TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 3 carriers, 3 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Italians 1 infantry moved from Greece to Albania Americans take Albania from Italians 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Northern Italy 2 fighters and 1 tactical_bomber moved from Greece to Northern Italy 1 bomber moved from Greece to Northern Italy 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 2 infantry moved from 31 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island 2 fighters moved from 26 Sea Zone to Midway 1 submarine moved from 26 Sea Zone to 16 Sea Zone 4 fighters moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from 26 Sea Zone to Wake Island 2 fighters moved from 26 Sea Zone to Midway 1 fighter moved from 26 Sea Zone to 16 Sea Zone 3 fighters moved from Hawaiian Islands to 25 Sea Zone 2 fighters moved from Western United States to 25 Sea Zone 1 transport moved from 97 Sea Zone to 92 Sea Zone Combat - Americans Battle in Northern Italy Americans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 factory_minor and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 4/6 hits, 2.67 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Northern Italy 2 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in 16 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 transport Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer, 5 fighters and 1 transport in 25 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 transport in 25 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 5 fighters and 1 transport remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in Midway Americans attack with 4 fighters and 2 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 4 fighters and 2 infantry in Midway, round 2 : 1/6 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Wake Island Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Wake Island, round 2 : 3/6 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 fighters moved from 25 Sea Zone to Hawaiian Islands 4 fighters moved from Midway to 26 Sea Zone 2 fighters moved from 25 Sea Zone to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from Wake Island to 26 Sea Zone 5 fighters moved from 16 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Eastern United States to Gibraltar 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 4 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone 2 fighters and 1 tactical_bomber moved from Northern Italy to Greece 1 bomber moved from Northern Italy to Greece 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from Eastern Persia to PersiaCombat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : -1.17 Italians regular : 0.33