@The_Good_Captain Wow you guys finished quick! Thanks for the kind words! The mine thing is actually working right now, the only thing is that I had to disable territory names so that the ones for the mine territories wouldn’t overlap. But now the ones for the regular territories are not showing so I need to make custom territory names just for those territories, which is annoying graphical task. I don’t know how long this will take. I could upload what I have currently and call it version 1.6A so that you can start recording with the split border territories (but without any territory names, but if you mention in the video that these are under way that is probably fine).
Part VI
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Japanese
Japanese buy 6 armour and 1 infantry; Remaining resources: 2 PUs;Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 armour moved from Evenki National Okrug to Novosibirsk
1 artillery moved from Yakut S.S.R. to Novosibirsk
1 bomber moved from Manchuria to Novosibirsk
4 infantry moved from China to Sinkiang
Japanese take Sinkiang from Americans
1 armour moved from Manchuria to Sinkiang
2 infantry moved from French Indochina to India
1 artillery moved from French Indochina to India
2 armour moved from French Indochina to India
2 armour moved from French Indochina to SinkiangCombat - Japanese
Battle in Novosibirsk
Japanese attack with 1 armour, 1 artillery and 1 bomber
Russians defend with 2 infantry
Japanese win, taking Novosibirsk from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Japanese win with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in India
Japanese attack with 2 armour, 1 artillery and 2 infantry
British defend with 1 aaGun, 1 factory and 3 infantry
Japanese win, taking India from British with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Japanese win with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 fighters moved from 34 Sea Zone to Caucasus
1 fighter moved from French Indochina to Caucasus
2 fighters moved from 36 Sea Zone to Caucasus
1 infantry moved from Trans-Jordan to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to Caucasus
1 battleship moved from 34 Sea Zone to 16 Sea Zone
1 carrier moved from 34 Sea Zone to 16 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
1 artillery moved from Japan to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indochina
1 artillery moved from 36 Sea Zone to French Indochina
2 transports moved from 36 Sea Zone to 61 Sea Zone
4 infantry moved from Japan to 61 Sea Zone
4 infantry moved from 61 Sea Zone to Manchuria
1 infantry moved from Manchuria to China
1 bomber moved from Novosibirsk to French IndochinaPlace Units - Japanese
3 armour placed in French Indochina
3 armour and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Americans
Americans buy 4 armour, 1 bomber and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
5 armour, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 5 infantry and 5 transports moved from 8 Sea Zone to 7 Sea Zone
5 armour and 5 infantry moved from 7 Sea Zone to Western Europe
1 submarine moved from 10 Sea Zone to 9 Sea Zone
1 bomber moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany costs: 3 production.
AA raid costs 3 production in Germany
Battle in 7 Sea Zone
Americans attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 5 transports
Germans defend with 1 destroyer and 2 submarines
Units damaged: 1 battleship owned by the Americans
Americans win with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 5 transports remaining. Battle score for attacker is 20
Casualties for Germans: 1 destroyer and 2 submarines
Americans win with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 5 transports remaining. Battle score for attacker is 20
Casualties for Germans: 1 destroyer and 2 submarines
Recording Battle StatisticsNon Combat Move - Americans
1 bomber moved from Germany to United Kingdom
4 fighters moved from Eastern United States to United KingdomPlace Units - Americans
4 armour, 1 bomber and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 44 PUs; end with 44 PUs total
1 unit repaired. -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Germans
Germans repair 6 damage on 6 factories; Remaining resources: 46 PUs;
Germans buy 4 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
British are now being played by: Human
Russians are now being played by: Human
Americans are now being played by: HumanCombat Move - Germans
1 armour moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to West Russia
Germans take West Russia from Russians
1 bomber moved from Belgian Congo to Western Europe
1 infantry moved from Ukraine S.S.R. to Caucasus
4 armour moved from Ukraine S.S.R. to Caucasus
1 transport moved from 16 Sea Zone to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 armour moved from Southern Europe to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to Caucasus
1 armour moved from 16 Sea Zone to Caucasus
1 battleship moved from 13 Sea Zone to 16 Sea Zone
2 fighters moved from French Indochina to Caucasus
1 artillery moved from Southern Europe to Western Europe
6 infantry moved from Germany to Western Europe
2 armour moved from Southern Europe to Western Europe
2 armour moved from Germany to Western Europe
1 artillery moved from Germany to Western Europe
2 fighters moved from Germany to Western EuropeCombat - Germans
Battle in Western Europe
Germans attack with 4 armour, 2 artilleries, 1 bomber, 2 fighters and 6 infantry
Americans defend with 5 armour and 5 infantry
Germans win, taking Western Europe from Americans with 4 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 6 infantry
Casualties for Americans: 5 armour and 5 infantry
Germans win with 4 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 6 infantry
Casualties for Americans: 5 armour and 5 infantry
Battle in Caucasus
Germans attack with 5 armour, 2 fighters and 2 infantry
Russians defend with 1 aaGun, 3 armour, 1 artillery and 1 factory
Germans win, taking Caucasus from Russians with 5 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Russians: 3 armour and 1 artillery
Germans win with 5 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Russians: 3 armour and 1 artillery
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from Caucasus to 16 Sea Zone
2 fighters moved from Western Europe to Germany
1 bomber moved from Western Europe to Germany
1 infantry moved from Belorussia to Karelia S.S.R.
1 submarine moved from 13 Sea Zone to 14 Sea Zone
1 armour moved from Union of South Africa to Italian East AfricaPlace Units - Germans
4 armour, 1 artillery, 1 fighter and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 2 PUs;Combat Move - British
2 armour, 1 artillery and 3 infantry moved from Norway to Karelia S.S.R.
3 armour and 3 infantry moved from United Kingdom to 3 Sea Zone
3 armour, 3 infantry and 3 transports moved from 3 Sea Zone to 6 Sea Zone
3 armour and 3 infantry moved from 6 Sea Zone to Western Europe
1 submarine moved from 31 Sea Zone to 47 Sea Zone
1 carrier moved from 3 Sea Zone to 6 Sea ZoneCombat - British
Battle in Western Europe
British attack with 3 armour and 3 infantry
Germans defend with 4 armour
British win, taking Western Europe from Germans with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 4 armour
Casualties for British: 2 armour and 3 infantry
British win with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 4 armour
Casualties for British: 2 armour and 3 infantry
Battle in Karelia S.S.R.
British attack with 2 armour, 1 artillery and 3 infantry
Germans defend with 1 infantry
British win, taking Karelia S.S.R. from Germans with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
British win with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from 3 Sea Zone to RussiaPlace Units - British
3 armour and 3 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Japanese
Japanese buy 5 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Novosibirsk to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 armour moved from Kazakh S.S.R. to Caucasus
2 armour moved from India to Caucasus
Japanese take Persia from British
3 armour moved from Sinkiang to Caucasus
3 armour moved from French Indochina to Persia
1 bomber moved from French Indochina to RussiaCombat - Japanese
Strategic bombing raid in Russia
1 bomber killed by AA guns
AA raid costs 0 production in Russia
Recording Battle StatisticsNon Combat Move - Japanese
4 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from China to Sinkiang
1 infantry moved from India to Persia
1 artillery moved from India to Persia
1 infantry moved from French Indochina to India
1 artillery moved from French Indochina to India
1 infantry moved from Japan to 61 Sea Zone
1 armour moved from Japan to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
1 armour moved from Japan to 61 Sea Zone
4 infantry moved from Manchuria to China
2 armour, 2 infantry and 2 transports moved from 61 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
2 armour moved from 36 Sea Zone to French Indochina
1 transport moved from 36 Sea Zone to 60 Sea Zone
1 carrier moved from 36 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 battleship moved from 16 Sea Zone to 14 Sea Zone
1 carrier and 1 fighter moved from 16 Sea Zone to 14 Sea Zone
1 transport moved from 16 Sea Zone to 34 Sea ZonePlace Units - Japanese
3 armour placed in India
2 armour and 1 fighter placed in French Indochina
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Americans
Americans buy 4 fighters; Remaining resources: 4 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany costs: 1 production.
AA raid costs 1 production in Germany
Recording Battle StatisticsNon Combat Move - Americans
1 bomber moved from Germany to United Kingdom
4 fighters moved from United Kingdom to Russia
1 bomber moved from Eastern United States to United Kingdom
4 armour and 4 infantry moved from Eastern United States to Eastern Canada
5 transports moved from 7 Sea Zone to 1 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 7 Sea Zone to 6 Sea ZonePlace Units - Americans
4 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to West Russia
2 fighters moved from Russia to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 armour
Russians win, taking West Russia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Russians win with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 fighters moved from West Russia to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Germans
Germans repair 1 damage on 1 factory; Remaining resources: 52 PUs;
Germans buy 3 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Caucasus to West Russia
4 armour moved from Germany to Karelia S.S.R.
4 infantry moved from Germany to Western Europe
3 fighters moved from Germany to Karelia S.S.R.
1 bomber moved from Germany to Karelia S.S.R.
1 artillery moved from Germany to Western Europe
1 fighter moved from 14 Sea Zone to Western Europe
3 armour moved from Caucasus to West Russia
1 infantry moved from Caucasus to 16 Sea Zone
1 armour moved from Caucasus to 16 Sea Zone
1 armour, 1 infantry and 1 transport moved from 16 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Western Europe
1 armour moved from 13 Sea Zone to Western Europe
1 battleship moved from 16 Sea Zone to 13 Sea Zone
1 submarine moved from 14 Sea Zone to 13 Sea ZoneCombat - Germans
Battle in West Russia
Germans attack with 4 armour
Russians defend with 1 artillery
Germans win, taking West Russia from Russians with 4 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Germans win with 4 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Western Europe
Germans attack with 1 armour, 1 artillery, 1 fighter and 5 infantry
British defend with 1 armour
Germans win, taking Western Europe from British with 1 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Germans win with 1 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Karelia S.S.R.
Germans attack with 4 armour, 1 bomber and 3 fighters
British defend with 2 armour, 1 artillery and 3 infantry
Germans win, taking Karelia S.S.R. from Russians with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 3 armour
Casualties for British: 2 armour, 1 artillery and 3 infantry
Germans win with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 3 armour
Casualties for British: 2 armour, 1 artillery and 3 infantry
Recording Battle StatisticsNon Combat Move - Germans
3 fighters moved from Karelia S.S.R. to Germany
1 bomber moved from Karelia S.S.R. to Germany
1 armour moved from Italian East Africa to Trans-Jordan
1 fighter moved from Western Europe to GermanyPlace Units - Germans
1 artillery and 3 infantry placed in Caucasus
2 armour and 7 infantry placed in Germany
1 armour and 1 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - British
British buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
3 armour and 3 infantry moved from United Kingdom to 6 Sea Zone
3 armour, 1 carrier, 3 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 armour and 2 infantry moved from 5 Sea Zone to Eastern Europe
British take Eastern Europe from Germans
2 fighters moved from Russia to Karelia S.S.R.
1 submarine moved from 47 Sea Zone to 51 Sea ZoneCombat - British
Battle in Karelia S.S.R.
British attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 armour
British win, taking Karelia S.S.R. from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
British win with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Recording Battle StatisticsNon Combat Move - British
2 fighters moved from Karelia S.S.R. to 5 Sea ZonePlace Units - British
1 armour, 1 fighter and 5 infantry placed in United KingdomTurn Complete - British
British collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Japanese
Japanese buy 5 armour and 2 fighters; Remaining resources: 1 PUs;Combat Move - Japanese
1 infantry moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to Alaska
1 armour moved from 63 Sea Zone to Alaska
6 armour moved from Caucasus to Eastern Europe
1 infantry moved from French Indochina to 36 Sea Zone
1 armour moved from French Indochina to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Australia
1 armour moved from 38 Sea Zone to AustraliaCombat - Japanese
Battle in Australia
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
British win with no units remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 infantry
Japanese win with no units remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 infantry
Battle in Alaska
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Alaska from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Eastern Europe
Japanese attack with 6 armour
British defend with 2 armour and 2 infantry
Japanese win, taking Eastern Europe from British with 4 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour
Casualties for British: 2 armour and 2 infantry
Japanese win with 4 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour
Casualties for British: 2 armour and 2 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 infantry moved from Persia to 34 Sea Zone
1 artillery moved from Persia to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Southern Europe
1 artillery moved from 14 Sea Zone to Southern Europe
1 carrier moved from 34 Sea Zone to 14 Sea Zone
1 submarine moved from 34 Sea Zone to 14 Sea Zone
1 carrier moved from 14 Sea Zone to 13 Sea Zone
1 battleship moved from 14 Sea Zone to 13 Sea Zone
1 infantry moved from French Indochina to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Persia
3 armour moved from Persia to Caucasus
3 armour moved from India to Caucasus
1 infantry moved from India to Persia
1 artillery moved from India to Persia
1 infantry moved from Sinkiang to Novosibirsk
4 infantry moved from China to Sinkiang
3 armour moved from French Indochina to Sinkiang
1 fighter moved from French Indochina to Caucasus
1 fighter moved from Japan to Sinkiang
1 battleship moved from 36 Sea Zone to 34 Sea ZonePlace Units - Japanese
3 armour placed in India
2 armour and 1 fighter placed in French Indochina
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Americans
Americans buy 8 armour; Remaining resources: 2 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
1 bomber killed by AA guns
Bombing raid in Germany costs: 5 production.
AA raid costs 5 production in Germany
Recording Battle StatisticsNon Combat Move - Americans
1 bomber moved from Germany to United Kingdom
5 fighters moved from Russia to Norway
2 fighters moved from 6 Sea Zone to Norway
1 battleship and 1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 7 Sea Zone to 12 Sea Zone
1 submarine moved from 9 Sea Zone to 12 Sea Zone
2 fighters moved from Eastern United States to 7 Sea Zone
2 fighters moved from Eastern United States to United Kingdom
4 armour, 1 artillery and 5 infantry moved from Eastern Canada to 1 Sea Zone
4 armour, 1 artillery, 5 infantry and 5 transports moved from 1 Sea Zone to 7 Sea ZonePlace Units - Americans
8 armour placed in Western United StatesTurn Complete - Americans
Americans collect 36 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 7 infantry moved from Russia to West Russia
2 fighters moved from Russia to Eastern Europe
1 infantry moved from Russia to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 1 artillery and 8 infantry
Germans defend with 4 armour
Russians win, taking West Russia from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 4 armour
Casualties for Russians: 2 infantry
Russians win with 1 artillery and 6 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 4 armour
Casualties for Russians: 2 infantry
Battle in Eastern Europe
Russians attack with 2 fighters
Japanese defend with 4 armour
Germans win with 3 armour remaining. Battle score for attacker is -15
Casualties for Japanese: 1 armour
Casualties for Russians: 2 fighters
Recording Battle StatisticsNon Combat Move - Russians
Place Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - Germans
Germans repair 5 damage on 5 factories; Remaining resources: 48 PUs;
Germans buy 9 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Germany to Karelia S.S.R.
4 fighters moved from Germany to Karelia S.S.R.
1 bomber moved from Germany to Karelia S.S.R.
1 submarine moved from 13 Sea Zone to 12 Sea Zone
1 battleship moved from 13 Sea Zone to 12 Sea ZoneCombat - Germans
Battle in Karelia S.S.R.
Germans attack with 2 armour, 1 bomber and 4 fighters
British defend with 1 armour and 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 armour and 1 infantry
Germans win with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 armour and 1 infantry
Battle in 12 Sea Zone
Germans attack with 1 battleship and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Germans win with 1 battleship and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Germans win with 1 battleship and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Recording Battle StatisticsNon Combat Move - Germans
1 infantry moved from Western Europe to 13 Sea Zone
1 infantry and 1 transport moved from 13 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Algeria
3 infantry moved from Western Europe to Germany
1 artillery moved from Western Europe to Germany
1 armour moved from Western Europe to Germany
4 fighters moved from Karelia S.S.R. to Germany
1 infantry moved from Southern Europe to Germany
1 armour moved from Southern Europe to Germany
1 bomber moved from Karelia S.S.R. to Germany
1 armour moved from Trans-Jordan to CaucasusPlace Units - Germans
9 armour and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 transports moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from United Kingdom to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 3 infantry moved from United Kingdom to 6 Sea Zone
2 infantry moved from 5 Sea Zone to Western Europe
British take Western Europe from Germans
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Western Europe
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 fighters moved from 5 Sea Zone to Karelia S.S.R.
1 fighter moved from United Kingdom to Karelia S.S.R.Combat - British
Battle in Karelia S.S.R.
British attack with 1 armour, 3 fighters and 1 infantry
Germans defend with 1 armour
British win, taking Karelia S.S.R. from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
British win with 1 armour and 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - British
2 fighters moved from Karelia S.S.R. to 5 Sea Zone
1 fighter moved from Karelia S.S.R. to United KingdomPlace Units - British
3 armour and 3 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - Japanese
Japanese buy 5 armour and 2 bombers; Remaining resources: 0 PUs;Combat Move - Japanese
6 armour moved from Caucasus to West Russia
1 fighter moved from Caucasus to West Russia
1 armour moved from Eastern Europe to West Russia
2 armour moved from Eastern Europe to Western Europe
1 infantry moved from Southern Europe to Western Europe
1 armour moved from Alaska to Eastern Canada
Japanese take Western Canada from British
Japanese take Eastern Canada from British
1 infantry moved from Alaska to Western Canada
5 infantry moved from Novosibirsk to Russia
1 artillery moved from Novosibirsk to Russia
3 armour moved from Sinkiang to Russia
1 fighter moved from Sinkiang to Russia
1 artillery moved from Southern Europe to Western EuropeCombat - Japanese
Battle in West Russia
Japanese attack with 7 armour and 1 fighter
Russians defend with 1 artillery and 6 infantry
Japanese win, taking West Russia from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 4 armour
Casualties for Russians: 1 artillery and 6 infantry
Japanese win with 3 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 4 armour
Casualties for Russians: 1 artillery and 6 infantry
Battle in Western Europe
Japanese attack with 2 armour, 1 artillery and 1 infantry
British defend with 4 infantry
Japanese win, taking Western Europe from British with 2 armour and 1 artillery remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 4 infantry
Japanese win with 2 armour and 1 artillery remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 4 infantry
Battle in Russia
Japanese attack with 3 armour, 1 artillery, 1 fighter and 5 infantry
Russians defend with 1 aaGun, 1 factory and 6 infantry
Japanese captures 12PUs while taking Russians capital
Japanese win, taking Russia from Russians with 3 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 5 infantry
Casualties for Russians: 6 infantry
Japanese win with 3 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 5 infantry
Casualties for Russians: 6 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from West Russia to Germany
1 battleship moved from 13 Sea Zone to 12 Sea Zone
1 carrier moved from 13 Sea Zone to 12 Sea Zone
1 carrier moved from 14 Sea Zone to 12 Sea Zone
1 submarine moved from 14 Sea Zone to 12 Sea Zone
1 transport moved from 14 Sea Zone to 12 Sea Zone
1 infantry moved from Persia to 34 Sea Zone
1 artillery moved from Persia to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Southern Europe
1 artillery moved from 14 Sea Zone to Southern Europe
1 battleship moved from 34 Sea Zone to 14 Sea Zone
1 transport moved from 63 Sea Zone to 64 Sea Zone
1 fighter moved from French Indochina to Caucasus
4 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from Persia to Caucasus
3 armour moved from India to Caucasus
2 armour moved from French Indochina to Persia
1 fighter moved from Japan to Sinkiang
1 fighter moved from Russia to CaucasusPlace Units - Japanese
3 armour placed in India
2 armour and 1 bomber placed in French Indochina
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 72 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
4 armour moved from Western United States to Western Canada
4 armour moved from Western United States to Eastern Canada
4 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 5 infantry and 5 transports moved from 7 Sea Zone to 5 Sea Zone
4 armour, 2 fighters and 5 infantry moved from 5 Sea Zone to Germany
1 artillery moved from 5 Sea Zone to Germany
7 fighters moved from Norway to Germany
1 bomber moved from United Kingdom to Germany
2 fighters moved from United Kingdom to Eastern CanadaCombat - Americans
Battle in Western Canada
Americans attack with 4 armour
Japanese defend with 1 infantry
Americans win, taking Western Canada from Japanese with 4 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Americans win with 4 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Canada
Americans attack with 4 armour and 2 fighters
Japanese defend with 1 armour
Americans win, taking Eastern Canada from Japanese with 3 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Americans: 1 armour
Americans win with 3 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Americans: 1 armour
Battle in Germany
Americans attack with 4 armour, 1 artillery, 1 bomber, 9 fighters and 5 infantry
Japanese defend with 1 fighter; Germans defend with 1 aaGun, 11 armour, 1 artillery, 1 bomber, 1 factory, 4 fighters and 12 infantry
Germans win with 11 armour, 1 artillery, 5 fighters and 2 infantry remaining. Battle score for attacker is -99
Casualties for Germans: 1 bomber and 10 infantry
Casualties for Americans: 4 armour, 1 artillery, 1 bomber, 9 fighters and 5 infantry
Recording Battle StatisticsNon Combat Move - Americans
2 fighters moved from Eastern Canada to Eastern United StatesPlace Units - Americans
3 armour, 2 artilleries and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Purchase Units - Germans
Germans buy 10 armour; Remaining resources: 1 PUs;Combat Move - Germans
11 armour moved from Germany to Karelia S.S.R.Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 11 armour
British defend with 1 armour
Germans win, taking Karelia S.S.R. from Russians with 10 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 1 armour
Germans win with 10 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 1 armour
Recording Battle StatisticsNon Combat Move - Germans
Place Units - Germans
10 armour placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 3 PUs;Combat Move - British
3 transports moved from 5 Sea Zone to 6 Sea Zone
2 fighters moved from 5 Sea Zone to Western Europe
1 carrier moved from 5 Sea Zone to 6 Sea Zone
3 armour and 3 infantry moved from United Kingdom to 6 Sea Zone
3 armour and 3 infantry moved from 6 Sea Zone to Western Europe
1 fighter moved from United Kingdom to Western EuropeCombat - British
Battle in Western Europe
British attack with 3 armour, 3 fighters and 3 infantry
Japanese defend with 2 armour and 1 artillery
British win, taking Western Europe from Germans with 3 armour, 3 fighters and 3 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 2 armour and 1 artillery
British win with 3 armour, 3 fighters and 3 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 2 armour and 1 artillery
Recording Battle StatisticsNon Combat Move - British
3 fighters moved from Western Europe to United KingdomPlace Units - British
3 armour and 3 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 armour, 1 battleship, 3 bombers, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Japanese
1 fighter moved from Germany to Western Europe
1 artillery and 1 infantry moved from Southern Europe to 14 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 battleship moved from 12 Sea Zone to 13 Sea Zone
1 artillery and 1 infantry moved from 13 Sea Zone to Western EuropeCombat - Japanese
Battle in Western Europe
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 3 armour and 3 infantry
British win with no units remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for British: 3 armour and 3 infantry
Japanese win with no units remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for British: 3 armour and 3 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 transport moved from 12 Sea Zone to 14 Sea Zone
2 carriers and 1 submarine moved from 12 Sea Zone to 14 Sea Zone
1 aaGun, 3 armour and 1 artillery moved from Russia to West Russia
6 armour moved from West Russia to Ukraine S.S.R.
3 armour moved from Caucasus to Balkans
2 fighters moved from Caucasus to Balkans
1 infantry moved from Caucasus to Ukraine S.S.R.
2 armour moved from Persia to India
2 armour moved from French Indochina to Kwantung
1 bomber moved from French Indochina to 61 Sea Zone
1 bomber moved from 61 Sea Zone to JapanPlace Units - Japanese
1 armour, 3 bombers and 1 infantry placed in Japan
1 battleship and 1 transport placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 57 PUs total





