Good game.
Can start another in a week or two maybe.
uh oh
Euk
A-2inf art
Rolls: 1@1 2@2; Total Hits: 21@1: (1)2@2: (2, 6)
D-inf art arm
Rolls: 2@2 1@3; Total Hits: 12@2: (2, 4)1@3: (4)
Euk
A-inf art
Rolls: 2@2; Total Hits: 02@2: (3, 6)
D-arm
Rolls: 1@3; Total Hits: 01@3: (4)
Euk
A-inf art
Rolls: 2@2; Total Hits: 12@2: (3, 1)
D-arm
Rolls: 1@3; Total Hits: 11@3: (3)
Euk lwlo 4inf….whew
Pol
A-inf arm bmr
Input ErrorThere was an error in your dice throw: “1@” is not correct syntax.
D-2inf art
Rolls: 3@2; Total Hits: 13@2: (2, 5, 6)
A
Rolls: 1@1 1@3 1@4; Total Hits: 01@1: (2)1@3: (5)1@4: (5)
Well….retreat
Noncom
arm Pol => Bst
bmr Pol => Rus
3inf Kar => Bel
2inf Cau => Euk
4inf Nov => Rus
2inf Eve => Nov
sub sz6 => sz12
Mobilize
inf art in Kar
2inf 2art in Cau
5arm in Rus
Collect: 28
@Ol’:
It is one thing to kill my British infantry, but to do it by throwing him to the English Channel is uncalled for! :x
sorry… you know how those nazis are. and my apologies… i miss-keyed that poland battle badly. still scored enough hits to win with my planes, but i fat-fingered the infantry and artillery. you gotta watch me! :wink:
and just when it looked like your dice were starting to rally… that was ugly for uncle joe.
and just when it looked like your dice were starting to rally… that was ugly for uncle joe.
YES IT WAS! :x
japan 4
purchase
3 inf, 2 rtl, arm, bb, dd, ss… spend $56
combat
yak (inf)
4 inf, arm stc
2 ftr sz62
ind ( )
inf bur
dice…
yak
4 inf @ 1, arm/2 ftr @ 3
Rolls: 4@1 3@3; Total Hits: 14@1: (2, 6, 5, 4)3@3: (1, 4, 5)
vs
inf @ 2
Rolls: 1@2; Total Hits: 11@2: (1)
yak taken w/ loss of inf
noncombat
2 ftr yak > far
2 inf bry > far
inf fuk > hup
2 inf kia > bur via trn sz61 > sz37
4 inf, rtl, aa aus > bur via 3 trn sz39 > sz37
trn sz36 > sz37
2 inf fic > yun
3 inf, arm japan > bry via 2 trn sz62
2 ftr fic > sz62
ftr fic > phil
bb, ca sz39 > sz50
cv, 2 ftr sz36 > sz37
dd, ca sz62 > sz50
dd, ca sz50 > sz37
deployment
2 rtl > fic
bb, dd, ss > sz62
3 inf, am > japan
collect
$60
please put 3 inf, arm in japan… i forgot to deploy those units on the map.
UK4-Buy: 4 inf, 4 arm…save 3
Combat
2inf art arm UK/bb 2ftr sz7 => Pol 2inf art
2inf art arm UK => Nwe 3inf (unload from sz5)
inf Per/bmr Cau => Ind inf
6inf 2art Egy/2ftr Cau => Lib 2inf art arm
Pol
A-2inf art arm 2ftr bb
Rolls: 1@1 2@2 3@3 1@4; Total Hits: 31@1: (1)2@2: (3, 4)3@3: (2, 5, 6)1@4: (3)
D-2inf art
Rolls: 3@2; Total Hits: 23@2: (3, 1, 2)
Pol twlo 2inf
Nwe
A-2inf art arm 2ftr
Rolls: 1@1 2@2 3@3; Total Hits: 21@1: (3)2@2: (3, 2)3@3: (4, 1, 6)
D-3inf
Rolls: 3@2; Total Hits: 13@2: (1, 5, 5)
Nwe
A-inf art arm 2ftr
Rolls: 2@2 3@3; Total Hits: 42@2: (1, 3)3@3: (2, 2, 1)
D-inf
Rolls: 1@2; Total Hits: 01@2: (3)
Nwe twlo inf
Lib
A-6inf 2art 2ftr
Rolls: 4@1 4@2 2@3; Total Hits: 24@1: (5, 2, 6, 1)4@2: (6, 5, 5, 6)2@3: (1, 4)
D-2inf art arm
Rolls: 3@2 1@3; Total Hits: 13@2: (3, 4, 5)1@3: (2)
Lib
A-5inf 2art 2ftr
Rolls: 3@1 4@2 2@3; Total Hits: 23@1: (4, 4, 3)4@2: (1, 4, 1, 5)2@3: (5, 5)
D-art arm
Rolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (5)
Lib twlo 2inf
Ind
A-inf bmr
Rolls: 1@1 1@4; Total Hits: 01@1: (4)1@4: (5)
D-inf
Rolls: 1@2; Total Hits: 01@2: (4)
Ind
A-inf bmr
Rolls: 1@1 1@4; Total Hits: 11@1: (4)1@4: (4)
D-inf
Rolls: 1@2; Total Hits: 11@2: (1)