Wheatbeer (axis) v axisplaya (allies +8)
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Let me know what happens round 2
after i shot round 2, i knew it would go to the end, so i gave you the best OOL possible.
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No problem … I must have been just eyeballing the odds when I parked my fleet there. Got too used to those bombers sitting idle :lol:
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well, i didn’t like the odds when i had 11 bmb, 8 fgt, and you had 4dd in your fleet.
After you spread out dds and you only got 1 left while i got 2 more fgt, that’s another story… :-D -
Hello.
Just a reminder in case you have forgotten.
:mrgreen:
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I thought I was waiting for you in this match :lol: … sorry about that, should have double checked.
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I’ll have Italy up soon, just need to remember what was going on.
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I’m guessing you’re not aware Germany can sink the US transports in SZ91.
Germany could send the Paris fighter to SZ91 and a single unit to SZ110. Although the odds Germany winning in SZ110 would be miniscule, the possibility of Germany clearing SZ110 means that there’s a chance that the German carrier could pick up the the fighter.
I don’t know if tripleA is coded to handle that scenario or not … but before I even try, I thought I’d ask how you felt about this rule loophole that allows an almost certain suicide mission.
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(I bring it up now, because it will make a big difference to Italy’s turn)
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I’m guessing you’re not aware Germany can sink the US transports in SZ91.
Actually, i’m aware of this technique, i’m even using it myself when i can…
I just didn’t pay enough attention to it in this position. Just checked that Italy couldn’t make any landing spot for Germany and that’s all. So i deserve to have all my transports sunk, just as you deserved to have the Japan fleet sunk because you didn’t doublecheck the odds. -
Now that I think about it some more … France could move a cruiser to SZ91 and reduce Germany’s odds of sinking the US transports to 50% … I probably shouldn’t have said anything :lol:
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Actually, that makes only a 33% chance to sink both the cruisers and the transports.
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lol…you can be sure that the french cruiser will end up there !!
:-D
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Italians
Italians buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 bomber moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Recording Battle StatisticsNon Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
7 infantry moved from Northern Italy to FrancePlace Units - Italians
3 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs totalProduction/PUs Summary :
Germans : 52 / 77
Russians : 19 / 22
Japanese : 40 / 44
Americans : 60 / 80
Chinese : 10 / 12
British : 35 / 40
UK_Pacific : 9 / 9
Italians : 14 / 12
ANZAC : 18 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I may want to adjust Italy’s turn if you don’t mind.
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sure, go ahead
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Italians
Italians buy 3 artilleries; Remaining resources: 3 PUs;Combat Move - Italians
Giving bonus movement to units
1 bomber moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Recording Battle StatisticsNon Combat Move - Italians
6 infantry moved from Northern Italy to Southern Italy
1 aaGun and 5 infantry moved from Northern Italy to France
1 bomber moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
3 artilleries placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs (2 lost to blockades); end with 15 PUs totalProduction/PUs Summary :
Germans : 52 / 77
Russians : 19 / 22
Japanese : 40 / 44
Americans : 60 / 80
Chinese : 10 / 12
British : 35 / 40
UK_Pacific : 9 / 9
Italians : 14 / 15
ANZAC : 18 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
one sec
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Western Europe is crazy complex because we have 4-5 powers at work.
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Alright, this is the same as the map I just posted except that I also NCM’d 2 fighters from SITA to Western Germany.
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And that last is final. I’m not especially happy with it, but I will drive myself crazy running the odds on 1-2 punch battles all over Western Europe and trying to defend everywhere.





