@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 BRITISH 1.tsvg
Hello.
Just a reminder in case you have forgotten.
:mrgreen:
I thought I was waiting for you in this match :lol: … sorry about that, should have double checked.
I’ll have Italy up soon, just need to remember what was going on.
I’m guessing you’re not aware Germany can sink the US transports in SZ91.
Germany could send the Paris fighter to SZ91 and a single unit to SZ110. Although the odds Germany winning in SZ110 would be miniscule, the possibility of Germany clearing SZ110 means that there’s a chance that the German carrier could pick up the the fighter.
I don’t know if tripleA is coded to handle that scenario or not … but before I even try, I thought I’d ask how you felt about this rule loophole that allows an almost certain suicide mission.
(I bring it up now, because it will make a big difference to Italy’s turn)
I’m guessing you’re not aware Germany can sink the US transports in SZ91.
Actually, i’m aware of this technique, i’m even using it myself when i can…
I just didn’t pay enough attention to it in this position. Just checked that Italy couldn’t make any landing spot for Germany and that’s all. So i deserve to have all my transports sunk, just as you deserved to have the Japan fleet sunk because you didn’t doublecheck the odds.
Now that I think about it some more … France could move a cruiser to SZ91 and reduce Germany’s odds of sinking the US transports to 50% … I probably shouldn’t have said anything :lol:
Actually, that makes only a 33% chance to sink both the cruisers and the transports.
lol…you can be sure that the french cruiser will end up there !!
:-D
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Italians
Italians buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Giving bonus movement to units
1 bomber moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Recording Battle Statistics
Non Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
7 infantry moved from Northern Italy to France
Place Units - Italians
3 artilleries and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs total
Production/PUs Summary :
Germans : 52 / 77
Russians : 19 / 22
Japanese : 40 / 44
Americans : 60 / 80
Chinese : 10 / 12
British : 35 / 40
UK_Pacific : 9 / 9
Italians : 14 / 12
ANZAC : 18 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I may want to adjust Italy’s turn if you don’t mind.
sure, go ahead
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Italians
Italians buy 3 artilleries; Remaining resources: 3 PUs;
Combat Move - Italians
Giving bonus movement to units
1 bomber moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Recording Battle Statistics
Non Combat Move - Italians
6 infantry moved from Northern Italy to Southern Italy
1 aaGun and 5 infantry moved from Northern Italy to France
1 bomber moved from 96 Sea Zone to Southern Italy
Place Units - Italians
3 artilleries placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs (2 lost to blockades); end with 15 PUs total
Production/PUs Summary :
Germans : 52 / 77
Russians : 19 / 22
Japanese : 40 / 44
Americans : 60 / 80
Chinese : 10 / 12
British : 35 / 40
UK_Pacific : 9 / 9
Italians : 14 / 15
ANZAC : 18 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
one sec
Western Europe is crazy complex because we have 4-5 powers at work.
Alright, this is the same as the map I just posted except that I also NCM’d 2 fighters from SITA to Western Germany.
And that last is final. I’m not especially happy with it, but I will drive myself crazy running the odds on 1-2 punch battles all over Western Europe and trying to defend everywhere.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Giving bonus movement to units
1 submarine moved from 55 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
2 fighters moved from Northern Territory to 26 Sea Zone
1 fighter moved from Northern Territory to Ceylon
Combat - ANZAC
Recording Battle Statistics
Non Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Combat Move - French
Giving bonus movement to units
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
4 artilleries, 1 fighter and 18 infantry moved from France to Southern France
4 artilleries, 1 fighter and 5 infantry moved from Northern Italy to Southern France
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Belarus to Archangel
3 tactical_bombers moved from Bryansk to Archangel
1 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Yenisey to Novosibirsk
1 bomber moved from Eastern Poland to Novosibirsk
1 bomber moved from Eastern Poland to Southern France
Combat - Germans
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 infantry and 3 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 1 infantry and 3 tactical_bombers in Archangel, round 1 : 0/4 hits
Russians roll dice for 1 mech_infantry in Archangel, round 1 : 0/1 hits
Germans roll dice for 1 infantry and 3 tactical_bombers in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Germans win with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Novosibirsk
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 1 : 1/2 hits
Russians roll dice for 1 armour in Novosibirsk, round 1 : 0/1 hits
1 armour owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Germans win with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Kazakhstan
Germans attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 1 : 2/2 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Germans win with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Southern France
Germans attack with 8 artilleries, 1 bomber, 2 fighters and 23 infantry
French defend with 1 fighter; British defend with 1 aaGun, 1 fighter and 3 infantry; Americans defend with 2 armour, 7 artilleries, 1 factory_minor, 1 harbour, 11 infantry and 3 mech_infantrys
AA guns fire in Southern France : 0/3 hits
Germans roll dice for 8 artilleries, 1 bomber, 2 fighters and 23 infantry in Southern France, round 1 : 8/34 hits
Americans roll dice for 1 aaGun, 2 armour, 7 artilleries, 2 fighters, 14 infantry and 3 mech_infantrys in Southern France, round 1 : 13/28 hits
1 infantry owned by the British , 13 infantry owned by the Germans , 6 infantry owned by the Americans and 1 aaGun owned by the British lost in Southern France
Germans roll dice for 8 artilleries, 1 bomber, 2 fighters and 10 infantry in Southern France, round 2 : 10/21 hits
Americans roll dice for 2 armour, 7 artilleries, 2 fighters, 7 infantry and 3 mech_infantrys in Southern France, round 2 : 5/21 hits
2 infantry owned by the British , 3 mech_infantrys owned by the Americans , 5 infantry owned by the Germans and 5 infantry owned by the Americans lost in Southern France
Germans roll dice for 8 artilleries, 1 bomber, 2 fighters and 5 infantry in Southern France, round 3 : 6/16 hits
Americans roll dice for 2 armour, 7 artilleries and 2 fighters in Southern France, round 3 : 5/11 hits
6 artilleries owned by the Americans and 5 infantry owned by the Germans lost in Southern France
Germans roll dice for 8 artilleries, 1 bomber and 2 fighters in Southern France, round 4 : 4/11 hits
Americans roll dice for 2 armour, 1 artillery and 2 fighters in Southern France, round 4 : 3/5 hits
1 artillery owned by the Americans , 2 armour owned by the Americans , 1 fighter owned by the French and 3 artilleries owned by the Germans lost in Southern France
5 artilleries owned by the Germans retreated to France
Americans win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Germans: 3 artilleries and 23 infantry
Casualties for French: 1 fighter
Casualties for British: 1 aaGun and 3 infantry
Casualties for Americans: 2 armour, 7 artilleries, 11 infantry and 3 mech_infantrys
Recording Battle Statistics
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
4 artilleries and 3 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
1 aaGun moved from Volgograd to Tambov
1 bomber moved from Novosibirsk to Yenisey
3 tactical_bombers moved from Archangel to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 bomber moved from Southern France to Southern Italy
9 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Karelia to Novgorod
2 transports moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Southern France to Eastern Poland
1 fighter moved from Southern France to Western Germany
1 battleship and 1 carrier moved from 113 Sea Zone to 112 Sea Zone
2 artilleries and 11 infantry moved from Western Germany to France
Place Units - Germans
1 destroyer and 2 fighters placed in 112 Sea Zone
3 armour placed in Ukraine
2 infantry placed in France
4 artilleries and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Production/PUs Summary :
Germans : 56 / 67
Russians : 15 / 22
Japanese : 40 / 44
Americans : 60 / 80
Chinese : 10 / 12
British : 35 / 40
UK_Pacific : 9 / 9
Italians : 14 / 15
ANZAC : 18 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0