The allied continued to be blessed by the dice gods !
This turn hitting.
1 times on 1/6
3 times on 2/6
Yes I saw it too late. I figured that will be my stupid mistake but I take your kindness for this one time :) next time you can just crush it! Thank you :)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 11 PUs;
Combat Move - ANZAC
Giving bonus movement to units
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New Zealand to Dutch New Guinea
2 fighters moved from Queensland to Dutch New Guinea
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
ANZAC win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle Statistics
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 25 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Combat Move - French
Giving bonus movement to units
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from United Kingdom to Gibraltar
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Germans
Germans buy 1 destroyer, 2 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 4 PUs;
Combat Move - Germans
1 unit repaired.
Giving bonus movement to units
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Western Germany to 91 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 3 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 destroyer and 1 transport; Americans defend with 1 cruiser and 1 transport
Germans roll dice for 2 submarines in 91 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 3 fighters and 2 tactical_bombers in 91 Sea Zone, round 1 : 4/5 hits
British roll dice for 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 1 : 0/2 hits
1 transport owned by the British , 1 cruiser owned by the Americans , 1 transport owned by the Americans and 1 destroyer owned by the British lost in 91 Sea Zone
Germans win with 3 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 1 cruiser and 1 transport
Germans win with 3 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 1 cruiser and 1 transport
Recording Battle Statistics
Non Combat Move - Germans
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from 91 Sea Zone to Morocco
3 artilleries moved from Southern France to Normandy Bordeaux
3 mech_infantrys moved from Southern France to Yugoslavia
1 mech_infantry moved from Germany to Romania
1 armour moved from Germany to Romania
5 armour, 10 artilleries and 1 infantry moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
2 artilleries and 2 infantry moved from Western Germany to Germany
Place Units - Germans
2 infantry placed in Normandy Bordeaux
6 mech_infantrys placed in Germany
Germans undo move 1.
1 destroyer and 1 transport placed in 110 Sea Zone
1 infantry placed in Normandy Bordeaux
Germans undo move 2.
1 transport placed in 110 Sea Zone
Germans undo move 2.
2 infantry placed in Normandy Bordeaux
1 submarine placed in 112 Sea Zone
Germans undo move 4.
1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 44 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Production/PUs Summary :
Germans : 44 / 58
Russians : 36 / 37
Japanese : 49 / 50
Americans : 50 / 70
Chinese : 7 / 13
British : 30 / 35
UK_Pacific : 7 / 7
Italians : 15 / 20
ANZAC : 14 / 25
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Sorry about all the undos in the Mobilize (I was being stupid and forgot that I could only Mobilize three units between SZ110 and Normandy).
Ultimately ended up being:
2 infantry Normandy
1 transport SZ110
1 sub, 1 destroyer SZ112
6 mech Germany
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Giving bonus movement to units
5 infantry moved from Yakut S.S.R. to Buryatia
6 infantry moved from Yenisey to Timguska
7 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Smolensk to Belarus
6 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
3 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Rostov to Ukraine
Non Combat Move - Russians
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor and 2 fighters; Remaining resources: 2 PUs;
Combat Move - Japanese
Giving bonus movement to units
1 artillery and 3 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 3 infantry moved from Kweichow to Yunnan
1 submarine moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
Japanese take Aleutian Islands from Americans
1 artillery moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 bomber moved from Kwangsi to 44 Sea Zone
2 tactical_bombers moved from Kwangsi to Shan State
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
Combat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship
Japanese roll dice for 1 submarine in 38 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 battleship in 38 Sea Zone, round 1 : 1/1 hits
1 battleship owned by the British and 1 submarine owned by the Japanese lost in 38 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship
Battle in Shan State
Japanese attack with 1 artillery and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 tactical_bombers in Shan State, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 : 4/4 hits
ANZAC roll dice for 2 infantry in Java, round 1 : 0/2 hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Japanese win with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 41 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 destroyer in 41 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Japanese win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 6 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 1 : 2/8 hits
Chinese roll dice for 6 infantry in Yunnan, round 1 : 2/6 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
retreated to Yunnan
Chinese win, taking Sumatra from Dutch with 2 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 4 infantry
Recording Battle Statistics
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 41 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 bomber moved from 44 Sea Zone to Kwangsi
2 tactical_bombers moved from Shan State to Kwangsi
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to Kwangsi
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from Chahar to Anhwe
3 infantry moved from Jehol to Anhwe
1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 fighter moved from 38 Sea Zone to Kwangsi
1 tactical_bomber moved from 38 Sea Zone to French Indo China
Place Units - Japanese
2 destroyers and 2 fighters placed in 6 Sea Zone
1 factory_minor placed in French Indo China
Japanese undo move 1.
2 destroyers placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs (1 lost to blockades); end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Production/PUs Summary :
Germans : 44 / 58
Russians : 35 / 36
Japanese : 61 / 67
Americans : 50 / 70
Chinese : 5 / 13
British : 30 / 35
UK_Pacific : 6 / 7
Italians : 15 / 20
ANZAC : 10 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
If the US attacks SZ6 will all available force, Japan will scramble and use kamikazes (2 at the battleship and 1 for each cruiser and destroyer).
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
1 cruiser moved from 33 Sea Zone to 44 Sea Zone
1 cruiser moved from 33 Sea Zone to 44 Sea Zone
1 battleship moved from 33 Sea Zone to 44 Sea Zone
1 carrier moved from 33 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
2 destroyers moved from 33 Sea Zone to 44 Sea Zone
2 submarines moved from 33 Sea Zone to 44 Sea Zone
4 fighters moved from Wake Island to New Guinea
1 fighter moved from 33 Sea Zone to 42 Sea Zone
3 bombers moved from Wake Island to 35 Sea Zone
3 submarines moved from 26 Sea Zone to 54 Sea Zone
2 battleships moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 1 submarine
Americans win, taking 44 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Americans win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Celebes
Americans attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 3 bombers
Japanese defend with 1 destroyer
Americans win with 3 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 3 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Recording Battle Statistics
Non Combat Move - Americans
3 bombers moved from 35 Sea Zone to Dutch New Guinea
1 fighter moved from 42 Sea Zone to 44 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Shensi
1 artillery moved from Szechwan to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Chinese win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle Statistics
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
2 infantry placed in Yunnan
1 artillery and 1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - British
Giving bonus movement to units
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to 38 Sea Zone
1 fighter moved from India to 38 Sea Zone
2 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
3 infantry moved from Burma to Yunnan
3 infantry moved from Persia to 80 Sea Zone
3 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
3 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Tanganyika Territory to Kenya
1 fighter moved from Gibraltar to 96 Sea Zone
2 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians win with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -20
Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry
Casualties for Italians: 2 infantry
Battle in 38 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 destroyer
Casualties for British: 1 tactical_bomber
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 destroyer
Casualties for British: 1 tactical_bomber
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
British win with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 destroyer
British win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
British win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Recording Battle Statistics
Non Combat Move - British
1 fighter moved from 96 Sea Zone to Malta
1 fighter moved from Shan State to India
1 fighter moved from 38 Sea Zone to India
Place Units - British
2 artilleries and 1 infantry placed in Egypt
1 airfield placed in Gibraltar
3 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs total
Some units change owners in territory India
You’re getting the luck on the Pacific map and I’m getting the luck on the Europe map :lol:
I know you said you didn’t want any freebies, but I thought I’d let you know that your transports in SZ81 are vulnerable to the Italian strategic bomber.
hehe yeah it seems that way :D I was hoping to at least safe my fighter, I just wanted to strafe alexandria but hey… :D that’s war xD
Yeah I figured they are vulnerable, but I had to move my infrantries there… So you can take them if you’d like :D
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
Giving bonus movement to units
1 bomber moved from Southern Italy to 81 Sea Zone
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Recording Battle Statistics
Non Combat Move - Italians
1 bomber moved from 81 Sea Zone to British Somaliland
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 armour, 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Northern Italy
1 artillery moved from Algeria to Morocco
1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from Romania to Poland
Place Units - Italians
1 destroyer and 2 submarines placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Production/PUs Summary :
Germans : 44 / 58
Russians : 35 / 36
Japanese : 54 / 67
Americans : 53 / 68
Chinese : 8 / 13
British : 30 / 30
UK_Pacific : 7 / 8
Italians : 15 / 20
ANZAC : 10 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
Giving bonus movement to units
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Recording Battle Statistics
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - French
Giving bonus movement to units
1 fighter moved from Gibraltar to Egypt
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
need scrambling orders sz91
map attached
no scramble
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Politics - Germans
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 8 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
8 armour, 13 artilleries, 15 infantry and 2 mech_infantrys moved from Poland to Baltic States
6 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Morocco to Gibraltar
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
2 tactical_bombers moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Romania to Eastern Poland
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: Human
Combat - Germans
Battle in Baltic States
Germans attack with 8 armour, 13 artilleries, 15 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 13 artilleries, 15 infantry and 8 mech_infantrys in Baltic States, round 1 : 15/44 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 8 armour, 13 artilleries, 15 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 8 armour, 13 artilleries, 15 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 1 : 3/3 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Eastern Poland
Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Eastern Poland, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Gibraltar
Germans attack with 3 artilleries, 1 fighter and 3 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery, 1 fighter and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 : 2/2 hits
Germans roll dice for 3 artilleries, 1 fighter and 3 infantry in Gibraltar, round 1 : 2/7 hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 1 : 1/3 hits
1 fighter owned by the Americans , 1 artillery owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
Germans win with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
Recording Battle Statistics
Non Combat Move - Germans
1 fighter moved from Gibraltar to 91 Sea Zone
2 tactical_bombers moved from Morocco to Southern Italy
3 aaGuns moved from Poland to Baltic States
3 mech_infantrys moved from Yugoslavia to Romania
2 artilleries and 2 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
2 tactical_bombers moved from Eastern Poland to Romania
Place Units - Germans
2 fighters and 1 infantry placed in Western Germany
8 artilleries and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Production/PUs Summary :
Germans : 47 / 52
Russians : 32 / 36
Japanese : 54 / 67
Americans : 53 / 68
Chinese : 8 / 13
British : 30 / 30
UK_Pacific : 7 / 8
Italians : 15 / 20
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0