@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 FRENCH 3.tsvg
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Recording Battle Statistics
Non Combat Move - Chinese
1 fighter and 9 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Combat Move - British
Giving bonus movement to units
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
2 fighters moved from Egypt to Northwest Persia
1 fighter moved from Egypt to Cyprus
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 artillery moved from Egypt to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 battleship moved from 54 Sea Zone to 33 Sea Zone
Combat - British
Battle in Northwest Persia
British attack with 2 fighters and 2 mech_infantrys
Germans defend with 2 mech_infantrys
British win, taking Northwest Persia from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
British win with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Cyprus
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British win, taking Cyprus from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
British win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
British win with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Recording Battle Statistics
Non Combat Move - British
3 fighters moved from Holland Belgium to United Kingdom
1 carrier moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Cyprus to Syria
1 mech_infantry moved from Egypt to Syria
1 mech_infantry moved from Iraq to Syria
1 armour and 1 mech_infantry moved from India to Eastern Persia
2 fighters moved from Northwest Persia to Syria
1 artillery and 6 infantry moved from Egypt to Trans-Jordan
1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
Place Units - British
5 infantry placed in United Kingdom
3 armour placed in Egypt
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs total
Some units change owners in territory India
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Italians
Italians buy 1 artillery, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
Giving bonus movement to units
1 armour moved from Caucasus to Northwest Persia
1 bomber moved from Ukraine to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 1 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Italians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Northwest Persia
Italians attack with 1 armour and 2 bombers
British defend with 2 mech_infantrys
Italians roll dice for 1 armour and 2 bombers in Northwest Persia, round 1 : 3/3 hits
British roll dice for 2 mech_infantrys in Northwest Persia, round 1 : 1/2 hits
2 mech_infantrys owned by the British and 1 bomber owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is -4
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 bomber
Italians win with 1 armour and 1 bomber remaining. Battle score for attacker is -4
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 bomber
Recording Battle Statistics
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from 99 Sea Zone to Southern Italy
2 mech_infantrys moved from Northern Italy to Germany
1 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Production/PUs Summary :
Germans : 53 / 76
Russians : 26 / 40
Japanese : 55 / 63
Americans : 54 / 74
Chinese : 9 / 10
British : 28 / 36
UK_Pacific : 6 / 4
Italians : 16 / 25
ANZAC : 10 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Giving bonus movement to units
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
2 aaGuns and 2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 armour and 1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Germans
Germans buy 4 artilleries, 8 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from Russians
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from Russians
1 infantry moved from Rostov to Tambov
1 mech_infantry moved from Volgograd to Samara
7 artilleries and 6 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
5 mech_infantrys moved from Western Ukraine to Bryansk
9 artilleries and 2 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Caucasus to Samara
9 armour moved from Caucasus to Bryansk
2 mech_infantrys moved from Caucasus to Bryansk
1 infantry moved from Rostov to Tambov
13 artilleries, 28 infantry and 3 mech_infantrys moved from Rostov to Bryansk
1 infantry moved from Novgorod to Archangel
2 bombers moved from Caucasus to Samara
2 tactical_bombers moved from Caucasus to Tambov
1 tactical_bomber moved from Caucasus to Tambov
Combat - Germans
Germans creates battle in territory 115 Sea Zone
Battle in Tambov
Germans attack with 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 3 tactical_bombers in Tambov, round 1 : 4/5 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Germans retreated to Novgorod
Battle in Bryansk
Germans attack with 9 armour, 29 artilleries, 36 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour, 29 artilleries, 36 infantry and 12 mech_infantrys in Bryansk, round 1 : 32/86 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans winRussians win with 1 infantry remaining, taking Bryansk from Russians with 9 armour, 29 artilleries, 36 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 9 armour, 29 artilleries, 36 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Samara, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Samara, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle Statistics
Non Combat Move - Germans
1 aaGun moved from Ukraine to Bryansk
2 aaGuns moved from Rostov to Bryansk
3 tactical_bombers moved from Tambov to Ukraine
1 tactical_bomber moved from Samara to Volgograd
2 bombers moved from Samara to Novgorod
5 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Western Germany to Germany
1 fighter moved from Western Germany to Southern Italy
1 artillery and 1 infantry moved from France to Western Germany
Place Units - Germans
2 artilleries and 1 infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Germany
1 infantry placed in Germany
2 artilleries and 6 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Germans player Removing units owned by PlayerID named:Germans from Bryansk: 1 aaGun
EDIT: Germans player Adding units owned by PlayerID named:Germans to Volgograd: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Production/PUs Summary :
Germans : 60 / 84
Russians : 19 / 40
Japanese : 55 / 63
Americans : 54 / 74
Chinese : 9 / 10
British : 28 / 36
UK_Pacific : 6 / 4
Italians : 16 / 25
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
The Axis get a decent income boost this turn, though I am not sure it’s enough.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Russians
Russians repair 2 damage on 2 factory_majors; Remaining resources: 38 PUs;
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 4 PUs;
Combat Move - Russians
Giving bonus movement to units
2 infantry moved from Novosibirsk to Samara
1 fighter moved from Russia to Samara
2 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 submarine moved from 105 Sea Zone to 125 Sea Zone
Combat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in Tambov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Russians win with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 carrier, 1 cruiser and 2 transports
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Recording Battle Statistics
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Samara to Russia
2 infantry moved from Timguska to Novosibirsk
1 aaGun moved from Smolensk to Russia
5 artilleries and 28 infantry moved from Smolensk to Russia
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
Place Units - Russians
1 armour, 1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs
The Axis get a decent income boost this turn, though I am not sure it’s enough.
Sorry for the week without posting.
This game looks very good for Axis right now. Have that bad feeling that the allies are going nowhere…
No problem about the delay, everyone has real lives :-)
I think this game is tied at best for Axis, just because those 11 strategic bombers can guard 4 of your VCs on a moment’s notice and also stop me from making many moves I might otherwise.
–-------
Japan repaired Malaysia’s mIC, bought 5 inf, 2 mech, 1 art, 3 fig (0 remainder)
I attacked Burma with 1 mech and some planes, cleared not taken.
I took Anhwe with 7 inf, 4 art (no loss)
and took Shen., Sik., and Sze. as walk ins.
Japan also sent 5 strategic bombers to Moscow. Do you want to intercept with your 3 fighters or no?
Yes !
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 57 PUs;
Japanese buy 1 artillery, 3 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Japanese
Giving bonus movement to units
1 armour moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
4 artilleries and 7 infantry moved from Kweichow to Anhwe
1 mech_infantry moved from Malaya to Burma
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
5 bombers moved from French Indo China to Russia
Combat - Japanese
Battle in Burma
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Burma, round 1 : 4/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 4 artilleries and 7 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 artilleries and 7 infantry in Anhwe, round 1 : 6/11 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 4 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Air Battle in Russia
Japanese attacks with 5 units heading to Russia
Russians launches 3 interceptors out of Russia
Defenders Fire, : 0/3 hits
Attackers Fire, : 0/5 hits
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
AA guns fire in Russia : 1/5 hits
1 bomber killed by AA guns
Bombing raid in Russia causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Recording Battle Statistics
Cleaning up after air battles
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: Human
Non Combat Move - Japanese
4 bombers moved from Russia to Bryansk
1 artillery moved from Java to 42 Sea Zone
1 transport moved from 19 Sea Zone to 36 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 4 destroyers and 2 submarines moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Malaya to French Indo China
1 artillery and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
7 tactical_bombers moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from Burma to 36 Sea Zone
1 tactical_bomber moved from Burma to French Indo China
8 fighters moved from 42 Sea Zone to Philippines
2 fighters moved from Burma to French Indo China
Place Units - Japanese
3 fighters and 2 infantry placed in Japan
1 artillery and 1 infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Production/PUs Summary :
Germans : 57 / 84
Russians : 22 / 37
Japanese : 59 / 64
Americans : 54 / 74
Chinese : 5 / 10
British : 28 / 36
UK_Pacific : 6 / 4
Italians : 16 / 25
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
      5 bombers moved from French Indo China to Russia
for attacker is 3
                 Bombing raid in Russia causes: 20 damage to unit: factory_major
        Bombing raid in Russia causes 20 damage total.
   Â
Sigh…… :cry: :cry:
Sorry :| Germany needs the help.
Btw, Noll is recruiting for a new Napoleonic FFA via tripleA/forum … any chance you’re interested?
Btw, Noll is recruiting for a new Napoleonic FFA via tripleA/forum … any chance you’re interested?
Hmm…Not at the moment, but i might give it a try later this summer.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
1 submarine moved from 33 Sea Zone to 35 Sea Zone
8 fighters moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
Combat - Americans
???
Battle in 35 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Java from Japanese, taking 35 Sea Zone from Japanese with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Recording Battle Statistics
Non Combat Move - Americans
1 submarine moved from 55 Sea Zone to 41 Sea Zone
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 1 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
3 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
8 fighters moved from 35 Sea Zone to 55 Sea Zone
2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Central United States
1 armour and 2 infantry placed in Normandy Bordeaux
2 fighters placed in Western United States
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
14 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Recording Battle Statistics
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Combat Move - British
Giving bonus movement to units
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
2 armour and 2 mech_infantrys moved from Eastern Persia to Persia
3 fighters moved from Syria to Persia
1 battleship moved from 33 Sea Zone to 55 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 5 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
British win with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 3 armour, 1 artillery and 3 infantry
Germans defend with 1 mech_infantry
British win, taking Iraq from Germans with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
British win with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Persia
British attack with 2 armour, 3 fighters and 2 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Persia from Germans with 2 armour, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
British win with 2 armour, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Recording Battle Statistics
Non Combat Move - British
3 fighters moved from Persia to Eastern Persia
3 fighters moved from Holland Belgium to Scotland
2 fighters moved from Holland Belgium to 110 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from India to Eastern Persia
2 mech_infantrys moved from Syria to Persia
Place Units - British
1 artillery and 1 infantry placed in Egypt
1 transport placed in 81 Sea Zone
1 artillery and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some units change owners in territory India