Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Purchase Units - Japanese
            Japanese buy 1 battleship, 1 destroyer and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Japanese
            Giving bonus movement to units
            1 infantry moved from Hopei to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 artillery and 2 infantry moved from Hunan to Yunnan
            3 fighters moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 bombers moved from Manchuria to Yunnan
            2 artilleries and 4 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            1 armour moved from Jehol to Suiyuyan
            4 fighters and 4 tactical_bombers moved from Manchuria to Suiyuyan
Combat - Japanese
            Battle in Suiyuyan
                Japanese attack with 1 armour, 2 artilleries, 4 fighters, 5 infantry and 4 tactical_bombers
                Chinese defend with 9 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 5 infantry and 4 tactical_bombers in Suiyuyan, round 1 :  7/16 hits
                    Chinese roll dice for 9 infantry in Suiyuyan, round 1 :  2/9 hits
                    2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Suiyuyan
                    Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers in Suiyuyan, round 2 :  5/14 hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  0/2 hits
                    2 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 armour, 2 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 9 infantry
                Japanese win with 1 armour, 2 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 9 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 4 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 fighter and 8 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 1 :  4/10 hits
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 1 :  4/9 hits
                    2 infantry owned by the Japanese , 4 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber in Yunnan, round 2 :  3/6 hits
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  1/5 hits
                    3 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 3 :  2/5 hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 :  1/2 hits
                    1 fighter owned by the Chinese , 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -12
                Casualties for Japanese: 4 fighters and 2 infantry
                Casualties for Chinese: 1 fighter and 8 infantry
                Japanese win with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -12
                Casualties for Japanese: 4 fighters and 2 infantry
                Casualties for Chinese: 1 fighter and 8 infantry
            Recording Battle Statistics
Non Combat Move - Japanese
            2 bombers and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 mech_infantry moved from Manchuria to Anhwe
            6 infantry moved from Manchuria to Jehol
            2 artilleries moved from Manchuria to Jehol
            1 artillery and 4 infantry moved from Manchuria to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
            1 battleship moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            4 fighters and 4 tactical_bombers moved from Suiyuyan to Hopei
            1 fighter moved from Iwo Jima to Paulau Island
Place Units - Japanese
            1 battleship, 1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 34 PUs; end with 35 PUs total
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Iwo Jima : 1 infantry
    Paulau Island : 1 fighter and 1 infantry
    Kwangsi : 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber
    Japan : 3 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 harbour and 4 infantry
    Jehol : 2 artilleries and 6 infantry
    Siam : 2 infantry
    Manchuria : 1 aaGun, 1 airfield and 4 infantry
    Shensi : 1 flag, 1 infantry
    Yunnan : 1 flag, 1 artillery
    Suiyuyan : 1 flag, 1 armour, 2 artilleries and 3 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag,    Hopei : 1 flag, 4 fighters and 4 tactical_bombers
    Chahar : 1 flag,    Anhwe : 1 flag, 1 mech_infantry
    36 Sea Zone : 2 battleships, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
    26 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
    6 Sea Zone : 1 battleship, 1 destroyer, 2 submarines and 1 transport
Production/PUs Summary :
Germans : 42 / 47
    Russians : 37 / 42
    Japanese : 34 / 45
    Americans : 52 / 54
    Chinese : 4 / 14
    British : 26 / 25
    UK_Pacific : 24 / 24
    Italians : 19 / 30
    ANZAC : 14 / 14
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
I’ll be taking over Japan due to Ryan’s absence.
If you’re taking Japan, do you mind me taking Italy from you? If you’re attached, I’m happy just keeping Germany, though.
Got a good feel for Italy right now so I’ll hold on for the time being.
No worries. I’m a happy little Nazi over here. :)
US3
    Round :3
Purchase Units - Americans
            Americans buy 3 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            Giving bonus movement to units
Non Combat Move - Americans
Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            2 destroyers and 1 transport placed in 10 Sea Zone
            3 infantry placed in Central United States
            Notification to player Americans: America has joined the Allies, and declared war on the Axis!
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Setting uses for triggers used this phase.
Turn Complete - Americans
            Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
China3
    Round :3
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
            Giving bonus movement to units
Non Combat Move - Chinese
Place Units - Chinese
            4 infantry placed in Szechwan
            Chinese undo move 1.
            4 infantry placed in Szechwan
Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs total
UK3
    Round :3
Combat Move - British
            Giving bonus movement to units
            1 armour and 1 mech_infantry moved from Trans-Jordan to Alexandria
                  British take Alexandria from Italians
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
            1 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            4 infantry moved from Shan State to Yunnan
            1 infantry moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 artillery and 4 infantry moved from Shan State to French Indo China
            1 artillery and 3 infantry moved from India to Burma
            1 infantry moved from West India to India
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
Combat - British
            Battle in Yunnan
                British attack with 2 fighters, 5 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Yunnan, round 1 :  4/8 hits
                    Japanese roll dice for 1 artillery in Yunnan, round 1 :  0/1 hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
                British win with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Tanganyika Territory
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 1 :  0/2 hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 1 :  0/1 hits
                    British roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 :  0/2 hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 2 :  1/1 hits
                    1 infantry owned by the British lost in Tanganyika Territory
                    British roll dice for 1 artillery in Tanganyika Territory, round 3 :  0/1 hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 3 :  0/1 hits
                    British roll dice for 1 artillery in Tanganyika Territory, round 4 :  1/1 hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 4 :  0/1 hits
                    1 infantry owned by the Italians lost in Tanganyika Territory
                British win, taking Tanganyika Territory from Italians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
                British win with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Recording Battle Statistics
Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
Place Units - British
            3 destroyers placed in 109 Sea Zone
Turn Complete - British
            British collect 27 PUs (2 lost to blockades); end with 28 PUs total
India3
Place Units - UK_Pacific
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 25 PUs total
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some units change owners in territory India
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Politics - Italians
            Game Loaded
                Japanese are now being played by: Human
                Germans are now being played by: Human
                French is now being played by: Human
                British are now being played by: Human
                Chinese are now being played by: Human
                Dutch is now being played by: Human
                Neutral_Axis are now being played by: Human
                Neutral_Allies are now being played by: Human
                ANZAC is now being played by: Human
                Russians are now being played by: Human
                UK_Pacific is now being played by: Human
                Mongolians are now being played by: Human
                Neutral_True is now being played by: Human
                Italians are now being played by: Human
                Americans are now being played by: Human
Purchase Units - Italians
            Italians buy 1 armour, 1 destroyer and 2 transports; Remaining resources: 2 PUs;
Combat Move - Italians
            Giving bonus movement to units
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour moved from Greece to 97 Sea Zone
            1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 artillery, 1 fighter, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 1 :  1/4 hits
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 1 :  1/3 hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Egypt, round 2 :  2/3 hits
                    British roll dice for 1 artillery and 1 fighter in Egypt, round 2 :  1/2 hits
                    1 artillery owned by the British , 1 fighter owned by the British and 1 infantry owned by the Italians lost in Egypt
                Italians win, taking Egypt from British with 1 armour and 1 artillery remaining. Battle score for attacker is 11
                Casualties for British: 1 artillery, 1 fighter and 1 infantry
                Casualties for Italians: 2 infantry
                Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is 11
                Casualties for British: 1 artillery, 1 fighter and 1 infantry
                Casualties for Italians: 2 infantry
            Recording Battle Statistics
Non Combat Move - Italians
            1 artillery moved from Southern France to Northern Italy
Place Units - Italians
            1 armour placed in Southern Italy
            1 destroyer and 2 transports placed in 97 Sea Zone
Turn Complete - Italians
            Italians collect 18 PUs; end with 20 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 armour, 1 harbour and 1 infantry
    Egypt : 1 flag, 1 armour, 1 artillery and 1 harbour
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 2 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
ANZAC3
Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
            Giving bonus movement to units
            1 cruiser and 2 destroyers moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 45 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
            2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
France3
Round :3
Politics - French
            French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
            French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
            Giving bonus movement to units
            1 infantry moved from Trans-Jordan to Egypt
            2 infantry moved from Tunisia to Algeria
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 fighter moved from Malta to Algeria
Combat - French
            Battle in Egypt
                French attack with 1 infantry
                Italians defend with 1 armour, 1 artillery and 1 harbour
                    French roll dice for 1 infantry in Egypt, round 1 :  0/1 hits
                    Italians roll dice for 1 armour and 1 artillery in Egypt, round 1 :  2/2 hits
                    1 infantry owned by the French lost in Egypt
                Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -3
                Casualties for French: 1 infantry
            Recording Battle Statistics
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            Giving bonus movement to units
            1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 101 Sea Zone
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Baltic States to Belarus
            1 tactical_bomber moved from Finland to Belarus
            2 fighters, 3 infantry and 1 tactical_bomber moved from Finland to Vyborg
            5 artilleries and 18 infantry moved from Baltic States to Novgorod
            1 armour and 5 infantry moved from Eastern Poland to Western Ukraine
            6 armour moved from Baltic States to Western Ukraine
            1 armour moved from Poland to Western Ukraine
            1 armour moved from Poland to Western Ukraine
            1 armour moved from Poland to Western Ukraine
            1 armour moved from Poland to Western Ukraine
            1 bomber moved from Finland to Vyborg
Combat - Germans
            Battle in Belarus
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
                Germans win with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 101 Sea Zone
                Germans attack with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                Americans defend with 1 cruiser, 2 destroyers and 6 transports
                Germans win, taking 101 Sea Zone from Neutral with 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 59
                Casualties for Germans: 1 tactical_bomber
                Casualties for Americans: 1 cruiser, 2 destroyers and 6 transports
                Germans win with 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 59
                Casualties for Germans: 1 tactical_bomber
                Casualties for Americans: 1 cruiser, 2 destroyers and 6 transports
            Battle in Western Ukraine
                Germans attack with 11 armour and 5 infantry
                Russians defend with 1 infantry
                Germans win, taking Western Ukraine from Russians with 11 armour and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Germans win with 11 armour and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Novgorod
                Germans attack with 5 artilleries and 18 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                Germans win, taking Novgorod from Russians with 5 artilleries and 17 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
                Germans win with 5 artilleries and 17 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vyborg
                Germans attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                Russians defend with 5 infantry
                Germans win, taking Vyborg from Russians with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Russians: 5 infantry
                Germans win with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Russians: 5 infantry
            Recording Battle Statistics
Non Combat Move - Germans
            1 aaGun moved from Baltic States to Novgorod
            1 aaGun moved from Baltic States to Eastern Poland
            1 aaGun moved from Baltic States to Novgorod
            1 aaGun, 5 artilleries and 5 infantry moved from Poland to Eastern Poland
            8 armour moved from Germany to Eastern Poland
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            2 artilleries and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Norway
            1 artillery moved from 112 Sea Zone to Norway
            1 armour moved from Western Germany to 112 Sea Zone
            1 armour moved from 112 Sea Zone to Norway
            1 fighter and 1 tactical_bomber moved from Finland to Western Germany
            1 armour moved from Western Germany to Poland
            1 bomber, 2 fighters and 1 tactical_bomber moved from Vyborg to Eastern Poland
            1 tactical_bomber moved from Belarus to Eastern Poland
Place Units - Germans
            2 destroyers placed in 112 Sea Zone
            1 artillery and 3 infantry placed in Western Germany
            3 armour placed in Germany
Turn Complete - Germans
            Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Russia4
  Round :4
Purchase Units - Russians
            Russians buy 2 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            Giving bonus movement to units
            1 armour, 1 artillery and 8 infantry moved from Karelia to Finland
                  Russians take Finland from Germans
            1 armour, 4 infantry and 1 mech_infantry moved from Persia to Iraq
Combat - Russians
            Battle in Iraq
                Russians attack with 1 armour, 4 infantry and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Iraq, round 1 :  2/6 hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  1/3 hits
                    1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
                    Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 2 :  0/5 hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                    Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 3 :  1/5 hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                Russians win, taking Iraq from Neutral_Axis with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_Axis: 3 infantry
                Casualties for Russians: 1 infantry
                Russians win with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_Axis: 3 infantry
                Casualties for Russians: 1 infantry
            Recording Battle Statistics
Non Combat Move - Russians
            1 infantry moved from Ukraine to Bryansk
            2 fighters and 1 tactical_bomber moved from Archangel to Bryansk
            1 infantry moved from Smolensk to Archangel
            2 armour, 1 artillery, 11 infantry and 1 mech_infantry moved from Smolensk to Bryansk
            2 artilleries and 8 infantry moved from Russia to Bryansk
Place Units - Russians
            1 infantry placed in Ukraine
            2 armour, 3 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs total
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
Scramble at SZ35?
Yes, I will scramble the fighter. I’ll lose the land battle regardless, but I might get lucky and win the sea battle.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - Japanese
            Japanese buy 1 battleship, 1 fighter and 2 transports; Remaining resources: 1 PUs;
Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
            Setting uses for triggers used this phase.
            Giving bonus movement to units
            1 armour moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 armour moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 mech_infantry moved from Anhwe to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Suiyuyan to Kansu
            2 infantry moved from Siam to Shan State
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 battleships and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 battleship moved from 6 Sea Zone to 35 Sea Zone
            1 bomber moved from Kwangsi to Philippines
            2 fighters and 2 tactical_bombers moved from Hopei to Szechwan
            2 fighters and 2 tactical_bombers moved from Hopei to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            1 bomber moved from Kwangsi to Philippines
            1 submarine moved from 6 Sea Zone to 32 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  Japanese take Hawaiian Islands from Americans
            Game Loaded
                Japanese are now being played by: Human
                Germans are now being played by: Human
                French is now being played by: Human
                British are now being played by: Human
                Chinese are now being played by: Human
                Dutch is now being played by: Human
                Neutral_Axis are now being played by: Human
                Neutral_Allies are now being played by: Human
                ANZAC is now being played by: Human
                Russians are now being played by: Human
                UK_Pacific is now being played by: Human
                Mongolians are now being played by: Human
                Italians are now being played by: Human
                Neutral_True is now being played by: Human
                Americans are now being played by: Human
Combat - Japanese
            Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 2 destroyers and 2 transports
                Americans defend with 1 destroyer, 1 fighter and 1 submarine
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                    Japanese roll dice for 1 battleship, 2 destroyers and 2 transports in 35 Sea Zone, round 1 :  0/3 hits
                    Americans roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 1 :  1/2 hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 battleship, 2 destroyers and 2 transports in 35 Sea Zone, round 2 :  1/3 hits
                    Americans roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 :  1/2 hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 35 Sea Zone, round 3 :  1/2 hits
                    Americans roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 3 :  1/2 hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Japanese roll dice for 1 battleship and 2 transports in 35 Sea Zone, round 4 :  1/1 hits
                    Americans roll dice for 1 fighter in 35 Sea Zone, round 4 :  1/1 hits
                    1 fighter owned by the Americans and 1 battleship owned by the Japanese lost in 35 Sea Zone
                Japanese win with 2 transports remaining. Battle score for attacker is -12
                Casualties for Japanese: 1 battleship and 2 destroyers
                Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
                Japanese win with 2 transports remaining. Battle score for attacker is -12
                Casualties for Japanese: 1 battleship and 2 destroyers
                Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
            Battle in Philippines
                Japanese attack with 1 artillery, 2 bombers and 3 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Philippines, round 1 :  1/6 hits
                    Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Philippines, round 2 :  2/5 hits
                    Americans roll dice for 1 infantry in Philippines, round 2 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
                Japanese win with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 1 cruiser and 1 submarine
                British defend with 1 battleship, 1 cruiser and 2 destroyers
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                    Japanese roll dice for 2 battleships and 1 cruiser in 37 Sea Zone, round 1 :  3/3 hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 37 Sea Zone, round 1 :  2/4 hits
                Units damaged: 2 battleships owned by the Japanese
                    2 destroyers owned by the British lost in 37 Sea Zone
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 2 battleships and 1 cruiser in 37 Sea Zone, round 2 :  3/3 hits
                    British roll dice for 1 battleship and 1 cruiser in 37 Sea Zone, round 2 :  1/2 hits
                    1 cruiser owned by the British , 1 battleship owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 2 battleships and 1 cruiser remaining. Battle score for attacker is 42
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 battleship, 1 cruiser and 2 destroyers
                Japanese win with 2 battleships and 1 cruiser remaining. Battle score for attacker is 42
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 battleship, 1 cruiser and 2 destroyers
            Battle in 20 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 20 Sea Zone
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 :  1/1 hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Shan State
                Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
                ANZAC defend with 3 fighters
                    Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 1 :  6/7 hits
                    UK_Pacific roll dice for 3 fighters in Shan State, round 1 :  1/3 hits
                    1 infantry owned by the Japanese and 3 fighters owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 3 fighters
                Japanese win with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 3 fighters
            Battle in Szechwan
                Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 1 :  3/6 hits
                    Chinese roll dice for 4 infantry in Szechwan, round 1 :  2/4 hits
                    1 tactical_bomber owned by the Japanese , 3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 :  2/4 hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
                Casualties for Chinese: 4 infantry
                Japanese win with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
                Casualties for Chinese: 4 infantry
            Recording Battle Statistics
Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from Szechwan to Anhwe
            2 artilleries and 1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Jehol to Chahar
            2 artilleries and 4 infantry moved from Jehol to Anhwe
            1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 26 Sea Zone to 32 Sea Zone
            2 fighters and 3 tactical_bombers moved from Shan State to Siam
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Manchuria to Jehol
            2 bombers moved from Philippines to Paulau Island
            1 fighter moved from Paulau Island to Marshall Islands
Place Units - Japanese
            1 battleship and 2 transports placed in 6 Sea Zone
            1 fighter placed in Japan
Turn Complete - Japanese
            Japanese collect 41 PUs; end with 42 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Iwo Jima : 1 infantry
    Paulau Island : 2 bombers and 1 infantry
    Marshall Islands : 1 fighter
    Japan : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
    Jehol : 1 infantry
    Siam : 2 fighters and 3 tactical_bombers
    Manchuria : 1 aaGun, 1 airfield and 3 infantry
    Shensi : 1 flag, 2 artilleries and 1 infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag,    Hunan : 1 flag,    Kansu : 1 flag, 1 infantry
    Hopei : 1 flag,    Tsinghai : 1 flag, 1 armour
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Sikang : 1 flag, 1 infantry
    Anhwe : 1 flag, 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
    Shan State : 1 flag, 1 infantry
    Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
    Hawaiian Islands : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 infantry
    32 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
Bad first round let your plane get some good hits in. Good scramble.
USA4
  Round :4
Politics - Americans
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Setting uses for triggers used this phase.
Purchase Units - Americans
            Americans buy 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
            Setting uses for triggers used this phase.
            Giving bonus movement to units
            1 bomber moved from Western United States to 26 Sea Zone
Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Recording Battle Statistics
Non Combat Move - Americans
            1 bomber moved from 26 Sea Zone to Western United States
            2 fighters moved from Western United States to Eastern United States
            1 armour moved from Eastern United States to Western United States
Place Units - Americans
            1 carrier, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            4 destroyers and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
            Americans collect 46 PUs (3 lost to blockades); end with 46 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
China4
    Round :4
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            Giving bonus movement to units
Non Combat Move - Chinese
Place Units - Chinese
            2 infantry placed in Yunnan
Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU total
UK4
Round :4
Combat Move - British
            Giving bonus movement to units
            1 artillery and 6 infantry moved from French Indo China to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Yunnan to Kwangsi
            1 artillery and 3 infantry moved from Burma to Shan State
            1 armour and 1 mech_infantry moved from India to Yunnan
            1 artillery and 4 infantry moved from India to Burma
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour and 1 mech_infantry moved from Alexandria to Egypt
            1 artillery moved from Tanganyika Territory to 72 Sea Zone
            1 infantry moved from Kenya to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
Combat - British
            Battle in Egypt
                British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Italians defend with 1 armour, 1 artillery and 1 harbour
                    British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 1 :  1/5 hits
                    Italians roll dice for 1 armour and 1 artillery in Egypt, round 1 :  1/2 hits
                    1 infantry owned by the British and 1 artillery owned by the Italians lost in Egypt
                    British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 :  0/4 hits
                    Italians roll dice for 1 armour in Egypt, round 2 :  0/1 hits
                    British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 3 :  1/4 hits
                    Italians roll dice for 1 armour in Egypt, round 3 :  0/1 hits
                    1 armour owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour and 1 artillery
                British win with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour and 1 artillery
            Battle in Shan State
                British attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 3 infantry in Shan State, round 1 :  0/4 hits
                    Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                    British roll dice for 1 artillery and 3 infantry in Shan State, round 2 :  1/4 hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                British win with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Recording Battle Statistics
Non Combat Move - British
Place Units - British
            1 artillery and 1 fighter placed in United Kingdom
            2 transports placed in 109 Sea Zone
Turn Complete - British
            British collect 24 PUs (5 lost to blockades); end with 24 PUs total
Place Units - UK_Pacific
            1 factory_minor placed in Kwangtung
            1 armour and 4 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 19 PUs (5 lost to blockades); end with 19 PUs total
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some units change owners in territory India
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
            Giving bonus movement to units
            1 armour and 2 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
Combat - Italians
            Battle in Algeria
                Italians attack with 1 armour, 1 artillery and 2 infantry
                French defend with 1 fighter and 2 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 1 :  2/4 hits
                    French roll dice for 1 fighter and 2 infantry in Algeria, round 1 :  2/3 hits
                    2 infantry owned by the French and 2 infantry owned by the Italians lost in Algeria
                    Italians roll dice for 1 armour and 1 artillery in Algeria, round 2 :  1/2 hits
                    French roll dice for 1 fighter in Algeria, round 2 :  1/1 hits
                    1 artillery owned by the Italians and 1 fighter owned by the French lost in Algeria
                Italians win, taking Algeria from French with 1 armour remaining. Battle score for attacker is 6
                Casualties for French: 1 fighter and 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
                Italians win with 1 armour remaining. Battle score for attacker is 6
                Casualties for French: 1 fighter and 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Recording Battle Statistics
Non Combat Move - Italians
            2 transports moved from 98 Sea Zone to 97 Sea Zone
            2 destroyers moved from 97 Sea Zone to 92 Sea Zone
Place Units - Italians
            1 armour and 1 artillery placed in Southern Italy
            1 cruiser and 1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 armour, 1 harbour and 1 infantry
    Algeria : 1 flag, 1 armour
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Round :4
Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
            Giving bonus movement to units
            2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from New South Wales to Queensland
            3 infantry moved from New South Wales to Queensland
Combat - ANZAC
            Recording Battle Statistics
Non Combat Move - ANZAC
Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 destroyer placed in 62 Sea Zone
            1 artillery placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Round :4
Combat Move - French
            Giving bonus movement to units
Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Fascinating game guys…
Impressive to see the Germans right at the door of Washington!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :5
Purchase Units - Germans
            Germans buy 4 artilleries, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
            Giving bonus movement to units
            1 carrier, 1 cruiser and 1 fighter moved from 101 Sea Zone to 90 Sea Zone
            1 submarine moved from 106 Sea Zone to 90 Sea Zone
            1 infantry moved from Vyborg to Finland
            1 armour and 2 artilleries moved from Norway to Finland
            1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Finland
            1 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 fighter moved from Eastern Poland to Ukraine
            1 infantry moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from 127 Sea Zone to Nenetsia
                  Germans take Nenetsia from Russians
            1 artillery and 2 infantry moved from 127 Sea Zone to Finland
            1 tactical_bomber moved from Eastern Poland to Finland
            1 artillery and 2 infantry moved from Novgorod to Archangel
Combat - Germans
            Battle in Archangel
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 1 :  1/3 hits
                    Russians roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 1 :  1/3 hits
                    Russians roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Germans win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers
                Russians defend with 1 armour, 1 artillery and 8 infantry
                    Germans roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in Finland, round 1 :  3/11 hits
                    Russians roll dice for 1 armour, 1 artillery and 8 infantry in Finland, round 1 :  3/10 hits
                    3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
                    Germans roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter and 2 tactical_bombers in Finland, round 2 :  4/8 hits
                    Russians roll dice for 1 armour, 1 artillery and 5 infantry in Finland, round 2 :  2/7 hits
                    4 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Finland
                    Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers in Finland, round 3 :  2/6 hits
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Finland, round 3 :  1/3 hits
                    1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Finland
                    Germans roll dice for 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Finland, round 4 :  3/5 hits
                    Russians roll dice for 1 armour in Finland, round 4 :  0/1 hits
                    1 armour owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Germans: 3 artilleries and 3 infantry
                Casualties for Russians: 1 armour, 1 artillery and 8 infantry
                Germans win with 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Germans: 3 artilleries and 3 infantry
                Casualties for Russians: 1 armour, 1 artillery and 8 infantry
            Recording Battle Statistics
Non Combat Move - Germans
            1 bomber and 2 tactical_bombers moved from Finland to Vyborg
            1 fighter moved from Finland to Vyborg
            2 aaGuns, 4 artilleries and 14 infantry moved from Novgorod to Belarus
            2 aaGuns, 8 armour, 5 artilleries and 5 infantry moved from Eastern Poland to Belarus
            11 armour moved from Western Ukraine to Belarus
            2 infantry moved from Western Ukraine to Eastern Poland
            1 armour moved from Poland to Belarus
            3 armour moved from Germany to Eastern Poland
            1 fighter moved from Ukraine to Belarus
            1 destroyer moved from 112 Sea Zone to 127 Sea Zone
Place Units - Germans
            3 transports placed in 112 Sea Zone
            3 artilleries placed in Novgorod
            1 artillery and 6 infantry placed in Western Germany
Turn Complete - Germans
            Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Territory Summary for Germans :
Morocco : 1 flag,    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
    Germany : 1 factory_major
    Belarus : 1 flag, 4 aaGuns, 20 armour, 9 artilleries, 1 fighter and 20 infantry
    Karelia : 1 flag, 1 infantry
    Baltic States : 1 flag,    Nenetsia : 1 flag, 1 infantry
    Vyborg : 1 flag, 1 bomber, 1 fighter and 2 tactical_bombers
    Archangel : 1 flag, 1 artillery and 2 infantry
    Eastern Poland : 1 flag, 3 armour and 2 infantry
    Bessarabia : 1 flag,    Ukraine : 1 flag, 1 factory_minor and 2 infantry
    Western Ukraine : 1 flag, 1 infantry
    Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
    112 Sea Zone : 1 destroyer and 3 transports
I know, Garg? Crazy, right?
Little_Boot, do you give up yet? If not, come at me, bro.
