Let 'er rip!
Wheatbeer (axis) v axisplaya (allies +8)
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Now that I think about it some more … France could move a cruiser to SZ91 and reduce Germany’s odds of sinking the US transports to 50% … I probably shouldn’t have said anything :lol:
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Actually, that makes only a 33% chance to sink both the cruisers and the transports.
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lol…you can be sure that the french cruiser will end up there !!
:-D
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Italians
Italians buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 bomber moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Recording Battle StatisticsNon Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
7 infantry moved from Northern Italy to FrancePlace Units - Italians
3 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs totalProduction/PUs Summary :
Germans : 52 / 77
Russians : 19 / 22
Japanese : 40 / 44
Americans : 60 / 80
Chinese : 10 / 12
British : 35 / 40
UK_Pacific : 9 / 9
Italians : 14 / 12
ANZAC : 18 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I may want to adjust Italy’s turn if you don’t mind.
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sure, go ahead
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Italians
Italians buy 3 artilleries; Remaining resources: 3 PUs;Combat Move - Italians
Giving bonus movement to units
1 bomber moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Recording Battle StatisticsNon Combat Move - Italians
6 infantry moved from Northern Italy to Southern Italy
1 aaGun and 5 infantry moved from Northern Italy to France
1 bomber moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
3 artilleries placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs (2 lost to blockades); end with 15 PUs totalProduction/PUs Summary :
Germans : 52 / 77
Russians : 19 / 22
Japanese : 40 / 44
Americans : 60 / 80
Chinese : 10 / 12
British : 35 / 40
UK_Pacific : 9 / 9
Italians : 14 / 15
ANZAC : 18 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
one sec
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Western Europe is crazy complex because we have 4-5 powers at work.
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Alright, this is the same as the map I just posted except that I also NCM’d 2 fighters from SITA to Western Germany.
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And that last is final. I’m not especially happy with it, but I will drive myself crazy running the odds on 1-2 punch battles all over Western Europe and trying to defend everywhere.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 submarine moved from 55 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
2 fighters moved from Northern Territory to 26 Sea Zone
1 fighter moved from Northern Territory to CeylonCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Combat Move - French
Giving bonus movement to units
1 cruiser moved from 92 Sea Zone to 91 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
4 artilleries, 1 fighter and 18 infantry moved from France to Southern France
4 artilleries, 1 fighter and 5 infantry moved from Northern Italy to Southern France
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Belarus to Archangel
3 tactical_bombers moved from Bryansk to Archangel
1 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Yenisey to Novosibirsk
1 bomber moved from Eastern Poland to Novosibirsk
1 bomber moved from Eastern Poland to Southern FranceCombat - Germans
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 infantry and 3 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 1 infantry and 3 tactical_bombers in Archangel, round 1 : 0/4 hits
Russians roll dice for 1 mech_infantry in Archangel, round 1 : 0/1 hits
Germans roll dice for 1 infantry and 3 tactical_bombers in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Germans win with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Novosibirsk
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 1 : 1/2 hits
Russians roll dice for 1 armour in Novosibirsk, round 1 : 0/1 hits
1 armour owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Germans win with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Kazakhstan
Germans attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 1 : 2/2 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Germans win with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Southern France
Germans attack with 8 artilleries, 1 bomber, 2 fighters and 23 infantry
French defend with 1 fighter; British defend with 1 aaGun, 1 fighter and 3 infantry; Americans defend with 2 armour, 7 artilleries, 1 factory_minor, 1 harbour, 11 infantry and 3 mech_infantrys
AA guns fire in Southern France : 0/3 hits
Germans roll dice for 8 artilleries, 1 bomber, 2 fighters and 23 infantry in Southern France, round 1 : 8/34 hits
Americans roll dice for 1 aaGun, 2 armour, 7 artilleries, 2 fighters, 14 infantry and 3 mech_infantrys in Southern France, round 1 : 13/28 hits
1 infantry owned by the British , 13 infantry owned by the Germans , 6 infantry owned by the Americans and 1 aaGun owned by the British lost in Southern France
Germans roll dice for 8 artilleries, 1 bomber, 2 fighters and 10 infantry in Southern France, round 2 : 10/21 hits
Americans roll dice for 2 armour, 7 artilleries, 2 fighters, 7 infantry and 3 mech_infantrys in Southern France, round 2 : 5/21 hits
2 infantry owned by the British , 3 mech_infantrys owned by the Americans , 5 infantry owned by the Germans and 5 infantry owned by the Americans lost in Southern France
Germans roll dice for 8 artilleries, 1 bomber, 2 fighters and 5 infantry in Southern France, round 3 : 6/16 hits
Americans roll dice for 2 armour, 7 artilleries and 2 fighters in Southern France, round 3 : 5/11 hits
6 artilleries owned by the Americans and 5 infantry owned by the Germans lost in Southern France
Germans roll dice for 8 artilleries, 1 bomber and 2 fighters in Southern France, round 4 : 4/11 hits
Americans roll dice for 2 armour, 1 artillery and 2 fighters in Southern France, round 4 : 3/5 hits
1 artillery owned by the Americans , 2 armour owned by the Americans , 1 fighter owned by the French and 3 artilleries owned by the Germans lost in Southern France
5 artilleries owned by the Germans retreated to France
Americans win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Germans: 3 artilleries and 23 infantry
Casualties for French: 1 fighter
Casualties for British: 1 aaGun and 3 infantry
Casualties for Americans: 2 armour, 7 artilleries, 11 infantry and 3 mech_infantrys
Recording Battle StatisticsNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
4 artilleries and 3 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
1 aaGun moved from Volgograd to Tambov
1 bomber moved from Novosibirsk to Yenisey
3 tactical_bombers moved from Archangel to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 bomber moved from Southern France to Southern Italy
9 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Karelia to Novgorod
2 transports moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Southern France to Eastern Poland
1 fighter moved from Southern France to Western Germany
1 battleship and 1 carrier moved from 113 Sea Zone to 112 Sea Zone
2 artilleries and 11 infantry moved from Western Germany to FrancePlace Units - Germans
1 destroyer and 2 fighters placed in 112 Sea Zone
3 armour placed in Ukraine
2 infantry placed in France
4 artilleries and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUsProduction/PUs Summary :
Germans : 56 / 67
Russians : 15 / 22
Japanese : 40 / 44
Americans : 60 / 80
Chinese : 10 / 12
British : 35 / 40
UK_Pacific : 9 / 9
Italians : 14 / 15
ANZAC : 18 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I assumed you would want a UK fighter survivor on SFR rather than a French fighter, but please change if I was wrong.
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UK fgt is fine.
I clicked on done, and then on Post turn summary just after, it resulted in a bug…
Here is a map. If you got a bug and can’t post your turn, i’ll redo Russia
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It seems to be fine.
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When I used EDIT to adjust Italian NCM on their last turn I accidentally removed fighters and added them back as strategic bombers (the Italian ones don’t look strategic bomber-y enough!). I can fix that on Japan’s turn, but can I assume their being on the map erroneously did not affect ANZAC, French, or Russian decisions?
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Also, I apologize for being slow with these turns. While the Axis will get two significant capitol sacks, they’re still significantly outnumbered on both sides of the world (especially in naval units). With the Pacific in particular, it looks impossible with China almost to the coast, strategic bombers in Sri Lanka (I still hate them!), and an big fleet off the Caroline Islands.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Politics - Japanese
Turning on Edit Mode
EDIT: Japanese player Removing units owned by PlayerID named:Italians from Western Germany: 2 bombers
EDIT: Japanese player Adding units owned by PlayerID named:Italians to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanPurchase Units - Japanese
Japanese buy 1 artillery, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
2 infantry moved from Burma to India
2 bombers moved from French Indo China to India
1 mech_infantry moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
2 mech_infantrys moved from French Indo China to Kweichow
3 fighters and 3 tactical_bombers moved from French Indo China to Kweichow
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
Japanese take Siberia from Russians
1 fighter and 1 tactical_bomber moved from French Indo China to KweichowCombat - Japanese
Battle in Kweichow
Japanese attack with 4 fighters, 2 mech_infantrys and 4 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Kweichow, round 1 : 5/10 hits
Chinese roll dice for 3 infantry in Kweichow, round 1 : 0/3 hits
3 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Japanese win with 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 2 bombers and 2 infantry
British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 2 bombers and 2 infantry in India, round 1 : 2/4 hits
UK_Pacific roll dice for 1 infantry in India, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Japanese win with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Szechwan to French Indo China
4 tactical_bombers moved from Kweichow to French Indo China
4 fighters moved from Kweichow to Kiangsu
1 fighter moved from Szechwan to Kiangsu
5 destroyers moved from 6 Sea Zone to 5 Sea Zone
3 fighters moved from French Indo China to Kiangsu
1 fighter moved from French Indo China to Philippines
2 bombers moved from India to French Indo China
Turning on Edit Mode
EDIT: Japanese player Removing units owned by PlayerID named:Japanese from 38 Sea Zone: 4 submarines
EDIT: Japanese player Adding units owned by PlayerID named:Japanese to 36 Sea Zone: 4 submarines
EDIT: Turning off Edit Mode
1 mech_infantry moved from Burma to MalayaPlace Units - Japanese
3 infantry placed in Malaya
1 artillery and 2 infantry placed in Kiangsu
2 tactical_bombers placed in Japan
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs (2 lost to blockades); end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUsProduction/PUs Summary :
Germans : 54 / 67
Russians : 15 / 23
Japanese : 46 / 58
Americans : 60 / 80
Chinese : 9 / 12
British : 35 / 40
UK_Pacific : 6 / 0
Italians : 14 / 15
ANZAC : 18 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





