@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsWheatbeer (axis) vs rhey (allies + 8)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
ANZAC take Java from Japanese
1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Dutch New Guinea to Shan StateCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
Giving bonus movement to units
4 infantry moved from Finland to Karelia
2 artilleries moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
4 armour, 7 artilleries, 14 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
3 artilleries and 3 infantry moved from Northern Italy to 95 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
1 battleship and 1 cruiser moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Tobruk to Egypt
1 tactical_bomber moved from Greece to Ukraine
2 fighters and 2 tactical_bombers moved from Finland to Karelia
1 fighter moved from Germany to Belarus
1 artillery and 1 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Finland to Belarus
1 infantry moved from Novgorod to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 1 : 1/6 hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Germans win with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 1 : 2/4 hits
Russians roll dice for 3 infantry in Ukraine, round 1 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Germans win with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Karelia
Germans attack with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 2 artilleries and 4 infantry
Germans roll dice for 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Karelia, round 1 : 1/10 hits
Russians roll dice for 2 artilleries and 4 infantry in Karelia, round 1 : 1/6 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans roll dice for 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Karelia, round 2 : 1/9 hits
Russians roll dice for 2 artilleries and 3 infantry in Karelia, round 2 : 2/5 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Germans roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Karelia, round 3 : 4/7 hits
Russians roll dice for 2 artilleries and 2 infantry in Karelia, round 3 : 1/4 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 4 infantry
Casualties for Russians: 2 artilleries and 4 infantry
Germans win with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 4 infantry
Casualties for Russians: 2 artilleries and 4 infantry
Battle in Western Ukraine
Germans attack with 4 armour, 7 artilleries, 14 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 7 artilleries, 14 infantry and 3 mech_infantrys in Western Ukraine, round 1 : 11/28 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 4 armour, 7 artilleries, 14 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 4 armour, 7 artilleries, 14 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Egypt
Germans attack with 4 artilleries, 2 fighters and 4 infantry
British defend with 1 factory_minor, 3 fighters and 1 harbour
Germans roll dice for 1 battleship and 1 cruiser in Egypt, round 1 : 2/2 hits
Germans roll dice for 4 artilleries, 2 fighters and 4 infantry in Egypt, round 1 : 5/10 hits
British roll dice for 3 fighters in Egypt, round 1 : 2/3 hits
2 infantry owned by the Germans and 3 fighters owned by the British lost in Egypt
Germans win, taking Egypt from British with 4 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 2 infantry
Casualties for British: 3 fighters
Germans win with 4 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 2 infantry
Casualties for British: 3 fighters
Recording Battle StatisticsNon Combat Move - Germans
1 tactical_bomber moved from Ukraine to Eastern Poland
1 aaGun moved from Eastern Poland to Western Ukraine
8 artilleries and 1 infantry moved from Poland to Eastern Poland
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
2 fighters and 2 tactical_bombers moved from Karelia to Novgorod
7 mech_infantrys moved from Germany to Baltic States
5 armour and 8 mech_infantrys moved from Novgorod to Baltic States
2 fighters moved from Egypt to 98 Sea Zone
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to Eastern Poland
1 infantry moved from Vyborg to NovgorodPlace Units - Germans
1 fighter and 9 mech_infantrys placed in Germany
3 artilleries placed in NovgorodTurn Complete - Germans
Germans collect 56 PUs; end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsProduction/PUs Summary :
Germans : 56 / 72
Russians : 26 / 32
Japanese : 46 / 62
Americans : 50 / 66
Chinese : 14 / 15
British : 28 / 34
UK_Pacific : 7 / 9
Italians : 15 / 31
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians
Giving bonus movement to units
28 infantry moved from Smolensk to Belarus
9 artilleries moved from Smolensk to Belarus
1 artillery moved from Bryansk to Belarus
12 infantry moved from Bryansk to Belarus
2 infantry moved from Northwest Persia to Iraq
2 mech_infantrys moved from Caucasus to Iraq
2 armour moved from Caucasus to Iraq
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
6 infantry moved from Suiyuyan to Shensi
1 fighter moved from Tambov to RussiaCombat - Russians
Battle in Iraq
Russians attack with 2 armour, 2 infantry and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Russians win with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Belarus
Russians attack with 10 artilleries and 40 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 10 artilleries and 40 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Russians win with 10 artilleries and 40 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
3 aaGuns moved from Smolensk to Belarus
1 infantry moved from Russia to Smolensk
8 artilleries moved from Russia to Smolensk
1 artillery moved from Russia to SmolenskPlace Units - Russians
7 infantry placed in Russia
3 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Russians player Removing units owned by PlayerID named:Russians from Smolensk: 1 infantry
EDIT: Russians player Adding units owned by PlayerID named:Russians to Bryansk: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 29 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Kiangsu to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Shan State
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 armour moved from Kwangsi to Kweichow
1 infantry moved from Kwangsi to Yunnan
4 fighters moved from French Indo China to Yunnan
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 fighter moved from 6 Sea Zone to Jehol
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 fighter moved from 6 Sea Zone to Amur
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Jehol, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Kweichow, round 1 : 2/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 : 0/2 hits
1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Japanese win with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 3 fighters; British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 1 : 2/2 hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 1 : 4/6 hits
UK_Pacific roll dice for 3 fighters and 1 infantry in Shan State, round 1 : 3/4 hits
1 infantry owned by the British , 1 infantry owned by the Japanese , 1 fighter owned by the Japanese , 3 fighters owned by the ANZAC and 1 artillery owned by the Japanese lost in Shan State
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for ANZAC: 3 fighters
Casualties for British: 1 infantry
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for ANZAC: 3 fighters
Casualties for British: 1 infantry
Battle in Manchuria
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 4 fighters and 2 infantry
British defend with 3 infantry
Japanese roll dice for 4 fighters and 2 infantry in Yunnan, round 1 : 3/6 hits
Chinese roll dice for 3 infantry in Yunnan, round 1 : 1/3 hits
3 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Japanese win with 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Amur
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Amur, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Amur, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 carriers and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
2 fighters moved from Yunnan to 37 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
2 fighters moved from Yunnan to French Indo China
1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 fighter moved from Jehol to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter moved from Amur to Korea
1 destroyer moved from 16 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
2 artilleries, 2 fighters and 4 infantry placed in Japan
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs totalProduction/PUs Summary :
Germans : 55 / 72
Russians : 28 / 34
Japanese : 52 / 52
Americans : 50 / 66
Chinese : 9 / 15
British : 28 / 34
UK_Pacific : 7 / 9
Italians : 15 / 31
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 1 infantry and 2 transports; Remaining resources: 5 PUs;Combat Move - Americans
Giving bonus movement to units
4 bombers moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from Dutch New Guinea to Celebes
2 fighters moved from Dutch New Guinea to Celebes
2 carriers moved from 54 Sea Zone to 44 Sea Zone
Americans take 44 Sea Zone from Japanese
4 submarines moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
2 battleships moved from 54 Sea Zone to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from 44 Sea Zone to Celebes
1 destroyer moved from 54 Sea Zone to 44 Sea ZoneCombat - Americans
Strategic bombing raid in Western Germany
1 bomber killed by AA guns
Bombing raid in Western Germany causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes: 12 damage to unit: factory_major
Bombing raid in Western Germany causes 18 damage total.
Damaged units is as follows: airfield = 6, factory_major = 12
Battle in Celebes
Americans attack with 1 armour, 4 fighters and 1 infantry
Japanese defend with 2 artilleries and 2 infantry
Americans win, taking Celebes from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is -9
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Americans: 2 fighters and 1 infantry
Americans win with 1 armour and 2 fighters remaining. Battle score for attacker is -9
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Americans: 2 fighters and 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Recording Battle StatisticsNon Combat Move - Americans
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
4 bombers moved from Western Germany to United Kingdom
2 carriers moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
2 artilleries and 1 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
3 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Anhwe to Jehol
1 infantry moved from Chahar to Jehol
1 fighter moved from Shensi to Jehol
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to HopeiCombat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Jehol to ChaharPlace Units - Chinese
1 infantry placed in Anhwe
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Combat Move - British
Giving bonus movement to units
1 infantry moved from India to Burma
1 fighter moved from Malta to Iraq
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea ZoneCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Recording Battle StatisticsNon Combat Move - British
Place Units - British
1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 27 PUs (1 lost to blockades); end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Place Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
Giving bonus movement to units
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 battleship and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery moved from Ethiopia to Kenya
1 bomber moved from Alexandria to KenyaCombat - Italians
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Malta, round 1 : 2/2 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 1 : 0/1 hits
1 infantry owned by the British and 1 aaGun owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Kenya
Italians attack with 1 artillery and 1 bomber
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Kenya, round 1 : 0/2 hits
British roll dice for 1 infantry in Kenya, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 1 bomber in Kenya, round 2 : 2/2 hits
British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the British lost in Kenya
Italians win, taking Kenya from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Italians win with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 bomber moved from Kenya to Egypt
1 carrier and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Alexandria to Southern Italy
1 artillery, 1 infantry and 1 mech_infantry moved from Northern Italy to Western Germany
1 armour moved from Baltic States to BessarabiaPlace Units - Italians
2 artilleries and 3 infantry placed in Northern Italy
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUsProduction/PUs Summary :
Germans : 55 / 72
Russians : 28 / 34
Japanese : 42 / 52
Americans : 53 / 73
Chinese : 16 / 16
British : 25 / 32
UK_Pacific : 7 / 6
Italians : 18 / 33
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 carrier moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter, 1 infantry and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
4 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
4 artilleries, 2 infantry and 4 transports moved from 98 Sea Zone to 80 Sea Zone
4 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
2 fighters moved from 98 Sea Zone to Iraq
1 battleship and 1 cruiser moved from 98 Sea Zone to 80 Sea Zone
8 artilleries, 1 infantry and 2 tactical_bombers moved from Eastern Poland to Belarus
5 armour and 15 mech_infantrys moved from Baltic States to Belarus
8 artilleries, 4 fighters, 9 infantry and 3 tactical_bombers moved from Novgorod to Belarus
4 armour and 3 mech_infantrys moved from Western Ukraine to Belarus
1 artillery moved from Ukraine to Rostov
Germans take Rostov from Russians
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Germany to BelarusCombat - Germans
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 4 artilleries, 2 fighters and 2 infantry
British defend with 1 fighter; Russians defend with 2 armour, 2 infantry and 2 mech_infantrys
Germans roll dice for 1 battleship and 1 cruiser in Iraq, round 1 : 2/2 hits
Germans roll dice for 4 artilleries, 2 fighters and 2 infantry in Iraq, round 1 : 4/8 hits
Russians roll dice for 2 armour, 1 fighter, 2 infantry and 2 mech_infantrys in Iraq, round 1 : 3/7 hits
2 infantry owned by the Russians , 2 armour owned by the Russians , 2 infantry owned by the Germans , 2 mech_infantrys owned by the Russians and 1 artillery owned by the Germans lost in Iraq
Germans roll dice for 3 artilleries and 2 fighters in Iraq, round 2 : 1/5 hits
Russians roll dice for 1 fighter in Iraq, round 2 : 1/1 hits
1 fighter owned by the British and 1 artillery owned by the Germans lost in Iraq
Germans win, taking Iraq from Russians with 2 artilleries and 2 fighters remaining. Battle score for attacker is 22
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for British: 1 fighter
Casualties for Russians: 2 armour, 2 infantry and 2 mech_infantrys
Germans win with 2 artilleries and 2 fighters remaining. Battle score for attacker is 22
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for British: 1 fighter
Casualties for Russians: 2 armour, 2 infantry and 2 mech_infantrys
Battle in Belarus
Germans attack with 9 armour, 16 artilleries, 5 fighters, 10 infantry, 18 mech_infantrys and 5 tactical_bombers
Russians defend with 3 aaGuns, 10 artilleries and 40 infantry
AA guns fire in Belarus : 1/9 hits
1 fighter owned by the Germans lost in Belarus
Germans roll dice for 9 armour, 16 artilleries, 4 fighters, 10 infantry, 18 mech_infantrys and 5 tactical_bombers in Belarus, round 1 : 21/62 hits
Russians roll dice for 3 aaGuns, 10 artilleries and 40 infantry in Belarus, round 1 : 16/50 hits
18 infantry owned by the Russians , 10 infantry owned by the Germans , 6 mech_infantrys owned by the Germans and 3 aaGuns owned by the Russians lost in Belarus
Germans roll dice for 9 armour, 16 artilleries, 4 fighters, 12 mech_infantrys and 5 tactical_bombers in Belarus, round 2 : 22/46 hits
Russians roll dice for 10 artilleries and 22 infantry in Belarus, round 2 : 14/32 hits
22 infantry owned by the Russians , 2 artilleries owned by the Germans and 12 mech_infantrys owned by the Germans lost in Belarus
Germans roll dice for 9 armour, 14 artilleries, 4 fighters and 5 tactical_bombers in Belarus, round 3 : 13/32 hits
Russians roll dice for 10 artilleries in Belarus, round 3 : 4/10 hits
10 artilleries owned by the Russians and 4 artilleries owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 9 armour, 10 artilleries, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Germans: 6 artilleries, 1 fighter, 10 infantry and 18 mech_infantrys
Casualties for Russians: 3 aaGuns, 10 artilleries and 40 infantry
Germans win with 9 armour, 10 artilleries, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Germans: 6 artilleries, 1 fighter, 10 infantry and 18 mech_infantrys
Casualties for Russians: 3 aaGuns, 10 artilleries and 40 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 carrier moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from Iraq to Egypt
2 aaGuns moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to France
1 aaGun moved from Eastern Poland to Belarus
1 mech_infantry moved from Ukraine to Bryansk
1 aaGun, 6 artilleries and 13 infantry moved from Western Ukraine to Bryansk
4 mech_infantrys moved from Germany to Western Germany
5 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Belarus to Western Germany
2 fighters and 5 tactical_bombers moved from Belarus to NovgorodPlace Units - Germans
3 mech_infantrys placed in Ukraine
1 infantry and 2 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Egypt
1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 60 PUs (1 lost to blockades); end with 60 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUsProduction/PUs Summary :
Germans : 61 / 77
Russians : 22 / 34
Japanese : 42 / 52
Americans : 53 / 73
Chinese : 16 / 16
British : 25 / 32
UK_Pacific : 7 / 6
Italians : 18 / 33
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 1 PUs;Combat Move - Russians
Giving bonus movement to units
9 artilleries moved from Smolensk to Bryansk
7 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Nenetsia to Bryansk
6 infantry moved from Shensi to Kweichow
1 infantry moved from Siberia to SakhaCombat - Russians
Battle in Bryansk
Russians attack with 9 artilleries, 2 fighters and 7 infantry
Germans defend with 1 aaGun, 7 artilleries, 14 infantry and 1 mech_infantry
Germans win with 7 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -39
Casualties for Germans: 1 aaGun and 11 infantry
Casualties for Russians: 9 artilleries, 2 fighters and 7 infantry
Battle in Kweichow
Russians attack with 6 infantry
Japanese defend with 1 armour
Russians win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Russians win with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
7 infantry moved from Novosibirsk to Samara
1 infantry moved from Archangel to Smolensk
1 infantry moved from Volgograd to Caucasus
2 infantry moved from Volgograd to TambovPlace Units - Russians
10 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 22 PUs; end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs -
pfffft… i can never get the russians right… I guess we can play one more round but u’ll definately have moscow next round… I seriously am clueless on how to play them :D
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 artillery and 1 infantry moved from Amur to Sakha
2 infantry moved from Manchuria to Jehol
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 fighter moved from Korea to Jehol
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 destroyer moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 bomber, 2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
1 fighter moved from French Indo China to Szechwan
2 submarines moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shantung
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Shantung, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Shantung
Japanese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits
1 artillery owned by the Japanese lost in Shantung
Chinese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Jehol
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Kiangsu, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Kiangsu
Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits
1 artillery owned by the Japanese lost in Kiangsu
Chinese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Sakha
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sakha, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Sakha, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Sakha, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Sakha, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Sakha
Japanese win, taking Sakha from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Japanese win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Szechwan
Japanese attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 1 : 3/7 hits
Chinese roll dice for 4 infantry in Szechwan, round 1 : 1/4 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in Szechwan, round 2 : 4/6 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 bomber, 3 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
1 fighter moved from Jehol to KoreaPlace Units - Japanese
2 artilleries placed in Japan
1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs totalProduction/PUs Summary :
Germans : 61 / 77
Russians : 20 / 28
Japanese : 45 / 45
Americans : 53 / 73
Chinese : 15 / 16
British : 25 / 32
UK_Pacific : 7 / 6
Italians : 18 / 33
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I don’t think the Allies can stop me in Europe. Germany will also take Stalingrad via mechs (though the Soviets could possibly reclaim it for a round).
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If you want some tips on Russia, I can also make some suggestions.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 1 fighter, 3 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
Giving bonus movement to units
1 fighter moved from 44 Sea Zone to 20 Sea Zone
2 fighters moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
UK_Pacific take Malaya from Japanese
1 submarine moved from 44 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
3 submarines moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
2 battleships moved from 44 Sea Zone to 37 Sea Zone
2 carriers moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
Americans take Morocco from Italians
1 infantry moved from 91 Sea Zone to Gibraltar
British take Gibraltar from GermansCombat - Americans
Battle in 20 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Recording Battle StatisticsNon Combat Move - Americans
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 20 Sea Zone to 37 Sea Zone
3 bombers moved from Western United States to Johnston IslandPlace Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
2 bombers and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Anhwe to Jehol
1 infantry moved from Shantung to Jehol
1 fighter moved from Chahar to Jehol
1 infantry moved from Hopei to AnhweCombat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Jehol to HopeiPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs (6 lost to blockades); end with 11 PUs total





