaGun and 2 infantry
Northern Italy : 1 aaGun, 1 factory_major and 9 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Baltic States : 1 flag, 1 artillery and 2 infantry
Eastern Poland : 1 flag, 1 aaGun, 3 artilleries and 2 infantry
95 Sea Zone : 3 transports
Bulgaria : 1 armour and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Hainan
ANZAC take Hainan from Japanese
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from Manchuria to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Manchuria to 19 Sea Zone
2 fighters moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from 20 Sea Zone to French Indo ChinaCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
1 aaGun moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 aaGun and 1 infantry moved from 37 Sea Zone to SiamPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
5 mech_infantrys moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
2 bombers moved from Bulgaria to Novgorod
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
3 infantry moved from Western Germany to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 fighter moved from 113 Sea Zone to Norway
1 tactical_bomber moved from 113 Sea Zone to NorwayCombat - Germans
Battle in Novgorod
Germans attack with 1 armour, 2 bombers and 5 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry; Americans defend with 3 fighters
Germans roll dice for 1 armour, 2 bombers and 5 mech_infantrys in Novgorod, round 1 : 2/8 hits
Russians roll dice for 3 fighters and 3 infantry in Novgorod, round 1 : 3/6 hits
2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Novgorod, round 2 : 2/5 hits
Russians roll dice for 3 fighters and 1 infantry in Novgorod, round 2 : 4/4 hits
1 infantry owned by the Russians , 1 fighter owned by the Americans , 1 bomber owned by the Germans , 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Novgorod
retreated to Novgorod
Russians win with 2 fighters remaining. Battle score for attacker is -19
Casualties for Germans: 1 armour, 1 bomber and 5 mech_infantrys
Casualties for Russians: 3 infantry
Casualties for Americans: 1 fighter
Battle in Norway
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 1 : 0/2 hits
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Norway, round 1 : 2/6 hits
Americans roll dice for 1 artillery in Norway, round 1 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Norway
Germans win, taking Norway from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Germans win with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Recording Battle StatisticsNon Combat Move - Germans
1 bomber moved from Novgorod to Eastern Poland
1 fighter moved from Norway to 113 Sea Zone
1 tactical_bomber moved from Norway to 113 Sea Zone
4 mech_infantrys moved from Bulgaria to Eastern Poland
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Egypt
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to EgyptPlace Units - Germans
1 carrier and 1 destroyer placed in 98 Sea Zone
1 fighter placed in Egypt
3 infantry placed in Western Germany
1 transport placed in 113 Sea Zone
5 infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag, 2 artilleries and 8 infantry
Egypt : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour and 9 infantry
Cyprus : 1 flag, Morocco : 1 flag, 2 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 tactical_bombers
Germany : 1 factory_major and 5 infantry
Norway : 3 infantry
Karelia : 1 flag, 1 infantry
Eastern Poland : 3 aaGuns, 9 armour, 18 artilleries, 1 bomber, 28 infantry and 10 mech_infantrys
113 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Bulgaria : 1 flag, -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Russians
Russians repair 2 damage on 2 factory_majors; Remaining resources: 39 PUs;
Russians buy 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
2 armour moved from Belarus to Karelia
1 mech_infantry moved from Belarus to Karelia
3 infantry moved from Belarus to Baltic States
2 fighters and 1 tactical_bomber moved from Belarus to Baltic States
1 mech_infantry moved from Belarus to KareliaCombat - Russians
Battle in Karelia
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
Russians win, taking Baltic States from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Russians win with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 fighters moved from Baltic States to Belarus
1 tactical_bomber moved from Baltic States to Belarus
6 infantry moved from Bryansk to Belarus
2 infantry moved from Russia to Bryansk
3 artilleries moved from Russia to Smolensk
1 armour moved from Russia to Belarus
1 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Rostov
2 infantry moved from Northwest Persia to Iraq
2 infantry moved from Caucasus to Northwest Persia
2 infantry moved from Volgograd to Caucasus
2 aaGuns and 16 infantry moved from Manchuria to Amur
1 infantry moved from Siberia to AmurPlace Units - Russians
1 armour, 2 artilleries and 1 mech_infantry placed in Russia
3 infantry placed in Novgorod
3 infantry placed in Volgograd
1 infantry placed in Russia
Turning on Edit Mode
EDIT: Russians player Removing units owned by PlayerID named:Russians from Belarus: 1 fighter
EDIT: Russians player Adding units owned by PlayerID named:Russians to Russia: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Japanese
Japanese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 bomber moved from India to 79 Sea Zone
10 artilleries and 15 infantry moved from Korea to Amur
3 fighters moved from Japan to Amur
4 fighters and 7 tactical_bombers moved from Kiangsu to Amur
6 infantry moved from Jehol to Manchuria
2 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Anhwe
1 artillery, 3 infantry and 1 mech_infantry moved from India to West India
2 infantry moved from Burma to Shan State
1 bomber moved from India to Shan StateCombat - Japanese
Battle in Manchuria
Japanese attack with 6 infantry
Chinese defend with 2 infantry
Japanese roll dice for 6 infantry in Manchuria, round 1 : 0/6 hits
Chinese roll dice for 2 infantry in Manchuria, round 1 : 2/2 hits
2 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 4 infantry in Manchuria, round 2 : 0/4 hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits
2 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits
Chinese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits
Japanese roll dice for 2 infantry in Manchuria, round 4 : 1/2 hits
Chinese roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits
1 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 2 infantry in Manchuria, round 5 : 0/2 hits
Chinese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits
Japanese roll dice for 2 infantry in Manchuria, round 6 : 0/2 hits
Chinese roll dice for 1 infantry in Manchuria, round 6 : 1/1 hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 infantry in Manchuria, round 7 : 0/1 hits
Chinese roll dice for 1 infantry in Manchuria, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Manchuria, round 8 : 0/1 hits
Chinese roll dice for 1 infantry in Manchuria, round 8 : 0/1 hits
Japanese roll dice for 1 infantry in Manchuria, round 9 : 1/1 hits
Chinese roll dice for 1 infantry in Manchuria, round 9 : 0/1 hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 5 infantry
Casualties for Chinese: 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 5 infantry
Casualties for Chinese: 2 infantry
Battle in West India
Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 artillery
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in West India, round 1 : 2/5 hits
UK_Pacific roll dice for 1 artillery in West India, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Japanese win with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in 79 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 79 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Anhwe
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Anhwe, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 1 : 1/3 hits
Americans roll dice for 1 mech_infantry in Shan State, round 1 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Japanese win with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Amur
Japanese attack with 10 artilleries, 7 fighters, 15 infantry and 7 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
AA guns fire in Amur : 0/6 hits
Japanese roll dice for 10 artilleries, 7 fighters, 15 infantry and 7 tactical_bombers in Amur, round 1 : 9/39 hits
Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 1 : 7/18 hits
7 infantry owned by the Russians , 7 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 10 artilleries, 7 fighters, 8 infantry and 7 tactical_bombers in Amur, round 2 : 17/32 hits
Russians roll dice for 11 infantry in Amur, round 2 : 2/11 hits
11 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 10 artilleries, 7 fighters, 6 infantry and 7 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Japanese: 9 infantry
Casualties for Russians: 2 aaGuns and 18 infantry
Japanese win with 10 artilleries, 7 fighters, 6 infantry and 7 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Japanese: 9 infantry
Casualties for Russians: 2 aaGuns and 18 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 bomber moved from Shan State to India
1 bomber moved from 79 Sea Zone to India
1 fighter moved from Amur to Korea
6 fighters and 7 tactical_bombers moved from Amur to Korea
7 infantry moved from Jehol to Shantung
5 infantry moved from Burma to India
5 infantry moved from Kiangsu to ShantungPlace Units - Japanese
2 artilleries and 1 infantry placed in India
1 infantry placed in Kwangtung
2 infantry placed in Korea
2 infantry placed in Japan
Japanese undo move 1.
2 artilleries placed in India
1 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 26 PUs (7 lost to blockades); end with 26 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Japanese :
Shantung : 12 infantry
Korea : 1 factory_upgrade, 7 fighters, 2 infantry and 7 tactical_bombers
Kiangsu : 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 14 infantry
Manchuria : 1 infantry
Anhwe : 1 flag, 3 infantry
Shan State : 1 flag, 1 infantry
Burma : 1 flag, India : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 5 infantry
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 11 infantry
Amur : 1 flag, 10 artilleries and 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Politics - Americans
Turning on Edit Mode
EDIT: Americans player Changing ownership of Ulaanbaatar from Mongolians to Russians
EDIT: Americans player Changing ownership of Buyant-Uhaa from Mongolians to Russians
EDIT: Americans player Changing ownership of Central Mongolia from Mongolians to Russians
EDIT: Americans player Changing ownership of Dzavhan from Mongolians to Russians
EDIT: Americans player Changing ownership of Tsagaan Olom from Mongolians to Russians
EDIT: Americans player Changing ownership of Olgiy from Mongolians to Russians
EDIT: Americans player Removing units owned by PlayerID named:Mongolians from Buyant-Uhaa: 2 infantry
EDIT: Americans player Adding units owned by PlayerID named:Russians to Buyant-Uhaa: 2 infantry
EDIT: Americans player Removing units owned by PlayerID named:Mongolians from Ulaanbaatar: 1 infantry
EDIT: Americans player Adding units owned by PlayerID named:Russians to Ulaanbaatar: 1 infantry
EDIT: Americans player Removing units owned by PlayerID named:Mongolians from Dzavhan: 1 infantry
EDIT: Americans player Adding units owned by PlayerID named:Russians to Dzavhan: 1 infantry
EDIT: Americans player Removing units owned by PlayerID named:Mongolians from Olgiy: 2 infantry
EDIT: Americans player Adding units owned by PlayerID named:Russians to Olgiy: 2 infantry
EDIT: Turning off Edit ModePurchase Units - Americans
Americans buy 3 artilleries, 1 factory_minor, 2 fighters, 5 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 transport moved from 123 Sea Zone to 117 Sea Zone
2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
2 artilleries and 2 infantry moved from 125 Sea Zone to Norway
1 fighter moved from Iceland to Norway
1 fighter moved from Novgorod to Norway
2 bombers moved from Belarus to Germany
1 artillery and 1 infantry moved from French Indo China to Shan State
1 fighter moved from 36 Sea Zone to Shan State
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
Chinese take Kiangsu from Japanese
1 bomber moved from United Kingdom to Germany
1 fighter moved from Novgorod to NorwayCombat - Americans
Battle in Shan State
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Americans win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Norway
Americans attack with 2 artilleries, 3 fighters and 2 infantry
Germans defend with 3 infantry
Americans win, taking Norway from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for Americans: 1 artillery and 2 infantry
Americans win with 1 artillery and 3 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for Americans: 1 artillery and 2 infantry
Strategic bombing raid in Germany
Bombing raid in Germany causes: 15 damage to unit: factory_major
Bombing raid in Germany causes 15 damage total.
Recording Battle StatisticsNon Combat Move - Americans
3 bombers moved from Germany to Belarus
1 fighter moved from Norway to Karelia
2 fighters moved from Norway to 125 Sea Zone
2 fighters moved from Eastern United States to 117 Sea Zone
2 fighters moved from 117 Sea Zone to Iceland
1 transport moved from 117 Sea Zone to 106 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 artilleries, 2 infantry and 3 transports moved from 101 Sea Zone to 117 Sea Zone
1 aaGun, 2 artilleries, 2 infantry and 3 transports moved from 117 Sea Zone to 123 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
1 aaGun moved from Eastern United States to Quebec
1 bomber moved from Eastern United States to 108 Sea Zone
1 bomber moved from 108 Sea Zone to United Kingdom
3 destroyers and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 70 Sea Zone to 71 Sea Zone
4 infantry moved from Belgian Congo to Kenya
1 fighter moved from Shan State to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Caroline Islands to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Midway to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 10 Sea Zone
1 fighter moved from 10 Sea Zone to 12 Sea Zone
1 fighter moved from 12 Sea Zone to Hawaiian Islands
Turning on Edit Mode
EDIT: Americans player Removing units owned by PlayerID named:Chinese from Kiangsu: 1 factory_minor
EDIT: Turning off Edit ModePlace Units - Americans
1 factory_minor placed in French Indo China
2 transports placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 fighter and 1 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Americans player Removing units owned by PlayerID named:Americans from 125 Sea Zone: 1 destroyer
EDIT: Americans player Adding units owned by PlayerID named:Americans to 123 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
3 infantry moved from Hopei to Anhwe
3 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 3 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
3 infantry moved from Kweichow to YunnanPlace Units - Chinese
1 infantry placed in Kwangsi
5 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Giving bonus movement to unitsNon Combat Move - British
1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
1 tactical_bomber moved from Eastern Persia to Iraq
1 fighter moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Anglo Egyptian Sudan to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
1 armour and 1 infantry moved from Kenya to 72 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 72 Sea Zone to 77 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 77 Sea Zone to 80 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 80 Sea Zone to Iraq
2 mech_infantrys moved from Belgian Congo to Kenya
3 fighters and 1 tactical_bomber moved from 125 Sea Zone to United Kingdom
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea ZonePlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 carrier placed in 109 Sea Zone
Turning on Edit Mode
EDIT: British player Adding units owned by PlayerID named:British to 109 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: British player Removing units owned by PlayerID named:British from United Kingdom: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - British
British collect 30 PUs; end with 30 PUs total