Life has been in a bit of an upheaval the past few days.
I’m looking forward to sitting down and playing the next move, but not sure when, right now
I hope you don’t mind, thanks
china round is attached
can do whatev edits usa did and reattach the file, or reload from edited usa round and edit china combat.
coth would be same.
gl hf
y didn’t usa kill the transports? he could have gotten so many @_@ it is so critical to kill those even if you have to trade destroyers and what not.
Scrambling Orders?
GG
No scramble, thank you.
Game History
Round :4
Combat Move - British
Giving bonus movement to units
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to 100 Sea Zone
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
2 fighters moved from Burma to Shan State
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: Human
Combat - British
Battle in 100 Sea Zone
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Germans defend with 2 transports
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
British win with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle Statistics
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Burma
2 mech_infantrys moved from Belgian Congo to Egypt
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 100 Sea Zone to Northwest Persia
1 fighter moved from 100 Sea Zone to Northwest Persia
1 bomber moved from 100 Sea Zone to Egypt
1 tactical_bomber moved from 100 Sea Zone to Northwest Persia
2 fighters and 1 tactical_bomber moved from Burma to India
1 infantry moved from Burma to India
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: Human
Turn Complete - British
Game History
Round :4
Place Units - UK_Pacific
10 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 3 PUs (5 lost to blockades); end with 3 PUs total
Some units change owners in territory India
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Place Units - UK_Pacific
10 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 3 PUs (5 lost to blockades); end with 3 PUs total
Some units change owners in territory India
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
Giving bonus movement to units
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 armour, 1 harbour and 1 infantry
Italians win, taking Gibraltar from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Italians win with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Recording Battle Statistics
Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 cruiser moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
3 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter and 1 tactical_bomber placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
Giving bonus movement to units
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
ANZAC win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle Statistics
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Game History
Round :4
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
If I was the axis, I would invade true neutrals in this game. Just because… :D
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Politics - Germans
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans repair 2 damage on 2 factory_minors; Remaining resources: 91 PUs;
Germans buy 2 armour, 10 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Romania to Bessarabia
1 fighter moved from Romania to Bessarabia
1 mech_infantry moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
2 bombers moved from Western Germany to Baltic States
2 fighters moved from Romania to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Baltic States
Germans attack with 1 armour, 2 bombers, 2 fighters and 1 mech_infantry
Russians defend with 2 artilleries and 2 infantry
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 artilleries and 2 infantry
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Bessarabia
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
retreated to Bessarabia
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Recording Battle Statistics
Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 fighter moved from Bessarabia to Romania
2 fighters moved from Baltic States to Romania
2 bombers moved from Baltic States to Germany
1 infantry moved from Slovakia Hungary to Poland
2 aaGuns moved from Slovakia Hungary to Romania
2 aaGuns moved from Slovakia Hungary to Romania
3 infantry moved from Slovakia Hungary to Germany
3 infantry moved from Slovakia Hungary to Germany
3 fighters moved from Holland Belgium to Romania
2 tactical_bombers moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
2 armour moved from United Kingdom to 110 Sea Zone
2 armour, 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 8 transports moved from 110 Sea Zone to 113 Sea Zone
2 armour moved from 113 Sea Zone to Germany
1 submarine moved from 109 Sea Zone to 112 Sea Zone
Place Units - Germans
9 artilleries and 1 infantry placed in Germany
1 artillery and 2 infantry placed in Romania
2 armour and 8 infantry placed in Western Germany
1 infantry placed in France
1 infantry placed in United Kingdom
Turn Complete - Germans
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Iraq
Russians take Iraq from Neutral_Axis
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Novosibirsk to Kazakhstan
1 armour and 1 mech_infantry moved from Rostov to Belarus
1 armour and 3 mech_infantrys moved from Russia to Belarus
1 artillery and 4 infantry moved from Novgorod to Karelia
2 infantry moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Bryansk to Poland
2 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Bryansk to Slovakia Hungary
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Eastern Poland to Belarus
3 infantry moved from Amur to Siberia
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Slovakia Hungary
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Slovakia Hungary, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 4 infantry in Karelia, round 1 : 1/5 hits
Germans roll dice for 1 infantry in Karelia, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Siberia
Russians attack with 3 infantry
Japanese defend with 2 infantry
Russians roll dice for 3 infantry in Siberia, round 1 : 1/3 hits
Japanese roll dice for 2 infantry in Siberia, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Siberia
Russians roll dice for 3 infantry in Siberia, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Siberia, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Siberia, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Siberia
Russians roll dice for 2 infantry in Siberia, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Siberia, round 4 : 0/1 hits
Russians roll dice for 2 infantry in Siberia, round 5 : 1/2 hits
Japanese roll dice for 1 infantry in Siberia, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Russians win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle Statistics
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
1 fighter moved from Slovakia Hungary to Eastern Poland
1 aaGun and 13 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun moved from Amur to Siberia
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 fighter placed in Russia
Turning on Edit Mode
EDIT: Russians player Removing units owned by PlayerID named:Russians from Northwest Persia: 1 mech_infantry
EDIT: Russians player Adding units owned by PlayerID named:Russians to Trans-Jordan: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs
Territory Summary for Russians :
Tsinghai : 1 infantry
Yenisey : 1 aaGun and 13 infantry
Siberia : 1 aaGun and 2 infantry
Kazakhstan : 1 infantry
Trans-Jordan : 1 mech_infantry
Slovakia Hungary : 1 flag, 1 infantry
Poland : 1 flag, 1 infantry
Belarus : 2 armour, 4 infantry and 4 mech_infantrys
Karelia : 1 artillery and 4 infantry
Eastern Poland : 4 aaGuns, 2 armour, 4 artilleries, 2 fighters, 22 infantry, 7 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 1 fighter
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 4 infantry
Volgograd : 1 factory_minor and 4 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag, 1 mech_infantry
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 46 / 55
Russians : 44 / 53
Japanese : 60 / 69
Americans : 48 / 64
Chinese : 4 / 4
British : 21 / 0
UK_Pacific : 8 / 3
Italians : 17 / 32
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from Siam to Shan State
2 infantry moved from Kweichow to Yunnan
4 fighters moved from Siam to Yunnan
2 infantry moved from Hopei to Suiyuyan
1 infantry moved from Shensi to Tsinghai
1 bomber moved from Kweichow to Suiyuyan
1 bomber moved from Kweichow to Tsinghai
1 infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Sikang to Kazakhstan
1 armour moved from Sikang to Kazakhstan
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 armour and 3 infantry moved from Japan to 6 Sea Zone
1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour and 3 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Alaska to 2 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Soviet Far East
Japanese take Soviet Far East from Russians
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Siberia
1 fighter and 1 tactical_bomber moved from Paulau Island to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
Combat - Japanese
Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
2 submarines owned by the Japanese Submerged
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Americans: 1 cruiser and 2 transports
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Siberia
Japanese attack with 1 armour, 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 1 aaGun and 2 infantry
Japanese win, taking Siberia from Russians with 1 armour, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Japanese win with 1 armour, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 2 infantry
retreated to Suiyuyan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Yunnan
Japanese attack with 4 fighters and 2 infantry
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle Statistics
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Trigger Japanese Land In North America: Setting turns to 1-+ for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Setting uses for triggers used this phase.
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Setting uses for triggers used this phase.
Setting uses for triggers used this phase.
Non Combat Move - Japanese
1 bomber moved from Suiyuyan to Sikang
1 bomber moved from Tsinghai to Sikang
4 fighters moved from Yunnan to Sikang
1 artillery and 1 infantry moved from Szechwan to Sikang
3 artilleries and 4 infantry moved from Kweichow to Shensi
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Siberia to Manchuria
1 fighter and 1 tactical_bomber moved from Siberia to Manchuria
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 75 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 75 Sea Zone
1 carrier moved from 41 Sea Zone to 75 Sea Zone
1 battleship and 1 carrier moved from 37 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to Szechwan
1 infantry moved from Szechwan to Shensi
1 tactical_bomber moved from Szechwan to Shensi
1 tactical_bomber moved from Szechwan to Shensi
1 cruiser moved from 41 Sea Zone to 75 Sea Zone
1 destroyer moved from 41 Sea Zone to 75 Sea Zone
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 fighter moved from 42 Sea Zone to Philippines
1 tactical_bomber moved from 42 Sea Zone to Philippines
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Szechwan to Shensi
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
bomber for 2 transports in sz 5. not bad
soulfein will pull his air if usa is not aggressive again. srsly, take malaya with usa and sumatra with anzac. block with a dd. malaya is 3 uk pac and 5 anzac national objective.
sz 75 gets to union africa = you have a very bad day.
@Cow:
soulfein will pull his air if usa is not aggressive again. srsly, take malaya with usa and sumatra with anzac. block with a dd. malaya is 3 uk pac and 5 anzac national objective.
sz 75 gets to union africa = you have a very bad day.
nah uk has a 88% with 3 units remaining on sz75
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Setting uses for triggers used this phase.
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 6 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Giving bonus movement to units
1 fighter moved from Eastern United States to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to 101 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from West Indies to French Guiana
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 2 submarines
Americans win, taking 26 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Recording Battle Statistics
Non Combat Move - Americans
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 26 Sea Zone to Western United States
Turning on Edit Mode
EDIT: Americans player Removing units owned by PlayerID named:Japanese from British Columbia: 1 infantry
EDIT: Americans player Changing ownership of British Columbia from Japanese to Americans
EDIT: Turning off Edit Mode
1 armour moved from Western United States to British Columbia
1 mech_infantry moved from Western United States to British Columbia
Place Units - Americans
3 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
4 artilleries and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
you could have -2 inf from usa’s buy. take brazil put put transport there. blam 4 man drop.
clickd done again…
gl hf
Game History
Round :5
Combat Move - British
Giving bonus movement to units
3 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
2 artilleries and 12 infantry moved from Burma to Yunnan
3 armour and 3 mech_infantrys moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from India to 75 Sea Zone
1 battleship and 1 destroyer moved from 81 Sea Zone to 75 Sea Zone
1 bomber moved from Egypt to 75 Sea Zone
1 armour and 2 mech_infantrys moved from Egypt to Kenya
1 mech_infantry moved from Egypt to Kenya
Combat - British
Battle in Kenya
British attack with 1 armour and 3 mech_infantrys
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
British win with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 75 Sea Zone
British attack with 1 battleship, 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 77
Casualties for Japanese: 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports
Casualties for British: 1 destroyer
British win with 1 battleship, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 77
Casualties for Japanese: 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports
Casualties for British: 1 destroyer
Battle in Yunnan
British attack with 3 armour, 2 artilleries, 12 infantry and 3 mech_infantrys
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 3 armour, 2 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
British win with 3 armour, 2 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
British win with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Recording Battle Statistics
Non Combat Move - British
1 bomber moved from 75 Sea Zone to India
2 fighters and 1 tactical_bomber moved from 75 Sea Zone to French Madagascar
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
3 infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Northwest Persia to Egypt
11 infantry moved from India to Burma
2 aaGuns moved from Burma to Yunnan
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs total
Some units change owners in territory India