ncm edit if youre okay with it J3 edit ncm.tsvg
XDAP-01 Dominators (Axis) vs. The Little Threats
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 Round :9 Purchase Units - Russians 
 Russians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Russians 
 Giving bonus movement to units
 1 armour and 1 infantry moved from Russia to Smolensk
 2 armour moved from Russia to Vologda
 1 artillery and 2 infantry moved from Tambov to Rostov
 1 fighter moved from Russia to Vologda
 2 infantry moved from Yenisey to Evenkiyskiy
 1 fighter moved from Russia to Evenkiyskiy
 1 tactical_bomber moved from Russia to Smolensk
 1 artillery and 2 infantry moved from Tambov to Samara
 1 fighter moved from Russia to Rostov
 1 fighter moved from Russia to Samara
 6 armour, 7 artilleries and 52 infantry moved from Tambov to Volgograd
 1 infantry moved from Jehol to Chahar
 Chinese take Chahar from Japanese
 3 infantry moved from Jehol to AnhweCombat - Russians 
 Battle in Volgograd
 Russians attack with 6 armour, 7 artilleries and 52 infantry
 Germans defend with 1 factory_minor and 1 infantry
 Russians roll dice for 6 armour, 7 artilleries and 52 infantry in Volgograd, round 1 : 12/65 hits
 Germans roll dice for 1 infantry in Volgograd, round 1 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
 Russians win, taking Volgograd from Germans with 6 armour, 7 artilleries and 51 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Russians win with 6 armour, 7 artilleries and 51 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Anhwe
 Russians attack with 3 infantry
 Japanese defend with 1 artillery
 Russians roll dice for 3 infantry in Anhwe, round 1 : 0/3 hits
 Japanese roll dice for 1 artillery in Anhwe, round 1 : 0/1 hits
 Russians roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits
 Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits
 Russians roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits
 Japanese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits
 1 infantry owned by the Russians lost in Anhwe
 Russians roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits
 Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits
 Russians roll dice for 2 infantry in Anhwe, round 5 : 0/2 hits
 Japanese roll dice for 1 artillery in Anhwe, round 5 : 1/1 hits
 1 infantry owned by the Russians lost in Anhwe
 Russians roll dice for 1 infantry in Anhwe, round 6 : 0/1 hits
 Japanese roll dice for 1 artillery in Anhwe, round 6 : 0/1 hits
 Russians roll dice for 1 infantry in Anhwe, round 7 : 0/1 hits
 Japanese roll dice for 1 artillery in Anhwe, round 7 : 0/1 hits
 Russians roll dice for 1 infantry in Anhwe, round 8 : 0/1 hits
 Japanese roll dice for 1 artillery in Anhwe, round 8 : 0/1 hits
 Russians roll dice for 1 infantry in Anhwe, round 9 : 0/1 hits
 Japanese roll dice for 1 artillery in Anhwe, round 9 : 0/1 hits
 Russians roll dice for 1 infantry in Anhwe, round 10 : 0/1 hits
 Japanese roll dice for 1 artillery in Anhwe, round 10 : 0/1 hits
 Russians roll dice for 1 infantry in Anhwe, round 11 : 0/1 hits
 Japanese roll dice for 1 artillery in Anhwe, round 11 : 1/1 hits
 1 infantry owned by the Russians lost in Anhwe
 Japanese win with 1 artillery remaining. Battle score for attacker is -9
 Casualties for Russians: 3 infantry
 Battle in Vologda
 Russians attack with 2 armour and 1 fighter
 Germans defend with 1 infantry
 Russians roll dice for 2 armour and 1 fighter in Vologda, round 1 : 3/3 hits
 Germans roll dice for 1 infantry in Vologda, round 1 : 1/1 hits
 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Vologda
 Russians win, taking Vologda from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -3
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 armour
 Russians win with 1 armour and 1 fighter remaining. Battle score for attacker is -3
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 armour
 Battle in Smolensk
 Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
 Germans defend with 1 artillery and 1 infantry
 Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Smolensk, round 1 : 2/3 hits
 Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 1 : 0/2 hits
 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
 Russians win, taking Smolensk from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for Germans: 1 artillery and 1 infantry
 Russians win with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for Germans: 1 artillery and 1 infantry
 Battle in Evenkiyskiy
 Russians attack with 1 fighter and 2 infantry
 Japanese defend with 1 infantry
 Russians roll dice for 1 fighter and 2 infantry in Evenkiyskiy, round 1 : 0/3 hits
 Japanese roll dice for 1 infantry in Evenkiyskiy, round 1 : 1/1 hits
 1 infantry owned by the Russians lost in Evenkiyskiy
 Russians roll dice for 1 fighter and 1 infantry in Evenkiyskiy, round 2 : 1/2 hits
 Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Evenkiyskiy
 Russians win with 1 fighter remaining. Battle score for attacker is -3
 Casualties for Japanese: 1 infantry
 Casualties for Russians: 2 infantry
 Russians win with 1 fighter remaining. Battle score for attacker is -3
 Casualties for Japanese: 1 infantry
 Casualties for Russians: 2 infantry
 Battle in Samara
 Russians attack with 1 artillery, 1 fighter and 2 infantry
 Japanese defend with 1 infantry
 Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 1 : 0/4 hits
 Japanese roll dice for 1 infantry in Samara, round 1 : 0/1 hits
 Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 2 : 2/4 hits
 Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits
 1 infantry owned by the Japanese lost in Samara
 Russians win, taking Samara from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Russians win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in Rostov
 Russians attack with 1 artillery, 1 fighter and 2 infantry
 Germans defend with 1 infantry
 Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 1 : 1/4 hits
 Germans roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
 1 infantry owned by the Germans lost in Rostov
 Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Russians win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Recording Battle StatisticsNon Combat Move - Russians 
 3 aaGuns moved from Tambov to Volgograd
 1 fighter moved from Rostov to Turkmenistan
 1 fighter moved from Samara to Turkmenistan
 1 fighter moved from Vologda to Turkmenistan
 1 fighter moved from Evenkiyskiy to Yenisey
 4 infantry moved from Dzavhan to Yenisey
 2 infantry moved from Dzavhan to Olgiy
 3 infantry moved from Dzavhan to Central Mongolia
 1 tactical_bomber moved from Smolensk to TurkmenistanPlace Units - Russians 
 7 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 21 PUs; end with 23 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6 Game History Round :9 Purchase Units - Japanese 
 Japanese buy 2 armour, 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Japanese 
 Giving bonus movement to units
 1 infantry moved from Novosibirsk to Tsinghai
 Japanese take Tsinghai from Chinese
 1 armour moved from Kiangsu to Shantung
 1 armour moved from Kiangsu to Chahar
 1 artillery moved from Anhwe to Jehol
 Japanese take Jehol from Chinese
 2 fighters and 2 tactical_bombers moved from Kiangsu to Shantung
 2 bombers, 1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
 1 armour moved from Kwangsi to Shan State
 Japanese take French Indo China from French
 Japanese take Shan State from UK_Pacific
 1 armour moved from Kwangsi to Siam
 Japanese take Siam from UK_Pacific
 2 armour moved from Kwangtung to Hunan
 1 armour moved from Kwangtung to Yunnan
 1 armour moved from Kiangsu to Hunan
 1 artillery moved from Borneo to 43 Sea Zone
 1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone
 1 artillery moved from 41 Sea Zone to Sumatra
 1 tactical_bomber moved from Kiangsu to HunanCombat - Japanese 
 Battle in Sumatra
 Japanese attack with 1 artillery
 ANZAC defend with 1 infantry
 Japanese roll dice for 1 artillery in Sumatra, round 1 : 1/1 hits
 ANZAC roll dice for 1 infantry in Sumatra, round 1 : 0/1 hits
 1 infantry owned by the ANZAC lost in Sumatra
 Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 3
 Casualties for ANZAC: 1 infantry
 Japanese win with 1 artillery remaining. Battle score for attacker is 3
 Casualties for ANZAC: 1 infantry
 Battle in Yunnan
 Japanese attack with 1 armour
 British defend with 1 infantry
 Japanese roll dice for 1 armour in Yunnan, round 1 : 0/1 hits
 Chinese roll dice for 1 infantry in Yunnan, round 1 : 1/1 hits
 1 armour owned by the Japanese lost in Yunnan
 Chinese win with 1 infantry remaining. Battle score for attacker is -6
 Casualties for Japanese: 1 armour
 Battle in Hunan
 Japanese attack with 3 armour, 2 bombers, 1 fighter and 2 tactical_bombers
 Chinese defend with 1 artillery and 8 infantry
 Japanese roll dice for 3 armour, 2 bombers, 1 fighter and 2 tactical_bombers in Hunan, round 1 : 4/8 hits
 Chinese roll dice for 1 artillery and 8 infantry in Hunan, round 1 : 0/9 hits
 4 infantry owned by the Chinese lost in Hunan
 Japanese roll dice for 3 armour, 2 bombers, 1 fighter and 2 tactical_bombers in Hunan, round 2 : 7/8 hits
 Chinese roll dice for 1 artillery and 4 infantry in Hunan, round 2 : 2/5 hits
 1 artillery owned by the Chinese , 2 armour owned by the Japanese and 4 infantry owned by the Chinese lost in Hunan
 Japanese win, taking Hunan from Chinese with 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 16
 Casualties for Japanese: 2 armour
 Casualties for Chinese: 1 artillery and 8 infantry
 Japanese win with 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 16
 Casualties for Japanese: 2 armour
 Casualties for Chinese: 1 artillery and 8 infantry
 Battle in Chahar
 Japanese attack with 1 armour
 Russians defend with 1 infantry
 Japanese roll dice for 1 armour in Chahar, round 1 : 0/1 hits
 Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
 Japanese roll dice for 1 armour in Chahar, round 2 : 1/1 hits
 Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Chahar
 Chinese win with no units remaining. Battle score for attacker is -3
 Casualties for Japanese: 1 armour
 Casualties for Russians: 1 infantry
 Japanese win with no units remaining. Battle score for attacker is -3
 Casualties for Japanese: 1 armour
 Casualties for Russians: 1 infantry
 Battle in Shantung
 Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
 Chinese defend with 1 infantry
 Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Shantung, round 1 : 2/5 hits
 Chinese roll dice for 1 infantry in Shantung, round 1 : 0/1 hits
 1 infantry owned by the Chinese lost in Shantung
 Japanese win, taking Shantung from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Japanese win with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Recording Battle Statistics
 Game Loaded
 Japanese are now being played by: Human
 Germans are now being played by: Human
 French is now being played by: Human
 British are now being played by: Human
 Chinese are now being played by: Human
 Dutch is now being played by: Human
 Neutral_Axis are now being played by: Human
 Neutral_Allies are now being played by: Human
 ANZAC is now being played by: Human
 Russians are now being played by: Human
 UK_Pacific is now being played by: Human
 Mongolians are now being played by: Human
 Italians are now being played by: Human
 Neutral_True is now being played by: Human
 Americans are now being played by: HumanNon Combat Move - Japanese 
 1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
 1 fighter and 1 tactical_bomber moved from Shantung to Japan
 1 bomber, 1 fighter and 2 tactical_bombers moved from Hunan to Kwangtung
 1 bomber moved from Hunan to KwangtungPlace Units - Japanese 
 1 armour and 1 mech_infantry placed in Kwangtung
 Japanese undo move 1.
 1 armour and 1 mech_infantry placed in Kwangtung
 1 armour placed in Japan
 1 carrier and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 44 PUs (3 lost to blockades); end with 45 PUs totalTerritory Summary for Japanese : Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry 
 Iwo Jima : 1 infantry
 Paulau Island : 1 infantry
 Shantung : 1 armour
 Kiangsu : 1 factory_minor
 Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
 Jehol : 1 artillery
 Siam : 1 armour
 Hunan : 1 flag, 1 armour
 Hopei : 1 flag, Tsinghai : 1 flag, 1 infantry
 Anhwe : 1 flag, Shan State : 1 flag, 1 armour
 Borneo : 1 flag, Kwangtung : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry and 2 tactical_bombers
 Philippines : 1 flag, 1 airfield and 1 harbour
 Evenkiyskiy : 1 flag, Timguska : 1 flag, Kazakhstan : 1 flag, French Indo China : 1 flag, Celebes : 1 flag, 1 infantry
 Sumatra : 1 flag, 1 artillery
 41 Sea Zone : 1 transport
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 Round :9 Purchase Units - Americans 
 Americans buy 1 carrier and 7 destroyers; Remaining resources: 1 PUs;Combat Move - Americans 
 Giving bonus movement to units
 2 armour moved from Tunisia to Tobruk
 Americans take Libya from Italians
 Americans take Tobruk from Italians
 2 artilleries and 2 infantry moved from Tunisia to Libya
 1 artillery and 3 infantry moved from Algeria to TunisiaCombat - Americans 
 Recording Battle StatisticsNon Combat Move - Americans 
 1 fighter moved from Algeria to French West Africa
 1 fighter moved from Morocco to French West AfricaPlace Units - Americans 
 1 carrier and 7 destroyers placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 54 PUs; end with 55 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsRound :9 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
 Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 Giving bonus movement to units
 1 infantry moved from Suiyuyan to Hopei
 Chinese take Hopei from JapaneseCombat - Chinese 
 Recording Battle StatisticsNon Combat Move - Chinese 
 1 infantry moved from Kansu to ShensiPlace Units - Chinese 
 1 infantry placed in Sikang
 1 infantry placed in Kweichow
 5 infantry placed in YunnanTurn Complete - Chinese 
 Chinese collect 12 PUs; end with 12 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsRound :9 Combat Move - British 
 Giving bonus movement to units
 1 infantry moved from Yunnan to French Indo China
 UK_Pacific take French Indo China from Japanese
 1 artillery and 3 infantry moved from Burma to Shan StateCombat - British 
 Battle in Shan State
 British attack with 1 artillery and 3 infantry
 Japanese defend with 1 armour
 British roll dice for 1 artillery and 3 infantry in Shan State, round 1 : 2/4 hits
 Japanese roll dice for 1 armour in Shan State, round 1 : 0/1 hits
 1 armour owned by the Japanese lost in Shan State
 British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
 Casualties for Japanese: 1 armour
 British win with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
 Casualties for Japanese: 1 armour
 Recording Battle StatisticsNon Combat Move - British 
 1 armour moved from West India to 79 Sea Zone
 1 armour and 1 transport moved from 79 Sea Zone to 81 Sea Zone
 1 armour moved from 81 Sea Zone to Egypt
 2 infantry moved from Union of South Africa to 71 Sea Zone
 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
 2 infantry moved from 81 Sea Zone to Egypt
 1 infantry moved from West India to Eastern Persia
 6 infantry moved from India to West India
 3 aaGuns moved from Burma to IndiaPlace Units - British 
 1 armour and 2 infantry placed in Egypt
 2 destroyers placed in 106 Sea ZoneTurn Complete - British 
 British collect 29 PUs; end with 30 PUs totalRound :9 Place Units - UK_Pacific 
 2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 12 PUs; end with 12 PUs total
 Some units change owners in territory India
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6 Game History Round :9 Politics - Italians 
 Game Loaded
 Japanese are now being played by: Human
 Germans are now being played by: Human
 French is now being played by: Human
 British are now being played by: Human
 Chinese are now being played by: Human
 Dutch is now being played by: Human
 Neutral_Axis are now being played by: Human
 Neutral_Allies are now being played by: Human
 ANZAC is now being played by: Human
 Russians are now being played by: Human
 Mongolians are now being played by: Human
 UK_Pacific is now being played by: Human
 Italians are now being played by: Human
 Neutral_True is now being played by: Human
 Americans are now being played by: HumanPurchase Units - Italians 
 Italians buy 1 armour, 1 cruiser, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians 
 Giving bonus movement to units
 1 armour moved from Gibraltar to 92 Sea Zone
 1 armour and 1 transport moved from 92 Sea Zone to 98 Sea Zone
 1 armour moved from 98 Sea Zone to Syria
 1 fighter moved from Alexandria to 81 Sea ZoneCombat - Italians 
 Italians creates battle in territory 97 Sea Zone
 Battle in 81 Sea Zone
 Italians attack with 1 fighter
 British defend with 3 transports
 3 transports owned by the British lost in 81 Sea Zone
 Italians win, taking 97 Sea Zone from British, taking Syria from French with 1 fighter remaining. Battle score for attacker is 21
 Casualties for British: 3 transports
 Italians win with 1 fighter remaining. Battle score for attacker is 21
 Casualties for British: 3 transports
 Recording Battle StatisticsNon Combat Move - Italians 
 1 fighter moved from 81 Sea Zone to Iraq
 2 destroyers moved from 95 Sea Zone to 92 Sea Zone
 1 transport moved from 92 Sea Zone to 97 Sea Zone
 1 destroyer moved from 97 Sea Zone to 92 Sea ZonePlace Units - Italians 
 1 cruiser and 1 submarine placed in 93 Sea Zone
 1 armour and 1 infantry placed in Southern ItalyTurn Complete - Italians 
 Italians collect 18 PUs; end with 19 PUs total
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians : Alexandria : 1 flag, Gibraltar : 1 flag, 1 harbour 
 Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
 Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
 Syria : 1 flag, 1 armour
 Northern Italy : 1 aaGun and 1 factory_major
 Southern Italy : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
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 Round :9 Purchase Units - ANZAC 
 ANZAC buy 3 destroyers; Remaining resources: 4 PUs;Combat Move - ANZAC 
 Giving bonus movement to units
 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
 2 destroyers moved from 54 Sea Zone to 42 Sea Zone
 1 destroyer moved from 44 Sea Zone to 41 Sea Zone
 2 destroyers moved from 44 Sea Zone to 42 Sea Zone
 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
 1 artillery and 1 infantry moved from 42 Sea Zone to Java
 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
 Game Loaded
 Japanese are now being played by: Human
 Germans are now being played by: Human
 French is now being played by: Human
 British are now being played by: Human
 Chinese are now being played by: Human
 Dutch is now being played by: Human
 Neutral_Axis are now being played by: Human
 Neutral_Allies are now being played by: Human
 ANZAC is now being played by: Human
 Russians are now being played by: Human
 Mongolians are now being played by: Human
 UK_Pacific is now being played by: Human
 Italians are now being played by: Human
 Neutral_True is now being played by: Human
 Americans are now being played by: HumanCombat - ANZAC 
 ???
 Battle in 41 Sea Zone
 ANZAC attack with 1 destroyer
 Japanese defend with 1 transport
 1 transport owned by the Japanese lost in 41 Sea Zone
 ANZAC win, taking Philippines from Japanese with 1 destroyer remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Recording Battle StatisticsNon Combat Move - ANZAC Place Units - ANZAC 
 3 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 18 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsThe French do nothing. 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6 Game History Round :10 Purchase Units - Germans 
 Germans buy 6 armour, 6 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 Giving bonus movement to units
 1 infantry moved from Bryansk to Russia
 1 infantry moved from Bryansk to Russia
 1 infantry moved from Bryansk to Russia
 1 infantry moved from Bryansk to Russia
 1 infantry moved from Bryansk to Russia
 1 infantry moved from Bryansk to Russia
 1 artillery moved from Bryansk to Russia
 1 artillery moved from Bryansk to Russia
 1 artillery moved from Bryansk to Russia
 1 armour moved from Bryansk to Russia
 1 armour moved from Bryansk to Russia
 1 armour moved from Bryansk to Russia
 1 infantry moved from Bryansk to Tambov
 1 armour moved from Bryansk to Russia
 1 infantry moved from Bryansk to Smolensk
 3 armour, 2 artilleries and 3 infantry moved from Bryansk to Smolensk
 1 armour moved from Bryansk to Russia
 3 infantry moved from Ukraine to Rostov
 2 artilleries and 1 infantry moved from Bryansk to Rostov
 2 armour moved from Iraq to Trans-Jordan
 Germans take Trans-Jordan from British
 3 armour moved from Northwest Persia to Trans-Jordan
 1 armour moved from Persia to Trans-Jordan
 2 armour moved from Caucasus to Iraq
 2 artilleries and 10 infantry moved from Western Germany to 112 Sea Zone
 2 artilleries, 1 carrier, 1 destroyer, 10 infantry, 1 submarine and 6 transports moved from 112 Sea Zone to 110 Sea Zone
 2 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
 1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to United Kingdom
 2 bombers moved from France to United KingdomCombat - Germans 
 Battle in Rostov
 Germans attack with 2 artilleries and 4 infantry
 Russians defend with 1 artillery and 2 infantry
 Germans win, taking Rostov from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 artillery and 2 infantry
 Germans win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 artillery and 2 infantry
 Battle in Smolensk
 Germans attack with 3 armour, 2 artilleries and 4 infantry
 Russians defend with 1 armour and 1 infantry
 Germans win, taking Smolensk from Russians with 3 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 armour and 1 infantry
 Germans win with 3 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 armour and 1 infantry
 Battle in Tambov
 Germans attack with 1 infantry
 Russians defend with 1 aaGun
 Germans win, taking Tambov from Russians with 1 infantry remaining. Battle score for attacker is 5
 Casualties for Russians: 1 aaGun
 Germans win with 1 infantry remaining. Battle score for attacker is 5
 Casualties for Russians: 1 aaGun
 Battle in Russia
 Germans attack with 5 armour, 3 artilleries and 6 infantry
 Russians defend with 1 airfield, 1 factory_major and 7 infantry
 Germans captures 23PUs while taking Russians capital
 Germans converts factory_major into different units
 Germans win, taking Russia from Russians with 5 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 15
 Casualties for Germans: 2 infantry
 Casualties for Russians: 7 infantry
 Germans win with 5 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 15
 Casualties for Germans: 2 infantry
 Casualties for Russians: 7 infantry
 Battle in United Kingdom
 Germans attack with 2 artilleries, 3 bombers, 3 fighters, 10 infantry and 3 tactical_bombers
 French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
 Germans captures 30PUs while taking British capital
 Germans converts factory_major into different units
 Germans win, taking United Kingdom from British with 2 artilleries, 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 61
 Casualties for Germans: 7 infantry
 Casualties for French: 2 infantry
 Casualties for British: 5 aaGuns, 2 fighters, 9 infantry and 1 mech_infantry
 Germans win with 2 artilleries, 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 61
 Casualties for Germans: 7 infantry
 Casualties for French: 2 infantry
 Casualties for British: 5 aaGuns, 2 fighters, 9 infantry and 1 mech_infantry
 Recording Battle Statistics
 Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans 
 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
 1 fighter moved from United Kingdom to 110 Sea Zone
 3 bombers, 2 fighters and 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
 6 aaGuns moved from Bryansk to RussiaPlace Units - Germans 
 4 artilleries and 6 infantry placed in Western Germany
 3 armour placed in Novgorod
 3 armour placed in Ukraine
 2 artilleries and 1 fighter placed in FranceTurn Complete - Germans 
 Germans collect 70 PUs; end with 123 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 128 PUs
 Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 134 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 139 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 149 PUs
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 I will accept your unconditional surrender now. 
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 @Shin: I will accept your unconditional surrender now. *We 
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 Heh. I am Adolf Hitler! Allow me a little undeserved megalomania now and then. :) 
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 @Shin: Heh. I am Adolf Hitler! Allow me a little undeserved megalomania now and then. :) That just made me think of the Epic Rap Battle: 
 http://www.youtube.com/watch?v=AFA-rOls8YA
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 That was exactly what I had in mind. This partnership is going to go far! 
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 Shin Ji, It looks like this game is wrapped up. Check in with Garg and make sure he updates the bracket… as soon as he does, I will setup a thread for the next round’s match up. I am looking forward to the upcoming game! Jeff 
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 As am I , Jeff, as am I! Ohmss and I have decided on a bid and have submitted it to Garg. Have you guys done that yet? 
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 I’ve just been told by Garg that we are doing public bids. Apparently we go back and forth until both sides accept. We’ll start the bidding at 7 for the Allies. We were going to give UK Pacific an extra Transport. Do you accept this, or would you like to make a lower bid? 
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 we’ll bid 6, we’re going to give the French a tank in french west africa 
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 I’m willing to let that stand if Ohmss agrees. That’s a really interesting bid, and I’d like to see what you do with it. 
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 @Shin: I’m willing to let that stand if Ohmss agrees. That’s a really interesting bid, and I’d like to see what you do with it. Touch base with Ohmss and let me know if he is good with our allied bid. If so, I will start a thread for our next match. I will shoot you a PM with mine and RGP’s email addresses for the dice server. Lets get this game going! Jeff 
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 you know the french tank was a joke right, i was just bidding an amount jeff and i haven’t discussed what we would buy 
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 you know the french tank was a joke right, i was just bidding an amount jeff and i haven’t discussed what we would buy Lol, I was wondering about the tank! Our team’s bid is 6… let me know if you guys are good with this. 
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