TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 1 destroyer and 1 submarine moved from 55 Sea Zone to 63 Sea Zone
1 fighter moved from Western United States to 63 Sea Zone
2 bombers moved from Eastern United States to 63 Sea Zone
1 bomber moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany costs: 2 production.
AA raid costs 2 production in Germany
Battle in 63 Sea Zone
Americans attack with 1 battleship, 2 bombers, 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 battleship, 1 carrier, 2 fighters and 2 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 2 bombers and 1 fighter remaining. Battle score for attacker is 54
Casualties for Japanese: 1 battleship, 1 carrier, 2 fighters and 2 transports
Casualties for Americans: 1 destroyer and 1 submarine
Americans win with 1 battleship, 2 bombers and 1 fighter remaining. Battle score for attacker is 54
Casualties for Japanese: 1 battleship, 1 carrier, 2 fighters and 2 transports
Casualties for Americans: 1 destroyer and 1 submarine
Recording Battle Statistics
Non Combat Move - Americans
1 fighter moved from 63 Sea Zone to Alaska
2 bombers moved from 63 Sea Zone to Buryatia S.S.R.
1 bomber moved from Germany to United Kingdom
2 infantry moved from Western United States to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 63 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 20 Sea Zone to 55 Sea Zone
Place Units - Americans
2 bombers placed in Eastern United States
1 carrier placed in 55 Sea Zone
1 fighter placed in 55 Sea Zone
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total
1 unit repaired.