TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
sorry did it again
Test summary from TripleA 22:30:09
Test summary from TripleA 22:30:51
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :13
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
1 fighter moved from Germany to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to Scotland
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to Scotland
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
1 armour moved from Romania to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Poland to Baltic States
1 armour moved from Poland to Baltic States
1 artillery and 1 infantry moved from Finland to Karelia
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 carrier, 1 fighter and 1 transport
Americans defend with 1 transport
Germans win, taking 109 Sea Zone from Neutral with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Germans win with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Scotland
Germans attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 airfield; Americans defend with 1 armour
Germans win, taking Scotland from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Germans win with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Eastern Poland
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Germans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in Karelia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery and 1 infantry
1 artillery owned by the Germans retreated to Finland
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour and 2 infantry
Russians defend with 1 armour and 1 artillery
Germans win, taking Baltic States from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 artillery
Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 artillery
Recording Battle Statistics
Non Combat Move - Germans
1 fighter moved from Scotland to 109 Sea Zone
1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Germany
1 infantry moved from Holland Belgium to Western Germany
Place Units - Germans
1 cruiser, 1 destroyer and 1 submarine placed in 110 Sea Zone
1 artillery and 5 infantry placed in Germany
1 armour and 2 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :13
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Giving bonus movement to units
1 artillery and 1 infantry moved from Karelia to Finland
2 artilleries and 3 infantry moved from Ukraine to Bessarabia
2 armour, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 1 infantry moved from Belarus to Baltic States
1 artillery and 2 infantry moved from Novgorod to Baltic States
2 artilleries and 3 infantry moved from Bryansk to Western Ukraine
3 armour moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Finland
2 infantry moved from Yenisey to Yakut S.S.R.
1 artillery and 1 infantry moved from Buryatia to Amur
1 tactical_bomber moved from Yenisey to Amur
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Novosibirsk to Timguska
2 armour moved from Russia to Western Ukraine
2 artilleries and 3 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Eastern Poland
Russians attack with 5 armour, 1 artillery and 1 infantry
Germans defend with 1 armour, 1 artillery and 1 infantry
Russians win, taking Eastern Poland from Germans with 5 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Russians win with 5 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Battle in Finland
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Finland from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Russians win with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Bessarabia
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 armour
Russians win, taking Bessarabia from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Russians win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Amur
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Russians win, taking Amur from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Russians win with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 3 artilleries and 3 infantry
Germans defend with 1 armour and 1 infantry
Russians win, taking Baltic States from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Russians win with 3 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Recording Battle Statistics
Non Combat Move - Russians
2 aaGuns moved from Bryansk to Russia
1 tactical_bomber moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 armour, 1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
we playing this weekend?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :13
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
Giving bonus movement to units
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 43 Sea Zone to Java
1 carrier moved from 43 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 cruiser and 1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to Java
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in Kiangsi
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 artilleries and 2 infantry; Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry and 2 mech_infantrys
Casualties for British: 2 artilleries and 2 infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry and 2 mech_infantrys
Casualties for British: 2 artilleries and 2 infantry
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Japanese win with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Recording Battle Statistics
Non Combat Move - Japanese
2 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 fighter moved from Kiangsi to Kiangsu
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun moved from 19 Sea Zone to Kiangsu
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 destroyer placed in 6 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :13
Place Units - UK_Pacific
2 armour, 1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some units change owners in territory India
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :13
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Giving bonus movement to units
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 transports moved from 96 Sea Zone to 97 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
Italians take Libya from Americans
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Libya
1 transport moved from 97 Sea Zone to 95 Sea Zone
3 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Egypt to Belgian Congo
1 mech_infantry moved from Egypt to Syria
1 mech_infantry moved from Egypt to Trans-Jordan
Combat - Italians
Recording Battle Statistics
Non Combat Move - Italians
Place Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
1 artillery and 1 infantry placed in Northern Italy
2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Giving bonus movement to units
1 armour and 2 infantry moved from New South Wales to 62 Sea Zone
1 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 carrier, 4 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 42 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 carrier, 4 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 4 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 55
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Casualties for ANZAC: 1 destroyer
ANZAC win with 1 carrier, 4 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 55
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Casualties for ANZAC: 1 destroyer
Battle in Java
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
ANZAC win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Recording Battle Statistics
Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :14
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 carrier and 2 fighters moved from 109 Sea Zone to 91 Sea Zone
1 transport moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
3 infantry moved from Slovakia Hungary to Romania
4 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Germany to Poland
1 artillery moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Germany
1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 carrier, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 cruiser, 2 fighters and 2 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Germans
Americans win with 1 carrier, 1 cruiser, 2 fighters and 2 transports remaining. Battle score for attacker is -42
Casualties for Germans: 1 carrier, 2 fighters and 1 submarine
Recording Battle Statistics
2 fighters owned by the Americans forced to land in Morocco
Non Combat Move - Germans
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 armour and 1 fighter placed in Western Germany
1 artillery and 5 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :14
Purchase Units - Russians
Russians buy 2 armour, 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Giving bonus movement to units
3 artilleries and 2 infantry moved from Baltic States to Poland
1 artillery and 1 infantry moved from Eastern Poland to Poland
5 armour moved from Eastern Poland to Poland
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Novgorod to Norway
2 armour moved from Western Ukraine to Poland
2 artilleries and 3 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Bessarabia
2 artilleries and 3 infantry moved from Bryansk to Western Ukraine
1 artillery and 3 infantry moved from Russia to Bryansk
2 armour moved from Russia to Western Ukraine
2 infantry moved from Yakut S.S.R. to Buryatia
1 artillery moved from Amur to Korea
Russians take Korea from Japanese
1 tactical_bomber moved from Buryatia to Novosibirsk
1 infantry moved from Timguska to Kansu
1 infantry moved from Eastern Persia to Persia
Combat - Russians
Battle in Poland
Russians attack with 7 armour, 4 artilleries and 3 infantry
Germans defend with 1 artillery and 6 infantry
Russians win, taking Poland from Germans with 7 armour, 4 artilleries and 1 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 artillery and 6 infantry
Casualties for Russians: 2 infantry
Russians win with 7 armour, 4 artilleries and 1 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 artillery and 6 infantry
Casualties for Russians: 2 infantry
Battle in Norway
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Norway from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 fighter and 1 infantry
Russians win with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 fighter and 1 infantry
Recording Battle Statistics
Non Combat Move - Russians
1 tactical_bomber moved from Norway to Vyborg
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 armour, 2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 45 PUs (1 lost to blockades); end with 45 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :14
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
Giving bonus movement to units
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 carrier, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to Korea
Combat - Japanese
Battle in Korea
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Japanese win, taking Korea from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Japanese win with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Recording Battle Statistics
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :14
Place Units - UK_Pacific
3 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some units change owners in territory India
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :14
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Giving bonus movement to units
2 mech_infantrys moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 armour moved from Belgian Congo to South West Africa
Italians take Rhodesia from British
Italians take South West Africa from British
1 infantry moved from Tanganyika Territory to Rhodesia
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 transports moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Romania to Eastern Poland
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 harbour; Americans defend with 1 artillery
Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Trans-Jordan
Italians attack with 1 armour and 2 mech_infantrys
British defend with 2 artilleries
British win with 2 artilleries remaining. Battle score for attacker is -14
Casualties for Italians: 1 armour and 2 mech_infantrys
Battle in Eastern Poland
Italians attack with 6 infantry
Russians defend with 2 artilleries and 3 infantry
Italians win, taking Eastern Poland from Russians with 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 2 artilleries and 3 infantry
Casualties for Italians: 4 infantry
Italians win with 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 2 artilleries and 3 infantry
Casualties for Italians: 4 infantry
Recording Battle Statistics
Non Combat Move - Italians
Place Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
1 destroyer placed in 97 Sea Zone
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Giving bonus movement to units
1 armour moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 4 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 armour and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
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Recording Battle Statistics
Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser, 1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :14
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
Turn Complete - French
i did not use any of your kamikaze attacks in the Philippines. if this needs to be changed take a look at what i have sitting there and let me know what ships you want to use them on and well let em fly
Yes 4 Kami’s on the crusiers, and 2 on the carrier if you would please
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Giving bonus movement to units
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 4 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Western Australia to South Australia
1 infantry moved from Queensland to New South Wales
Combat - ANZAC
Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 carrier owned by the ANZAC scoring 1 hits. Rolls: 2,6
Units damaged: 1 carrier owned by the ANZAC
Recording Battle Statistics
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
Place Units - ANZAC
1 cruiser, 1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs