Wheatbeer (axis) vs rhey (allies + 8)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                5 infantry moved from Archangel to Smolensk
                1 fighter moved from Archangel to Russia
                9 artilleries moved from Russia to Smolensk
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Amur to Siberia
                      Russians take Siberia from Japanese
                1 infantry moved from Amur to Manchuria
                7 infantry moved from Timguska to Novosibirsk
                5 infantry moved from Kansu to Suiyuyan
                2 infantry moved from Smolensk to Belarus
                1 artillery moved from Smolensk to Belarus
                3 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                2 armour moved from Bryansk to Caucasus
                2 mech_infantrys moved from Bryansk to Caucasus
                1 fighter moved from Russia to Tambov
                1 fighter moved from Scotland to Nenetsia

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Recording Battle Statistics
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to Russians
                Setting uses for triggers used this phase.

    Non Combat Move - Russians
                1 aaGun moved from Archangel to Smolensk
                2 aaGuns moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies

    Place Units - Russians
                9 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs (3 lost to blockades); end with 32 PUs total


  • @wheatbeer:

    Sorry the Novgorod battle took so long, I though the game would treat it like an auto kill rather than making me roll on and on.

    haha don’t worry about that… I didn’t even notice it :D

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 destroyers, 1 harbour, 3 infantry and 2 transports; Remaining resources: 4 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 infantry moved from Shan State to Yunnan
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                1 armour and 1 infantry moved from French Indo China to Kwangsi
                1 tactical_bomber moved from Borneo to Kwangsi
                1 infantry moved from French Indo China to Yunnan
                2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
                1 fighter moved from Borneo to Kwangsi
                2 fighters moved from 35 Sea Zone to Anhwe
                1 bomber moved from French Indo China to Anhwe
                2 fighters moved from 35 Sea Zone to Yunnan
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 fighters moved from 6 Sea Zone to Korea

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Korea, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Korea, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Japanese win with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 bomber and 2 fighters
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 fighters in Anhwe, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Anhwe
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 4 fighters, 4 infantry and 2 tactical_bombers
                    Americans defend with 1 bomber; Chinese defend with 5 infantry
                        Japanese roll dice for 1 artillery, 4 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 1 :  7/11 hits
                        Chinese roll dice for 1 bomber and 5 infantry in Yunnan, round 1 :  1/6 hits
                        1 infantry owned by the Japanese , 5 infantry owned by the Chinese and 1 bomber owned by the Americans lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 5 infantry
                    Casualties for Americans: 1 bomber
                    Japanese win with 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 5 infantry
                    Casualties for Americans: 1 bomber
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 bomber moved from Anhwe to French Indo China
                1 fighter moved from Anhwe to Kiangsu
                1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 35 Sea Zone to 36 Sea Zone
                2 fighters moved from Korea to 6 Sea Zone
                2 fighters moved from Celebes to 36 Sea Zone
                2 tactical_bombers moved from Yunnan to 36 Sea Zone
                4 fighters moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China

    Place Units - Japanese
                2 destroyers and 1 transport placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan
                1 transport placed in 36 Sea Zone
                1 artillery, 1 harbour and 1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 57 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 32 / 32
        Japanese : 53 / 62
        Americans : 50 / 73
        Chinese : 12 / 17
        British : 31 / 36
        UK_Pacific : 6 / 8
        Italians : 14 / 29
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 2 carriers and 4 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                5 bombers moved from Eastern United States to United Kingdom
                3 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 26 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                2 carriers placed in 101 Sea Zone
                4 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Kweichow
                1 artillery moved from Shensi to Kweichow
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Recording Battle Statistics

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Kweichow
                Chinese undo move 1.
                5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 15 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Combat Move - British
                Giving bonus movement to units
                1 infantry moved from Ethiopia to Kenya
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                5 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                2 infantry moved from Burma to India

    Combat - British
                Battle in Yunnan
                    British attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 3 infantry
                    British win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for British: 2 infantry
                    British win with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for British: 2 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 fighter moved from Yunnan to India

    Place Units - British
                3 fighters placed in Egypt

    Turn Complete - British
                British collect 28 PUs (3 lost to blockades); end with 34 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: UK_Pacific player Removing units owned by PlayerID named:British from Burma: 3 aaGuns
                EDIT: UK_Pacific player Adding units owned by PlayerID named:British to India: 3 aaGuns
                EDIT: Turning off Edit Mode
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 9 PUs total
                    Some units change owners in territory India

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                2 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Egypt
                2 fighters moved from Tobruk to Egypt
                1 bomber moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
                    ANZAC defend with 1 infantry; French defend with 1 fighter and 2 infantry; British defend with 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 1 :  2/2 hits
                        Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Egypt, round 1 :  5/9 hits
                        British roll dice for 4 fighters and 6 infantry in Egypt, round 1 :  6/10 hits
                        3 infantry owned by the British , 2 infantry owned by the French , 1 infantry owned by the ANZAC , 2 artilleries owned by the Italians , 1 mech_infantry owned by the Italians , 1 fighter owned by the French , 2 armour owned by the Italians and 1 infantry owned by the Italians lost in Egypt
                    British win with 3 fighters remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for French: 1 fighter and 2 infantry
                    Casualties for British: 3 infantry
                    Casualties for Italians: 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    2 fighters owned by the Italians and 1 bomber owned by the Italians retreated
                Battle in Ethiopia
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 1 :  2/2 hits
                        British roll dice for 1 infantry in Ethiopia, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Ethiopia
                    Italians win, taking Ethiopia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 bomber moved from Egypt to Alexandria
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                2 fighters moved from Egypt to Alexandria

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 carrier and 1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 32 / 32
        Japanese : 50 / 62
        Americans : 50 / 66
        Chinese : 14 / 15
        British : 30 / 34
        UK_Pacific : 7 / 9
        Italians : 15 / 31
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 17

    You swap a French fighter for a UK fighter if you want, btw.  Didn’t know nationality OOL you’d want.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                      ANZAC take Java from Japanese
                1 infantry moved from 42 Sea Zone to Java
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                3 fighters moved from Dutch New Guinea to Shan State

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French

    Turn Complete - French

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter and 9 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                4 infantry moved from Finland to Karelia
                2 artilleries moved from Novgorod to Karelia
                1 artillery and 1 infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                4 armour, 7 artilleries, 14 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
                3 artilleries and 3 infantry moved from Northern Italy to 95 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
                3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
                1 battleship and 1 cruiser moved from 95 Sea Zone to 98 Sea Zone
                2 fighters moved from Tobruk to Egypt
                1 tactical_bomber moved from Greece to Ukraine
                2 fighters and 2 tactical_bombers moved from Finland to Karelia
                1 fighter moved from Germany to Belarus
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Finland to Belarus
                1 infantry moved from Novgorod to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 1 :  1/6 hits
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 :  3/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                    Germans win with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Ukraine
                    Germans attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 1 :  2/4 hits
                        Russians roll dice for 3 infantry in Ukraine, round 1 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                    Germans win with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Karelia
                    Germans attack with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
                    Russians defend with 2 artilleries and 4 infantry
                        Germans roll dice for 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Karelia, round 1 :  1/10 hits
                        Russians roll dice for 2 artilleries and 4 infantry in Karelia, round 1 :  1/6 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Karelia, round 2 :  1/9 hits
                        Russians roll dice for 2 artilleries and 3 infantry in Karelia, round 2 :  2/5 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Karelia, round 3 :  4/7 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Karelia, round 3 :  1/4 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 2 artilleries and 4 infantry
                    Germans win with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 2 artilleries and 4 infantry
                Battle in Western Ukraine
                    Germans attack with 4 armour, 7 artilleries, 14 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 4 armour, 7 artilleries, 14 infantry and 3 mech_infantrys in Western Ukraine, round 1 :  11/28 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 4 armour, 7 artilleries, 14 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 4 armour, 7 artilleries, 14 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Egypt
                    Germans attack with 4 artilleries, 2 fighters and 4 infantry
                    British defend with 1 factory_minor, 3 fighters and 1 harbour
                        Germans roll dice for 1 battleship and 1 cruiser in Egypt, round 1 :  2/2 hits
                        Germans roll dice for 4 artilleries, 2 fighters and 4 infantry in Egypt, round 1 :  5/10 hits
                        British roll dice for 3 fighters in Egypt, round 1 :  2/3 hits
                        2 infantry owned by the Germans and 3 fighters owned by the British lost in Egypt
                    Germans win, taking Egypt from British with 4 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 24
                    Casualties for Germans: 2 infantry
                    Casualties for British: 3 fighters
                    Germans win with 4 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 24
                    Casualties for Germans: 2 infantry
                    Casualties for British: 3 fighters
                Recording Battle Statistics

    Non Combat Move - Germans
                1 tactical_bomber moved from Ukraine to Eastern Poland
                1 aaGun moved from Eastern Poland to Western Ukraine
                8 artilleries and 1 infantry moved from Poland to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
                2 fighters and 2 tactical_bombers moved from Karelia to Novgorod
                7 mech_infantrys moved from Germany to Baltic States
                5 armour and 8 mech_infantrys moved from Novgorod to Baltic States
                2 fighters moved from Egypt to 98 Sea Zone
                1 carrier moved from 95 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Southern Italy to Eastern Poland
                1 infantry moved from Vyborg to Novgorod

    Place Units - Germans
                1 fighter and 9 mech_infantrys placed in Germany
                3 artilleries placed in Novgorod

    Turn Complete - Germans
                Germans collect 56 PUs; end with 57 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs

    Production/PUs Summary :

    Germans : 56 / 72
        Russians : 26 / 32
        Japanese : 46 / 62
        Americans : 50 / 66
        Chinese : 14 / 15
        British : 28 / 34
        UK_Pacific : 7 / 9
        Italians : 15 / 31
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                28 infantry moved from Smolensk to Belarus
                9 artilleries moved from Smolensk to Belarus
                1 artillery moved from Bryansk to Belarus
                12 infantry moved from Bryansk to Belarus
                2 infantry moved from Northwest Persia to Iraq
                2 mech_infantrys moved from Caucasus to Iraq
                2 armour moved from Caucasus to Iraq
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                6 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Tambov to Russia

    Combat - Russians
                Battle in Iraq
                    Russians attack with 2 armour, 2 infantry and 2 mech_infantrys
                    Neutral_Axis defend with 3 infantry
                    Russians win, taking Iraq from Neutral_Axis with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                    Russians win with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Belarus
                    Russians attack with 10 artilleries and 40 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Belarus from Germans with 10 artilleries and 40 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                    Russians win with 10 artilleries and 40 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                3 aaGuns moved from Smolensk to Belarus
                1 infantry moved from Russia to Smolensk
                8 artilleries moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk

    Place Units - Russians
                7 infantry placed in Russia
                3 infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Russians player Removing units owned by PlayerID named:Russians from Smolensk: 1 infantry
                EDIT: Russians player Adding units owned by PlayerID named:Russians to Bryansk: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 29 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from Kiangsu to Manchuria
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Shan State
                1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
                1 armour moved from Kwangsi to Kweichow
                1 infantry moved from Kwangsi to Yunnan
                4 fighters moved from French Indo China to Yunnan
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                1 fighter moved from 6 Sea Zone to Jehol
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 fighter moved from 6 Sea Zone to Amur
                1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Jehol, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Japanese win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Kweichow, round 1 :  2/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 :  0/2 hits
                        1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Japanese win with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 3 fighters; British defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 1 :  2/2 hits
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 1 :  4/6 hits
                        UK_Pacific roll dice for 3 fighters and 1 infantry in Shan State, round 1 :  3/4 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese , 1 fighter owned by the Japanese , 3 fighters owned by the ANZAC and 1 artillery owned by the Japanese lost in Shan State
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                    Casualties for ANZAC: 3 fighters
                    Casualties for British: 1 infantry
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                    Casualties for ANZAC: 3 fighters
                    Casualties for British: 1 infantry
                Battle in Manchuria
                    Japanese attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Japanese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 4 fighters and 2 infantry
                    British defend with 3 infantry
                        Japanese roll dice for 4 fighters and 2 infantry in Yunnan, round 1 :  3/6 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 1 :  1/3 hits
                        3 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 3 infantry
                    Japanese win with 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 3 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Amur
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Amur, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Amur, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Japanese win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 carriers and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Shan State to 37 Sea Zone
                1 tactical_bomber moved from Shan State to 37 Sea Zone
                2 fighters moved from Yunnan to 37 Sea Zone
                1 tactical_bomber moved from Shan State to French Indo China
                2 fighters moved from Yunnan to French Indo China
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
                1 fighter moved from Jehol to 6 Sea Zone
                1 fighter moved from Manchuria to 6 Sea Zone
                1 fighter moved from Amur to Korea
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                2 artilleries, 2 fighters and 4 infantry placed in Japan
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total

    Production/PUs Summary :

    Germans : 55 / 72
        Russians : 28 / 34
        Japanese : 52 / 52
        Americans : 50 / 66
        Chinese : 9 / 15
        British : 28 / 34
        UK_Pacific : 7 / 9
        Italians : 15 / 31
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 bombers, 1 infantry and 2 transports; Remaining resources: 5 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                4 bombers moved from United Kingdom to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                2 fighters moved from Dutch New Guinea to Celebes
                2 fighters moved from Dutch New Guinea to Celebes
                2 carriers moved from 54 Sea Zone to 44 Sea Zone
                      Americans take 44 Sea Zone from Japanese
                4 submarines moved from 54 Sea Zone to 44 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                2 battleships moved from 54 Sea Zone to 44 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 armour moved from 44 Sea Zone to Celebes
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone

    Combat - Americans
                Strategic bombing raid in Western Germany
                    1 bomber killed by AA guns
                Bombing raid in Western Germany causes: 6 damage to unit: airfield
                Bombing raid in Western Germany causes: 12 damage to unit: factory_major
                    Bombing raid in Western Germany causes 18 damage total.
    Damaged units is as follows: airfield = 6, factory_major = 12
                Battle in Celebes
                    Americans attack with 1 armour, 4 fighters and 1 infantry
                    Japanese defend with 2 artilleries and 2 infantry
                    Americans win, taking Celebes from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is -9
                    Casualties for Japanese: 2 artilleries and 2 infantry
                    Casualties for Americans: 2 fighters and 1 infantry
                    Americans win with 1 armour and 2 fighters remaining. Battle score for attacker is -9
                    Casualties for Japanese: 2 artilleries and 2 infantry
                    Casualties for Americans: 2 fighters and 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Americans
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from Celebes to 44 Sea Zone
                1 fighter moved from Celebes to 44 Sea Zone
                4 bombers moved from Western Germany to United Kingdom
                2 carriers moved from 101 Sea Zone to 91 Sea Zone
                4 fighters moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 artilleries and 1 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                3 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Anhwe to Jehol
                1 infantry moved from Chahar to Jehol
                1 fighter moved from Shensi to Jehol
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Anhwe to Hopei

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                    Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Jehol to Chahar

    Place Units - Chinese
                1 infantry placed in Anhwe
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Combat Move - British
                Giving bonus movement to units
                1 infantry moved from India to Burma
                1 fighter moved from Malta to Iraq
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                    British win, taking 125 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    British win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Recording Battle Statistics

    Non Combat Move - British

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 27 PUs (1 lost to blockades); end with 32 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                    Some units change owners in territory India

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                Giving bonus movement to units
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 battleship and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 artillery moved from Ethiopia to Kenya
                1 bomber moved from Alexandria to Kenya

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Malta, round 1 :  2/2 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 1 :  0/1 hits
                        1 infantry owned by the British and 1 aaGun owned by the British lost in Malta
                    Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Kenya
                    Italians attack with 1 artillery and 1 bomber
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 bomber in Kenya, round 1 :  0/2 hits
                        British roll dice for 1 infantry in Kenya, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 bomber in Kenya, round 2 :  2/2 hits
                        British roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kenya
                    Italians win, taking Kenya from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Italians win with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 bomber moved from Kenya to Egypt
                1 carrier and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                2 fighters moved from Alexandria to Southern Italy
                1 artillery, 1 infantry and 1 mech_infantry moved from Northern Italy to Western Germany
                1 armour moved from Baltic States to Bessarabia

    Place Units - Italians
                2 artilleries and 3 infantry placed in Northern Italy
                1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Production/PUs Summary :

    Germans : 55 / 72
        Russians : 28 / 34
        Japanese : 42 / 52
        Americans : 53 / 73
        Chinese : 16 / 16
        British : 25 / 32
        UK_Pacific : 7 / 6
        Italians : 18 / 33
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                1 carrier moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter, 1 infantry and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

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