Congrats on the successful funding! That’s no small feat, especially in the board game world. Looking forward to seeing more details on Song for War when you get the chance to share. Always interesting to see how different designers approach WWII mechanics, especially in the Med Theater, which doesn’t get as much focus. Good luck with the production phase, it sounds like quite the ride.
Unreal
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Judging from the games the people in this forum seem to prefer, I dont know if any of you would like this game, but Im going to reccomend it anyway. Unreal Championship for Xbox (also for the PC, I havent played that version, but Ive heard its even better) is a lot of fun. Theres a nice weapon variety, along with game types, and the race you are affects the game as well (robots can jump high, juggernauts have a lot of health, etc.) The game is very fast and intense, so if you dont like that kind of game, its not necessarily for you, even though you can slow it down. But if you like a fast-paced intense multiplayer experience (big games, up to 16 through link cables on xbox, probably the same on live, and probably more on the computer) then get this game, its a lot of fun.
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I do like Unreal, and my friends and I play it on PC. Unfortunately, that kind of game is too confusing for me (getting shot and not knowing where it comes from, etc.) and so I usually end up being on the sidelines until someone decides to play Age of Empires II or something like that. Also, props for recommending a different kind of game. 8)
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I use to play Unreal Tourney a lot, but now I don’t really play very many games with no story to it.
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