Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Caucasus to Karelia S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 2 armour and 4 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsAntholin vs Stalingradski, round 3\.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
1 armour and 1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from New South Wales to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
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Germany 10!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Germans
Germans repair 4 damage on 2 airfields and 2 factory_minors; Remaining resources: 54 PUs;
Germans buy 1 artillery, 12 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 bomber moved from Western Ukraine to Volgograd
1 bomber moved from Western Ukraine to Volgograd
2 carriers, 1 destroyer and 2 transports moved from 112 Sea Zone to 113 Sea Zone
4 infantry moved from Germany to 113 Sea Zone
2 carriers, 1 destroyer, 4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from Western Ukraine to Novgorod
1 fighter moved from Western Ukraine to Novgorod
1 tactical_bomber moved from Western Ukraine to Novgorod
1 fighter moved from Norway to Novgorod
1 fighter moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Western Ukraine to Ukraine
1 battleship moved from 112 Sea Zone to 115 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
Germans take Cyprus from BritishCombat - Germans
Battle in Ukraine
Germans attack with 3 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 infantry in Ukraine, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 destroyer and 2 transports
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 battleship, 2 carriers, 1 destroyer and 2 transports in 115 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 2 carriers, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Germans win with 1 battleship, 2 carriers, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Novgorod, round 1 : 2/8 hits
Russians roll dice for 4 infantry in Novgorod, round 1 : 4/4 hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Novgorod
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
2 tactical_bombers owned by the Germans and 2 fighters owned by the Germans retreated
Battle in 125 Sea Zone
Germans attack with 1 fighter
Americans defend with 3 transports
3 transports owned by the Americans lost in 125 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Germans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 0/2 hits
Bombing raid in Volgograd causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Recording Battle StatisticsNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Novgorod to 115 Sea Zone
3 aaGuns, 6 armour, 18 artilleries, 12 infantry and 9 mech_infantrys moved from Western Ukraine to Eastern Poland
10 infantry moved from Poland to Eastern Poland
2 bombers moved from Volgograd to Greece
1 infantry moved from Trans-Jordan to Syria
2 infantry moved from Trans-Jordan to Egypt
1 aaGun moved from Trans-Jordan to Egypt
1 fighter moved from 125 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
2 tactical_bombers moved from 112 Sea Zone to Western Germany
1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Morocco
6 infantry moved from Germany to Poland
2 infantry moved from Finland to Norway
1 tactical_bomber moved from Western Germany to Finland
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from Western Germany to NorwayPlace Units - Germans
2 transports placed in 113 Sea Zone
1 infantry placed in Western Germany
1 artillery and 2 infantry placed in Egypt
8 infantry placed in Germany
1 infantry placed in Western Germany
Germans undo move 4.
1 infantry placed in Western Germany
7 infantry placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag, 1 infantry
Egypt : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
Cyprus : 1 flag, 1 infantry
Morocco : 1 flag, 1 artillery and 6 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Poland : 6 infantry
Germany : 1 factory_major and 7 infantry
Norway : 1 fighter and 3 infantry
Eastern Poland : 3 aaGuns, 6 armour, 18 artilleries, 22 infantry and 9 mech_infantrys
Bessarabia : 1 flag, Ukraine : 1 flag, 1 factory_minor and 1 infantry
112 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Bulgaria : 1 flag, -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Russians
Russians repair 6 damage on 6 factory_minors; Remaining resources: 33 PUs;
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Northwest Persia to Iraq
2 infantry moved from Caucasus to Northwest Persia
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Rostov
3 aaGuns, 12 armour, 7 artilleries, 35 infantry and 12 mech_infantrys moved from Bryansk to Belarus
2 infantry moved from Novgorod to Belarus
1 armour and 3 mech_infantrys moved from Russia to Belarus
1 aaGun and 5 infantry moved from Buryatia to Amur
1 aaGun and 9 infantry moved from Sakha to Amur
3 infantry moved from Siberia to AmurPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Volgograd
1 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 artillery, 4 infantry and 1 mech_infantry moved from Burma to India
2 fighters moved from Yunnan to India
2 tactical_bombers moved from Yunnan to India
5 infantry moved from Hunan to Kwangsi
1 tactical_bomber moved from Kiangsu to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
5 infantry moved from Jehol to Anhwe
1 fighter moved from Yunnan to Anhwe
1 tactical_bomber moved from Yunnan to Anhwe
2 bombers moved from Yunnan to IndiaCombat - Japanese
Battle in Anhwe
Japanese attack with 1 fighter, 5 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Anhwe, round 1 : 0/7 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 0/1 hits
Japanese roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/7 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 5 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Kwangsi, round 1 : 5/9 hits
Chinese roll dice for 2 infantry in Kwangsi, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Japanese win with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in India
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 airfield, 1 artillery, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 1 : 4/12 hits
UK_Pacific roll dice for 1 artillery and 1 mech_infantry in India, round 1 : 1/2 hits
1 mech_infantry owned by the British , 1 artillery owned by the British and 1 fighter owned by the Japanese lost in India
Japanese captures 14PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 1 artillery and 1 mech_infantry
Japanese win with 1 artillery, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 1 artillery and 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 bombers, 1 fighter and 2 tactical_bombers moved from India to Yunnan
1 fighter moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
11 infantry moved from Kiangsu to Anhwe
4 infantry moved from Manchuria to Korea
2 infantry moved from Hunan to Kwangsi
6 infantry moved from Hunan to Yunnan
2 infantry moved from Hunan to Yunnan
2 infantry moved from Hunan to Kwangsi
2 tactical_bombers moved from Yunnan to Kiangsu
2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
2 fighters moved from Yunnan to KiangsuPlace Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
2 artilleries and 1 infantry placed in KoreaTurn Complete - Japanese
Japanese collect 25 PUs (7 lost to blockades); end with 39 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUsTerritory Summary for Japanese :
Kwangsi : 8 infantry
Korea : 2 artilleries, 1 factory_upgrade and 15 infantry
Kiangsu : 1 factory_minor, 3 fighters, 3 infantry and 3 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 12 infantry
Yunnan : 1 flag, 2 bombers, 4 fighters, 8 infantry and 4 tactical_bombers
Hunan : 1 flag, Anhwe : 1 flag, 16 infantry
Burma : 1 flag, India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 9 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
3 carriers, 7 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers moved from 123 Sea Zone to 125 Sea Zone
4 fighters and 2 tactical_bombers moved from 125 Sea Zone to Norway
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
1 artillery, 1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Shantung
Chinese take Shantung from Japanese
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
Chinese take Manchuria from Japanese
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to ManchuriaCombat - Americans
Battle in Norway
Americans attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 fighter and 3 infantry
Americans win, taking Norway from Germans with 1 artillery, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 fighter and 3 infantry
Casualties for Americans: 1 fighter and 1 infantry
Americans win with 1 artillery, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 fighter and 3 infantry
Casualties for Americans: 1 fighter and 1 infantry
Recording Battle StatisticsNon Combat Move - Americans
3 fighters moved from Norway to 125 Sea Zone
2 tactical_bombers moved from Norway to 125 Sea Zone
1 bomber moved from Norway to United Kingdom
2 transports moved from 123 Sea Zone to 106 Sea Zone
2 aaGuns moved from Eastern United States to Quebec
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 117 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 123 Sea Zone
2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from Eastern United States to 117 Sea Zone
1 fighter moved from 117 Sea Zone to Iceland
1 bomber moved from Eastern United States to 108 Sea Zone
1 bomber moved from 108 Sea Zone to United Kingdom
2 infantry moved from Nigeria to French Equatorial Africa
2 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West Africa
1 carrier and 2 fighters moved from 36 Sea Zone to 20 Sea Zone
1 carrier and 2 fighters moved from 20 Sea Zone to 19 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 transport moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
3 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
4 destroyers moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 13 Sea Zone
1 fighter moved from 13 Sea Zone to Midway
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
2 infantry and 1 transport moved from 12 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 artilleries, 1 bomber, 1 fighter and 2 infantry placed in Eastern United States
2 destroyers and 2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 fighter and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Hopei to Chahar
1 infantry moved from Hopei to KweichowCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Hopei to Manchuria
2 artilleries and 12 infantry moved from Hopei to ShensiPlace Units - Chinese
2 infantry placed in Manchuria
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - British
British buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Giving bonus movement to units
1 infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan
1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British win, taking Trans-Jordan from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
British win with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 tactical_bomber moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 transports moved from 80 Sea Zone to 72 Sea Zone
1 armour and 1 mech_infantry moved from Belgian Congo to Ethiopia
1 infantry moved from Kenya to Ethiopia
1 cruiser and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 destroyer moved from 106 Sea Zone to 117 Sea Zone
1 destroyer moved from 117 Sea Zone to 123 Sea ZonePlace Units - British
1 fighter and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Italians
Italians buy 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to unitsNon Combat Move - Italians
2 artilleries and 4 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 1 carrier, 4 infantry and 3 transports moved from 95 Sea Zone to 93 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
2 artilleries, 1 carrier, 4 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Southern Italy to 92 Sea Zone
2 mech_infantrys moved from Romania to Eastern Poland
1 infantry moved from France to Normandy BordeauxPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Alexandria : 1 flag, Gibraltar : 1 flag, 2 artilleries, 1 harbour and 8 infantry
Malta : 1 flag, Morocco : 2 infantry
Normandy Bordeaux : 1 infantry
Algeria : 1 flag, Tunisia : 1 flag, Northern Italy : 1 aaGun, 1 factory_major and 5 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Eastern Poland : 1 flag, 2 aaGuns, 1 armour, 4 artilleries, 6 infantry and 3 mech_infantrys
95 Sea Zone : 1 destroyer, 1 submarine and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 transport moved from 36 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 armour, 1 artillery, 2 fighters and 2 infantry moved from 19 Sea Zone to Manchuria
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 armour placed in New South Wales
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Germans
Germans buy 4 armour, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
Turning on Edit Mode
EDIT: Germans player Adding units owned by PlayerID named:Germans to Finland: 1 fighter
EDIT: Germans player Adding units owned by PlayerID named:Americans to 125 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
3 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Norway
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 112 Sea Zone to 123 Sea Zone
1 fighter moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 fighter moved from Finland to Norway
1 tactical_bomber moved from Finland to Norway
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
2 bombers moved from Greece to Volgograd
1 infantry moved from Egypt to Trans-JordanCombat - Germans
Americans scrambles 1 units out of Iceland to defend against the attack in 123 Sea Zone
Battle in 123 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer; Americans defend with 1 fighter and 2 transports
Germans roll dice for 1 submarine in 123 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 2 transports in 123 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 123 Sea Zone
Americans win with 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Novgorod
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 1 : 1/6 hits
Russians roll dice for 3 infantry in Novgorod, round 1 : 2/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Germans win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Norway
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Norway, round 1 : 3/6 hits
Americans roll dice for 1 artillery in Norway, round 1 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Norway
Germans win, taking Norway from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Germans win with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Trans-Jordan
Germans attack with 3 infantry
British defend with 1 infantry
Germans roll dice for 3 infantry in Trans-Jordan, round 1 : 0/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
Germans roll dice for 3 infantry in Trans-Jordan, round 2 : 1/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Germans win with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 0/2 hits
Bombing raid in Volgograd causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Recording Battle Statistics
Moving scrambled unit from 123 Sea Zone back to originating territory: IcelandNon Combat Move - Germans
6 infantry moved from Poland to Eastern Poland
1 battleship moved from 115 Sea Zone to 113 Sea Zone
1 carrier moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Novgorod to 115 Sea Zone
1 tactical_bomber moved from Novgorod to 115 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from Morocco to Algeria
2 bombers moved from Volgograd to Bulgaria
2 mech_infantrys moved from Eastern Poland to Bulgaria
1 fighter moved from Norway to Western Germany
1 tactical_bomber moved from Norway to Western Germany
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
2 mech_infantrys moved from Eastern Poland to Bulgaria
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to PolandPlace Units - Germans
4 armour and 6 mech_infantrys placed in Germany
3 infantry placed in Egypt
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag, 3 infantry
Egypt : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
Cyprus : 1 flag, Morocco : 1 flag, 1 artillery and 5 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Poland : 1 infantry
Germany : 4 armour, 1 factory_major and 6 mech_infantrys
Norway : 3 infantry
Eastern Poland : 3 aaGuns, 6 armour, 18 artilleries, 28 infantry and 5 mech_infantrys
Bessarabia : 1 flag, Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
113 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
94 Sea Zone : 1 transport
Bulgaria : 1 flag, 2 bombers and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Russians
Russians repair 8 damage on 2 factory_majors and 6 factory_minors; Remaining resources: 33 PUs;
Russians buy 1 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
3 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Karelia to FinlandCombat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Russians win with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Finland
Russians attack with 1 infantry
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Bryansk to Belarus
1 armour moved from Russia to Belarus
2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Rostov
2 infantry moved from Northwest Persia to Iraq
2 infantry moved from Caucasus to Northwest Persia
2 infantry moved from Volgograd to Caucasus
3 infantry moved from Russia to Bryansk
2 aaGuns and 16 infantry moved from Amur to Manchuria
1 infantry moved from Soviet Far East to SiberiaPlace Units - Russians
3 infantry placed in Volgograd
1 armour, 3 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 38 PUs;
Japanese buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 bomber moved from Yunnan to 42 Sea Zone
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
8 infantry moved from Anhwe to Jehol
8 infantry moved from Kwangsi to French Indo China
1 infantry moved from Anhwe to Shantung
1 infantry moved from Anhwe to Shantung
1 fighter and 1 tactical_bomber moved from Yunnan to ShantungCombat - Japanese
Battle in Shantung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 1 : 2/4 hits
Chinese roll dice for 1 mech_infantry in Shantung, round 1 : 0/1 hits
1 mech_infantry owned by the Americans lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Japanese win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Jehol
Japanese attack with 8 infantry
Chinese defend with 1 infantry
Japanese roll dice for 8 infantry in Jehol, round 1 : 2/8 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 8 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport; Americans defend with 1 transport
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 transport
Battle in French Indo China
Japanese attack with 8 infantry
British defend with 1 aaGun; Americans defend with 1 infantry
Japanese roll dice for 8 infantry in French Indo China, round 1 : 2/8 hits
Americans roll dice for 1 aaGun and 1 infantry in French Indo China, round 1 : 1/1 hits
1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 aaGun owned by the British lost in French Indo China
Japanese win, taking French Indo China from Americans with 7 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 1 infantry
Japanese win with 7 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 bomber moved from 42 Sea Zone to India
1 bomber moved from Yunnan to India
7 infantry moved from Yunnan to Burma
3 fighters moved from Kiangsu to Japan
6 infantry moved from Anhwe to Jehol
1 fighter moved from Shantung to Kiangsu
1 tactical_bomber moved from Shantung to Kiangsu
3 fighters and 3 tactical_bombers moved from Yunnan to KiangsuPlace Units - Japanese
2 infantry placed in Kiangsu
8 artilleries placed in KoreaTurn Complete - Japanese
Japanese collect 21 PUs (12 lost to blockades); end with 21 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Japanese :
Shantung : 2 infantry
Korea : 10 artilleries, 1 factory_upgrade and 15 infantry
Kiangsu : 1 factory_minor, 4 fighters, 5 infantry and 7 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 12 infantry
Jehol : 14 infantry
Yunnan : 1 flag, Anhwe : 1 flag, Shan State : 1 flag, 1 infantry
Burma : 1 flag, 7 infantry
India : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 9 infantry
French Indo China : 1 flag, 7 infantry -
R-would you mind editing my Japanese sub from SZ95 to SZ98? I have forgotten to move him for 3 turns now, and I readily meant to move him this turn. Thank you sir.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Politics - Americans
Turning on Edit Mode
EDIT: Americans player Removing units owned by PlayerID named:Japanese from 95 Sea Zone: 1 submarine
EDIT: Americans player Adding units owned by PlayerID named:Japanese to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit ModePurchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 destroyer, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
4 fighters and 2 tactical_bombers moved from 125 Sea Zone to 115 Sea Zone
2 bombers moved from United Kingdom to 115 Sea Zone
2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
2 artilleries and 2 infantry moved from 125 Sea Zone to Norway
1 fighter moved from Iceland to Norway
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
1 battleship moved from 35 Sea Zone to 37 Sea Zone
3 cruisers moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
2 artilleries and 2 infantry moved from Manchuria to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo ChinaCombat - Americans
Battle in Norway
Americans attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 3 infantry
Americans win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 3 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Americans win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 3 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in 115 Sea Zone
Americans attack with 2 bombers, 4 fighters and 2 tactical_bombers
Germans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 27
Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for Americans: 1 fighter and 2 tactical_bombers
Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 27
Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for Americans: 1 fighter and 2 tactical_bombers
Battle in Shan State
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Shan State from Japanese with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Americans win with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in French Indo China
Americans attack with 2 artilleries, 1 fighter and 4 infantry
Japanese defend with 7 infantry
Americans win, taking French Indo China from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 7 infantry
Casualties for Americans: 3 infantry
Americans win with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 7 infantry
Casualties for Americans: 3 infantry
Recording Battle StatisticsNon Combat Move - Americans
2 carriers, 4 destroyers and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 carriers and 3 destroyers moved from 35 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
2 infantry and 1 transport moved from 12 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 9 Sea Zone
1 fighter moved from 9 Sea Zone to Midway
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter moved from Midway to 23 Sea Zone
1 fighter moved from 23 Sea Zone to Caroline Islands
1 fighter moved from Norway to 125 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from 115 Sea Zone to Belarus
3 fighters moved from 115 Sea Zone to Novgorod
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 117 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 123 Sea Zone
2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
2 transports moved from 106 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 117 Sea Zone
1 fighter moved from 117 Sea Zone to Iceland
1 bomber moved from Eastern United States to 108 Sea Zone
1 bomber moved from 108 Sea Zone to United Kingdom
2 infantry moved from French Equatorial Africa to Belgian Congo
2 infantry moved from French West Africa to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
2 infantry moved from 70 Sea Zone to Belgian Congo
3 destroyers and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
2 aaGuns moved from Quebec to Eastern United StatesPlace Units - Americans
Turning on Edit Mode
EDIT: Americans player Changing ownership of Norway from Germans to Americans
EDIT: Americans player Adding units owned by PlayerID named:Americans to Norway: 1 artillery
EDIT: Americans player Removing units owned by PlayerID named:Americans from 125 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
2 artilleries, 1 bomber, 2 fighters and 2 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea Zone
2 transports placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Americans player Adding units owned by PlayerID named:Americans to 123 Sea Zone: 1 transport
EDIT: Americans player Removing units owned by PlayerID named:Americans from 125 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
2 artilleries and 14 infantry moved from Shensi to Hopei
1 infantry moved from Kweichow to Hopei
1 fighter moved from Manchuria to HopeiPlace Units - Chinese
2 infantry placed in Kweichow
3 infantry placed in Hopei
Chinese undo move 2.
1 infantry placed in Kweichow
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Giving bonus movement to units
1 armour moved from Iraq to Syria
British take Syria from Germans
1 armour moved from Syria to Iraq
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 tactical_bomber moved from Iraq to West IndiaCombat - British
Battle in West India
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking West India from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
British win with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 tactical_bomber moved from West India to Eastern Persia
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Kenya
1 cruiser, 1 destroyer and 2 transports moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Ethiopia to Kenya
1 armour moved from Ethiopia to Kenya
1 mech_infantry moved from Ethiopia to Kenya
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
1 destroyer moved from 106 Sea Zone to 117 Sea Zone
1 destroyer moved from 117 Sea Zone to 123 Sea ZonePlace Units - British
1 carrier placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 30 PUs (1 lost to blockades); end with 30 PUs total -
Well, I am severly lacking in naval skill with the German & Japanese fleets. I have a hell of a lot to learn on that front. Also, America is so big & brutal, I just don’t see how any Axis player can best them on any field. They’re a force to be reckoned with.