Life has been in a bit of an upheaval the past few days.
I’m looking forward to sitting down and playing the next move, but not sure when, right now
I hope you don’t mind, thanks
Well that should keep things interesting. :)
TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :2
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Finland to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 armour moved from East Poland to Ukraine
Germans take Ukraine from Russians
1 armour moved from Ukraine to East Poland
1 infantry moved from East Poland to Belorussia
1 fighter moved from Finland to Belorussia
1 bomber moved from Germany to Belorussia
Combat - Germans
Battle in Belorussia
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Belorussia, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Belorussia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle Statistics
Non Combat Move - Germans
1 fighter moved from Belorussia to Bulgaria Romania
1 bomber moved from Belorussia to Balkans
1 infantry moved from Balkans to Bulgaria Romania
1 transport moved from 14 Sea Zone to 16 Sea Zone
2 infantry moved from Germany to Balkans
1 artillery moved from Baltic States to Karelia S.S.R.
2 armour moved from Baltic States to Karelia S.S.R.
1 armour, 1 artillery and 4 infantry moved from Baltic States to East Poland
1 fighter moved from Norway to France
1 artillery and 7 infantry moved from Germany to Poland
1 fighter moved from France to Libya
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 armour moved from East Poland to Bulgaria Romania
Place Units - Germans
1 artillery, 1 fighter and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Territory Summary for Germans :
Balkans : 1 bomber and 2 infantry
Baltic States : 1 flag, Belorussia : 1 flag, 1 infantry
East Poland : 1 flag, 3 armour, 1 artillery and 4 infantry
France : 1 armour, 1 fighter and 2 infantry
Germany : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 8 infantry
Karelia S.S.R. : 1 flag, 2 armour, 1 artillery, 1 factory and 4 infantry
Libya : 1 armour, 1 artillery, 1 fighter and 4 infantry
Poland : 1 artillery and 7 infantry
Bulgaria Romania : 1 armour, 1 fighter and 1 infantry
Ukraine : 1 flag, 3 Sea Zone : 1 submarine
16 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 38 / 53
Russians : 22 / 33
Japanese : 29 / 43
British : 34 / 39
Italians : 10 / 16
Chinese : 7 / 0
Americans : 38 / 48
TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Ukraine
Russians take Ukraine from Germans
3 infantry moved from Persia to India
1 armour moved from Caucasus to India
3 infantry moved from Caucasus to Persia
2 infantry moved from Chinghai to Sikang
1 submarine moved from 2 Sea Zone to 12 Sea Zone
1 infantry moved from Novosibirsk to Chinghai
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
3 infantry moved from Yakut S.S.R. to Evenki National Okrug
Combat - Russians
Recording Battle Statistics
Non Combat Move - Russians
1 armour moved from Russia to Caucasus
1 aaGun, 1 artillery and 5 infantry moved from Archangel to Russia
1 infantry moved from Russia to Archangel
Place Units - Russians
1 armour and 3 infantry placed in Caucasus
1 artillery and 5 infantry placed in Russia
Turning on Edit Mode
EDIT: Russians player Removing units owned by PlayerID named:Russians from Russia: 1 aaGun
EDIT: Russians player Adding units owned by PlayerID named:Russians to Kazakh S.S.R.: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUs
The EDIT was to move an AA gun I forgot.
That Said… I just goofed MEGA hard with the Russian Buy.
Any chance you will let me redo it?
As there was no combat, you can do it again :wink:
Last warning. I give you 24 hours to do your turn, or I claim the victory.
I do not like winning like this, but at least I can commit definetily myself to other ludic recreation while waiting for the next round.
I think I still have 1.5 hours on my 24 hour deadline.
Here goes nothing.
TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :2
Purchase Units - Russians
Russians buy 1 artillery, 1 carrier and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Ukraine
Russians take Ukraine from Germans
3 infantry moved from Persia to India
1 armour moved from Caucasus to India
2 infantry moved from Chinghai to Sikang
1 submarine moved from 2 Sea Zone to 12 Sea Zone
1 infantry moved from Novosibirsk to Chinghai
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
3 infantry moved from Yakut S.S.R. to Soviet Far East
1 armour moved from Russia to Caucasus
1 artillery and 5 infantry moved from Archangel to Russia
1 infantry moved from Russia to Archangel
1 infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Persia
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
Combat - Russians
Recording Battle Statistics
Non Combat Move - Russians
1 aaGun moved from Archangel to Russia
1 aaGun moved from Russia to Caucasus
1 aaGun moved from Caucasus to Persia
Place Units - Russians
1 carrier placed in 16 Sea Zone
1 artillery and 2 infantry placed in Caucasus
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUs
Thanks for the PM, and the Patience.
I’ll do my damnedest to kep a 24 hour post pace. If there will be breaks, I will inform you how long delays will be, If you recieve more than 48 hours of silence from me, without word. You can assume victory.
And thank you for letting me redo my turn…
TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :2
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 factory and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
2 fighters moved from 51 Sea Zone to 43 Sea Zone
2 infantry moved from East Indies to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Solomon Islands
Japanese take Solomon Islands from British
1 infantry moved from Borneo to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 50 Sea Zone
1 artillery moved from Philippine Islands to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to New Guinea
Japanese take New Guinea from British
1 fighter moved from Manchuria to Soviet Far East
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to Soviet Far East
2 infantry moved from Buryatia S.S.R. to Soviet Far East
1 armour and 1 infantry moved from Kwangtung to Fukien
2 infantry moved from Suiyuan to Kiangsu
1 fighter moved from French Indo-China Thailand to Kiangsu
1 fighter moved from French Indo-China Thailand to Fukien
1 fighter moved from 37 Sea Zone to Kiangsu
1 infantry moved from Yunnan to Burma
Japanese take Burma from British
1 infantry moved from Yunnan to Hupeh
Japanese take Hupeh from Chinese
2 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
British are now being played by: Human
Russians are now being played by: Human
Italians are now being played by: Human
Americans are now being played by: Human
Chinese are now being played by: Human
Combat - Japanese
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Soviet Far East, round 1 : 1/5 hits
Russians roll dice for 3 infantry in Soviet Far East, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Soviet Far East
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Soviet Far East, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Soviet Far East, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Russians: 3 infantry
Japanese win with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Russians: 3 infantry
Battle in 43 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 43 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters in 43 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 43 Sea Zone
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer and 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer and 1 transport
Battle in Fukien
Japanese attack with 1 armour, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Fukien, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Fukien, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kiangsu, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Kiangsu, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Recording Battle Statistics
Non Combat Move - Japanese
2 transports moved from 50 Sea Zone to 62 Sea Zone
1 aaGun and 3 infantry moved from Japan to 62 Sea Zone
1 aaGun and 3 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter moved from Soviet Far East to Manchuria
2 fighters moved from Kiangsu to Suiyuan
1 fighter moved from Fukien to Manchuria
1 carrier and 1 fighter moved from 37 Sea Zone to 48 Sea Zone
1 battleship moved from 50 Sea Zone to 48 Sea Zone
1 fighter moved from 43 Sea Zone to 45 Sea Zone
1 carrier moved from 51 Sea Zone to 45 Sea Zone
1 carrier and 2 fighters moved from 51 Sea Zone to 46 Sea Zone
Place Units - Japanese
1 factory placed in Borneo
1 artillery and 3 infantry placed in Japan
3 armour placed in Manchuria
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Territory Summary for Japanese :
Borneo : 1 flag, 1 factory
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 1 aaGun and 3 infantry
East Indies : 1 flag, Fukien : 1 flag, 1 armour and 1 infantry
Hupeh : 1 flag, 1 infantry
Iwo Jima : 1 infantry
Japan : 1 artillery, 1 factory and 3 infantry
Kiangsu : 2 infantry
Kwangtung : 1 flag, Manchuria : 3 armour, 1 factory and 2 fighters
New Guinea : 1 flag, 1 artillery and 1 infantry
Ningxia : 1 flag, 2 infantry
Philippine Islands : 1 flag, Solomon Islands : 1 flag, 2 infantry
Soviet Far East : 1 flag, 1 artillery
Suiyuan : 1 flag, 2 fighters
Yunnan : 1 flag, 45 Sea Zone : 1 carrier and 1 fighter
46 Sea Zone : 1 carrier, 2 fighters and 1 transport
48 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 transport
62 Sea Zone : 2 transports
63 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 36 / 53
Russians : 23 / 29
Japanese : 38 / 48
British : 31 / 39
Italians : 10 / 16
Chinese : 2 / 0
Americans : 38 / 48
TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :2
Purchase Units - British
British buy 1 cruiser, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Egypt to 16 Sea Zone
2 fighters moved from 8 Sea Zone to 16 Sea Zone
1 bomber moved from United Kingdom to 16 Sea Zone
1 bomber moved from United Kingdom to 16 Sea Zone
1 artillery moved from India to Burma
1 infantry moved from India to Burma
1 transport moved from 8 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 armour moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Morocco Algeria
British take Morocco Algeria from Germans
1 armour moved from 12 Sea Zone to Morocco Algeria
1 carrier moved from 8 Sea Zone to 6 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
Combat - British
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Burma, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
British win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 16 Sea Zone
British attack with 2 bombers and 3 fighters; Russians loiter and taunt with
Germans defend with 1 transport; Italians defend with 1 battleship, 2 cruisers and 1 transport
British roll dice for 2 bombers and 3 fighters in 16 Sea Zone, round 1 : 2/5 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 16 Sea Zone, round 1 : 1/3 hits
1 fighter owned by the British and 1 cruiser owned by the Italians lost in 16 Sea Zone
British roll dice for 2 bombers and 2 fighters in 16 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 16 Sea Zone, round 2 : 1/2 hits
1 battleship owned by the Italians , 1 fighter owned by the British and 1 cruiser owned by the Italians lost in 16 Sea Zone
1 transport owned by the Germans and 1 transport owned by the Italians lost in 16 Sea Zone
British win with 2 bombers and 1 fighter remaining. Battle score for attacker is 38
Casualties for Germans: 1 transport
Casualties for British: 2 fighters
Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
British win with 2 bombers and 1 fighter remaining. Battle score for attacker is 38
Casualties for Germans: 1 transport
Casualties for British: 2 fighters
Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
Recording Battle Statistics
Non Combat Move - British
1 bomber moved from 16 Sea Zone to Caucasus
1 bomber moved from 16 Sea Zone to Caucasus
1 fighter moved from 16 Sea Zone to Egypt
1 fighter moved from United Kingdom to 6 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: British player Removing units owned by PlayerID named:British from Caucasus: 1 bomber
EDIT: British player Adding units owned by PlayerID named:British to 16 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
3 infantry placed in United Kingdom
1 cruiser, 1 destroyer and 1 fighter placed in 6 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 41 PUs
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry
Belgian Congo : 2 infantry
Burma : 1 artillery
Caucasus : 1 bomber
Egypt : 1 armour, 1 artillery, 1 fighter and 5 infantry
India : 1 aaGun and 3 infantry
Morocco Algeria : 1 flag, 1 armour and 1 infantry
Northwestern Europe : 1 flag, 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 infantry
Western United States : 1 infantry
6 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
12 Sea Zone : 1 transport
16 Sea Zone : 1 fighter
Production/PUs Summary :
Germans : 33 / 53
Russians : 23 / 29
Japanese : 36 / 48
British : 36 / 41
Italians : 10 / 16
Chinese : 2 / 0
Americans : 38 / 48
TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :2
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Bulgaria Romania to Ukraine
1 fighter moved from Bulgaria Romania to Ukraine
1 armour moved from East Poland to Ukraine
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
British are now being played by: Human
Russians are now being played by: Human
Italians are now being played by: Human
Chinese are now being played by: Human
Americans are now being played by: Human
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Ukraine
Italians roll dice for 1 armour and 1 fighter in Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Italians win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Recording Battle Statistics
Non Combat Move - Italians
1 fighter moved from Ukraine to Bulgaria Romania
1 fighter moved from Bulgaria Romania to Italy
1 infantry moved from Italy to Balkans
Place Units - Italians
5 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 11 PUs total
Territory Summary for Italians :
Balkans : 1 infantry
France : 1 aaGun, 1 armour, 1 artillery and 1 infantry
Italy : 1 aaGun, 1 factory, 1 fighter and 5 infantry
Libya : 2 infantry
Production/PUs Summary :
Germans : 33 / 53
Russians : 23 / 29
Japanese : 36 / 48
British : 36 / 41
Italians : 10 / 11
Chinese : 2 / 0
Americans : 38 / 48
TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :2
Place Units - Chinese
1 infantry placed in Chinghai
Turn Complete - Chinese
TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :2
Turn Complete - Americans
Americans collect 41 PUs; end with 41 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :3
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from East Poland to Ukraine
Germans take Ukraine from Russians
1 armour moved from Ukraine to East Poland
1 fighter moved from France to Morocco Algeria
1 fighter moved from Germany to 16 Sea Zone
1 fighter moved from Bulgaria Romania to 16 Sea Zone
1 bomber moved from Balkans to 16 Sea Zone
1 fighter moved from Libya to 16 Sea Zone
1 artillery and 1 infantry moved from Germany to Northwestern Europe
1 armour, 1 artillery and 4 infantry moved from Libya to Morocco Algeria
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
Russians are now being played by: Human
British are now being played by: Human
Italians are now being played by: Human
Chinese are now being played by: Human
Americans are now being played by: Human
Combat - Germans
Battle in Northwestern Europe
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 1 : 2/2 hits
British roll dice for 1 infantry in Northwestern Europe, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Germans win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 16 Sea Zone
Germans attack with 1 bomber and 3 fighters
British defend with 1 fighter; Russians defend with 1 carrier
Germans roll dice for 1 bomber and 3 fighters in 16 Sea Zone, round 1 : 2/4 hits
British roll dice for 1 carrier and 1 fighter in 16 Sea Zone, round 1 : 2/2 hits
1 fighter owned by the British , 1 carrier owned by the Russians and 2 fighters owned by the Germans lost in 16 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 2 fighters
Casualties for British: 1 fighter
Casualties for Russians: 1 carrier
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 2 fighters
Casualties for British: 1 fighter
Casualties for Russians: 1 carrier
Battle in Morocco Algeria
Germans attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
British defend with 1 armour and 1 infantry; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Morocco Algeria, round 1 : 3/7 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Morocco Algeria, round 1 : 1/4 hits
1 infantry owned by the British , 1 artillery owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Morocco Algeria, round 2 : 4/6 hits
British roll dice for 1 armour in Morocco Algeria, round 2 : 0/1 hits
1 armour owned by the British lost in Morocco Algeria
Germans win, taking Morocco Algeria from British with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Germans win with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Recording Battle Statistics
Non Combat Move - Germans
1 fighter moved from Morocco Algeria to France
1 bomber moved from 16 Sea Zone to Germany
1 submarine moved from 3 Sea Zone to 1 Sea Zone
1 infantry moved from Bulgaria Romania to East Poland
2 infantry moved from Balkans to Bulgaria Romania
1 armour moved from Bulgaria Romania to East Poland
1 artillery moved from Poland to East Poland
2 infantry moved from Poland to East Poland
5 infantry moved from Poland to Baltic States
1 armour moved from Karelia S.S.R. to Baltic States
1 infantry moved from Germany to France
6 infantry moved from Germany to Poland
1 fighter moved from 16 Sea Zone to Poland
Place Units - Germans
2 infantry placed in Karelia S.S.R.
1 artillery, 1 bomber, 1 fighter and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Territory Summary for Germans :
Baltic States : 1 flag, 1 armour and 5 infantry
Belorussia : 1 flag, 1 infantry
East Poland : 1 flag, 4 armour, 2 artilleries and 7 infantry
France : 1 armour, 1 fighter and 3 infantry
Germany : 1 aaGun, 1 artillery, 2 bombers, 1 factory, 1 fighter and 7 infantry
Karelia S.S.R. : 1 flag, 1 armour, 1 artillery, 1 factory and 6 infantry
Morocco Algeria : 1 armour, 1 artillery and 3 infantry
Northwestern Europe : 1 artillery
Poland : 1 fighter and 6 infantry
Bulgaria Romania : 2 infantry
Ukraine : 1 flag, 1 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 35 / 50
Russians : 21 / 29
Japanese : 35 / 48
British : 33 / 41
Italians : 10 / 11
Chinese : 3 / 0
Americans : 41 / 51
TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :3
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Russia to Belorussia
1 infantry moved from Stanovoj Chrebet to Soviet Far East
1 infantry moved from Sikang to Hupeh
1 infantry moved from Sikang to Hupeh
1 infantry moved from Caucasus to Ukraine
Russians take Ukraine from Germans
1 submarine moved from 12 Sea Zone to 14 Sea Zone
1 armour moved from India to French Indo-China Thailand
Russians take French Indo-China Thailand from Japanese
Combat - Russians
Battle in Soviet Far East
Russians attack with 1 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 infantry in Soviet Far East, round 1 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 6 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 6 : 0/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 7 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 7 : 0/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 8 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 8 : 1/1 hits
1 infantry owned by the Russians lost in Soviet Far East
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Hupeh
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Hupeh, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Hupeh, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Hupeh
Russians win, taking Hupeh from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Russians win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belorussia
Russians attack with 1 artillery
Germans defend with 1 infantry
Russians roll dice for 1 artillery in Belorussia, round 1 : 0/1 hits
Germans roll dice for 1 infantry in Belorussia, round 1 : 0/1 hits
Russians roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
Russians roll dice for 1 artillery in Belorussia, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Belorussia, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Belorussia, round 4 : 1/1 hits
1 artillery owned by the Russians lost in Belorussia
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery
Recording Battle Statistics
Non Combat Move - Russians
3 infantry moved from Persia to India
1 infantry moved from Novosibirsk to Chinghai
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 artillery moved from Caucasus to Russia
1 aaGun moved from Persia to Kazakh S.S.R.
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Russia
1 infantry moved from Caucasus to Russia
Place Units - Russians
1 armour placed in Caucasus
3 infantry placed in Caucasus
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Japanese defend with 1 artillery
Russians roll dice for 1 infantry in Soviet Far East, round 1 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 6 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 6 : 0/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 7 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 7 : 0/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 8 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 8 : 1/1 hits
lol…
will you allow the soviet sub to return to Sz12?
You were very gracious last turn, so it’s ok if you say no.
TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 9 infantry and 1 transport; Remaining resources: 0 PUs;
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
British are now being played by: Human
Russians are now being played by: Human
Italians are now being played by: Human
Chinese are now being played by: Human
Americans are now being played by: Human
Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Buryatia S.S.R. to Soviet Far East
2 infantry moved from Solomon Islands to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
1 fighter moved from 45 Sea Zone to Hawaiian Islands
1 fighter moved from 46 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from New Guinea to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo-China Thailand
1 armour and 1 infantry moved from Fukien to Yunnan
1 battleship moved from 48 Sea Zone to 37 Sea Zone
1 carrier and 1 fighter moved from 48 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to French Indo-China Thailand
2 infantry moved from Kiangsu to Hupeh
1 fighter moved from Suiyuan to Yunnan
2 fighters moved from Manchuria to Hupeh
1 infantry moved from Ningxia to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 fighter moved from Suiyuan to Hupeh
1 armour moved from Manchuria to Hupeh
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
Russians are now being played by: Human
British are now being played by: Human
Italians are now being played by: Human
Americans are now being played by: Human
Chinese are now being played by: Human
Combat - Japanese
Battle in French Indo-China Thailand
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 1 armour
Japanese roll dice for 1 battleship in French Indo-China Thailand, round 1 : 1/1 hits
Russians roll dice for 1 armour in French Indo-China Thailand, round 1 : 0/1 hits
1 armour owned by the Russians lost in French Indo-China Thailand
Japanese win, taking French Indo-China Thailand from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Japanese win with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Hawaiian Islands
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Hawaiian Islands, round 1 : 1/4 hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Japanese win with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Hupeh
Japanese attack with 1 armour, 3 fighters and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 3 fighters and 2 infantry in Hupeh, round 1 : 2/6 hits
Chinese roll dice for 2 infantry in Hupeh, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Japanese win with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Yunnan, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour and 1 fighter in Yunnan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Recording Battle Statistics
Non Combat Move - Japanese
2 fighters moved from Hupeh to Ningxia
1 infantry moved from Ningxia to Sikang
1 armour moved from Manchuria to Ningxia
1 fighter moved from Hupeh to 37 Sea Zone
1 fighter moved from French Indo-China Thailand to 37 Sea Zone
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
1 armour moved from Manchuria to Soviet Far East
1 aaGun moved from Buryatia S.S.R. to Manchuria
1 transport moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from Hawaiian Islands to 53 Sea Zone
1 carrier moved from 45 Sea Zone to 53 Sea Zone
1 carrier and 1 fighter moved from 46 Sea Zone to 50 Sea Zone
1 fighter moved from Yunnan to Fukien
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Borneo
1 transport placed in 49 Sea Zone
Japanese undo move 1.
1 armour and 1 infantry placed in Borneo
1 armour, 1 artillery and 1 infantry placed in Manchuria
6 infantry placed in Japan
1 infantry placed in Borneo
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Territory Summary for Japanese :
Borneo : 1 flag, 1 armour, 1 factory and 2 infantry
Buryatia S.S.R. : 1 flag, East Indies : 1 flag, French Indo-China Thailand : 1 artillery and 3 infantry
Fukien : 1 flag, 1 fighter
Hawaiian Islands : 1 flag, 2 infantry
Hupeh : 1 flag, 1 armour and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 factory and 6 infantry
Kwangtung : 1 flag, Manchuria : 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
New Guinea : 1 flag, Ningxia : 1 flag, 1 armour and 2 fighters
Philippine Islands : 1 flag, 1 artillery and 1 infantry
Sikang : 1 flag, 2 infantry
Solomon Islands : 1 flag, Soviet Far East : 1 flag, 1 armour, 1 artillery and 1 infantry
Stanovoj Chrebet : 1 flag, 2 infantry
Suiyuan : 1 flag, Yunnan : 1 flag, 1 armour
36 Sea Zone : 1 transport
37 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
49 Sea Zone : 1 transport
50 Sea Zone : 1 carrier, 1 fighter and 1 transport
53 Sea Zone : 1 carrier, 2 fighters and 1 transport
62 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 33 / 50
Russians : 22 / 25
Japanese : 39 / 54
British : 33 / 41
Italians : 10 / 11
Chinese : 1 / 0
Americans : 40 / 51