That’s just America,
I’ll get Russia another time. Tomorrow night is likely
XDAP - 01 Ancients for 1945 (AXIS) vs. The Numenoreans
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Russians
Giving bonus movement to units
4 infantry moved from Novgorod to Baltic States
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Belarus to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 2 artilleries and 2 infantry
Russians win, taking Baltic States from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 aaGun, 2 artilleries and 2 infantry
Casualties for Russians: 4 infantry
Russians win with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 aaGun, 2 artilleries and 2 infantry
Casualties for Russians: 4 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 infantry moved from Archangel to Novgorod
1 artillery and 1 infantry moved from Smolensk to Belarus
1 armour, 3 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Baltic States to Ukraine
4 mech_infantrys moved from Russia to Belarus
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Caucasus to RostovPlace Units - Russians
3 artilleries placed in Novgorod
1 armour, 1 artillery and 1 infantry placed in Ukraine
3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs -
Well you certainly took revenge for your previous unfortunate sea battles, thats for sure :-P
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Test summary from TripleA 01:11:07
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This is going back a little bit, but why were only some of our fighters scrambled? This was on Germany’s last turn, SZ 110
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an airbase permits a max of 3 scramblers.
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See the scramble section here:
http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=6149Also Numenoreans, if you decide to attack Germany fleet in sz110, please ask for OOL (order of losses) after each roll. By default TripleA gives hits to BB & AC first. I am not sure whether I wanna go that way. When you roll dices, save the file and shot us a OOL request with the file attached. Sorry, it takes longer. I’ll try to came back ASAP.
Let us know, if any questions. -
Will do, 1945 :-)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Politics - Japanese
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 airfield, 1 fighter and 1 tactical_bomber; Remaining resources: 8 PUs;Combat Move - Japanese
Giving bonus movement to units
1 armour moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to French Indo China
1 battleship moved from 36 Sea Zone to 38 Sea Zone
1 cruiser moved from 36 Sea Zone to 38 Sea Zone
1 battleship moved from 36 Sea Zone to 41 Sea Zone
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from Kwangsi to India
1 tactical_bomber moved from Kwangsi to India
1 tactical_bomber moved from 36 Sea Zone to Burma
1 fighter moved from 36 Sea Zone to Burma
1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from 38 Sea Zone to Burma
1 artillery moved from 38 Sea Zone to Burma
1 infantry moved from 39 Sea Zone to India
1 armour moved from 39 Sea Zone to India
1 bomber moved from Kwangsi to India
1 bomber moved from Kwangsi to India
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
1 mech_infantry moved from Anhwe to Kwangtung
2 fighters and 4 tactical_bombers moved from Kwangsi to Burma
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from 36 Sea Zone to Burma
1 fighter moved from 36 Sea Zone to Burma
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Manchuria to Kwangtung
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 artillery moved from Chahar to Hopei
1 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Kweichow
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Japanese win with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Hopei
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Hopei from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 5 infantry
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Japanese win with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 fighter
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 3 destroyers and 2 fighters
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 39
Casualties for Japanese: 1 destroyer
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Japanese win with 1 battleship, 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 39
Casualties for Japanese: 1 destroyer
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in 45 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer and 1 transport
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for Japanese: 2 submarines
Battle in India
Japanese attack with 1 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 3 aaGuns, 1 airfield, 2 armour and 1 harbour; UK_Pacific defend with 1 factory_major
Japanese captures 26PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 3 aaGuns and 2 armour
Japanese win with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 3 aaGuns and 2 armour
Battle in Burma
Japanese attack with 2 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers
British defend with 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
Japanese win, taking Burma from UK_Pacific with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for British: 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
Japanese win with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for British: 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
Recording Battle StatisticsNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Szechwan to Kwangsi
1 tactical_bomber moved from Szechwan to Kwangsi
1 infantry moved from Anhwe to Kweichow
1 fighter moved from 41 Sea Zone to Siam
1 fighter moved from 41 Sea Zone to Siam
1 bomber moved from India to Kwangsi
1 bomber moved from India to Kwangsi
1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from Burma to 38 Sea Zone
1 fighter moved from Burma to 38 Sea Zone
2 fighters and 4 tactical_bombers moved from Burma to KwangsiPlace Units - Japanese
1 airfield placed in Kwangsi
1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
I have to say the die die did not go for you, Fingolfin. Yes, all battles were heavily in my favour, but casualties were lighter as they should have been. Very valiant DD off DNG, at least.
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I think we should pick up speed in this game, whoever wins it has their next opponents already waiting.
Fingolfin, are you still alone? -
Just took the US turn. I’ve uploaded it.
Game History
Round :2
Politics - Americans
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Setting uses for triggers used this phase.Purchase Units - Americans
Americans buy 1 battleship, 2 destroyers and 2 submarines; Remaining resources: 4 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Setting uses for triggers used this phase.
Giving bonus movement to units
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 battleship moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Line Islands to 29 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 29 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
Americans take Marshall Islands from Japanese
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanCombat - Americans
Battle in Caroline Islands
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Americans win with 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Recording Battle StatisticsNon Combat Move - Americans
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 battleship and 1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 battleship and 2 destroyers placed in 101 Sea Zone
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs (2 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
I’ve also taken China’s second turn. It’s attached.
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
6 infantry moved from Yunnan to Kweichow
1 infantry moved from Shensi to Kweichow
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to KansuCombat - Chinese
Battle in Kweichow
Chinese attack with 7 infantry
Japanese defend with 1 artillery and 6 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 6 infantry
Casualties for Chinese: 5 infantry
Chinese win with 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 6 infantry
Casualties for Chinese: 5 infantry
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
Just took UK’s second turn. It’s attached.
Game History
Round :2
Purchase Units - British
British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Giving bonus movement to units
1 fighter moved from Gibraltar to United Kingdom
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat - British
Strategic bombing raid in Western Germany
Bombing raid in Western Germany causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
British win with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Eastern Persia to West India
1 destroyer moved from 79 Sea Zone to 72 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 bomber moved from Western Germany to United Kingdom
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British
1 fighter and 2 infantry placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs total -
The UK Pacific doesn’t seem to get a turn, so it’s on to Italy’s turn.
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Test summary from TripleA 22:16:47
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Italians
Italians buy 1 armour and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 armour moved from 94 Sea Zone to Algeria
1 cruiser moved from 96 Sea Zone to 94 Sea Zone
1 cruiser moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Libya to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 fighter moved from Southern Italy to Algeria
1 fighter moved from Southern Italy to Tunisia
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 bomber moved from Tobruk to Tunisia
1 infantry moved from 98 Sea Zone to Alexandria
Italians take Alexandria from British
1 infantry moved from 98 Sea Zone to Alexandria
2 artilleries moved from Tobruk to Alexandria
3 infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to AlexandriaCombat - Italians
Battle in Tunisia
Italians attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
French defend with 2 infantry
Italians win, taking Tunisia from French with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Italians win with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Battle in Algeria
Italians attack with 1 armour, 1 fighter and 1 infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Italians win with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 fighter moved from Tunisia to Tobruk
1 bomber moved from Tunisia to Tobruk
1 fighter moved from Algeria to Libya
1 battleship moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 armour moved from Southern France to Yugoslavia
1 infantry moved from Kenya to EthiopiaPlace Units - Italians
1 armour placed in Northern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs (1 lost to blockades); end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
I tried to edit the DD from z95 to z98, but not sure it came thru. If not, appreciate it if you could make the change. Thanks!
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Trajan, your destroyer is in the sz you want. The edit came through.
Just did ANZAC’s turn. It’s attached.
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Giving bonus movement to units
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from New Guinea to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
Just took France’s second turn. It’s attached.
Game History
Round :2
Combat Move - French
Giving bonus movement to units
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 76 Sea Zone to 72 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat - French
Battle in 94 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 2 cruisers and 1 transport
French win with 1 cruiser remaining. Battle score for attacker is 23
Casualties for French: 1 destroyer
Casualties for Italians: 2 cruisers and 1 transport
French win with 1 cruiser remaining. Battle score for attacker is 23
Casualties for French: 1 destroyer
Casualties for Italians: 2 cruisers and 1 transport
Recording Battle StatisticsNon Combat Move - French
Turn Complete - French
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Test summary from TripleA 00:22:25
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