ncm edit if youre okay with it J3 edit ncm.tsvg
XDAP-01 Dominators (Axis) vs. The Little Threats
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 Can I see your whole combat move? I like to take into consideration the whole board before making a decision. 
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 It it matters. 
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 I’ll scramble both of the fighters. 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6 Game History Round :7 Purchase Units - Germans 
 Germans buy 5 artilleries, 1 infantry and 7 submarines; Remaining resources: 0 PUs;Combat Move - Germans 
 Giving bonus movement to units
 1 infantry moved from France to Holland Belgium
 1 submarine moved from 112 Sea Zone to 109 Sea Zone
 1 submarine moved from 112 Sea Zone to 109 Sea Zone
 1 fighter moved from Western Germany to 109 Sea Zone
 1 fighter moved from Western Germany to 109 Sea Zone
 1 fighter moved from Western Germany to 109 Sea Zone
 1 tactical_bomber moved from Western Germany to 109 Sea Zone
 1 tactical_bomber moved from Western Germany to 109 Sea Zone
 1 tactical_bomber moved from Western Germany to 109 Sea Zone
 2 submarines moved from 112 Sea Zone to 91 Sea Zone
 1 infantry moved from Urals to Vologda
 1 infantry moved from Smolensk to Vologda
 1 bomber moved from Western Germany to 109 Sea Zone
 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
 1 submarine moved from 112 Sea Zone to 109 Sea Zone
 1 infantry moved from Rostov to Caucasus
 Germans take Caucasus from Russians
 1 infantry moved from Rostov to Volgograd
 3 armour moved from Ukraine to Volgograd
 1 infantry moved from Bryansk to Tambov
 Germans take Tambov from Russians
 1 infantry moved from Western Germany to Holland Belgium
 1 artillery moved from Western Germany to Holland BelgiumCombat - Germans 
 British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
 Battle in Volgograd
 Germans attack with 3 armour and 1 infantry
 Russians defend with 1 armour and 1 factory_minor
 Germans win, taking Volgograd from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 6
 Casualties for Russians: 1 armour
 Germans win with 3 armour and 1 infantry remaining. Battle score for attacker is 6
 Casualties for Russians: 1 armour
 Battle in Vologda
 Germans attack with 2 infantry
 Russians defend with 1 mech_infantry
 Germans win, taking Vologda from Russians with 1 infantry remaining. Battle score for attacker is 1
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 mech_infantry
 Germans win with 1 infantry remaining. Battle score for attacker is 1
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 mech_infantry
 Battle in Holland Belgium
 Germans attack with 1 artillery and 2 infantry
 British defend with 1 artillery
 Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
 Casualties for British: 1 artillery
 Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
 Casualties for British: 1 artillery
 Battle in 91 Sea Zone
 Germans attack with 2 submarines
 Americans defend with 1 cruiser and 4 transports
 Germans win with 2 submarines remaining. Battle score for attacker is 40
 Casualties for Americans: 1 cruiser and 4 transports
 Germans win with 2 submarines remaining. Battle score for attacker is 40
 Casualties for Americans: 1 cruiser and 4 transports
 Battle in 109 Sea Zone
 Germans attack with 1 bomber, 1 destroyer, 3 fighters, 3 submarines and 3 tactical_bombers
 British defend with 5 destroyers, 2 fighters and 4 transports
 Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 62
 Casualties for Germans: 1 destroyer and 3 submarines
 Casualties for British: 5 destroyers, 2 fighters and 4 transports
 Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 62
 Casualties for Germans: 1 destroyer and 3 submarines
 Casualties for British: 5 destroyers, 2 fighters and 4 transports
 Recording Battle StatisticsNon Combat Move - Germans 
 1 bomber moved from 109 Sea Zone to Western Germany
 3 fighters and 3 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux
 2 aaGuns, 2 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
 1 armour moved from Norway to 112 Sea Zone
 2 aaGuns, 1 armour, 2 artilleries, 6 infantry and 6 transports moved from 112 Sea Zone to 127 Sea Zone
 2 aaGuns, 1 armour, 2 artilleries and 6 infantry moved from 127 Sea Zone to Archangel
 4 infantry moved from Novgorod to Belarus
 1 infantry moved from Belarus to Smolensk
 1 infantry moved from Ukraine to Bryansk
 1 destroyer moved from 125 Sea Zone to 112 Sea ZonePlace Units - Germans 
 7 submarines placed in 112 Sea Zone
 3 artilleries placed in Novgorod
 2 artilleries and 1 infantry placed in UkraineTurn Complete - Germans 
 Germans collect 59 PUs; end with 59 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
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 I swear I looked at this game a turn ago, and the Allies had it in the bag. What happend! 
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 I swear I looked at this game a turn ago, and the Allies had it in the bag. What happend! This game is just a weird mess all around. Still anyone’s game! P.S. Garg, Pvt.Ryan has been removed from the team due to inactivity if you’d like to reflect that in future versions of the brackets. Thanks! 
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 I concur. I felt fairly confident a round ago, now I’m not so certain. Round :7 Purchase Units - Russians 
 Russians buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians 
 Giving bonus movement to units
 3 infantry moved from Northwest Persia to Caucasus
 4 infantry moved from Manchuria to JeholCombat - Russians 
 Battle in Caucasus
 Russians attack with 3 infantry
 Germans defend with 1 infantry
 Russians roll dice for 3 infantry in Caucasus, round 1 : 0/3 hits
 Germans roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
 Russians roll dice for 3 infantry in Caucasus, round 2 : 0/3 hits
 Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
 1 infantry owned by the Russians lost in Caucasus
 Russians roll dice for 2 infantry in Caucasus, round 3 : 0/2 hits
 Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
 Russians roll dice for 2 infantry in Caucasus, round 4 : 1/2 hits
 Germans roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
 Russians win, taking Caucasus from Germans with 1 infantry remaining. Battle score for attacker is -3
 Casualties for Germans: 1 infantry
 Casualties for Russians: 2 infantry
 Russians win with 1 infantry remaining. Battle score for attacker is -3
 Casualties for Germans: 1 infantry
 Casualties for Russians: 2 infantry
 Battle in Jehol
 Russians attack with 4 infantry
 Japanese defend with 1 infantry
 Russians roll dice for 4 infantry in Jehol, round 1 : 0/4 hits
 Japanese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
 Russians roll dice for 4 infantry in Jehol, round 2 : 1/4 hits
 Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
 1 infantry owned by the Japanese lost in Jehol
 Russians win, taking Jehol from Japanese with 4 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Russians win with 4 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Recording Battle StatisticsNon Combat Move - Russians 
 1 infantry moved from Dzavhan to Yenisey
 9 infantry moved from Ulaanbaatar to DzavhanPlace Units - Russians 
 8 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 16 PUs (3 lost to blockades); end with 18 PUs total
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6 Game History Round :7 Purchase Units - Japanese 
 Japanese buy 3 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese 
 Giving bonus movement to units
 5 fighters and 4 tactical_bombers moved from Kiangsi to Kwangsi
 1 artillery and 1 infantry moved from Kwangtung to Kwangsi
 1 armour and 1 infantry moved from Japan to 6 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
 1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
 2 bombers moved from Kiangsi to 37 Sea Zone
 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
 Game Loaded
 Japanese are now being played by: Human
 Germans are now being played by: Human
 French is now being played by: Human
 British are now being played by: Human
 Chinese are now being played by: Human
 Dutch is now being played by: Human
 Neutral_Axis are now being played by: Human
 Neutral_Allies are now being played by: Human
 ANZAC is now being played by: Human
 Russians are now being played by: Human
 UK_Pacific is now being played by: Human
 Mongolians are now being played by: Human
 Italians are now being played by: Human
 Neutral_True is now being played by: Human
 Americans are now being played by: HumanCombat - Japanese 
 Battle in 35 Sea Zone
 Japanese attack with 1 carrier, 1 fighter and 1 tactical_bomber
 ANZAC defend with 1 cruiser and 2 destroyers
 Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 1 : 2/2 hits
 ANZAC roll dice for 1 cruiser and 2 destroyers in 35 Sea Zone, round 1 : 0/3 hits
 2 destroyers owned by the ANZAC lost in 35 Sea Zone
 Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 0/2 hits
 ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 2 : 0/1 hits
 Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 3 : 1/2 hits
 ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 3 : 0/1 hits
 1 cruiser owned by the ANZAC lost in 35 Sea Zone
 Japanese win, taking 35 Sea Zone from ANZAC with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
 Casualties for ANZAC: 1 cruiser and 2 destroyers
 Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
 Casualties for ANZAC: 1 cruiser and 2 destroyers
 Battle in 37 Sea Zone
 Japanese attack with 2 bombers
 ANZAC defend with 1 destroyer and 1 transport
 Japanese roll dice for 2 bombers in 37 Sea Zone, round 1 : 2/2 hits
 ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 1 : 0/1 hits
 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
 Japanese win with 2 bombers remaining. Battle score for attacker is 15
 Casualties for ANZAC: 1 destroyer and 1 transport
 Japanese win with 2 bombers remaining. Battle score for attacker is 15
 Casualties for ANZAC: 1 destroyer and 1 transport
 Battle in Kwangsi
 Japanese attack with 1 armour, 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers
 British defend with 1 armour, 2 artilleries, 1 fighter and 6 infantry
 Japanese roll dice for 1 armour, 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers in Kwangsi, round 1 : 6/13 hits
 Chinese roll dice for 1 armour, 2 artilleries, 1 fighter and 6 infantry in Kwangsi, round 1 : 3/10 hits
 6 infantry owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
 Japanese roll dice for 1 armour, 5 fighters and 4 tactical_bombers in Kwangsi, round 2 : 5/10 hits
 Chinese roll dice for 1 armour, 2 artilleries and 1 fighter in Kwangsi, round 2 : 1/4 hits
 1 armour owned by the British , 2 artilleries owned by the British , 1 fighter owned by the British and 1 fighter owned by the Japanese lost in Kwangsi
 Japanese win, taking Kwangsi from Chinese with 1 armour, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 22
 Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
 Casualties for British: 1 armour, 2 artilleries, 1 fighter and 6 infantry
 Japanese win with 1 armour, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 22
 Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
 Casualties for British: 1 armour, 2 artilleries, 1 fighter and 6 infantry
 Recording Battle StatisticsNon Combat Move - Japanese 
 2 fighters and 2 tactical_bombers moved from Kwangsi to Philippines
 2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsi
 1 infantry moved from Anhwe to Kiangsi
 1 artillery moved from Kweichow to Anhwe
 1 infantry moved from Shensi to Kweichow
 2 bombers moved from 37 Sea Zone to KiangsiPlace Units - Japanese 
 1 transport placed in 20 Sea Zone
 1 armour and 1 infantry placed in Kwangtung
 2 armour and 1 fighter placed in KiangsuTurn Complete - Japanese 
 Japanese collect 36 PUs; end with 36 PUs totalTerritory Summary for Japanese : Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry 
 Iwo Jima : 1 infantry
 Paulau Island : 1 infantry
 Kwangsi : 1 armour
 Kiangsu : 2 armour, 1 factory_minor and 1 fighter
 Kiangsi : 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
 Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
 Shensi : 1 flag, Suiyuyan : 1 flag, Kweichow : 1 flag, 1 infantry
 Kansu : 1 flag, Hopei : 1 flag, Tsinghai : 1 flag, Chahar : 1 flag, Anhwe : 1 flag, 1 artillery
 Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
 Philippines : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 tactical_bombers
 Evenkiyskiy : 1 flag, 1 infantry
 Timguska : 1 flag, Kazakhstan : 1 flag,
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 this game couldn’t be more over, whenever you are ready for round 2 Shin Ji we are waiting, rgp44 - Atlanta Axis 
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 Ohmss and I are looking forward to it, rpg44. I lived in Atlanta too, until just a few years ago. Marietta represent! 
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 I’m also from the area. Canton-ite here! 20 minutes north of Marietta. 
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 Man, I picked a bad time to move to Thailand, then! 
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 I am right down the road in Suwanee. If Shin Ji hadn’t moved, we could have played the next game in person! Looking forward to the next match up! 
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 Ohmss - if you ever want to play in person, we have a group that plays about once a month: 
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 Round :7 Purchase Units - Americans 
 Americans buy 3 artilleries, 4 destroyers, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 Giving bonus movement to units
 2 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
 3 destroyers moved from 101 Sea Zone to 91 Sea Zone
 1 fighter moved from French West Africa to 91 Sea Zone
 2 artilleries and 2 infantry moved from Morocco to Algeria
 2 bombers, 1 fighter and 2 tactical_bombers moved from Hawaiian Islands to Korea
 1 fighter moved from Western United States to West IndiesCombat - Americans 
 Battle in 91 Sea Zone
 Americans attack with 3 destroyers and 1 fighter
 Germans defend with 2 submarines
 Germans roll dice for 2 submarines in 91 Sea Zone, round 1 : 0/2 hits
 Americans roll dice for 3 destroyers and 1 fighter in 91 Sea Zone, round 1 : 1/4 hits
 1 submarine owned by the Germans lost in 91 Sea Zone
 Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
 Americans roll dice for 3 destroyers and 1 fighter in 91 Sea Zone, round 2 : 2/4 hits
 1 submarine owned by the Germans lost in 91 Sea Zone
 Americans win with 3 destroyers and 1 fighter remaining. Battle score for attacker is 12
 Casualties for Germans: 2 submarines
 Americans win with 3 destroyers and 1 fighter remaining. Battle score for attacker is 12
 Casualties for Germans: 2 submarines
 Battle in Algeria
 Americans attack with 2 artilleries and 2 infantry
 Italians defend with 1 armour
 Americans roll dice for 2 artilleries and 2 infantry in Algeria, round 1 : 1/4 hits
 Italians roll dice for 1 armour in Algeria, round 1 : 0/1 hits
 1 armour owned by the Italians lost in Algeria
 Americans win, taking Algeria from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
 Casualties for Italians: 1 armour
 Americans win with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
 Casualties for Italians: 1 armour
 Recording Battle StatisticsNon Combat Move - Americans 
 2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
 2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
 1 fighter moved from 91 Sea Zone to Morocco
 2 mech_infantrys moved from Central United States to Eastern United States
 2 mech_infantrys moved from Central United States to Western United StatesPlace Units - Americans 
 3 artilleries and 2 infantry placed in Eastern United States
 4 destroyers and 3 transports placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsRound :7 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
 Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese 
 Giving bonus movement to units
 1 artillery and 2 infantry moved from Szechwan to Kweichow
 1 infantry moved from Szechwan to Shensi
 Chinese take Shensi from Japanese
 1 infantry moved from Sikang to Tsinghai
 Chinese take Tsinghai from JapaneseCombat - Chinese 
 Battle in Kweichow
 Chinese attack with 1 artillery and 2 infantry
 Japanese defend with 1 infantry
 Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 1 : 2/3 hits
 Japanese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
 1 infantry owned by the Japanese lost in Kweichow
 Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Chinese win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Recording Battle StatisticsNon Combat Move - Chinese Place Units - Chinese 
 1 infantry placed in Jehol
 1 artillery and 2 infantry placed in HunanTurn Complete - Chinese 
 Chinese collect 11 PUs; end with 12 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsRound :7 Combat Move - British 
 Giving bonus movement to units
 3 infantry moved from Yunnan to Kwangsi
 1 infantry moved from French Indo China to Kwangsi
 3 infantry moved from Hunan to Kwangsi
 2 infantry moved from West India to 79 Sea Zone
 2 infantry and 1 transport moved from 79 Sea Zone to 81 Sea Zone
 2 infantry moved from 81 Sea Zone to Egypt
 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
 1 armour moved from Trans-Jordan to EgyptCombat - British 
 Battle in Egypt
 British attack with 1 armour, 1 artillery and 3 infantry
 Italians defend with 1 artillery and 1 harbour
 British roll dice for 1 armour, 1 artillery and 3 infantry in Egypt, round 1 : 2/5 hits
 Italians roll dice for 1 artillery in Egypt, round 1 : 1/1 hits
 1 infantry owned by the British and 1 artillery owned by the Italians lost in Egypt
 British win, taking Egypt from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 1
 Casualties for British: 1 infantry
 Casualties for Italians: 1 artillery
 British win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 1
 Casualties for British: 1 infantry
 Casualties for Italians: 1 artillery
 Battle in Kwangsi
 British attack with 7 infantry
 Japanese defend with 1 armour
 British roll dice for 7 infantry in Kwangsi, round 1 : 0/7 hits
 Japanese roll dice for 1 armour in Kwangsi, round 1 : 1/1 hits
 1 infantry owned by the British lost in Kwangsi
 British roll dice for 6 infantry in Kwangsi, round 2 : 1/6 hits
 Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits
 1 armour owned by the Japanese lost in Kwangsi
 British win, taking Kwangsi from Japanese with 6 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 armour
 Casualties for British: 1 infantry
 British win with 6 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 armour
 Casualties for British: 1 infantry
 Recording Battle StatisticsNon Combat Move - British 
 1 artillery and 1 infantry moved from India to Burma
 1 destroyer moved from 76 Sea Zone to 81 Sea ZonePlace Units - British 
 1 fighter placed in United Kingdom
 3 destroyers placed in 106 Sea ZoneTurn Complete - British 
 British collect 28 PUs (1 lost to blockades); end with 28 PUs totalRound :7 Place Units - UK_Pacific 
 1 armour and 4 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 18 PUs; end with 18 PUs total
 Some units change owners in territory India
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6 Game History Round :7 Purchase Units - Italians 
 Italians buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 Giving bonus movement to units
 2 submarines moved from 93 Sea Zone to 91 Sea Zone
 1 cruiser moved from 93 Sea Zone to 98 Sea Zone
 1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
 1 infantry moved from Northern Italy to 97 Sea Zone
 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
 1 bomber moved from Southern Italy to Egypt
 1 armour and 2 infantry moved from 98 Sea Zone to EgyptCombat - Italians 
 Battle in 91 Sea Zone
 Italians attack with 2 submarines
 Americans defend with 3 destroyers and 3 transports
 Italians roll dice for 2 submarines in 91 Sea Zone, round 1 : 1/2 hits
 Americans roll dice for 3 destroyers and 3 transports in 91 Sea Zone, round 1 : 2/3 hits
 1 destroyer owned by the Americans and 2 submarines owned by the Italians lost in 91 Sea Zone
 Americans win with 2 destroyers and 3 transports remaining. Battle score for attacker is -4
 Casualties for Italians: 2 submarines
 Casualties for Americans: 1 destroyer
 Battle in Egypt
 Italians attack with 1 armour, 1 bomber and 2 infantry
 British defend with 1 armour, 1 artillery, 1 harbour and 2 infantry
 Italians roll dice for 1 cruiser in Egypt, round 1 : 0/1 hits
 Italians roll dice for 1 armour, 1 bomber and 2 infantry in Egypt, round 1 : 2/4 hits
 British roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 1 : 2/4 hits
 2 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
 Italians roll dice for 1 armour and 1 bomber in Egypt, round 2 : 2/2 hits
 British roll dice for 1 armour and 1 artillery in Egypt, round 2 : 2/2 hits
 1 armour owned by the British , 1 artillery owned by the British , 1 armour owned by the Italians and 1 bomber owned by the Italians lost in Egypt
 British win with no units remaining. Battle score for attacker is -8
 Casualties for British: 1 armour, 1 artillery and 2 infantry
 Casualties for Italians: 1 armour, 1 bomber and 2 infantry
 Italians win with no units remaining. Battle score for attacker is -8
 Casualties for British: 1 armour, 1 artillery and 2 infantry
 Casualties for Italians: 1 armour, 1 bomber and 2 infantry
 Recording Battle StatisticsNon Combat Move - Italians 
 1 destroyer moved from 94 Sea Zone to 92 Sea Zone
 1 aaGun moved from Northern Italy to Southern Italy
 1 aaGun moved from Southern France to Normandy Bordeaux
 1 armour moved from Normandy Bordeaux to Northern ItalyPlace Units - Italians 
 1 armour and 2 fighters placed in Southern Italy
 2 infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 19 PUs; end with 19 PUs total
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians : Alexandria : 1 flag, Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour 
 Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
 Tunisia : 1 flag, Northern Italy : 1 aaGun, 1 armour, 1 factory_major and 2 infantry
 Southern Italy : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 2 fighters and 1 harbour
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 Round :7 Purchase Units - ANZAC 
 ANZAC buy 1 carrier and 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC 
 Giving bonus movement to unitsNon Combat Move - ANZAC Place Units - ANZAC 
 1 carrier placed in 54 Sea Zone
 1 fighter placed in 54 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 18 PUs; end with 20 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsRound :7 Combat Move - French 
 Giving bonus movement to units
 1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - French 
 Battle in 98 Sea Zone
 French attack with 1 destroyer
 Italians defend with 1 cruiser, 1 destroyer and 2 transports
 French roll dice for 1 destroyer in 98 Sea Zone, round 1 : 1/1 hits
 Italians roll dice for 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 1 : 0/2 hits
 1 destroyer owned by the Italians lost in 98 Sea Zone
 French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
 Italians roll dice for 1 cruiser and 2 transports in 98 Sea Zone, round 2 : 0/1 hits
 1 cruiser owned by the Italians lost in 98 Sea Zone
 2 transports owned by the Italians lost in 98 Sea Zone
 French win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 34
 Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports
 French win with 1 destroyer remaining. Battle score for attacker is 34
 Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports
 Recording Battle StatisticsNon Combat Move - French Turn Complete - French Wow, got really lucky there with the destroyer. I thought that was a suicide mission. 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6 Game History Round :8 Purchase Units - Germans 
 Germans buy 9 armour and 4 submarines; Remaining resources: 1 PUs;Combat Move - Germans 
 Giving bonus movement to units
 1 infantry moved from Volgograd to Caucasus
 3 armour moved from Volgograd to Caucasus
 4 submarines moved from 112 Sea Zone to 91 Sea Zone
 1 bomber moved from Western Germany to 115 Sea Zone
 1 submarine moved from 112 Sea Zone to 115 Sea Zone
 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
 2 submarines moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans 
 Battle in 91 Sea Zone
 Germans attack with 4 submarines
 Americans defend with 2 destroyers and 3 transports
 Germans roll dice for 4 submarines in 91 Sea Zone, round 1 : 1/4 hits
 Americans roll dice for 2 destroyers and 3 transports in 91 Sea Zone, round 1 : 0/2 hits
 1 destroyer owned by the Americans lost in 91 Sea Zone
 Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 0/4 hits
 Americans roll dice for 1 destroyer and 3 transports in 91 Sea Zone, round 2 : 0/1 hits
 Germans roll dice for 4 submarines in 91 Sea Zone, round 3 : 2/4 hits
 Americans roll dice for 1 destroyer and 3 transports in 91 Sea Zone, round 3 : 0/1 hits
 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
 2 transports owned by the Americans lost in 91 Sea Zone
 Germans roll dice for 4 submarines in 91 Sea Zone, round 4 : 1/4 hits
 Germans win with 4 submarines remaining. Battle score for attacker is 37
 Casualties for Americans: 2 destroyers and 3 transports
 Germans win with 4 submarines remaining. Battle score for attacker is 37
 Casualties for Americans: 2 destroyers and 3 transports
 Battle in 115 Sea Zone
 Germans attack with 1 bomber, 1 destroyer and 1 submarine
 Russians defend with 1 cruiser and 1 submarine
 Germans roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
 Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
 Germans roll dice for 1 bomber and 1 destroyer in 115 Sea Zone, round 1 : 0/2 hits
 Russians roll dice for 1 cruiser in 115 Sea Zone, round 1 : 0/1 hits
 Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits
 1 submarine owned by the Russians lost in 115 Sea Zone
 Germans roll dice for 1 bomber and 1 destroyer in 115 Sea Zone, round 2 : 2/2 hits
 Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits
 1 cruiser owned by the Russians lost in 115 Sea Zone
 Germans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 18
 Casualties for Russians: 1 cruiser and 1 submarine
 Germans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 18
 Casualties for Russians: 1 cruiser and 1 submarine
 Battle in Caucasus
 Germans attack with 3 armour and 1 infantry
 Russians defend with 1 infantry
 Germans roll dice for 3 armour and 1 infantry in Caucasus, round 1 : 2/4 hits
 Russians roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Caucasus
 Germans win, taking Caucasus from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Germans win with 3 armour and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Recording Battle StatisticsNon Combat Move - Germans 
 1 infantry moved from Bryansk to Belarus
 1 infantry moved from Ukraine to Bryansk
 2 artilleries moved from Ukraine to Western Ukraine
 2 aaGuns, 1 armour, 2 artilleries and 6 infantry moved from Archangel to Belarus
 3 artilleries moved from Novgorod to Belarus
 1 bomber moved from 115 Sea Zone to Novgorod
 1 artillery and 2 infantry moved from Holland Belgium to Western Germany
 3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to FinlandPlace Units - Germans 
 3 armour placed in Volgograd
 3 armour placed in Ukraine
 3 armour placed in Novgorod
 4 submarines placed in 112 Sea ZoneTurn Complete - Germans 
 Germans collect 59 PUs; end with 60 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Germans : France : 1 flag, 1 airfield and 1 factory_minor 
 Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
 Germany : 1 factory_major
 Belarus : 1 flag, 6 aaGuns, 21 armour, 18 artilleries and 32 infantry
 Karelia : 1 flag, Baltic States : 1 flag, Bryansk : 1 flag, 1 infantry
 Rostov : 1 flag, Nenetsia : 1 flag, Urals : 1 flag, Vyborg : 1 flag, Archangel : 1 flag, Eastern Poland : 1 flag, Bessarabia : 1 flag, Tambov : 1 flag, 1 infantry
 Ukraine : 1 flag, 3 armour and 1 factory_minor
 Western Ukraine : 1 flag, 2 artilleries
 Vologda : 1 flag, 1 infantry
 Volgograd : 1 flag, 3 armour and 1 factory_minor
 Novgorod : 1 flag, 1 airfield, 3 armour, 1 bomber, 1 factory_minor and 1 harbour
 Caucasus : 1 flag, 3 armour and 1 infantry
 Smolensk : 1 flag, 1 infantry
 112 Sea Zone : 4 submarines
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6 Game History Round :8 Purchase Units - Germans 
 Germans buy 9 armour and 4 submarines; Remaining resources: 1 PUs;Combat Move - Germans 
 Giving bonus movement to units
 1 infantry moved from Volgograd to Caucasus
 3 armour moved from Volgograd to Caucasus
 4 submarines moved from 112 Sea Zone to 91 Sea Zone
 1 bomber moved from Western Germany to 115 Sea Zone
 1 submarine moved from 112 Sea Zone to 115 Sea Zone
 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
 2 submarines moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans 
 Battle in 91 Sea Zone
 Germans attack with 4 submarines
 Americans defend with 2 destroyers and 3 transports
 Germans roll dice for 4 submarines in 91 Sea Zone, round 1 : 1/4 hits
 Americans roll dice for 2 destroyers and 3 transports in 91 Sea Zone, round 1 : 0/2 hits
 1 destroyer owned by the Americans lost in 91 Sea Zone
 Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 0/4 hits
 Americans roll dice for 1 destroyer and 3 transports in 91 Sea Zone, round 2 : 0/1 hits
 Germans roll dice for 4 submarines in 91 Sea Zone, round 3 : 2/4 hits
 Americans roll dice for 1 destroyer and 3 transports in 91 Sea Zone, round 3 : 0/1 hits
 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
 2 transports owned by the Americans lost in 91 Sea Zone
 Germans roll dice for 4 submarines in 91 Sea Zone, round 4 : 1/4 hits
 Germans win with 4 submarines remaining. Battle score for attacker is 37
 Casualties for Americans: 2 destroyers and 3 transports
 Germans win with 4 submarines remaining. Battle score for attacker is 37
 Casualties for Americans: 2 destroyers and 3 transports
 Battle in 115 Sea Zone
 Germans attack with 1 bomber, 1 destroyer and 1 submarine
 Russians defend with 1 cruiser and 1 submarine
 Germans roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
 Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
 Germans roll dice for 1 bomber and 1 destroyer in 115 Sea Zone, round 1 : 0/2 hits
 Russians roll dice for 1 cruiser in 115 Sea Zone, round 1 : 0/1 hits
 Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits
 1 submarine owned by the Russians lost in 115 Sea Zone
 Germans roll dice for 1 bomber and 1 destroyer in 115 Sea Zone, round 2 : 2/2 hits
 Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits
 1 cruiser owned by the Russians lost in 115 Sea Zone
 Germans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 18
 Casualties for Russians: 1 cruiser and 1 submarine
 Germans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 18
 Casualties for Russians: 1 cruiser and 1 submarine
 Battle in Caucasus
 Germans attack with 3 armour and 1 infantry
 Russians defend with 1 infantry
 Germans roll dice for 3 armour and 1 infantry in Caucasus, round 1 : 2/4 hits
 Russians roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Caucasus
 Germans win, taking Caucasus from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Germans win with 3 armour and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Recording Battle Statistics
 3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Finland
 1 bomber moved from 115 Sea Zone to Novgorod
 1 artillery and 2 infantry moved from Holland Belgium to Western Germany
 3 artilleries moved from Novgorod to Belarus
 2 aaGuns, 1 armour, 2 artilleries and 6 infantry moved from Archangel to Belarus
 1 infantry moved from Bryansk to Belarus
 1 infantry moved from Ukraine to Bryansk
 2 artilleries moved from Ukraine to Western Ukraine
 Game Loaded
 Japanese are now being played by: Human
 Germans are now being played by: Human
 French is now being played by: Human
 British are now being played by: Human
 Chinese are now being played by: Human
 Dutch is now being played by: Human
 Neutral_Axis are now being played by: Human
 Neutral_Allies are now being played by: Human
 ANZAC is now being played by: Human
 Russians are now being played by: Human
 UK_Pacific is now being played by: Human
 Mongolians are now being played by: Human
 Italians are now being played by: Human
 Neutral_True is now being played by: Human
 Americans are now being played by: HumanPlace Units - Germans 
 3 armour placed in Novgorod
 3 armour placed in Volgograd
 3 armour placed in Ukraine
 4 submarines placed in 112 Sea ZoneTurn Complete - Germans 
 Germans collect 59 PUs; end with 60 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Germans : France : 1 flag, 1 airfield and 1 factory_minor 
 Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
 Germany : 1 factory_major
 Belarus : 1 flag, 6 aaGuns, 21 armour, 18 artilleries and 32 infantry
 Karelia : 1 flag, Baltic States : 1 flag, Bryansk : 1 flag, 1 infantry
 Rostov : 1 flag, Nenetsia : 1 flag, Urals : 1 flag, Vyborg : 1 flag, Archangel : 1 flag, Eastern Poland : 1 flag, Bessarabia : 1 flag, Tambov : 1 flag, 1 infantry
 Ukraine : 1 flag, 3 armour and 1 factory_minor
 Western Ukraine : 1 flag, 2 artilleries
 Vologda : 1 flag, 1 infantry
 Volgograd : 1 flag, 3 armour and 1 factory_minor
 Novgorod : 1 flag, 1 airfield, 3 armour, 1 bomber, 1 factory_minor and 1 harbour
 Caucasus : 1 flag, 3 armour and 1 infantry
 Smolensk : 1 flag, 1 infantry
 112 Sea Zone : 4 submarines
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