TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - Japanese
            Japanese buy 1 battleship, 1 fighter and 2 transports; Remaining resources: 1 PUs;
Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
            Setting uses for triggers used this phase.
            Giving bonus movement to units
            1 armour moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 armour moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 mech_infantry moved from Anhwe to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Suiyuyan to Kansu
            2 infantry moved from Siam to Shan State
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 battleships and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 battleship moved from 6 Sea Zone to 35 Sea Zone
            1 bomber moved from Kwangsi to Philippines
            2 fighters and 2 tactical_bombers moved from Hopei to Szechwan
            2 fighters and 2 tactical_bombers moved from Hopei to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            1 bomber moved from Kwangsi to Philippines
            1 submarine moved from 6 Sea Zone to 32 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  Japanese take Hawaiian Islands from Americans
            Game Loaded
                Japanese are now being played by: Human
                Germans are now being played by: Human
                French is now being played by: Human
                British are now being played by: Human
                Chinese are now being played by: Human
                Dutch is now being played by: Human
                Neutral_Axis are now being played by: Human
                Neutral_Allies are now being played by: Human
                ANZAC is now being played by: Human
                Russians are now being played by: Human
                UK_Pacific is now being played by: Human
                Mongolians are now being played by: Human
                Italians are now being played by: Human
                Neutral_True is now being played by: Human
                Americans are now being played by: Human
Combat - Japanese
            Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 2 destroyers and 2 transports
                Americans defend with 1 destroyer, 1 fighter and 1 submarine
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                    Japanese roll dice for 1 battleship, 2 destroyers and 2 transports in 35 Sea Zone, round 1 :  0/3 hits
                    Americans roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 1 :  1/2 hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 battleship, 2 destroyers and 2 transports in 35 Sea Zone, round 2 :  1/3 hits
                    Americans roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 :  1/2 hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 35 Sea Zone, round 3 :  1/2 hits
                    Americans roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 3 :  1/2 hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Japanese roll dice for 1 battleship and 2 transports in 35 Sea Zone, round 4 :  1/1 hits
                    Americans roll dice for 1 fighter in 35 Sea Zone, round 4 :  1/1 hits
                    1 fighter owned by the Americans and 1 battleship owned by the Japanese lost in 35 Sea Zone
                Japanese win with 2 transports remaining. Battle score for attacker is -12
                Casualties for Japanese: 1 battleship and 2 destroyers
                Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
                Japanese win with 2 transports remaining. Battle score for attacker is -12
                Casualties for Japanese: 1 battleship and 2 destroyers
                Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
            Battle in Philippines
                Japanese attack with 1 artillery, 2 bombers and 3 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Philippines, round 1 :  1/6 hits
                    Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Philippines, round 2 :  2/5 hits
                    Americans roll dice for 1 infantry in Philippines, round 2 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
                Japanese win with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 1 cruiser and 1 submarine
                British defend with 1 battleship, 1 cruiser and 2 destroyers
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                    Japanese roll dice for 2 battleships and 1 cruiser in 37 Sea Zone, round 1 :  3/3 hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 37 Sea Zone, round 1 :  2/4 hits
                Units damaged: 2 battleships owned by the Japanese
                    2 destroyers owned by the British lost in 37 Sea Zone
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 2 battleships and 1 cruiser in 37 Sea Zone, round 2 :  3/3 hits
                    British roll dice for 1 battleship and 1 cruiser in 37 Sea Zone, round 2 :  1/2 hits
                    1 cruiser owned by the British , 1 battleship owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 2 battleships and 1 cruiser remaining. Battle score for attacker is 42
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 battleship, 1 cruiser and 2 destroyers
                Japanese win with 2 battleships and 1 cruiser remaining. Battle score for attacker is 42
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 battleship, 1 cruiser and 2 destroyers
            Battle in 20 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 20 Sea Zone
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 :  1/1 hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Shan State
                Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
                ANZAC defend with 3 fighters
                    Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 1 :  6/7 hits
                    UK_Pacific roll dice for 3 fighters in Shan State, round 1 :  1/3 hits
                    1 infantry owned by the Japanese and 3 fighters owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 3 fighters
                Japanese win with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 3 fighters
            Battle in Szechwan
                Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 1 :  3/6 hits
                    Chinese roll dice for 4 infantry in Szechwan, round 1 :  2/4 hits
                    1 tactical_bomber owned by the Japanese , 3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 :  2/4 hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
                Casualties for Chinese: 4 infantry
                Japanese win with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
                Casualties for Chinese: 4 infantry
            Recording Battle Statistics
Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from Szechwan to Anhwe
            2 artilleries and 1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Jehol to Chahar
            2 artilleries and 4 infantry moved from Jehol to Anhwe
            1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 26 Sea Zone to 32 Sea Zone
            2 fighters and 3 tactical_bombers moved from Shan State to Siam
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Manchuria to Jehol
            2 bombers moved from Philippines to Paulau Island
            1 fighter moved from Paulau Island to Marshall Islands
Place Units - Japanese
            1 battleship and 2 transports placed in 6 Sea Zone
            1 fighter placed in Japan
Turn Complete - Japanese
            Japanese collect 41 PUs; end with 42 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Iwo Jima : 1 infantry
    Paulau Island : 2 bombers and 1 infantry
    Marshall Islands : 1 fighter
    Japan : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
    Jehol : 1 infantry
    Siam : 2 fighters and 3 tactical_bombers
    Manchuria : 1 aaGun, 1 airfield and 3 infantry
    Shensi : 1 flag, 2 artilleries and 1 infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag,    Hunan : 1 flag,    Kansu : 1 flag, 1 infantry
    Hopei : 1 flag,    Tsinghai : 1 flag, 1 armour
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Sikang : 1 flag, 1 infantry
    Anhwe : 1 flag, 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
    Shan State : 1 flag, 1 infantry
    Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
    Hawaiian Islands : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 infantry
    32 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers