Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Caucasus to Karelia S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 2 armour and 4 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsAntholin vs Stalingradski, round 3\.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Japanese
Japanese buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 bomber moved from Kwangsi to India
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 4 infantry moved from Hunan to Yunnan
5 infantry moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from Okinawa to 19 Sea Zone
6 infantry moved from Jehol to Anhwe
2 tactical_bombers moved from Kiangsu to Anhwe
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Kwangtung to YunnanCombat - Japanese
Battle in Anhwe
Japanese attack with 6 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 6 infantry and 2 tactical_bombers in Anhwe, round 1 : 2/8 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry in Yunnan, round 1 : 0/12 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry in Yunnan, round 2 : 2/12 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in India
AA guns fire in India : 0/1 hits
Bombing raid in India causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Recording Battle StatisticsNon Combat Move - Japanese
1 aaGun moved from Hunan to Yunnan
3 infantry moved from Kiangsi to Kwangsi
1 destroyer, 4 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Anhwe to Kiangsu
11 infantry moved from Chahar to Anhwe
3 infantry moved from Manchuria to Korea
1 destroyer, 4 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from India to Kwangsi
1 bomber moved from Kwangtung to Kwangsi
1 fighter moved from Yunnan to Kwangsi
4 fighters moved from Kiangsu to Kwangsi
4 tactical_bombers moved from Kiangsu to Kwangsi
9 fighters moved from Kwangsi to Kwangtung
6 tactical_bombers moved from Kwangsi to Kwangtung
2 fighters moved from Kwangtung to Kwangsi
2 fighters moved from Kwangsi to KwangtungPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Kwangtung
3 infantry placed in Kiangsu
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs totalTerritory Summary for Japanese :
Kwangsi : 2 bombers, 7 infantry and 2 tactical_bombers
Korea : 1 factory_upgrade and 10 infantry
Kiangsu : 1 factory_minor and 8 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
Manchuria : 5 infantry
Yunnan : 1 flag, 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry
Hunan : 1 flag, Chahar : 1 flag, Anhwe : 1 flag, 17 infantry
Kwangtung : 1 flag, 1 factory_minor, 9 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 6 tactical_bombers
Soviet Far East : 1 flag, Siberia : 1 flag, -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from Caroline Islands to 34 Sea Zone
10 fighters and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
4 submarines moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Western GermanyCombat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany causes: 2 damage to unit: airfield
Bombing raid in Western Germany causes 2 damage total.
Battle in 35 Sea Zone
Americans attack with 4 submarines
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Americans win with 3 submarines remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 36 Sea Zone
Americans attack with 10 fighters and 1 tactical_bomber
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 3 transports
Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese win with 2 battleships, 2 carriers, 2 cruisers and 3 transports remaining. Battle score for attacker is -63
Casualties for Japanese: 2 carriers and 2 destroyers
Casualties for Americans: 10 fighters and 1 tactical_bomber
Recording Battle StatisticsNon Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Western United States to 13 Sea Zone
1 fighter moved from 13 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
1 carrier moved from 123 Sea Zone to 125 Sea Zone
2 destroyers moved from 123 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 123 Sea Zone to 106 Sea Zone
1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 101 Sea Zone
1 bomber moved from Eastern United States to 108 Sea Zone
1 bomber moved from 108 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
2 artilleries and 2 infantry moved from 123 Sea Zone to IcelandPlace Units - Americans
1 carrier, 3 destroyers and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
Turning on Edit Mode
EDIT: Americans player Adding units owned by PlayerID named:Americans to French West Africa: 2 infantry
EDIT: Americans player Adding units owned by PlayerID named:Americans to 83 Sea Zone: 1 transport
EDIT: Americans player Removing units owned by PlayerID named:Americans from 86 Sea Zone: 1 transport
EDIT: Americans player Removing units owned by PlayerID named:Americans from Brazil: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to SuiyuyanPlace Units - Chinese
5 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Combat Move - British
Giving bonus movement to units
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Shan State to 36 Sea Zone
1 cruiser moved from 71 Sea Zone to 76 Sea Zone
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from GermansCombat - British
Battle in 76 Sea Zone
British attack with 1 cruiser and 1 destroyer
Germans defend with 1 destroyer
British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 36 Sea Zone
British attack with 1 battleship and 1 fighter
Japanese defend with 2 battleships, 2 carriers, 2 cruisers and 3 transports
Units damaged: 1 battleship owned by the British
Japanese win with 2 battleships, 1 carrier, 2 cruisers and 3 transports remaining. Battle score for attacker is -14
Casualties for Japanese: 1 carrier
Casualties for British: 1 battleship and 1 fighter
Recording Battle StatisticsNon Combat Move - British
3 mech_infantrys moved from Shan State to India
1 aaGun moved from Shan State to Burma
1 aaGun moved from Shan State to Burma
4 infantry moved from Shan State to Burma
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
2 mech_infantrys moved from Tanganyika Territory to 72 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 72 Sea Zone to 80 Sea Zone
2 infantry and 2 mech_infantrys moved from 80 Sea Zone to Iraq
1 infantry moved from Belgian Congo to Kenya
2 infantry moved from Scotland to United KingdomPlace Units - British
1 tactical_bomber placed in United Kingdom
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
Some units change owners in territory India -
Crazy. The Japanese naval assaults went exactly by odds!
Anzac has a 61% chance to finish them off, including all three transports. If I fail, it will swing the Pacific back to you significantly.
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Well, don’t mind my sullen tones if you do succeed, nor my whoops if you forces fail.
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I begrudge you neither, sir. It cost me 11 fighters, a Tac, and a Battleship so far. It should cost me 2 more fighters, a sub, 2 destroyers, and a cruiser to finish it… a tall price! And I’m unsure if I can save India. You’re playing a monster of an Axis!
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I can’t imagine if I had actually put fighters on the blasted carriers, as they were made for. Instead, I let them collect vast quantities of seagul leavings. However, if the fighters were there, these battles would not have happened.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 armour, 2 artilleries and 5 infantry moved from Eastern Poland to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 1 armour, 2 artilleries and 5 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 5 infantry in Western Ukraine, round 1 : 5/8 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Italians win with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
4 infantry moved from Northern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Eastern Poland to Western Ukraine
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to Romania
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
2 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Alexandria : 1 flag, Gibraltar : 1 flag, 1 harbour and 4 infantry
Malta : 1 flag, Algeria : 1 flag, Tunisia : 1 flag, Romania : 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major, 3 infantry and 2 mech_infantrys
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Eastern Poland : 1 flag, Western Ukraine : 1 flag, 2 aaGuns, 1 armour, 2 artilleries and 5 infantry
95 Sea Zone : 1 destroyer and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
3 fighters moved from Caroline Islands to 36 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Dutch New Guinea to New GuineaCombat - ANZAC
???
Battle in 36 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
Japanese defend with 2 battleships, 1 carrier, 2 cruisers and 3 transports
ANZAC win, taking Okinawa from Japanese, taking Formosa from Japanese, taking 36 Sea Zone from Neutral with 1 cruiser, 2 destroyers and 3 fighters remaining. Battle score for attacker is 95
Casualties for Japanese: 2 battleships, 1 carrier, 2 cruisers and 3 transports
Casualties for ANZAC: 1 submarine
ANZAC win with 1 cruiser, 2 destroyers and 3 fighters remaining. Battle score for attacker is 95
Casualties for Japanese: 2 battleships, 1 carrier, 2 cruisers and 3 transports
Casualties for ANZAC: 1 submarine
Recording Battle StatisticsNon Combat Move - ANZAC
3 fighters moved from 36 Sea Zone to French Indo China
1 carrier, 1 destroyer and 2 fighters moved from 62 Sea Zone to 46 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 46 Sea Zone to 33 Sea Zone
1 armour and 1 artillery moved from Western Australia to 56 Sea Zone
1 armour, 1 artillery and 2 transports moved from 56 Sea Zone to 62 Sea Zone
1 armour and 1 artillery moved from 62 Sea Zone to New South Wales
1 infantry moved from Queensland to New South Wales
1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - ANZAC
1 fighter, 1 infantry and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
1 infantry moved from Eire to ScotlandTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 56 PUs;
Germans buy 1 destroyer and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
2 infantry moved from Norway to Finland
1 fighter moved from Eastern Poland to Finland
2 bombers moved from Eastern Poland to Russia
1 armour and 1 artillery moved from Trans-Jordan to Iraq
2 infantry moved from Syria to Iraq
2 infantry moved from Romania to Bessarabia
2 infantry moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Eastern Poland to Bessarabia
1 fighter moved from Eastern Poland to Baltic StatesCombat - Germans
Battle in Finland
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter and 2 infantry in Finland, round 1 : 0/3 hits
Russians roll dice for 1 mech_infantry in Finland, round 1 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Finland, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Germans win with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Bessarabia
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 1 : 0/4 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 1 armour, 1 artillery and 2 infantry
British defend with 2 infantry and 2 mech_infantrys
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Iraq, round 1 : 0/4 hits
British roll dice for 2 infantry and 2 mech_infantrys in Iraq, round 1 : 1/4 hits
1 infantry owned by the Germans lost in Iraq
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Iraq, round 2 : 0/3 hits
British roll dice for 2 infantry and 2 mech_infantrys in Iraq, round 2 : 1/4 hits
1 infantry owned by the Germans lost in Iraq
Germans roll dice for 1 armour and 1 artillery in Iraq, round 3 : 0/2 hits
British roll dice for 2 infantry and 2 mech_infantrys in Iraq, round 3 : 2/4 hits
1 armour owned by the Germans and 1 artillery owned by the Germans lost in Iraq
British win with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -16
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Strategic bombing raid in Russia
AA guns fire in Russia : 0/2 hits
Bombing raid in Russia causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from Finland to Norway
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
1 tactical_bomber moved from Bessarabia to Western Ukraine
3 aaGuns, 6 armour, 18 artilleries, 14 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
10 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Baltic States to Western Ukraine
2 bombers moved from Russia to Western Ukraine
3 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
2 transports moved from 98 Sea Zone to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 aaGun moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Norway to FinlandPlace Units - Germans
1 destroyer placed in 112 Sea Zone
3 infantry placed in Egypt
10 infantry placed in Germany
1 infantry placed in Normandy Bordeaux
2 infantry placed in Southern FranceTurn Complete - Germans
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag, 1 aaGun and 4 infantry
Egypt : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
Morocco : 1 flag, 3 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Syria : 1 flag, France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_minor and 1 harbour
Poland : 10 infantry
Germany : 1 factory_major and 10 infantry
Norway : 1 aaGun, 1 fighter and 6 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 3 aaGuns, 6 armour, 18 artilleries, 2 bombers, 1 fighter, 14 infantry, 9 mech_infantrys and 2 tactical_bombers
112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
93 Sea Zone : 2 transports
Bulgaria : 1 flag, -
Well, that was a horrid round for Germany. The Middle East is now completely out of my grasp thanks to the shitty dice gods. What a crock. I’m sensing a sooner end than I had envisioned for the Axis. Yay.
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Bad dice suck, and I hate it too when it happens in either direction. You’re playing a good game.
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Well said on the dice. They can be a fickle and unyielding force at times, but we must abide their rulings. Thanks for bearing in there. Good luck with the Russian hordes and their massive tank army. I love the amount of T34’s that you have built, certainly the most armor I’ve seen the Russians field.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Russians
Russians repair 8 damage on 7 factory_majors and 1 factory_minor; Remaining resources: 36 PUs;
Russians buy 1 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
2 infantry moved from Belarus to Eastern Poland
2 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland
1 infantry moved from Sakha to Siberia
Russians take Siberia from JapaneseCombat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 infantry moved from Rostov to Bryansk
1 artillery, 3 infantry and 3 mech_infantrys moved from Russia to Bryansk
3 aaGuns, 12 armour, 6 artilleries, 26 infantry and 9 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Northwest Persia to Iraq
2 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Volgograd to Tambov
1 infantry moved from Novgorod to Karelia
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Novgorod to Baltic States
5 infantry moved from Sakha to Buryatia
1 aaGun moved from Sakha to Buryatia
3 infantry moved from Sakha to Siberia
2 fighters and 1 tactical_bomber moved from Eastern Poland to RussiaPlace Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Novgorod
1 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs -
I’ve seen written that some people believe Russia needs to maintain an armor advantage over Germany. I agree with them! I tend to build more Mech Infantry than most people, however, but feel it provides a great mobile defense early on, and then provides some punch as you have to fall back… like the move I just did… Mech built behind to give extra casualties on the attack.
The thing I’ve learned with Mech Infantry is to not get attached to them… I just regard them as Infantry.
When you gonna lose a bomber with Germany?? :-D
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Japanese
Japanese buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
7 infantry moved from Kwangsi to French Indo China
2 bombers moved from Kwangsi to India
1 fighter moved from Kwangtung to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to 19 Sea Zone
1 artillery, 9 infantry and 1 mech_infantry moved from Yunnan to Burma
1 tactical_bomber moved from Kwangsi to Burma
2 fighters moved from Kwangtung to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 fighter moved from Kwangtung to Burma
1 tactical_bomber moved from Kwangtung to Burma
2 mech_infantrys moved from Kwangtung to French Indo China
1 fighter moved from Kwangtung to Burma
1 tactical_bomber moved from Kwangtung to Burma
3 fighters and 3 tactical_bombers moved from Kwangtung to French Indo China
17 infantry moved from Anhwe to Hunan
1 fighter moved from Kwangtung to French Indo ChinaCombat - Japanese
Battle in Hunan
Japanese attack with 17 infantry
Chinese defend with 1 infantry
Japanese roll dice for 17 infantry in Hunan, round 1 : 4/17 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 17 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 17 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 4 fighters, 9 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 2 aaGuns and 4 infantry
AA guns fire in Burma : 2/6 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery, 3 fighters, 9 infantry, 1 mech_infantry and 3 tactical_bombers in Burma, round 1 : 4/17 hits
UK_Pacific roll dice for 2 aaGuns and 4 infantry in Burma, round 1 : 1/4 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 2 aaGuns owned by the British lost in Burma
Japanese roll dice for 1 artillery, 3 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 : 9/16 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for British: 2 aaGuns and 4 infantry
Japanese win with 1 artillery, 3 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for British: 2 aaGuns and 4 infantry
Battle in French Indo China
Japanese attack with 4 fighters, 7 infantry, 2 mech_infantrys and 3 tactical_bombers
ANZAC defend with 1 aaGun, 3 fighters and 1 infantry; British defend with 1 infantry
AA guns fire in French Indo China : 0/3 hits
Japanese roll dice for 4 fighters, 7 infantry, 2 mech_infantrys and 3 tactical_bombers in French Indo China, round 1 : 5/16 hits
UK_Pacific roll dice for 1 aaGun, 3 fighters and 2 infantry in French Indo China, round 1 : 4/5 hits
1 infantry owned by the British , 1 infantry owned by the ANZAC , 4 infantry owned by the Japanese , 1 aaGun owned by the ANZAC and 2 fighters owned by the ANZAC lost in French Indo China
Japanese roll dice for 4 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers in French Indo China, round 2 : 3/12 hits
UK_Pacific roll dice for 1 fighter in French Indo China, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 4 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Japanese: 5 infantry
Casualties for ANZAC: 1 aaGun, 3 fighters and 1 infantry
Casualties for British: 1 infantry
Japanese win with 4 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Japanese: 5 infantry
Casualties for ANZAC: 1 aaGun, 3 fighters and 1 infantry
Casualties for British: 1 infantry
Strategic bombing raid in India
AA guns fire in India : 0/2 hits
Bombing raid in India causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in 20 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Recording Battle StatisticsNon Combat Move - Japanese
1 aaGun moved from Yunnan to Burma
2 bombers moved from India to Yunnan
3 fighters moved from Burma to Yunnan
3 tactical_bombers moved from Burma to Yunnan
3 tactical_bombers moved from French Indo China to Yunnan
1 fighter moved from 20 Sea Zone to Yunnan
1 tactical_bomber moved from 19 Sea Zone to Kiangsu
3 infantry moved from Korea to Manchuria
4 fighters moved from French Indo China to Yunnan
5 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to ManchuriaPlace Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
5 infantry placed in Korea
Japanese undo move 3.
1 infantry placed in Japan
4 infantry placed in KoreaTurn Complete - Japanese
Japanese collect 29 PUs (3 lost to blockades); end with 29 PUs totalTerritory Summary for Japanese :
Korea : 1 factory_upgrade and 10 infantry
Kiangsu : 1 factory_minor, 11 infantry and 1 tactical_bomber
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 12 infantry
Jehol : 5 infantry
Manchuria : 4 infantry
Yunnan : 1 flag, 2 bombers, 8 fighters and 6 tactical_bombers
Hunan : 1 flag, 17 infantry
Anhwe : 1 flag, Burma : 1 flag, 1 aaGun, 1 artillery, 8 infantry and 1 mech_infantry
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
Soviet Far East : 1 flag, French Indo China : 1 flag, 2 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
3 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
3 submarines moved from 35 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
3 submarines moved from 20 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
3 submarines moved from 19 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 battleship and 3 cruisers moved from 33 Sea Zone to 36 Sea Zone
6 destroyers moved from 33 Sea Zone to 35 Sea Zone
6 destroyers moved from 35 Sea Zone to 36 Sea Zone
4 carriers moved from 33 Sea Zone to 35 Sea Zone
4 carriers moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
3 artilleries and 3 infantry moved from Iceland to 123 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 123 Sea Zone to 124 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 124 Sea Zone to 125 Sea Zone
3 artilleries and 3 infantry moved from 125 Sea Zone to NorwayCombat - Americans
Battle in French Indo China
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 2 infantry and 2 mech_infantrys
Americans win, taking French Indo China from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry and 2 mech_infantrys
Casualties for Americans: 2 infantry
Americans win with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry and 2 mech_infantrys
Casualties for Americans: 2 infantry
Battle in Norway
Americans attack with 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 fighter and 6 infantry
Germans win with 1 fighter and 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 aaGun and 5 infantry
Casualties for Americans: 3 artilleries, 1 fighter and 3 infantry
1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans retreated
Recording Battle StatisticsNon Combat Move - Americans
1 bomber moved from Norway to United Kingdom
2 carriers, 3 destroyers, 1 submarine and 2 transports moved from 125 Sea Zone to 123 Sea Zone
1 tactical_bomber moved from Norway to 123 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 4 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 117 Sea Zone
1 artillery, 1 carrier, 4 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 117 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
3 fighters moved from Eastern United States to 117 Sea Zone
1 fighter moved from 117 Sea Zone to 123 Sea Zone
2 fighters moved from 117 Sea Zone to 123 Sea Zone
2 infantry moved from French West Africa to Nigeria
1 transport moved from 83 Sea Zone to 85 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to Caroline Islands
2 infantry and 1 transport moved from 12 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 bomber placed in Eastern United States
1 fighter placed in Eastern United States
1 fighter placed in Western United States
2 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 infantry placed in Western United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs