Man it’s so great to have you around. I’m glad to know the rules.
Is Australia an island for purposes of landing stranded fighters?
Had to use edit mode to get the right troops moved on the transports due to a bug. Dice details are in email.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :7
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 bombers moved from Poland to Russia
3 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 armour, 1 artillery and 8 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Egypt to 98 Sea Zone
2 artilleries moved from Egypt to Anglo Egyptian Sudan
2 cruisers, 2 infantry and 6 transports moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
Combat - Italians
Battle in Southern France
Italians attack with 1 fighter and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 3 infantry in Southern France, round 1 : 3/4 hits
Americans roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 3 artilleries and 10 infantry
French defend with 1 infantry
Italians roll dice for 2 cruisers in Anglo Egyptian Sudan, round 1 : 1/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Strategic bombing raid in Russia
AA guns fire in Russia : 1/3 hits
1 bomber killed by AA guns
Bombing raid in Russia causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Non Combat Move - Italians
2 bombers moved from Russia to Ukraine
1 aaGun moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from Southern France to Southern Italy
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 armour and 1 mech_infantry placed in Egypt
1 artillery, 1 fighter and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Anglo Egyptian Sudan : 1 flag, 1 aaGun, 1 armour, 3 artilleries and 9 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 flag, 1 aaGun, 2 artilleries, 1 factory_major, 1 fighter and 8 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Belarus : 1 flag, 1 infantry
Ukraine : 1 flag, 2 bombers
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag
81 Sea Zone : 1 flag, 2 cruisers and 6 transports
Northwest Persia : 1 flag, 1 armour
Persia : 1 flag
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 41 / 67
Russians : 17 / 18
Japanese : 60 / 61
Americans : 58 / 83
Chinese : 3 / 3
British : 28 / 29
UK_Pacific : 15 / 10
Italians : 27 / 43
ANZAC : 10 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to 45 Sea Zone
Combat - ANZAC
Battle in Java
Battle in 45 Sea Zone
ANZAC attack with 2 destroyers and 1 fighter
Japanese defend with 1 battleship and 1 cruiser
ANZAC roll dice for 2 destroyers and 1 fighter in 45 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 battleship and 1 cruiser in 45 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship and 1 cruiser in 45 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Japanese and 1 fighter owned by the ANZAC lost in 45 Sea Zone
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 battleship in 45 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Java from Japanese with 1 battleship remaining. Battle score for attacker is -14
Casualties for Japanese: 1 cruiser
Casualties for ANZAC: 2 destroyers and 1 fighter
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for ANZAC :
Malaya : 1 flag, 1 fighter and 1 infantry
Queensland : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 armour and 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 3 infantry
42 Sea Zone : 1 flag, 1 transport
62 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 41 / 67
Russians : 17 / 18
Japanese : 56 / 61
Americans : 58 / 83
Chinese : 3 / 3
British : 28 / 29
UK_Pacific : 15 / 10
Italians : 27 / 43
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.545
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5
ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :7
Combat Move - French
Non Combat Move - French
1 infantry moved from Scotland to United Kingdom
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 41 / 67
Russians : 17 / 18
Japanese : 56 / 61
Americans : 58 / 83
Chinese : 3 / 3
British : 28 / 29
UK_Pacific : 15 / 10
Italians : 27 / 43
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.545
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5
ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :8
Purchase Units - Germans
Germans buy 5 artilleries, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 armour moved from Ukraine to Tambov
Germans take Tambov from Russians
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
2 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus
1 bomber moved from Bessarabia to Caucasus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Novgorod to Nenetsia
2 fighters and 2 infantry moved from Western Germany to Holland Belgium
1 bomber, 1 fighter and 4 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Smolensk to Nenetsia
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
British defend with 1 artillery
Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 1 : 2/4 hits
British roll dice for 1 artillery in Holland Belgium, round 1 : 0/1 hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Nenetsia
Germans attack with 1 armour and 1 mech_infantry
Americans defend with 1 bomber
Germans roll dice for 1 armour and 1 mech_infantry in Nenetsia, round 1 : 0/2 hits
Russians roll dice for 1 bomber in Nenetsia, round 1 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Nenetsia, round 2 : 0/2 hits
Russians roll dice for 1 bomber in Nenetsia, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Nenetsia, round 3 : 1/2 hits
Russians roll dice for 1 bomber in Nenetsia, round 3 : 0/1 hits
1 bomber owned by the Americans lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Denmark
Germans attack with 1 bomber, 1 fighter and 4 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Denmark, round 1 : 0/6 hits
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 1 : 0/2 hits
Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Denmark, round 2 : 1/6 hits
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Denmark
Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Denmark, round 3 : 1/6 hits
Americans roll dice for 1 artillery in Denmark, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Denmark
Germans win, taking Denmark from Americans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 1 : 5/7 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 aaGun and 1 armour moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Poland to Bessarabia
4 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
9 infantry moved from Germany to Poland
1 infantry moved from Archangel to Smolensk
1 infantry moved from Ukraine to Rostov
1 infantry moved from Egypt to 81 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Caucasus to Persia
1 destroyer and 4 submarines moved from 113 Sea Zone to 115 Sea Zone
1 bomber and 1 fighter moved from Denmark to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 infantry moved from 80 Sea Zone to Persia
1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
1 tactical_bomber moved from Caucasus to Persia
Place Units - Germans
3 infantry and 5 mech_infantrys placed in Germany
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery and 4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Germans :
Egypt : 1 flag, 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 14 infantry
Poland : 1 flag, 9 infantry
Germany : 1 flag, 1 factory_major, 3 infantry and 5 mech_infantrys
Denmark : 1 flag, 3 infantry
Holland Belgium : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 infantry
Nenetsia : 1 flag, 1 armour and 1 mech_infantry
Archangel : 1 flag
Eastern Poland : 1 flag, 4 infantry and 1 mech_infantry
Bessarabia : 1 flag, 3 infantry and 1 mech_infantry
Tambov : 1 flag, 1 armour
Ukraine : 1 flag, 3 aaGuns, 3 armour, 8 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 24 infantry, 9 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 flag, 1 infantry
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Caucasus : 1 flag, 1 armour and 1 mech_infantry
Smolensk : 1 flag, 1 infantry
80 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 submarine, 1 tactical_bomber and 1 transport
Persia : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
115 Sea Zone : 1 flag, 1 destroyer and 4 submarines
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 54 / 74
Russians : 9 / 18
Japanese : 56 / 61
Americans : 56 / 83
Chinese : 3 / 3
British : 25 / 29
UK_Pacific : 15 / 10
Italians : 27 / 43
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Terribly sorry folks. Mad week. Turn incoming today.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :8
Purchase Units - Russians
Russians repair 3 damage on 3 factory_majors; Remaining resources: 15 PUs;
Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
1 armour moved from Timguska to Suiyuyan
Chinese take Kansu from Japanese
Chinese take Suiyuyan from Japanese
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
37 infantry and 2 mech_infantrys moved from Bryansk to Belarus
5 armour and 2 artilleries moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Vologda
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Smolensk
1 fighter moved from Bryansk to Tambov
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Belarus
Russians attack with 5 armour, 2 artilleries, 37 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 5 armour, 2 artilleries, 37 infantry and 2 mech_infantrys in Belarus, round 1 : 9/46 hits
Italians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 5 armour, 2 artilleries, 36 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 1 : 1/3 hits
Germans roll dice for 1 armour in Tambov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Tambov to Russia
4 aaGuns moved from Bryansk to Belarus
Place Units - Russians
1 armour and 3 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Samara: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Territory Summary for Russians :
Suiyuyan : 1 flag, 1 armour
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 flag, 4 aaGuns, 5 armour, 2 artilleries, 36 infantry and 2 mech_infantrys
Bryansk : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 3 infantry and 1 tactical_bomber
Tambov : 1 flag, 1 infantry
Vologda : 1 flag, 2 infantry
Smolensk : 1 flag, 1 artillery and 1 infantry
Samara : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 51 / 74
Russians : 13 / 13
Japanese : 54 / 61
Americans : 56 / 83
Chinese : 5 / 3
British : 25 / 29
UK_Pacific : 15 / 10
Italians : 26 / 43
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :8
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 2 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Japanese
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 bomber moved from Kwangsi to Suiyuyan
1 mech_infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
1 bomber and 1 tactical_bomber moved from Hopei to Tsinghai
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour and 2 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
2 armour and 1 mech_infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 battleship moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 : 1/4 hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 1 : 0/2 hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits
ANZAC roll dice for 1 armour in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 1 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Tsinghai
Japanese attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 1 : 1/4 hits
Chinese roll dice for 2 infantry in Tsinghai, round 1 : 2/2 hits
1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Tsinghai
retreated to Tsinghai
Chinese win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 armour
Japanese roll dice for 1 bomber and 2 mech_infantrys in Suiyuyan, round 1 : 1/3 hits
Chinese roll dice for 1 armour in Suiyuyan, round 1 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Szechwan
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Szechwan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Suiyuyan to Kiangsu
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 bomber moved from Tsinghai to Kwangsi
1 tactical_bomber moved from Tsinghai to Kweichow
3 armour moved from Kwangtung to Yunnan
1 mech_infantry moved from Kiangsu to Kwangsi
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 41 Sea Zone
1 battleship moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 artilleries and 2 infantry placed in Japan
2 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 armour placed in Kwangtung
Turn Complete - Japanese
Japanese collect 66 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Territory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 airfield, 1 bomber and 1 mech_infantry
Korea : 1 flag, 2 aaGuns
Kiangsu : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag, 1 artillery and 1 infantry
Japan : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Siam : 1 flag, 1 mech_infantry
Shensi : 1 flag
Yunnan : 1 flag, 4 armour
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 2 mech_infantrys and 1 tactical_bomber
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 2 armour and 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 1 tactical_bomber
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 artillery
French Indo China : 1 flag, 1 artillery and 1 infantry
Celebes : 1 flag
Java : 1 flag, 1 armour
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 battleship, 1 destroyer, 1 submarine and 1 transport
41 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
36 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 flag, 1 battleship, 2 destroyers and 1 submarine
20 Sea Zone : 1 flag, 1 transport
19 Sea Zone : 1 flag, 1 transport
Central Mongolia : 1 flag
6 Sea Zone : 1 flag, 2 destroyers
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Production/PUs Summary :
Germans : 51 / 74
Russians : 12 / 13
Japanese : 66 / 72
Americans : 56 / 83
Chinese : 3 / 3
British : 25 / 29
UK_Pacific : 10 / 10
Italians : 26 / 43
ANZAC : 10 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0