@The_Good_Captain Wow you guys finished quick! Thanks for the kind words! The mine thing is actually working right now, the only thing is that I had to disable territory names so that the ones for the mine territories wouldn’t overlap. But now the ones for the regular territories are not showing so I need to make custom territory names just for those territories, which is annoying graphical task. I don’t know how long this will take. I could upload what I have currently and call it version 1.6A so that you can start recording with the split border territories (but without any territory names, but if you mention in the video that these are under way that is probably fine).
Part VI
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again…
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TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :1
Purchase Units - Russians
Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Archangel to West Russia
1 armour moved from Archangel to West Russia
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 armour, 1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R.
2 armour moved from Russia to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
1 artillery and 3 infantry moved from Russia to West Russia
2 infantry moved from Karelia S.S.R. to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 1 armour, 1 artillery and 8 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians win, taking West Russia from Germans with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 3 infantry
Russians win with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine S.S.R.
Russians attack with 3 armour, 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians win, taking Ukraine S.S.R. from Germans with 3 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
Casualties for Russians: 3 infantry
Russians win with 3 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
Casualties for Russians: 3 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to Caucasus
2 infantry moved from Soviet Far East to Yakut S.S.R.
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Kazakh S.S.R. to Persia
2 infantry moved from Novosibirsk to Sinkiang
2 infantry moved from Evenki National Okrug to RussiaPlace Units - Russians
3 infantry placed in Caucasus
1 armour placed in Caucasus
2 armour placed in Russia
Turning on Edit Mode
EDIT: Russians player Removing units owned by PlayerID named:Russians from 4 Sea Zone: 1 submarine
EDIT: Russians player Adding units owned by PlayerID named:Russians to 2 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :1
Purchase Units - Germans
Germans buy 5 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 8 Sea Zone to 2 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 bomber moved from Germany to 2 Sea Zone
1 fighter moved from Western Europe to 13 Sea Zone
1 fighter moved from Germany to 13 Sea Zone
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from Southern Europe to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Anglo Egypt
1 armour moved from 15 Sea Zone to Anglo Egypt
1 infantry moved from Libya to Anglo Egypt
1 armour moved from Libya to Anglo Egypt
1 fighter moved from Balkans to Anglo Egypt
1 infantry moved from Western Europe to 5 Sea Zone
1 armour moved from Western Europe to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 armour moved from 5 Sea Zone to Karelia S.S.R.
2 infantry moved from Eastern Europe to Karelia S.S.R.
2 infantry moved from Belorussia to Karelia S.S.R.
2 infantry moved from Balkans to Ukraine S.S.R.
1 armour moved from Germany to Karelia S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Balkans to Ukraine S.S.R.
1 fighter moved from Eastern Europe to Ukraine S.S.R.
1 armour moved from Eastern Europe to Ukraine S.S.R.Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 3 armour, 1 fighter and 2 infantry
Russians defend with 3 armour and 1 artillery
Germans win, taking Ukraine S.S.R. from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour and 2 infantry
Casualties for Russians: 3 armour and 1 artillery
Germans win with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour and 2 infantry
Casualties for Russians: 3 armour and 1 artillery
Battle in 15 Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 destroyer
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Karelia S.S.R.
Germans attack with 2 armour and 5 infantry
Russians defend with 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 2 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 2 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 13 Sea Zone
Germans attack with 2 fighters
British defend with 1 cruiser
Germans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Germans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Anglo Egypt
Germans attack with 2 armour, 1 fighter and 2 infantry
British defend with 1 armour, 1 fighter and 1 infantry
Germans win, taking Anglo Egypt from British with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour, 1 fighter and 2 infantry
Casualties for British: 1 armour, 1 fighter and 1 infantry
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour, 1 fighter and 2 infantry
Casualties for British: 1 armour, 1 fighter and 1 infantry
Battle in 2 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
Russians defend with 1 submarine; British defend with 1 battleship and 1 transport
Units damaged: 1 battleship owned by the British
Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 33
Casualties for British: 1 battleship and 1 transport
Casualties for Russians: 1 submarine
Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 33
Casualties for British: 1 battleship and 1 transport
Casualties for Russians: 1 submarine
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from 2 Sea Zone to Norway
1 bomber moved from 2 Sea Zone to Norway
1 submarine moved from 5 Sea Zone to 3 Sea Zone
1 destroyer moved from 5 Sea Zone to 3 Sea Zone
1 submarine moved from 5 Sea Zone to 7 Sea Zone
2 fighters moved from 13 Sea Zone to Western Europe
2 infantry moved from Germany to Eastern Europe
1 artillery moved from Southern Europe to Balkans
1 infantry moved from Algeria to Libya
1 artillery moved from Algeria to Libya
1 infantry moved from Southern Europe to Western Europe
1 infantry moved from Germany to Western Europe
1 fighter moved from Ukraine S.S.R. to Norway
1 infantry moved from Norway to Karelia S.S.R.Place Units - Germans
1 armour and 1 infantry placed in Southern Europe
4 armour and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :1
Purchase Units - British
British buy 1 factory; Remaining resources: 15 PUs;Combat Move - British
1 carrier moved from 35 Sea Zone to 59 Sea Zone
1 cruiser and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to India
1 infantry moved from Trans-Jordan to Persia
1 infantry moved from Persia to India
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Australia to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 47 Sea Zone
1 submarine moved from 40 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Guinea
1 armour moved from Eastern Canada to 1 Sea Zone
1 armour and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
1 fighter moved from United Kingdom to West Russia
1 fighter moved from United Kingdom to RussiaCombat - British
Battle in 59 Sea Zone
British attack with 1 carrier
Japanese defend with 1 transport
British win with 1 carrier remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
British win with 1 carrier remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Guinea
British attack with 2 infantry
Japanese defend with 1 infantry
British win, taking New Guinea from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
British win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle StatisticsNon Combat Move - British
Turning on Edit Mode
EDIT: British player Removing units owned by PlayerID named:British from India: 3 infantry
EDIT: British player Removing units owned by PlayerID named:Japanese from French Indochina: 1 fighter and 2 infantry
EDIT: British player Changing PUs for Germans from 42 to 41
EDIT: British player Removing units owned by PlayerID named:Germans from 5 Sea Zone: 1 transport
EDIT: Turning off Edit ModePlace Units - British
1 factory placed in IndiaTurn Complete - British
British collect 29 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :1
Purchase Units - Japanese
Japanese buy 3 transports; Remaining resources: 9 PUs;Combat Move - Japanese
3 infantry moved from Kwantung to China
2 infantry moved from Manchuria to China
1 fighter moved from Manchuria to China
1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 submarine moved from 45 Sea Zone to 52 Sea Zone
1 cruiser moved from 50 Sea Zone to 52 Sea Zone
1 bomber moved from Japan to 52 Sea Zone
1 fighter moved from Japan to China
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 47 Sea Zone
1 fighter moved from 37 Sea Zone to ChinaCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 battleship and 1 carrier
British defend with 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship and 1 carrier remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Japanese win with 1 battleship and 1 carrier remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in 52 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 1 fighter and 1 submarine
Americans defend with 1 carrier, 1 fighter and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 carrier and 1 fighter
Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 carrier and 1 fighter
Battle in 47 Sea Zone
Japanese attack with 1 fighter
British defend with 1 submarine and 1 transport
1 submarine owned by the British Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in China
Japanese attack with 3 fighters and 5 infantry
Americans defend with 1 fighter and 2 infantry
Japanese win, taking China from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 fighter and 2 infantry
Japanese win with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 fighter and 2 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from China to French Indochina
1 fighter moved from China to French Indochina
1 transport moved from 60 Sea Zone to 49 Sea Zone
2 infantry moved from Philipine Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 fighter moved from 52 Sea Zone to 60 Sea Zone
1 carrier moved from 50 Sea Zone to 60 Sea Zone
1 bomber moved from 52 Sea Zone to Japan
1 fighter moved from 47 Sea Zone to 36 Sea Zone
1 fighter moved from China to French IndochinaPlace Units - Japanese
3 transports placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 31 PUs; end with 40 PUs total
1 unit repaired. -
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :1
Purchase Units - Americans
Americans buy nothing; Remaining resources:Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
1 destroyer moved from 20 Sea Zone to 10 Sea Zone
1 submarine moved from 52 Sea Zone to 54 Sea Zone
1 battleship and 1 transport moved from 55 Sea Zone to 20 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 fighter moved from Hawaiian Islands to Central United States
2 infantry moved from Central United States to Eastern United States
2 infantry moved from Western United States to Central United StatesNon Combat Move - Americans
Turn Complete - Americans
Americans collect 40 PUs; end with 82 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :2
Purchase Units - Russians
Russians buy 4 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from West Russia to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
2 armour moved from Russia to Karelia S.S.R.
1 armour moved from West Russia to Karelia S.S.R.
2 fighters moved from Caucasus to Karelia S.S.R.
1 armour and 3 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 armour and 3 infantry
Germans defend with 1 armour
Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Russians win with 1 armour and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Karelia S.S.R.
Russians attack with 3 armour, 1 artillery, 2 fighters and 5 infantry
Germans defend with 2 armour and 6 infantry
Russians win, taking Karelia S.S.R. from Germans with 3 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 2 armour and 6 infantry
Casualties for Russians: 3 infantry
Russians win with 3 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 2 armour and 6 infantry
Casualties for Russians: 3 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 infantry moved from Persia to India
2 infantry moved from Yakut S.S.R. to Novosibirsk
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
2 fighters moved from Karelia S.S.R. to West RussiaPlace Units - Russians
3 armour and 1 infantry placed in Caucasus
Russians undo move 1.
3 armour and 1 infantry placed in Caucasus
1 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :2
Purchase Units - Germans
Germans buy 7 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Norway to Karelia S.S.R.
1 artillery moved from Balkans to Ukraine S.S.R.
1 armour moved from Southern Europe to Ukraine S.S.R.
2 infantry moved from Eastern Europe to Ukraine S.S.R.
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 artillery moved from Libya to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to Ukraine S.S.R.
1 artillery moved from 16 Sea Zone to Ukraine S.S.R.
1 battleship moved from 15 Sea Zone to 16 Sea Zone
3 armour moved from Germany to Karelia S.S.R.
2 fighters moved from Western Europe to Karelia S.S.R.
1 armour moved from Germany to Karelia S.S.R.
2 fighters moved from Norway to Karelia S.S.R.
1 bomber moved from Norway to Ukraine S.S.R.
1 armour moved from Anglo Egypt to French Equatorial Africa
Germans take French Equatorial Africa from British
1 armour moved from French Equatorial Africa to Belgian Congo
Germans take Belgian Congo from BritishCombat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
Russians defend with 1 armour and 3 infantry
Germans win, taking Ukraine S.S.R. from Russians with 1 armour, 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 1 armour and 3 infantry
Germans win with 1 armour, 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 1 armour and 3 infantry
Battle in Karelia S.S.R.
Germans attack with 4 armour, 4 fighters and 2 infantry
Russians defend with 3 armour, 1 artillery and 2 infantry
Germans win with 4 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 4 armour and 2 infantry
Casualties for Russians: 3 armour, 1 artillery and 2 infantry
Germans win with 4 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 4 armour and 2 infantry
Casualties for Russians: 3 armour, 1 artillery and 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
4 infantry moved from Germany to Eastern Europe
1 infantry moved from Libya to Anglo Egypt
1 armour moved from Western Europe to Eastern Europe
1 submarine moved from 3 Sea Zone to 7 Sea Zone
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
1 submarine moved from 2 Sea Zone to 7 Sea Zone
4 fighters moved from Karelia S.S.R. to Western Europe
2 infantry moved from Western Europe to Germany
1 bomber moved from Ukraine S.S.R. to Western EuropePlace Units - Germans
1 armour and 1 infantry placed in Southern Europe
6 armour and 1 infantry placed in Germany
Germans undo move 1.
Germans undo move 1.
1 armour and 2 infantry placed in Southern Europe
6 armour placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :2
Purchase Units - British
British buy 3 armour; Remaining resources: 29 PUs;Combat Move - British
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany costs: 4 production.
AA raid costs 4 production in Germany
Recording Battle StatisticsNon Combat Move - British
1 bomber moved from Germany to United Kingdom
1 infantry moved from Eastern Canada to Eastern United States
1 fighter moved from Russia to India
1 fighter moved from West Russia to India
1 infantry moved from Persia to India
1 carrier moved from 59 Sea Zone to 49 Sea Zone
1 submarine moved from 47 Sea Zone to 31 Sea Zone
1 carrier moved from 49 Sea Zone to 50 Sea ZonePlace Units - British
3 armour placed in IndiaTurn Complete - British
British collect 27 PUs; end with 56 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 factory and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 transport moved from 60 Sea Zone to 51 Sea Zone
1 transport moved from 60 Sea Zone to 58 Sea Zone
1 infantry moved from Wake Island to 51 Sea Zone
1 infantry moved from Okinawa to 58 Sea Zone
1 infantry and 1 transport moved from 58 Sea Zone to 60 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 artillery moved from Japan to 60 Sea Zone
2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 artillery moved from 60 Sea Zone to Buryatia S.S.R.
1 armour moved from 60 Sea Zone to Buryatia S.S.R.
1 submarine moved from 52 Sea Zone to 50 Sea Zone
1 bomber moved from Japan to 50 Sea ZoneCombat - Japanese
Battle in 50 Sea Zone
Japanese attack with 1 bomber and 1 submarine
British defend with 1 carrier
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 1 carrier
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 1 carrier
Recording Battle StatisticsNon Combat Move - Japanese
3 fighters moved from French Indochina to Ukraine S.S.R.
1 fighter moved from 36 Sea Zone to French Indochina
1 fighter moved from 60 Sea Zone to French Indochina
1 infantry moved from China to French Indochina
2 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 bomber moved from 50 Sea Zone to French Indochina
1 battleship moved from 60 Sea Zone to 36 Sea Zone
1 carrier moved from 60 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 factory placed in French Indochina
3 armour, 1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :2
Purchase Units - Americans
Americans buy 4 armour, 1 battleship, 1 carrier, 1 cruiser and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Germany
1 fighter moved from Eastern United States to United Kingdom
1 fighter moved from Central United States to 10 Sea Zone
2 infantry moved from Sinkiang to ChinaCombat - Americans
Battle in China
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans win, taking China from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Americans win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Germany
Bombing raid in Germany costs: 3 production.
AA raid costs 3 production in Germany
Recording Battle StatisticsNon Combat Move - Americans
1 bomber moved from Germany to United Kingdom
1 fighter moved from Eastern United States to 10 Sea Zone
2 infantry moved from Central United States to Eastern United States
1 battleship and 1 transport moved from 20 Sea Zone to 10 Sea Zone
1 submarine moved from 54 Sea Zone to 19 Sea ZonePlace Units - Americans
1 battleship, 1 carrier, 1 cruiser and 2 transports placed in 10 Sea Zone
4 armour placed in Eastern United StatesTurn Complete - Americans
Americans collect 42 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :3
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Recording Battle StatisticsNon Combat Move - Russians
1 infantry moved from West Russia to Karelia S.S.R.
1 armour moved from Russia to Caucasus
2 fighters moved from West Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to West Russia
2 infantry moved from Sinkiang to China
2 infantry moved from Novosibirsk to SinkiangPlace Units - Russians
1 armour, 2 artilleries and 1 infantry placed in Caucasus
2 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
Test summary from TripleA 10:53:29
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Germans
EDIT: Germans player Changing PUs for Germans from 124 to 35
EDIT: Germans player Changing PUs for Russians from 99 to 25
EDIT: Germans player Changing PUs for British from 84 to 56
EDIT: Germans player Changing PUs for Japanese from 90 to 32
EDIT: Germans player Changing PUs for Americans from 126 to 44
Germans buy 7 armour; Remaining resources: 0 PUs;
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
Russians are now being played by: Human
British are now being played by: Human
Americans are now being played by: HumanCombat Move - Germans
EDIT: Turning off Edit Mode
1 infantry moved from Anglo Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Belgian Congo to Italian East Africa
Germans take Italian East Africa from British
1 armour moved from Italian East Africa to Kenya
Germans take Kenya from British
1 infantry moved from Belorussia to West Russia
1 armour, 2 artilleries and 3 infantry moved from Ukraine S.S.R. to West Russia
1 armour moved from Eastern Europe to West Russia
1 infantry moved from Eastern Europe to Karelia S.S.R.
1 armour moved from Germany to Karelia S.S.R.Combat - Germans
Battle in West Russia
Germans attack with 2 armour, 2 artilleries and 4 infantry
Russians defend with 2 infantry
Germans win, taking West Russia from Russians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Germans win with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Karelia S.S.R.
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
3 infantry moved from Eastern Europe to Ukraine S.S.R.
5 armour moved from Germany to Ukraine S.S.R.
1 transport moved from 16 Sea Zone to 14 Sea Zone
2 infantry moved from Southern Europe to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
2 infantry moved from 16 Sea Zone to Ukraine S.S.R.
1 armour moved from Southern Europe to Ukraine S.S.R.
4 fighters moved from Western Europe to Ukraine S.S.R.
1 infantry moved from Western Europe to Germany
1 bomber moved from Western Europe to Belgian Congo
1 destroyer moved from 7 Sea Zone to 13 Sea Zone
2 submarines moved from 7 Sea Zone to 13 Sea Zone
1 submarine moved from 7 Sea Zone to 13 Sea Zone
1 infantry moved from Germany to Southern Europe
1 infantry moved from Germany to Southern EuropePlace Units - Germans
1 armour placed in Southern Europe
6 armour placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - British
British buy 3 armour, 1 carrier, 1 fighter and 2 transports; Remaining resources: 3 PUs;Combat Move - British
Turning on Edit Mode
EDIT: British player Removing units owned by PlayerID named:Germans from Trans-Jordan: 1 infantry
EDIT: British player Removing units owned by PlayerID named:British from India: 2 armour
EDIT: British player Changing ownership of Trans-Jordan from Germans to British
EDIT: British player Adding units owned by PlayerID named:British to Trans-Jordan: 2 armour
EDIT: Turning off Edit ModeNon Combat Move - British
Turning on Edit Mode
EDIT: British player Changing PUs for Germans from 49 to 48
EDIT: Turning off Edit Mode
1 armour moved from 10 Sea Zone to Eastern United States
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: British player Removing units owned by PlayerID named:British from Eastern United States: 1 armour
EDIT: British player Removing units owned by PlayerID named:British from 8 Sea Zone: 1 infantry and 1 transport
EDIT: British player Adding units owned by PlayerID named:British to 8 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
3 armour placed in India
1 carrier and 2 transports placed in 8 Sea Zone
1 fighter placed in 8 Sea ZoneTurn Complete - British
British collect 25 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour, 1 artillery and 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
5 infantry moved from French Indochina to China
2 infantry moved from French Indochina to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Trans-Jordan
1 fighter moved from Ukraine S.S.R. to Trans-Jordan
1 fighter moved from Ukraine S.S.R. to Trans-Jordan
2 fighters moved from French Indochina to China
1 bomber moved from French Indochina to Yakut S.S.R.
1 battleship moved from 36 Sea Zone to 34 Sea Zone
1 carrier moved from 36 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Russians defend with 4 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Russians: 4 infantry
Japanese win with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Russians: 4 infantry
Battle in Trans-Jordan
Japanese attack with 2 fighters and 2 infantry
British defend with 2 armour
Japanese win, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 2 armour
Japanese win with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 2 armour
Battle in China
Japanese attack with 2 fighters and 5 infantry
Russians defend with 2 infantry; Americans defend with 2 infantry
Japanese win, taking China from Americans with 2 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Casualties for Americans: 2 infantry
Japanese win with 2 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Casualties for Americans: 2 infantry
Recording Battle StatisticsNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Japanese player Changing ownership of Soviet Far East from Russians to Japanese
EDIT: Turning off Edit Mode
1 submarine moved from 50 Sea Zone to 36 Sea Zone
2 fighters moved from China to 36 Sea Zone
2 fighters moved from Trans-Jordan to 34 Sea Zone
1 fighter moved from Ukraine S.S.R. to French Indochina
2 armour moved from Japan to 60 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
2 armour, 2 infantry and 2 transports moved from 60 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
2 armour moved from 36 Sea Zone to French Indochina
1 transport moved from 36 Sea Zone to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
1 armour moved from Japan to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Manchuria
1 armour moved from 61 Sea Zone to Manchuria
1 bomber moved from Yakut S.S.R. to ManchuriaPlace Units - Japanese
2 armour and 1 artillery placed in French Indochina
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Americans
Americans buy 4 fighters; Remaining resources: 4 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Germany
1 fighter moved from United Kingdom to Russia
5 armour and 5 infantry moved from Eastern United States to 10 Sea Zone
5 armour, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 5 infantry and 5 transports moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Eastern Canada
1 submarine moved from 19 Sea Zone to 10 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany costs: 3 production.
AA raid costs 3 production in Germany
Recording Battle StatisticsNon Combat Move - Americans
1 bomber moved from Germany to United KingdomPlace Units - Americans
4 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 3 infantry moved from Caucasus to West Russia
1 fighter moved from Caucasus to West Russia
1 infantry moved from Russia to West Russia
3 armour moved from Caucasus to West Russia
2 armour moved from Russia to Karelia S.S.R.
1 fighter moved from Caucasus to Karelia S.S.R.Combat - Russians
Battle in West Russia
Russians attack with 3 armour, 2 artilleries, 1 fighter and 4 infantry
Germans defend with 2 armour, 2 artilleries and 3 infantry
Russians win, taking West Russia from Germans with 3 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 2 armour, 2 artilleries and 3 infantry
Casualties for Russians: 4 infantry
Russians win with 3 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 2 armour, 2 artilleries and 3 infantry
Casualties for Russians: 4 infantry
Battle in Karelia S.S.R.
Russians attack with 2 armour and 1 fighter
Germans defend with 1 armour and 1 infantry
Russians win, taking Karelia S.S.R. from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 armour
Russians win with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 armour
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from Karelia S.S.R. to Russia
1 fighter moved from West Russia to Russia
2 infantry moved from Sinkiang to Novosibirsk
2 infantry moved from India to PersiaPlace Units - Russians
4 infantry placed in Caucasus
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 16 Sea Zone to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 armour moved from Southern Europe to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to Caucasus
1 armour moved from 16 Sea Zone to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
6 armour moved from Ukraine S.S.R. to Caucasus
2 armour moved from Germany to Karelia S.S.R.
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
2 infantry moved from Ukraine S.S.R. to Caucasus
1 battleship moved from 16 Sea Zone to 13 Sea Zone
1 armour moved from Kenya to Union of South Africa
1 bomber moved from Belgian Congo to Union of South AfricaCombat - Germans
Battle in Karelia S.S.R.
Germans attack with 2 armour and 2 fighters
Russians defend with 1 armour
Germans win, taking Karelia S.S.R. from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Germans win with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Battle in Union of South Africa
Germans attack with 1 armour and 1 bomber
British defend with 1 infantry
Germans win, taking Union of South Africa from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Germans win with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 7 armour, 2 fighters and 3 infantry
Russians defend with 1 aaGun, 2 armour, 1 factory and 4 infantry
Germans win, taking Caucasus from Russians with 7 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour and 4 infantry
Germans win with 7 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour and 4 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 infantry moved from Ukraine S.S.R. to Belorussia
4 armour moved from Germany to Ukraine S.S.R.
2 fighters moved from Caucasus to French Indochina
2 fighters moved from Karelia S.S.R. to Germany
1 infantry moved from Southern Europe to Germany
1 destroyer moved from 13 Sea Zone to 7 Sea Zone
2 submarines moved from 13 Sea Zone to 7 Sea Zone
1 aaGun moved from Western Europe to Southern Europe
1 bomber moved from Union of South Africa to Belgian Congo
1 infantry moved from Ukraine S.S.R. to CaucasusPlace Units - Germans
2 armour, 1 artillery and 4 infantry placed in Germany
3 armour, 1 artillery and 1 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - British
British buy 3 armour and 4 infantry; Remaining resources: 1 PUs;Combat Move - British
Turning on Edit Mode
EDIT: British player Removing units owned by PlayerID named:British from 8 Sea Zone: 1 armour and 1 infantry
EDIT: British player Adding units owned by PlayerID named:British to United Kingdom: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
2 armour, 1 artillery and 3 infantry moved from United Kingdom to 8 Sea Zone
2 armour, 1 artillery, 1 carrier, 1 fighter, 3 infantry and 3 transports moved from 8 Sea Zone to 3 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 3 Sea Zone to Norway
British take Norway from Germans
1 bomber moved from United Kingdom to Caucasus
4 armour and 3 fighters moved from India to CaucasusCombat - British
Battle in Caucasus
British attack with 4 armour, 1 bomber and 3 fighters
Germans defend with 1 aaGun, 7 armour, 1 factory and 2 infantry
retreated to Caucasus
Germans win with 4 armour remaining. Battle score for attacker is -31
Casualties for Germans: 3 armour and 2 infantry
Casualties for British: 4 armour, 1 bomber and 2 fighters
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from Caucasus to RussiaPlace Units - British
3 armour and 3 infantry placed in United Kingdom
1 infantry placed in IndiaTurn Complete - British
British collect 25 PUs; end with 26 PUs total





